Difference between revisions of "Cobra Command"

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m (Text replacement - "==Production Credits==" to "==Production credits==")
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In Europe ''Cobra Command'' was later bundled with ''[[Sol-Feace]]'', a horizontal shoot-'em-up, as ''[[Sol-Feace / Cobra Command]]''. As European Mega-CD games were distributed in jewel case quad boxes, one "half" of the box was devoted to ''Cobra Command'', and the other to ''Sol-Feace''. In America it was bundled with ''[[Road Avenger]]''. gmode, a mobile games developer who purchased Data East's intellectual property after their bankruptcy, has since ported it to iOS.
 
In Europe ''Cobra Command'' was later bundled with ''[[Sol-Feace]]'', a horizontal shoot-'em-up, as ''[[Sol-Feace / Cobra Command]]''. As European Mega-CD games were distributed in jewel case quad boxes, one "half" of the box was devoted to ''Cobra Command'', and the other to ''Sol-Feace''. In America it was bundled with ''[[Road Avenger]]''. gmode, a mobile games developer who purchased Data East's intellectual property after their bankruptcy, has since ported it to iOS.
  
==Production Credits==
+
==Production credits==
 
===Mega-CD version===
 
===Mega-CD version===
 
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Revision as of 15:06, 24 March 2016


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Cobracommand title.png

Cobra Command
System(s): Sega LaserDisc hardware, Sega Mega-CD
Publisher:
Sega Mega-CD
Wolf Team (JP), Renovation Products (US)
Developer:
Genre: Shooting

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥7,8007,800 T-32064
Sega Mega-CD
US
$49.9949.99 [3] 4402
Sega Mega-CD
EU
4402

Cobra Command, known as Thunder Storm in Japan, is a 1983 FMV arcade game by Data East. It was first released on Sega LaserDisc hardware presumably as an upgrade for Astron Belt (MAME has Astron Belt as this game's parent). The following year, Data East released the game on both their own LaserDisc hardware and Gottlieb's M.A.C.H. 3 hardware as well.

Wolf Team ported it to the Sega Mega-CD in 1992, keeping the Cobra Command name in the US and Europe but renaming it Thunder Storm FX (サンダーストームFX) in Japan.

In Europe Cobra Command was later bundled with Sol-Feace, a horizontal shoot-'em-up, as Sol-Feace / Cobra Command. As European Mega-CD games were distributed in jewel case quad boxes, one "half" of the box was devoted to Cobra Command, and the other to Sol-Feace. In America it was bundled with Road Avenger. gmode, a mobile games developer who purchased Data East's intellectual property after their bankruptcy, has since ported it to iOS.

Production credits

Mega-CD version

Producer: J.Asanuma, M.Uno
Director: K.Yokoh
Planner: H.Suzuki, M.Norimoto
Main Programming by: S.Hirachi
Mega‑CD Programming by: C.Tokuhiro
Visual Director: T.Okano, T.Konishi
Design Supervised by: K.Nagata
Graphics by: K.Tajima, M.Matsushima, A.Kabaya, M.Yasumori, H.Nakajima, Y.Nishitani, M.Kimura, K.Fujita, K.Tajiri, D.Moriyama, K.Ishiguro, M.Andou, Y.Inagaki
Ending Music Compose by: M.Sakuraba

BGM Recording
Solid Gold

Compose by: N.Nakamura
Co.Arr & Play: H.Mizuno
Music Coordinated by: T.Satoh

Mixer's Lab

Recording Engineer: S.Yoshii
Assistant Engineer: Y.Oshima

The Phenomenon Studio

Manipulator: H.Shimahara
Recording Studio: West Side
Recording Director: H.Yamaguchi

Binaural Sounds Recording
Avaco Creative Studios Inc

MA Engineer: T.Uemura
MA Assistant Engineer: M.Otsubo
MA Director: N.Matsumoto

Nittobo Acoustic Engineering Co. Ltd

3D Engineer: F.Tsutsumi
3D Director: T. Kobayashi
3D Producer: T.Shigeta
Narration by: S.Herman
MA Studio: Avaco Creative Studio

Sound Producer: K.Senzaki
Public Relations by: K.Iijima, E.Kobayashi, T.Murakami
Thanks to: K.Gotoh, M.Uchida, T.Kunimatsu, I.Kadowaki, R.Ishizawa, H.Nina
Special Thanks to: K.Fukushima
Executive Producer: M.Akishino
Licensed by: Data East Corp.
All Produced by: Wolf Team

Physical scans

Mega-CD version

Sega Retro Average 
Publication Score Source
82 №13, p74/75[4]
66 №12, p74/75
81 №132, p32/33[5]
80 №42, p70[3]
95 №8, p46/47
90
80
80 №13
86 №32, p164
80 №3, p19/20/21
80 №2, p42/43/44[6]
87 №11, p32/33/34/35
73 №1, p22-25[7]
92 №13, p32/33/34
84 №18, p74
89 №11, p62-64[8]
Sega Mega-CD
83
Based on
16 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[9]
Beep! MegaDrive (JP) NTSC-J
73
[10]
Console Mania (IT)
82
[4]
Consoles + (FR)
66
[11]
Computer & Video Games (UK)
81
[5]
Electronic Games (1992-1995) (US) NTSC-U
87
[12]
Electronic Gaming Monthly (US) NTSC-U
73
[13]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
40
[14]
Famitsu (JP) NTSC-J
58
[15]
GameFan (US)
94
[16]
Game Power (IT) PAL
40
[17]
GamePro (US) NTSC-U
80
[3]
Game Informer (US) NTSC-U
88
[18]
Joypad (FR)
80
[19]
Joystick (FR)
86
[20]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
80
[21]
Sega Mega Drive Advanced Gaming (UK) PAL
80
[22]
Mega (UK) NTSC-J
80
[6]
Mega Fun (DE) NTSC-U
85
[23]
Mega Fun (DE) NTSC-U
71
[24]
MegaTech (UK) NTSC
87
[25]
Marukatsu Mega Drive (JP) NTSC-J
86
[26]
Mean Machines Sega (UK) NTSC-J
73
[7]
Sega Magazin (DE)
79
[27]
Sega Pro (UK) NTSC-J
92
[28]
Sega Pro (UK) NTSC-J
84
[29]
Sega Force (SE)
95
[30]
Sega Force (UK) PAL
89
[8]
Sega Saturn Magazine (JP) NTSC-J
77
[31]
Supergame (BR) NTSC-J
93
[32]
Tricks 16 bit (RU)
63
[33]
Video Games (DE) NTSC-U
65
[34]
Sega Mega-CD
76
Based on
32 reviews

Cobra Command

Mega-CD, US
CobraCommand MCD US Box Back.jpgCobraCommand MCD US Box Front.jpg
Cover
CobraCommand MCD US Disc.jpg
Disc
Cobracommand mcd us manual.pdf
Manual
CobraCommand MCD US RegCard.pdf
Reg Card
Mega-CD, EU
CobraCommand MCD EU Box Front.jpg
Cover
Mega-CD, JP
Cobracommand MCD JP Box Back.jpgCobracommand MCD JP Box Front.jpg
Cover
ThunderStormFX MCD JP Spinecard.jpg
Spinecard
ThunderStormFX MCD JP Disc.jpg
Disc
Cobracommand mcd jp manual.pdf
Manual

References

  1. File:SegaVisions US 10.pdf, page 93
  2. File:GamePro US 039.pdf, page 26
  3. 3.0 3.1 3.2 File:GamePro US 042.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:GamePro US 042.pdf_p74" defined multiple times with different content
  4. 4.0 4.1 File:ConsoleMania IT 013.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:ConsoleMania IT 013.pdf_p74" defined multiple times with different content
  5. 5.0 5.1 File:CVG UK 132.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:CVG UK 132.pdf_p32" defined multiple times with different content
  6. 6.0 6.1 File:Mega UK 02.pdf, page 42 Cite error: Invalid <ref> tag; name ":File:Mega UK 02.pdf_p42" defined multiple times with different content
  7. 7.0 7.1 File:MeanMachinesSega01UK.pdf, page 22 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega01UK.pdf_p22" defined multiple times with different content
  8. 8.0 8.1 File:SegaForce UK 11.pdf, page 62 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 11.pdf_p62" defined multiple times with different content
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 48
  10. Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 30
  11. Consoles +, "Septembre 1992" (FR; 1992-0x-xx), page 74
  12. Electronic Games (1992-1995), "January 1993" (US; 1992-12-10), page 92
  13. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 36
  14. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 301
  15. Famitsu, "1992-09-04" (JP; 1992-08-21), page 40
  16. GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
  17. Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 73
  18. Game Informer, "January/February 1993" (US; 199x-xx-xx), page 6
  19. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 64
  20. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 164
  21. Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 19
  22. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 47
  23. Mega Fun, "11/92" (DE; 1992-10-xx), page 30
  24. Mega Fun, "09/93" (DE; 1993-08-18), page 35
  25. MegaTech, "November 1992" (UK; 1992-10-20), page 32
  26. Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 120
  27. Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 14
  28. Sega Pro, "November 1992" (UK; 1992-10-08), page 30
  29. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  30. Sega Force, "4/93" (SE; 1993-07-08), page 16
  31. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  32. Supergame, "Novembro 1992" (BR; 1992-11-xx), page 16
  33. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 44
  34. Video Games, "9/93" (DE; 1993-08-25), page 43