The Misadventures of Flink, or simply Flink is a Sega Mega Drive and Sega Mega-CD platform game. A working title for this game was Troll[7].
There was a North American Mega Drive version planned, but it was scrapped.
Story
The evil wizard Wicked Wainwright has captured the four leaders of peaceful Imagica Island. He has transported their spirits into four hidden crystals and scattered them throughout the island.
The apprentice wizard Flink embarks on a quest to find the four crystals, which he can use to open the gateway to Wicked Wainwright's lair and save the island from him.
Gameplay
The game is a side-scrolling platformer similar to the likes of Super Mario Bros. 3. The player controls the wizard Flink. Stages are selected from a map screen. At the end of each world is a boss, which Flink must defeat to rescue one of the island leaders, who usually rewards Flink with a spell. Stages can be revisited after they have been completed to collect items or access previously inaccessible areas with new abilities, and this is necessary in some parts of the game to proceed.
Flink moves with and and kneels with . He jumps with ; he jumps higher when the button is held longer. He swims with . He can slide down steep slopes with . He can pick up items with and throw them with again. Some items must be picked up from a kneeling position with +. Enemies are defeated by jumping on their heads, by sliding down slopes, or by throwing items at them. He can grab ropes and vines with when jumping in front of them and climb them with and . He can enter doorways with .
Flink gathers ingredients by exploring the stages. He acquires Spell Scrolls by finding them in stages or by rescuing leaders. These scrolls describe the spell and present a recipe for creating them. Spells require three ingredients in a particular order; the recipe typically provides the ingredients but only the position of one of them, so the player must experiment to learn the correct order for the other two. If Flink gets the recipe wrong, the concoction blows up in Flink's face and the ingredients are wasted. The player can read the spell scrolls, select a spell, or create a spell through the pause menu with START .
After selecting a spell, Flink can cast it with . Casting spells costs magic energy, which is indicated by a bottle in the corner of the screen; if Flink does not have enough magic energy to cast the spell, the bottle flashes. Flink can acquire more magic energy by collecting it from enemies after they are defeated or finding magic potions.
If Flink is hit by an enemy, he loses all of his magic energy, which scatters from him similar to the rings in the Sonic the Hedgehog games. He has a limited amount of time to collect his magic energy again. If he is hit without having any magic energy, he loses a life.
Items
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Treasure Chest
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Jump onto a treasure chest to open it and release an item. Some chests are locked and require a key to unlock. Flink can pick up and throw chests at enemies after they have been opened.
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Magic Energy
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Replenishes a very small amount of magic energy. Released from enemies after they are defeated or from Flink after he is hurt.
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Small Potion
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Replenishes a small amount of magic energy.
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Large Potion
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Replenishes a large amount of magic energy.
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Information Scroll
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Provides the player with a hint if Flink picks it up.
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Spell Scroll
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Provides a recipe for creating a spell.
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1-Up
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Gives the player an extra life.
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Spells
Flink acquires new spells by finding Spell Scrolls and mixing ingredients to create the spell. He can then cast the spell with , which costs magic energy.
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Magic Key
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Keys are found as items and do not require mixing ingredients or using magic energy. Flink can use this spell to unlock treasure chests with padlocks by jumping on them. Each key can only be used once.
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Quick Grow
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Flink can cast this spell while standing on certain plants to make them grow, which lets him reach hidden areas. This spell is acquired in the Forest. Its ingredients are Magic Leaf, Eagle's Feather, and Silver Ring.
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Lightning Bolts
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Calls forth lightning bolts that attack enemies on screen in random locations. This spell is acquired by defeating the Forest boss. Its ingredients are Diamond Ring, Eagle's Feather, and Diamond Ring.
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Demon
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Summons a demon that follows Flink and attacks nearby enemies. It defeats 5 enemies before disappearing. This spell can be cast twice to summon a larger demon that can defeat 10 enemies before disappearing. This spell is acquired in the Village. Its ingredients are Gold Ring, Magic Mirror, and Magic Necklace.
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Spirit Bomb
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Shoots an energy bomb that seeks out nearby enemies. This spell is acquired in the Village. Its ingredients are Eagle's Feather, Gold Ring, and Magic Leaf.
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Shrink
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Shrinks Flink so that he can enter the Old Apple Tree in the Village. This spell is acquired by defeating the Village boss. Its ingredients are Magic Mirror, Magic Necklace, and Magic Amulet.
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Dust Devil
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Conjures several tornadoes, which sweep across the screen and attack enemies. This spell is acquired in the Old Apple Tree. Its ingredients are Magic Leaf, Silver Ring, and Eagle's Feather.
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Ghost
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Turns Flink into a ghost so he can enter the Clouds. This spell is acquired by defeating the Old Apple Tree boss. Its ingredients are Skull, Goblin's Tooth, and Magic Root.
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Shield
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Encircles Flink in three magic energy balls, which protect him from harm. Each energy ball dissipates when it hits and hurts an enemy. This spell is acquired in the Mountain. Its ingredients are Diamond Ring, Fairy Tear, and Gold Ring.
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Platform
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Creates a small cloud platform for Flink. This spell is acquired by defeating the Clouds boss. Its ingredients are Eagle's Feather, Tiger's Eye, and Eagle's Feather.
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Stages
Forest
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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Stage 5
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Stage 6
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Stage 7
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Village
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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Stage 5
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Stage 6
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Stage 7
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Stage 8
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Old Apple Tree
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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Mountain
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Stage 1
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Stage 2
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Stage 3
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Stage 4
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Stage 5
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Clouds
Volcano
Versions
The Mega Drive and Mega-CD versions are mostly identical, but the Mega-CD version has a few additional stages, some changes to the in-game credits, a CD audio soundtrack, and two additional languages in the latter not present in the cartridge version (Spanish and Dutch).
Production credits
- Henk Nieborg: Ideas and game-concept, drawing all graphics in the game, designing and editing all 62 levels.
- Greg Duddle: Fantastic hardware and financial support, and keeping us informed of what's going on.
- Matthias Steinwachs: Composing the entire soundtrack.
- This game was developed in 9 months time. There are 62 levels with 94 different enemy tactics plus 5 end-of-world monsters and 10 spells. 13 music tracks and approx. 50 different sound-FX can be found in the game as well.
Source: In-game credits[8]
Magazine articles
- Main article: The Misadventures of Flink/Magazine articles.
Promotional material
Print advert in
Game Players (US) #0802: "Vol. 8 No. 2 February 1995" (1995-0x-xx)
Artwork
US Mega Drive prototype box art 1
US Mega Drive prototype box art 2
Physical scans
Mega Drive version
The Misadventures of Flink
Mega Drive, EU
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Cover
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Cart Manual
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Mega-CD version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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The Misadventures of Flink
Mega-CD, US
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Cover
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Disc Manual
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Mega-CD, EU
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Cover
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Disc Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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✔
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CRC32
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bef9a4f4
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MD5
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4b6da602b30589b18be136f60b8000b2
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SHA-1
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f37518380d3e41598cbff16519ca15fcb751de57
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1MB
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1994-07
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Cartridge (EU)
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?
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474,045,600
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CD (EU)
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T-113055-50
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References
- ↑ 1.0 1.1 Mean Machines Sega, "November 1994" (UK; 1994-09-30), page 90
- ↑ 2.0 2.1 Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 19
- ↑ Sega Megazone, "December 1994" (AU; 1994-1x-xx), page 26
- ↑ https://groups.google.com/g/rec.games.video.sega/c/h_QlDYzQdSQ/m/3BF3GiRqAQIJ
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 54
- ↑ 6.0 6.1 GamePro, "March 1995" (US; 1995-xx-xx), page 60
- ↑ MegaTech, "January 1994" (UK; 1993-12-21), page 30
- ↑ File:Flink MCD credits.pdf
- ↑ GamesMaster, "December 1994" (UK; 1994-11-17), page 100
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 132
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 102
- ↑ Computer & Video Games, "November 1994" (UK; 1994-10-15), page 105
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 332
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 65
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 80
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 64
- ↑ Mega, "December 1994" (UK; 1994-11-30), page 58
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 72
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 126
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 106
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 105
- ↑ Sega Magazine, "October 1994" (UK; 1994-09-15), page 94
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 25
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 56
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 66
- ↑ Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 70
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 76
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 94
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 24
- ↑ MAN!AC, "02/95" (DE; 1995-01-11), page 53
- ↑ Mega Force, "Décembre 1994" (FR; 1994-12-02), page 84
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 112
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 154
- ↑ Video Games, "2/95" (DE; 1995-01-18), page 98