Phantasy Star II: Amia's Adventure
From Sega Retro
Phantasy Star II: Amia's Adventure | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega | ||||||||||
Genre: Adventure | ||||||||||
Number of players: 1 | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Phantasy Star II: Amia's Adventure (ファンタシースターII テキストアドベンチャー アーミアの冒険) is a Sega Mega Drive graphic text adventure game developed and published by Sega. Initially released exclusively via the Japanese Sega Game Toshokan online game service in 1991, it was later re-released as part of the Sega Mega-CD title Game no Kanzume Vol. 2 and the Sony PlayStation 2 title Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection, and was also released as as part of Sega's B-Club service.
Available as part of an eight-game series collectively known as the Phantasy Star II Text Adventures, Phantasy Star II: Amia's Adventure concerns the story of the player's companion and party member Amia (also known as Anna) from the 1989 role-playing game Phantasy Star II.
Contents
Story
The game takes place in Autumn of AW 1282, about 2 years before the events of Phantasy Star II.
The emergence of biomonsters was soon followed by a new class of warriors called hunters. Hunters devote themselves to protecting the people of Mota from attack.
Anna Zirski (アーミア・アミルスキー (Āmia Amirusuki, Amia Amirski)), however, is a hunter of a different sort - one who hunts hunters, those who have gone rogue and become as much of a threat as the monsters themselves. This chapter details Anna's origin as a bounty hunter, and follows her chase for a wanted Motavian hacker. Her adventure in pursuit of this criminal leads her to find out about her target's remorseful past, inspiring her to renounce her bounty hunting career, and instead becoming a 'Counter Hunter' - choosing to focus her efforts on hunters that have gone truly bad, rather than dutifully arresting anyone with a bounty on their head.
Gameplay
Each of the Phantasy Star II Text Adventure games had identical gameplay mechanics which were. On the screen are small graphics showing an on-screen event as well as a textual description of it. The player can progress through the game using the "Move", "Look", "Take", "Use", and "Drop" commands. The player also has HP, which factors into battle sequences, and MST (Meseta), currency used in shops.
History
Legacy
Each of the Phantasy Star II Text Adventure Games has a fan translation by M.I.J.E.T.
Production history
- Artist: Toru Yoshida[1]
- Composer: Sachio Ogawa[2]
Magazine articles
- Main article: Phantasy Star II: Amia's Adventure/Magazine articles.
Technical information
- Main article: Phantasy Star II: Amia's Adventure/Technical information.
References
- ↑ Mega Drive Fan, "June 1991" (JP; 1991-05-08), page 85
- ↑ https://media.vgm.io/albums/09/46390/46390-1486641424.jpg (Wayback Machine: 2023-06-30 15:18)
- 1 player games
- Game Toshokan games
- JP Mega Drive games
- All JP games
- Mega Drive games
- 1991 Mega Drive games
- All 1991 games
- Mega Drive adventure games
- All adventure games
- Download-only Mega Drive games
- All games
- Stubs
- External JPEG reference
- Credits without reference
- Phantasy Star (franchise)
- Phantasy Star II text adventures