Raiden Trad
From Sega Retro
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Raiden Trad | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Micronet | |||||||||||||||||||||||||
Developer: Micronics[1], Beyond Interactive[2], Copya System[3] | |||||||||||||||||||||||||
Distributor: Bignet USA (US) | |||||||||||||||||||||||||
Licensor: Seibu Kaihatsu | |||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||
Genre: Shooting[4][5][6] | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Raiden Trad, known as Raiden Densetsu (雷電伝説) in Japan, is a 1991 shoot-'em-up published by Micronet for the Sega Mega Drive exclusively in the US and Japan. It is an expanded port of Seibu Kaihatsu's 1990 arcade shoot-'em-up Raiden and the only game in their Raiden series of shoot-'em-ups on a Sega console.
A European release was planned by Ubisoft[10] but it did not materialise.
Contents
Gameplay
and fire. By default, holding down the button will fire repeatedly but with delay between each shot. By turning on rapidfire in the options, will fire three shots in a row before a short delay ( remains unchanged). drops a bomb, which you have a limited supply of. Powerups are both collected from enemies and by destroying objects found throughout the levels (such as crates). Weapon upgrade powerups will cycle between two options.
The main weapon upgrade powerup, which is just a solid red or blue color, serves dual purpose. Bullets are "red," lasers are "blue." If you collect a main weapon upgrade of the same color as the weapon you have, the weapon is upgraded; otherwise, your current weapon is lost and you switch to the other one.
Two types of sub weapons are available: "missile" and "homing".
Versions
Though other third parties have ported it to various other systems, Mega Drive version was ported by original developer. When played on "normal" difficulty level, the game is the closest port of the 16bit era. The SNES content has cut content, the PC-Engine versions have more colorful graphics, but slight changes in stage layout and scrolling speed. Exclusive to the Sega is a 9th stage simply called "special stage", accessed after clearing the game once. This stage has all new graphics and a new boss.
This is a multregional release, the title changes depending on the systems coutry setting.
Localised names
Language | Localised Name | English Translation |
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English (US) | Raiden Trad | Raiden Trad |
Japanese | 雷電伝説 | Raiden Densetsu |
Production credits
- Program: K.KONDO, H.MORI
- Graphic: M.KATO, BEYOND, TOSHI, B.WADA
- Music: AKIRA
Magazine articles
- Main article: Raiden Trad/Magazine articles.
Promotional material
- Main article: Raiden Trad/Promotional material.
Physical scans
69 | |
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Based on 30 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1991-03 | Cartridge (US/JP) |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Micronics/Khaos
- ↑ http://gdri.smspower.org/wiki/index.php/Beyond_Interactive
- ↑ http://gdri.smspower.org/wiki/index.php/Shangri-La
- ↑ File:RaidenTrad MD JP Box.jpg
- ↑ File:RaidenTrad MD US Box.jpg
- ↑ 6.0 6.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ File:EGM US BuyersGuide 1992.pdf, page 15
- ↑ https://groups.google.com/g/rec.games.video/c/CPV6hrGp_d4/m/9EpVhNiDfEcJ
- ↑ 9.0 9.1 Supergame, "Julho 1992" (BR; 1992-07-xx), page 33
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 184
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 150
- ↑ Beep! MegaDrive, "July 1991" (JP; 1991-06-08), page 32
- ↑ Consoles +, "Septembre 1991" (FR; 1991-09-04), page 73
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 133
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 20
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 81
- ↑ Famitsu, "1991-07-26" (JP; 1991-07-12), page 1
- ↑ GamePro, "November 1991" (US; 1991-xx-xx), page 55
- ↑ Génération 4, "Janvier 1992" (FR; 199x-xx-xx), page 142
- ↑ Game Zone, "February 1992" (UK; 1992-01-24), page 42
- ↑ Hippon Super, "August 1991" (JP; 1991-07-04), page 87
- ↑ Joystick, "Septembre 1991" (FR; 1991-0x-xx), page 195
- ↑ Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 81
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega Drive Fan, "October 1991" (JP; 1991-09-xx), page 107
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 134
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Player One, "Décembre 1991" (FR; 1991-xx-xx), page 106
- ↑ Power Play, "11/91" (DE; 1991-10-11), page 153
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Power, "November 1991" (UK; 1991-10-04), page 23
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 68
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 33
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 140
- ↑ VideoGames & Computer Entertainment, "November 1991" (US; 1991-1x-xx), page 49
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