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Sol-Feace (ソル・フィース) is a 1990 shoot-'em-up for the X68000 by Wolf Team. It was ported to the Sega Mega-CD and in North America, to the Sega Mega Drive by Renovation under the name Sol-Deace.
Story
In the year 3300, a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopia it rules as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.
Gameplay
Sol-Feace is a generic shoot-'em-up: , , and all shoot and can be held down for rapidfire. Powerups can be found by shooting capsules. Touching extra weapons with the upside or downside of the ship determines where they are be mounted. The angle of said extra weapons can be altered by moving forward or backward.
Stages
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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Stage 5
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Stage 6
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Stage 7
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History
Sol-Feace was one of the Mega-CD launch titles to be released, debuting in Japan in December 1991 as one of two launch titles for the system (the other being Heavy Nova). It was also a launch title for the Mega-CD in Europe, sharing a box with Cobra Command and being bundled with launch units in the United Kingdom and Italy. It would also be bundled with launch North American Sega CD units, and as it was never given a stand-alone release, effectively went out of production when the redesigned Sega CD units went on sale.
Production credits
Mega Drive version
Mega-CD version
- Producer: M.Uno
- Director: J.Hoyano
- Programmed by: S.Horishita, J.Takahashi, Bug太郎
- Mega‑CD Assistant Programmer: C.Tokuhiro
- Visual Programmed by: Bug太郎, J.Hoyano
- Graphics by: J.Hoyano, M.Yasumori, M.Matsushima, K.Tajima, M.Kimura, Y.Nishitani, T.Isogai, K.Fujita, M.Kaneda, T.Okuda
- Mechanical Design by: T.Hamada
- Music Composed by: M.Sakuraba
- Exective Producer: M.Akishino
- Special Thanks to: T.Yamamoto, J.Asanuma, Z.Ando, H.Ogawa
- Art Director: Animaru‑Ya
- Sound Editor: Mitomo
Source: In-game credits (JP)[6]
Magazine articles
- Main article: Sol-Feace/Magazine articles.
Promotional material
Print advert in
GamePro (US) #34: "May 1992" (1992-xx-xx)
Print advert in
Beep! MegaDrive (JP) #1991-12: "December 1991" (1991-11-08)
also published in:
Physical scans
Mega-CD version
Sega Retro Average
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Publication
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Score
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Source
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Aktueller Software Markt (DE)
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75
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№3/92, p121[8]
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Beep! MegaDrive (JP)
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70
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№1992-01, p80[9]
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Beep! MegaDrive (readers) (JP)
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66
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№, p85[10]
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Consoles + (FR)
|
87
|
[11]
|
Computer & Video Games (UK)
|
89
|
[12]
|
Computer & Video Games (UK)
|
85
|
[1]
|
GamePro (US)
|
90
|
|
Famitsu (JP)
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58
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№159, [1]
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Game Zone (UK)
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80
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№43, p60[13]
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Games-X (UK)
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80
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№5, p50
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Hippon Super (JP)
|
60
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№40
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Joystick (FR)
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79
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№1992-02, p98
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Sega Mega Drive Advanced Gaming (UK)
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55
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[14]
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Mega Fun (DE)
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56
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№9, p47
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MegaTech (UK)
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80
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№9/93, p37[15]
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Sega Pro (UK)
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84
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[16]
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Sega Pro (UK)
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74
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№5, p60[17]
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Sega Zone (UK)
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85
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№18, p74
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Mega-CD, US
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Cover
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Disc Manual
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Mega-CD, EU
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Cover
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Disc Manual
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Mega-CD, JP
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Cover
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Mega Drive version
Mega Drive, US
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Cover
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Cart
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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?
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488,301,072
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CD (EU)
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4130
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✔
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564,534,096
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CD (JP)
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T-32024
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References
- ↑ 1.0 1.1 1.2 File:CVG UK 151.pdf, page 111 Cite error: Invalid
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- ↑ 2.0 2.1 File:SegaMagazine DE 01.pdf, page 22
- ↑ File:SegaVisions US 10.pdf, page 52
- ↑ File:SegaVisions US 08.pdf, page 58
- ↑ 5.0 5.1 5.2 File:GamePro US 034.pdf, page 44 Cite error: Invalid
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- ↑ File:SolFeace_MCD_JP_SSEnding.pdf
- ↑ Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 8
- ↑ 8.0 8.1 File:ASM DE 1992-03.pdf, page 119 Cite error: Invalid
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- ↑ File:BeepMD_JP_1992-01.pdf, page 82
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 87
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 62/63 (62)
- ↑ 12.0 12.1 Computer & Video Games, "March 1992" (UK; 1992-02-15), page 70
- ↑ 13.0 13.1 File:GamePro US 043.pdf, page 62 Cite error: Invalid
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- ↑ 14.0 14.1 Joystick, "Février 1992" (FR; 1992-0x-xx), page 154
- ↑ 15.0 15.1 File:MegaFun DE 1993-09.pdf, page 37 Cite error: Invalid
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- ↑ MegaTech, "February 1992" (UK; 1992-01-20), page 20-23 (20)
- ↑ 17.0 17.1 File:SegaPro UK 05.pdf, page 60 Cite error: Invalid
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- ↑ Sega Zone, "November 1992" (UK; 1992-10-28), page 42/43 (42)
- ↑ Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 82
- ↑ Consoles +, "Février 1992" (FR; 1992-0x-xx), page 62
- ↑ Famitsu, "1992-01-03" (JP; 1991-12-20), page 39
- ↑ Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 72
- ↑ Games-X, "30th January-5th February 1992" (UK; 1992-01-30), page 25
- ↑ Game Zone, "March 1992" (UK; 1992-02-21), page 50
- ↑ Hippon Super, "February 1992" (JP; 1992-01-07), page 98
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 47
- ↑ Mega Drive Fan, "March 1992" (JP; 1992-02-08), page 83
- ↑ MegaTech, "February 1992" (UK; 1992-01-20), page 20
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 22
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Zone, "November 1992" (UK; 1992-10-28), page 42
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Todo Sega, "Octubre 1993" (ES; 1993-xx-xx), page 72
- ↑ 34.0 34.1 Supergame, "Junho 1992" (BR; 1992-06-xx), page 38
- ↑ File:VideoGames DE 1992-07.pdf, page 43
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 212
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 213
- ↑ Electronic Gaming Monthly, "April 1992" (US; 1992-xx-xx), page 28
- ↑ Mega Play, "March/April 1992" (US; 1992-0x-xx), page 60
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 67
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 166
- ↑ Video Games, "7/92" (DE; 1992-06-24), page 45