Sonic Gems Collection
From Sega Retro
Sonic Gems Collection | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PlayStation 2, GameCube | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sonic Team | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Game total: 11 (15 in the JP version) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Compilation | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2, 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Visit Sonic Gems Collection on Sonic Retro for the full article. |
Contents
Production credits
- Chief Producer: Yuji Naka, Akinori Nishiyama
- Producer: Yojiro Ogawa
- Director: Mizuki Hosoyamada
- Game Designer: Makoto Hirata
- Programmer: Makoto Suzuki, Takahiro Sekiguchi
- Interface Designer: Takashi Ishihara
- Graphic Designer: Hideaki Moriya, Hisae Jibiki, Takanobu Kimura
- Illustrator: Yuji Uekawa
- Sound Director: Naofumi Hataya
- Sound Creator: Tatsuyuki Maeda, Takenobu Mitsuyoshi, Tomonori Sawada, Takeshi Isozaki
- Special Thanks: Takashi Iizuka, Kazuyuki Hoshino, Emiko Fujii, Shinobu Yokota, Akari Uchida
Sega of Japan, Inc.
- Sales Promotion: Takayoshi Ohuchi, Yasushi Nagumo, Mariko Takeda, Yoko Nagasawa
- Product Producer: Hiroyuki Miyazaki, Koki Akiyama
- Internal Business & Product Development: Tatsuyuki Miyazaki, Tatsuya Shikata, Shinobu Shindo, Shiko Sakai, Yuri Maita
- Design Production Team: Yoshihiro Sakuta, Youichi Takahashi, Chieko Nakamura, Makoto Nishino, Ayako Sakai, Hisakazu Nakagawa, Satoru Ishigami, Tetsuya Honda
- Product Test: Junichi Shimizu, Akira Nishikawa, Kazuhiko Morii, Akira Terasawa, Kenji Takano, Yuji Nakamura, Takashi Shimogaito, Masato Bandou
- Special Thanks: Kazunori Yagi, Nobuyuki Inoue
Sonic the Fighters (Console Conversion Credits)
- Director: Toru Kujirai
- Supervisor: Hiroshi Kataoka
- Programmers: Masanori Sato, Hajime Take, Yukinori Kaneko
- Designer: Satoshi Fujinuma
- Planner: Masahrio Katsuta
- Sound Creator: Seiichi Hamada
- Teat Team: Naoto Tomita
- Special Thanks: Masanobu Kutomi, Yuji Miyata, Hiroshi Masui, Tatsutoshi Narita
- Created By: Sega AM2
Sonic the Hedgehog CD (Console Conversion Credits)
- Programmers: Yasuaki Takeya, Tetsuji Mukai
- Assistant Programmer: Masahiro Harada
- Technical Director: Katsuji Dojun
- Created By: H.I.C Co. Ltd.
Sonic R (Console Conversion Credits)
- Lead Programmer: James Cunliffe
- Lead Artist: Dave Burton
- Head Artist: James Cunliffe
- Console Conversion: Steve Monks
- Additional Programmers: John Hodskinson, Stephen Harding, Andy Holdroyd
- Additional Art: Leon Warren, Neil Allen, Will Thompson, Bev Bush
- Created By: Traveller's Tales UK Ltd.
Sega of America, Inc.
- CEO: Naoya Tsurumi
- President: Simon Jeffery
- Localization Producer: Martin Hunter Caplan
- Director of Product Development: Osamu Shibamiya
- QA Project Lead: Shawn Dobbins
- Product Marketing Manager: Ami Matsumura-Blaire, Yosuke Moriya
- VP of Entertainment Marketing: Scott A. Steinberg
- Public Relations: Bret Blount, Ethan Einhorn
- Special Thanks: Chris Olson, Bridget Oates
Sega Europe, Ltd.
- CEO: Naoya Tsurumi
- President & COO: Mike Hayes
- Creative Director: Matt Woodley
- QA Manager: Mark Le Breaton
- QA Supervisor: Marlon Grant, Darius Sadeghian
- Localization Producer: Kuniyo Matsumoto
- Testers: Ben Andec, Lee Brown
- Director of European Marketing: Gary Knight
- Head Of Brand Marketing: Helen Nicholas
- Product Manager: Claire Brummell
- Executive Management: Hideki Okamura, Masanao Maeda, Yukio Sugino
- Executive Producer: Hisao Oguchi
COMOLINK Inc. (Mega Drive & Genesis, Game Gear Console Conversion Credits)
- Director: Hisatoku Yamada
- Technical Programmer: Junji Takahashi
WAVEMASTER
- Music License Management: Fumitaka Shibata
- Special Thanks: Tatsuya Kousaki
Magazine articles
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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66 | |
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Based on 7 reviews |
Sega Retro Average | |||||||||
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40 | |
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Based on 1 review |
- Main article: Sonic Gems Collection/Magazine articles.
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
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1,812,856,832 | DVD-ROM (EU) | |||||||||||
✔ |
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1,877,147,648 | DVD-ROM (JP) | |||||||||||
✔ |
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1,459,978,240 | Disc (US) | |||||||||||
✔ |
|
1,459,978,240 | Disc (EU) | |||||||||||
✔ |
|
1,459,978,240 | Disc (JP) |
References
- ↑ 1.0 1.1 http://www.jp.playstation.com/software/title/slpm66074.html (Wayback Machine: 2006-11-03 05:34)
- ↑ 2.0 2.1 http://www.playstation.co.kr/game/724 (archive.today)
- ↑ https://www.nintendo.co.uk/Games/Nintendo-GameCube/Sonic-Gems-Collection-268731.html (archive.today)
- ↑ https://www.nintendo.fr/Jeux/Nintendo-GameCube/Sonic-Gems-Collection-268731.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Nintendo-GameCube/Sonic-Gems-Collection-268731.html (archive.today)
- ↑ 6.0 6.1 http://sega.jp/gc/sonicgem/ (Wayback Machine: 2005-11-20 02:39)
- ↑ Cube, "Issue Fifty One" (UK; 2005-10-20), page 68
- ↑ Electronic Gaming Monthly, "September 2005" (US; 2005-0x-xx), page 115
- ↑ Game Station (UK) (+0:00)
- ↑ NGC Magazine, "November 2005" (UK; 2005-09-29), page 74
- ↑ Nintendo Official Magazine, "October 2005" (UK; 2005-09-16), page 78
- ↑ Nintendo Power, "September 2005" (US; 2005-0x-xx), page 85
- ↑ Play, "September 2005" (US; 2005-xx-xx), page 59
- ↑ PlayStation 2 Official Magazine - UK, "November 2005" (UK; 2005-xx-xx), page 116
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