Dead or Alive 2

From Sega Retro

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DoA2 title.png

Dead or Alive 2
System(s): Sega NAOMI, Sega Dreamcast
Publisher: Tecmo
Sega Dreamcast
Acclaim Entertainment (Europe)
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Jump Pack, Dreamcast Arcade Stick, Visual Memory Unit
Genre: Action[1][2][3]

















Number of players: 1-4
Release Date RRP Code
Arcade (NAOMI)
JP
¥? ?






















Sega Dreamcast
JP
¥6,800 (7,140)6,800e[2] T-3602M
Sega Rating: All Ages
Sega Dreamcast
JP
(Shokai Genteiban)
¥6,800 (7,140)6,800e[2] T-3601M
Sega Rating: All Ages
Sega Dreamcast
US
$44.9944.99[4] T-3601N
ESRB: Teen
Sega Dreamcast
DE
T-8116D-18
USK: 16
Sega Dreamcast
ES
T-8116D-06
ELSPA: 11+ OK
Sega Dreamcast
UK
£39.9939.99[6][5] T-8116D-05
ELSPA: 11+ OK
Sega Dreamcast
IT
T-8116D-13
ELSPA: 11+ OK
Sega Dreamcast
FR/NL
T-8116D-59
SELL: 12+
Sega Dreamcast
AU
T-8116D-05
OFLC: MA15
Sega Dreamcast
BR
197126
Tectoy: 14+
Non-Sega versions

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Dead or Alive 2 (デッド オア アライブ2) is the sequel to Dead or Alive. It was released for Sega NAOMI arcade hardware in 1999 before being ported to the Sega Dreamcast in 2000.

Gameplay

Characters

Kasumi
.
Move list
Name Command Description
Gen-Fu
.
Move list
Name Command Description
Tina
.
Move list
Name Command Description
Zack
.
Move list
Name Command Description
Jann-Lee
.
Move list
Name Command Description
Ayane
.
Move list
Name Command Description
(Ryu) Hayabusa
.
Move list
Name Command Description
Helena
.
Move list
Name Command Description
Bass
.
Move list
Name Command Description
Leon
.
Move list
Name Command Description
Lei-Fang
.
Move list
Name Command Description
Ein
.
Move list
Name Command Description
Bayman
.
Move list
Name Command Description
Tengu
.
Move list
Name Command Description


Production credits

Dreamcast version

  • Producer & Director: Tomonobu Itagaki
  • Planner: Hiroaki Matsui
  • Lead programmer: Takeshi Kawaguchi
  • Game system designer: Katsunori Ehara
  • Motion managers: Noriaki Kazama, Chitose Sasaki
  • Motion design director: Masaki Koshikawa
  • Assistant CG manager: Hideyuki Kato
  • Character modeling: Yasushi Nakakura
  • Character texture: Muneaki Kubota
  • Stage design director: Hideyuki Takita
  • Sound composers: Makoto Hosoi, Shigekiyo Okuda
  • CG effect designer: Yasuo Egawa
  • Programmers: Yasushi Maeda, Hiroaki Ozawa, Takeshi Sawatari, Junichi Araki, Shigeaki Ota, Mitsuo Osada, Kazuhiro Kosuge, Tetsuya Imamura, Takashi Watanabe, Taiyo Aramaki, Naoyuki Ohashi, Junichi Ueno, Tomonobu Kinugasa, Takuro Sasaki
  • Planners: Masanori Sato, Yukiyoshi Amano, Motohiro Shiga, Hiroyasu Itakura
  • Motion designers: Jitsuo Kondo, Hideki Saito, Yuki Naruse, Tomoo Hiraoka, Shigefumi Ishizuka, Ryuji Ikeda, Taro Matsushita, Takuji Otsuka, Koji Motoume
  • Motion script: Sousuke Sameshima
  • Character modeling: Yoshiki Horiuchi, Haruhiko Shikata
  • Character texture: Hideaki Takahashi
  • Stage designers: Hideki Niimi, Akira Izumi, Takaaki Ebata, Kenichiro Nakajo, Katsuhiro Mukasa
  • Realtime movie script: Yukihiro Fujita
  • Voice actors: Aoni Pro
    • Kasumi: Sakura Tange
    • Gen Fu: Takeshi Aono
    • Tina: Yuko Nagashima
    • Zack: Bin Shimada
    • Jann Lee: Toshio Furukawa
    • Ayane: Wakana Yamazaki
    • Hayabusa: Hideyuki Hori
    • Helena: Yuka Koyama
    • Bass: Daisuke Gouri
    • Leon: Koji Totani
    • Lei Fang: Yumi Touma
    • Ein: Hikaru Midorikawa
    • Tengu: Osamu Saka
    • Roland: Yuka Koyama
    • System Voice: Miyako Endo
  • Motion actors: Miho Iijima, Mako Kogiso, Japan Action Club (Tsutomu Kitagawa, Yoichi Nishimura, Jiro Okamoto)
  • Translator: Hsiang-Lan Lee
  • Publicity: Mitsuru Tsutsumi, Koji Harao, Simon Smith Wright (Acclaim), Steve Cross (Acclaim), Damien Ieah (Acclaim)
  • Marketing executives: Isamu Fukada, Kazumi Fujita, Satoshi Kanematsu, Clyde Dickson (Acclaim), Ned Browning (Acclaim), Mary Bond (Acclaim)
  • Executive producer: Max Naka
  • Presented by: Tecmo, Ltd. Team Ninja 2000


Magazine articles

Main article: Dead or Alive 2/Magazine articles.

Promotional material

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Print advert in Electronic Gaming Monthly (US) #127: "February 2000" (2000-01-11)
also published in:
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Print advert in Dreamcast Magazine (JP) #2000-30ex: "2000-30 extra (2000-09-29ex)" (2000-09-15)
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Print advert in Dreamcast Magazine (JP) #2000-32: "2000-32 (2000-10-13)" (2000-09-29)
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Print advert in Dreamcast Magazine (UK) #8: "No. 8" (2000-04-20)
Logo-pdf.svg
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Print advert in Dreamcast Magazine (UK) #8: "No. 8" (2000-04-20)
Logo-pdf.svg
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Print advert in Next Level (AR) #19: "Agosto 2000" (2000-xx-xx)
Logo-pdf.svg
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Print advert in Neo Plus (PL) #30: "Marzec 2001" (2001-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

NAOMI version

NAOMI,
Notavailable.svg
"Top" instructions
Notavailable.svg
"Long" instructions
Notavailable.svg
"Long" instructions (2)
DoA2 NAOMI Cart.jpg
Cart

Dreamcast version

Sega Retro Average 
Publication Score Source
93 [13]
80 №616, p36
93
92
Sega Dreamcast
90
Based on
4 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR)
95
[14]
Arcade (UK) PAL
100
[15]
Click! (PL)
60
[16]
Consoles + (FR) PAL
92
[17]
Consoles + (FR) PAL
93
[18]
Computer & Video Games (UK)
100
[19]
Dreamcast Monthly (UK) NTSC-U
80
[20]
Dreamcast Monthly (UK) PAL
80
[21]
DC-UK (UK) PAL
90
[5]
Digitiser (UK)
80
[22]
Dreamcast: Le Magazine Officiel (FR) PAL
90
[23]
Dreamcast: Das Offizielle Magazin (DE) PAL
90
[24]
Dreamcast Magazine (JP) NTSC-J
93
[13]
Dreamcast Magazine (UK) PAL
91
[6]
Dorimaga (JP) NTSC-J
90
[25]
Edge (UK) NTSC
80
[26]
Electronic Gaming Monthly (US) NTSC-U
88
[27]
Entsiklopediya igr dlya Dreamcast (RU)
83
[28]
Famitsu (JP) NTSC-J
80
[29]
Fun Generation (DE) PAL
90
[30]
GameFan (US) NTSC-U
92
[31]
GamePro (US) NTSC-U
90
[4]
GameWEEK (US) NTSC-U
83
[32]
Incite Video Gaming (US) NTSC-U
100
[33]
Joypad (FR) PAL
80
[34]
MAN!AC (DE) NTSC-U
90
[35]
MAN!AC (DE) PAL
90
[36]
MAN!AC (DE) PAL
90
[37]
Man!ak (PL)
90
[38]
Mega Fun (DE) PAL
92
[39]
Mega Fun (DE) PAL
92
[40]
Mr. Dreamcast (UK) PAL
93
[41]
Neo Plus (PL)
80
[42]
Next Generation (US) NTSC-U
100
[43]
Official Dreamcast Magazine (UK) PAL
80
[44]
Official Dreamcast Magazine (US) NTSC-U
100
[45]
Playmag (FR) PAL
85
[46]
Play (PL)
91
[47]
Play (PL)
90
[48]
PSX Extreme (PL)
83
[49]
Power Unlimited (NL)
96
[50]
Sega Magazin (DE) NTSC-U
91
[51]
Sega Magazin (DE) PAL
91
[52]
Strana Igr (RU)
80
[53]
Strana Igr (RU)
83
[54]
Video Games (DE) PAL
89
[55]
Video Games (DE) PAL
89
[56]
Sega Dreamcast
88
Based on
47 reviews

Dead or Alive 2

Dreamcast, JP
DoA2 DC JP Box Back.jpgNospine-small.pngDoA2 DC JP Box Front.jpg
Cover
Dreamcast, JP (Shokai Genteiban)
DoA2 DC JP Box Back LE.jpgDoA2 DC JP Box Front LE.jpg
Cover
DoA2 DC JP Spine ShokaiGenteiban.jpg
Spinecard
DoA2 DC JP Disc ShokaiGenteiban.jpg
Disc
Dreamcast, US
DoA2 DC US Box Back.jpgDoA2 DC US Box Front.jpg
Cover
DoA2 DC US Disc.jpg
Disc
Doa2 dc us manual.pdf
Manual
DOA2 dc us inlay.jpg
Inlay
Dreamcast, UK
DoA2 DC UK Box Back.jpgDoA2 DC EU Box Front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, FR/NL
DoA2 DC 59 back.jpgDoA2 DC EU Box Front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, DE
DoA2 DC DE back.jpgNospine-small.pngDoA2 DC EU Box Front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, ES
DoA2 DC ES Box Back.jpgDoA2 DC EU Box Front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, IT
DoA2 DC IT back.jpgNospine-small.pngDoA2 DC EU Box Front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, AU
DoA2 DC UK Box Back.jpgDoA2 DC AU front.jpg
Cover
DOA2 DC EU Disc.jpg
Disc
Dreamcast, BR
Deadoralive2 dc br backcover.jpgNospine-small.pngDeadoralive2 dc br frontcover.jpg
Cover

Technical information

In the Dreamcast version of Dead or Alive 2, the backgrounds display 30,748 to 51,894 polygons per scene, while the characters display 8416 to 9246 polygons each. This was the highest character polygon count in any video game at the time, surpassing Virtua Fighter 3 (about 7500 polygons per character), and it was significantly higher than the polygon counts in games for other consoles and PC at the time. In comparison, the highest polygon counts for PC games at the time were up to 15,000 polygons per scene (Quake III Arena) and 2500 polygons per character (Half-Life).[57] The polygon count of Dead or Alive 2 was surpassed by the Dreamcast game Shenmue, released several months after the arcade release of Dead or Alive 2.

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
2000-06-11 GD-R Page

External links

References

  1. File:DoA2 DC JP Box Back.jpg
  2. 2.0 2.1 2.2 2.3 2.4 http://sega.jp/dc/000911 (Wayback Machine: 2010-06-01 05:10)
  3. https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
  4. 4.0 4.1 GamePro, "May 2000" (US; 2000-0x-xx), page 106
  5. 5.0 5.1 5.2 DC-UK, "September 2000" (UK; 2000-08-02), page 60
  6. 6.0 6.1 Dreamcast Magazine, "No. 8" (UK; 2000-04-20), page 52
  7. GamePro, "April 2000" (US; 2000-0x-xx), page 158
  8. Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 100
  9. Neo Plus, "Maj 2001" (PL; 2001-xx-xx), page 100
  10. Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 100
  11. Neo Plus, "Lipiec-Sierpień 2001" (PL; 2001-xx-xx), page 84
  12. Neo Plus, "Wrzesień 2001" (PL; 2001-xx-xx), page 84
  13. 13.0 13.1 Dreamcast Magazine, "2000-31 (2000-10-06)" (JP; 2000-09-22), page 23
  14. Ação Games, "Maio 2000" (BR; 2000-xx-xx), page 38
  15. Arcade, "August 2000" (UK; 2000-07-17), page 62
  16. Click!, "25-26/2000" (PL; 2000-12-07), page 14
  17. Consoles +, "Mai 2000" (FR; 2000-0x-xx), page 82
  18. Consoles +, "Septembre 2000" (FR; 2000-0x-xx), page 82
  19. Computer & Video Games, "June 2000" (UK; 2000-05-17), page 83
  20. Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 82
  21. Dreamcast Monthly, "October 2000" (UK; 2000-08-31), page 74
  22. Digitiser (UK) (2000-08-01)
  23. Dreamcast: Le Magazine Officiel, "Mai/Juin 2000" (FR; 2000-0x-xx), page 62
  24. Dreamcast: Das Offizielle Magazin, "Mai 2000" (DE; 2000-04-13), page 82
  25. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
  26. Edge, "May 2000" (UK; 2000-04-24), page 80
  27. Electronic Gaming Monthly, "May 2000" (US; 2000-04-04), page 146
  28. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 40
  29. Famitsu, "2000-10-06" (JP; 2000-09-22), page 36
  30. Fun Generation, "05/2000" (DE; 2000-04-19), page 62
  31. GameFan, "Volume 8, Issue 4: April 2000" (US; 2000-xx-xx), page 15
  32. GameWEEK, "February 21, 2000" (US; 2000-02-21), page 16
  33. Incite Video Gaming, "April 2000" (US; 2000-0x-xx), page 45
  34. Joypad, "Septembre 2000" (FR; 2000-xx-xx), page 132
  35. MAN!AC, "05/2000" (DE; 2000-04-05), page 34
  36. MAN!AC, "06/2000" (DE; 2000-05-03), page 56
  37. MAN!AC, "10/2000" (DE; 2000-09-06), page 81
  38. Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 38
  39. Mega Fun, "05/2000" (DE; 2000-04-05), page 46
  40. Mega Fun, "10/2000" (DE; 2000-09-06), page 57
  41. Mr. Dreamcast, "June 2000" (UK; 2000-04-27), page 72
  42. Neo Plus, "Wrzesień 2000" (PL; 2000-xx-xx), page 39
  43. Next Generation, "April 2000" (US; 2000-03-21), page 82
  44. Official Dreamcast Magazine, "September 2000" (UK; 2000-08-03), page 62
  45. Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 82
  46. Playmag, "Septembre 2000" (FR; 2000-xx-xx), page 134
  47. Play, "Grudzień 2000" (PL; 2000-xx-xx), page 32
  48. Play, "Lipiec 2001" (PL; 2001-xx-xx), page 19
  49. PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 39
  50. Power Unlimited, "Jaargang 8, Nr. 8, Augustus 2000" (NL; 2000-0x-xx), page 30
  51. Sega Magazin, "Mai 2000" (DE; 2000-04-05), page 20
  52. Sega Magazin, "October 2000" (DE; 2000-09-04), page 21
  53. Strana Igr, "Aprel 2000 2/2" (RU; 2000-xx-xx), page 59
  54. Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 19
  55. Video Games, "06/2000" (DE; 2000-05-04), page 72
  56. Video Games, "10/2000" (DE; 2000-09-06), page 116
  57. Acceptable polygon count for FPS characters


Dead or Alive 2

DoA2 title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Bootlegs


Books: Prima's Official Strategy Guide: Dead or Alive 2 (2000) | Dead or Alive 2 Perfect Guide Dreamcast Ban (2000)

Sega Dreamcast
Prototypes: 2000-01-27 | 02-17 | 06-11



Dead or Alive series of games
Arcade
Dead or Alive (1996) | Dead or Alive 2 (1999) | Dead or Alive 2 Millennium (2000) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015)
Sega Saturn
Dead or Alive (1997)
Sega Dreamcast
Dead or Alive 2 (2000)
Xbox 360
Dead or Alive 5 (2012) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015)
Sony PlayStation 3
Dead or Alive 5 (2012) | Dead or Alive 5+ & Dead or Alive 5 (2013) | Dead or Alive 5 Ultimate (2013) | Dead or Alive 5 Last Round (2015)
Windows PC
Dead or Alive 5 (2012) | Dead or Alive 5 Last Round (2015)
Sony PlayStation Vita
Dead or Alive 5+ (2013) | Dead or Alive 5+ & Dead or Alive 5 (2013)
Xbox One
Sony PlayStation 4
Dead or Alive 5 Last Round (2015)
Sampler Discs
Sega Dreamcast
Dead or Alive 2 Taikenban (xxxx) | Dead or Alive 2 Demo CD (xxxx) | Dead or Alive 2 / Fur Fighters (xxxx)
Dead or Alive related media
Book
Dead or Alive Perfect Guide Book (1997) | Prima's Official Strategy Guide: Dead or Alive 2 (2000) | Dead or Alive 2 Perfect Guide Dreamcast Ban (2000)