3D Lemmings
From Sega Retro
3D Lemmings | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: Psygnosis (EU), Imagineer (JP) | |||||||||||||||
Developer: Clockwork Games, Perfect Entertainment | |||||||||||||||
Sound driver: SCSP/CD-DA (23 tracks) | |||||||||||||||
Peripherals supported: Shuttle Mouse (JP version only) | |||||||||||||||
Genre: Action, Puzzle | |||||||||||||||
Number of players: 1 | |||||||||||||||
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3D Lemmings (3D レミングス) is an entry in the Lemmings series of games for the Sega Saturn, and the first game to be presented in 3D. Notably, 3D Lemmings was not developed by the franchise's creators, DMA Design, instead being produced by Clockwork Games for publisher Psygnosis. The Saturn version was not released in North America.
Contents
Gameplay
3D Lemmings follows a similar format to the previous titles Lemmings and Lemmings 2: The Tribes - to get as many lemmings to the exit as possible, all levels are presented in 3D (though the lemmings themselves are still 2D sprites). Lemmings can still be assigned certain skills to assist in negotiating obstacles, though there is a new action to turn approaching lemmings 90 degrees to the left or gith.
Usually, but not always, the player has control over the camera, and parts of the game rely on the player's use this camera to correctly judge where actions should be performed. In some situations this requires using the "virtual lemming" camera option, which gives a first person view from a selected lemming.
The Japanese version supports the Shuttle Mouse.
Versions
3D Lemmings was written primarily in the C programming language, so could be ported to the Saturn from the PlayStation with relatively few changes[3]. Full motion video clips needed to be re-rendered for the differing hardware, however[3].
Magazine articles
- Main article: 3D Lemmings/Magazine articles.
Physical scans
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74 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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498,588,720 | CD-ROM(EU) | T-11304H-50 V3.080 | ||||||||||
✔ |
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498,685,152 | 1996-06-12 | CD-ROM(JP) | T-15013G V3.100 |
References
- ↑ Computer & Video Games, "August 1996" (UK; 1996-07-11), page 52
- ↑ Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 46
- ↑ 3.0 3.1 Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 84
- ↑ 4.0 4.1 Consoles News, "Octobre 1996" (FR; 1996-xx-xx), page 107
- ↑ Consoles News, "Octobre 1996" (FR; 1996-xx-xx), page 78
- ↑ 6.0 6.1 Joypad, "Octobre 1996" (FR; 1996-xx-xx), page 76
- ↑ 7.0 7.1 MAN!AC, "09/96" (DE; 1996-08-14), page 65
- ↑ 8.0 8.1 Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 74
- ↑ 9.0 9.1 Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 93
- ↑ 10.0 10.1 Mega Fun, "09/96" (DE; 1996-08-21), page 64
- ↑ 11.0 11.1 Player One, "Octobre 1996" (FR; 1996-xx-xx), page 110
- ↑ 12.0 12.1 Sega Saturn Magazine, "June 1996" (UK; 1996-05-22), page 72
- ↑ 13.0 13.1 Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 239
- ↑ 14.0 14.1 Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 16 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p16" defined multiple times with different content - ↑ Video Games, "8/96" (DE; 1996-07-31), page 112
- ↑ Famitsu, "1996-08-23,30" (JP; 1996-08-09), page 1
- ↑ Fun Generation, "09/96" (DE; 1996-08-14), page 78
- ↑ Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 191
- ↑ Saturn Fan, "1996 No. 21" (JP; 1996-10-04), page 62
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 17
- ↑ Sega Power, "August 1996" (UK; 1996-06-06), page 48
- ↑ Total Saturn, "Volume One Issue One" (UK; 1996-08-xx), page 41
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 8
- ↑ Video Games, "8/96" (DE; 1996-07-31), page 116
- Pages with reference errors
- Shuttle Mouse-compatible games
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