Difference between revisions of "Flash Point"

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{{otherPage|desc=the unlicensed [[Sega Master System]] game|page=Flashpoint (Master System)|desc2=the unreleased [[Sega Mega Drive]] version|page2=Flash Point (Mega Drive)}}
 
{{Bob
 
{{Bob
 
| bobscreen=Flash Point title screen.png
 
| bobscreen=Flash Point title screen.png
| publisher=[[Sega]], {{MSX}} {{SMS}} [[Zemina]] (Unlicensed)
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| publisher={{company|[[Sega]]}}
| developer=[[Sega AM1]], {{MSX}} {{SMS}} [[Zemina]] (Unlicensed)
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| developer={{company|[[Esco Boueki]]{{ref|https://web.archive.org/web/20210904115548/http://gdri.smspower.org/wiki/index.php/User:Andlabs/Sega}}}}
| system=[[Sega System 16]], MSX, [[Sega Master System]] (Unlicensed)
+
| system=[[Sega System 16]]
 
| players=1-2
 
| players=1-2
 
| genre=Puzzle
 
| genre=Puzzle
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| sys16_date_jp=1989-07{{ref|https://web.archive.org/web/20190605193537/https://sega-interactive.co.jp/product/7647/}}
+
| sys16_date_jp=1989-07{{ref|https://web.archive.org/web/20190605193537/https://sega-interactive.co.jp/product/7647/}}{{fileref|GameMachineDaikenkyuu Book JP.pdf|page=77}}
}}
 
{{releasesSMS
 
| sms_date_kr=19xx
 
}}
 
{{releasesHC
 
| msx_date_kr=19xx
 
 
}}
 
}}
 
}}
 
}}
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==Gameplay==
 
==Gameplay==
 
[[Image:FlashPoint System16 Gameplay.png|thumb|right|200px|Gameplay screenshot from the System 16 version.]]
 
[[Image:FlashPoint System16 Gameplay.png|thumb|right|200px|Gameplay screenshot from the System 16 version.]]
''Flash Point'' is an extension of Sega's 1988 version of ''[[Tetris]]'' (using the same [[Sega rotation]] ruleset and tetromino colour scheme), however rather than being judged by how many lines are cleared, the player is tasked with removing highlighted blocks from the screen (or "flashing points").
+
''Flash Point'' is an extension of Sega's 1988 version of ''[[Tetris]]'' (using the same [[Sega rotation]] ruleset and Tetrimino colour scheme), however rather than being judged by how many lines are cleared, the player is tasked with removing highlighted blocks from the screen (or "flashing points").
  
Instead of starting with a blank playfield, the player can choose from a number of pre-determined layouts. While points are awarded in a similar manner to ''Tetris'', the big scores come from removing the highlighted blocks. Levels have a bonus timer which rapidly counts down at the bottom of the matrix; the faster the player clears the flashing blocks, the more bonus points they earn at the end of a level.
+
Instead of starting with a blank playfield, the player can choose from a number of pre-determined layouts. While points are awarded in a similar manner to ''Tetris'', the big scores come from removing the highlighted blocks. Levels have a bonus timer which rapidly counts down at the bottom of the matrix; the faster the player clears the flashing blocks, the more bonus points they earn at the end of a level. There are a total of 90 levels.
  
De facto Sega mascots Flicky (''[[Flicky]]''), Alex Kidd (''[[Alex Kidd in Miracle World]]''), Opa-Opa (''[[Fantasy Zone]]'') and Princess Kurumi (''[[Ninja Princess]]'') make cameos in the game. In addition, all of the backgrounds are recycled from ''Fantasy Zone''.
+
De facto Sega mascots Flicky (''[[Flicky]]''), Alex Kidd (''[[Alex Kidd in Miracle World]]''), Opa-Opa (''[[Fantasy Zone]]'') and Princess Kurumi (''[[Ninja Princess]]'') make cameos in the game, wishing the player luck just before starting a level. In addition, all of the backgrounds are recycled from ''Fantasy Zone''.
  
 
==History==
 
==History==
 
===Legacy===
 
===Legacy===
'''Flash Point'' was later re-released in the ''[[Sega Ages 2500 Series Vol.28: Tetris Collection]]'' in its original form. Also included in this collection is a previously-unreleased [[Sega Mega Drive]] version of ''Flash Point''—the ROM of which has since been ripped and circulates on the internet today. It is unknown whether ''Flash Point'' suffered a similar fate to Sega's ''[[Tetris]]'' - dropped from the release schedule due to a lack of valid license for home console conversions of the game.
+
''Flash Point'' was later re-released in the ''[[Sega Ages 2500 Series Vol.28: Tetris Collection]]'' in its original form, alongside [[Flash Point (Mega Drive)|a cancelled version]] for [[Sega Mega Drive]]. [[Zemina]] made an unlicensed port to the MSX and [[Sega Master System]] in some unknown year, calling it ''[[Flashpoint (Master System)|Flashpoint]]''.
  
[[Zemina]] made an unlicensed port to the MSX and [[Sega Master System]] in some unknown year, calling it '''''Flashpoint'''''.
+
===Arcade version===
 +
{{creditstable|
 +
*'''Staff:''' Yonezawa, Minoda, Saito
 +
| console=SYS16
 +
| source=In-game high score table{{ref|1=https://tcrf.net/Flash_Point_(Arcade)}}
 +
}}
 +
 
 +
{{creditstable|
 +
* '''Composers:''' [[Y.T|ドルフィン]]{{ref|FlashPointBloxeed Music JP sheet.pdf}}{{fileref|SS16CSTV3 Album JP Booklet.pdf|page=6}}, [[Tohru Nakabayashi]]{{fileref|SS16CSTV3 Album JP Booklet.pdf|page=6}}
 +
*[[Keisuke Tsukahara (composer)|Keisuke Tsukahara]]{{fileref|GF2TBOST Booklet.pdf|page=6}}
 +
| console=SYS16
 +
| source=Official soundtracks
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
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==Physical scans==
 
==Physical scans==
===System 16 version===
 
 
{{ScanArcade
 
{{ScanArcade
| type=upright
 
 
| console=System 16
 
| console=System 16
 
| region=JP
 
| region=JP
| instructionsR1=FlashPoint System16 JP InstructionCard.jpg
+
| instructioncard1=FlashPoint System16 JP InstructionCard.jpg
}}
+
| instructioncard2=FlashPoint System16 JP InstructionCard 2.jpg
 
 
===Master System version===
 
{{Scanbox
 
| console=Master System
 
| region=KR
 
| cover=Flashpoint SMS KR cover.jpg
 
}}
 
 
 
===MSX version===
 
{{Scanbox
 
| console=MSX
 
| region=KR
 
| cover=
 
}}
 
 
 
==Unreleased versions==
 
{{UnreleasedBob
 
| bobscreen=FlashPoint MD title.png
 
| developer=[[Sega]]
 
| publisher=[[Sega]]
 
| system=[[Sega Mega Drive]]
 
| romsize=128kB
 
| cancelledstate=Late
 
| status=Extracted from ''[[Sega Ages 2500 Series Vol.28: Tetris Collection]]''
 
}}
 
{{-}}
 
 
 
==Technical information==
 
===ROM dump status===
 
{{romtable|
 
{{rom|MD|sha1=358e4dc17b4269b34273b7c4ce1d57c0c01ffd4e|size=128kB|date=1989-01|source=PlayStation 2 disc|comments=|quality=good|prototype=yes|file=Flash Point MD (prototype).7z}}
 
{{rom|SMS|sha1=BFA43EAA99C470EAA542BA37033651C2759B9874|md5=E74328C8CDD71AF02ED99B17139126CD|crc32=61E8806F|size=32kB|date= |source=Cartridge (KR)|comments=|quality=|prototype=}}
 
 
}}
 
}}
  
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<references/>
 
<references/>
  
 +
{{FlashPointOmni}}
 
{{Tetris}}
 
{{Tetris}}
[[Category:Unlicensed Master System games]]
 

Latest revision as of 13:45, 20 March 2024

For the unlicensed Sega Master System game, see Flashpoint (Master System). For the unreleased Sega Mega Drive version, see Flash Point (Mega Drive).

n/a

Flash Point title screen.png

Flash Point
System(s): Sega System 16
Publisher: Sega
Developer:
Genre: Puzzle

















Number of players: 1-2
Release Date RRP Code
Arcade (System 16)
JP
¥? ?






























Flash Point (フラッシュポイント) is an arcade puzzle game by Sega. It was released for Sega System 16 hardware in 1989.

Gameplay

Gameplay screenshot from the System 16 version.

Flash Point is an extension of Sega's 1988 version of Tetris (using the same Sega rotation ruleset and Tetrimino colour scheme), however rather than being judged by how many lines are cleared, the player is tasked with removing highlighted blocks from the screen (or "flashing points").

Instead of starting with a blank playfield, the player can choose from a number of pre-determined layouts. While points are awarded in a similar manner to Tetris, the big scores come from removing the highlighted blocks. Levels have a bonus timer which rapidly counts down at the bottom of the matrix; the faster the player clears the flashing blocks, the more bonus points they earn at the end of a level. There are a total of 90 levels.

De facto Sega mascots Flicky (Flicky), Alex Kidd (Alex Kidd in Miracle World), Opa-Opa (Fantasy Zone) and Princess Kurumi (Ninja Princess) make cameos in the game, wishing the player luck just before starting a level. In addition, all of the backgrounds are recycled from Fantasy Zone.

History

Legacy

Flash Point was later re-released in the Sega Ages 2500 Series Vol.28: Tetris Collection in its original form, alongside a cancelled version for Sega Mega Drive. Zemina made an unlicensed port to the MSX and Sega Master System in some unknown year, calling it Flashpoint.

Arcade version

  • Staff: Yonezawa, Minoda, Saito
Source:
In-game high score table[4]


Source:
Official soundtracks


Magazine articles

Main article: Flash Point/Magazine articles.

Promotional material

Flash Point flyer.jpg
System 16 JP flyer
Flash Point flyer.jpg

Physical scans

System 16, JP
FlashPoint System16 JP InstructionCard 2.jpgFlashPoint System16 JP InstructionCard.jpg
Instuction card(s)

External links

References


Flash Point

Flash Point title screen.png

Main page | Comparisons | Hidden content | Magazine articles | Region coding


Music: Flash Point/Bloxeed (1990)

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Tetris and Tetris-like games for Sega systems/developed by Sega
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Puyo Puyo Tetris 2 (2020)
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased)
Unlicensed: Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx)
Tetris related media
Music
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020)