Virtua Fighter Animation
From Sega Retro
Virtua Fighter Animation | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Tec Toy | ||||||||||||||||||||||||||||||||||||||||
Developer: Aspect | ||||||||||||||||||||||||||||||||||||||||
Supporting companies: Moore & Price Design Group (packaging) | ||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT) | ||||||||||||||||||||||||||||||||||||||||
Licensor: TV Tokyo, TMS-Kyokuichi | ||||||||||||||||||||||||||||||||||||||||
Genre: Fighting/Kakutou Action (格闘アクション)[1], Action[2][3] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 1-2 | ||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||
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Virtua Fighter Animation, known in Japan as Virtua Fighter Mini (バーチャファイターMini), is a fighting game released for the Sega Game Gear in 1996. It is based off the Virtua Fighter anime series, which in turn was based off the original Virtua Fighter video game.
It is one of the few Game Gear fighting games, and the only Virtua Fighter game to date to be released for a handheld console. It is also one of the only Virtua Fighter games not to be presented in 3D (along with the Sega Mega Drive port of Virtua Fighter 2).
Tec Toy, Sega's Brazilian distributor, brought the game to the Sega Master System in 1997. The Master System version offers a larger screen resolution but has reduced color depth.
Contents
Story
Martial arts expert Akira Yuki wanders the world in search of enlightenment.
Gameplay
The game is a fighting game that reproduces the gameplay of the Virtua Fighter series. Two combatants compete to win two of three sets, with each set lasting 30 seconds or until a fighter is defeated. Fighters are defeated by knockout when their stamina gauges are depleted or by ring-out if they are pushed out of the bounds of the arena. Character employ fighting styles inspired by real-world martial arts, lacking the supernatural abilities of other fighting games. While the game lacks the pivoting camera angles of the 3D games, it reproduces the zooming with a magnified "large" view. The "realtime" view automatically switches between the normal and large views during fights depending on how far apart the combatants are.
Fighters move with and . They retreat with and advance with . They crouch with and jump with . They punch with , kick with , and guard with START . Each character has a selection of special moves that may be done through specific button combinations.
The Master System port lacks the large view and has no ability to guard (or perform special moves requiring the guard button). It adds a two-player versus mode, accessed by pressing any button on the second control pad while on the title screen. The characters Wolf and Kage and not selectable in the two-player mode.
Modes
The main mode is a story mode that follows Akira Yuki on his journey across the world, where he meets the other characters and participates in a series of fights. The player can choose a character before each fight: Akira is initially the only playable character, but the other characters became selectable after they are defeated in fights. There is also a versus mode where the player chooses any character to play and fights a series of computer-controlled opponents.
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
G | Guard |
Playable
Despite their appearances in the anime, Jeffry McWild, Shun Di, and Lion Rafale were not included in the game.
Bosses
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Dural |
Dural is a fighting robot created by the Koenkan Gang. She can perform many of the special attacks used by the other characters. She is normally unplayable but can be unlocked to play using a cheat code. |
Acts
These stages are played in the Story mode.
Big Trouble | |
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Opponent: Pai | |
In Hong Kong, Akira runs into Pai Chan while eating at a restaurant. Pai is attempting to escape a martial arts criminal organization known as the Koenkan Gang, who is trying to force her to marry its leader, Liu Kowloon. | |
The Bouncer | |
Opponent: Jacky | |
A club owner sees Pai and sees an opportunity to win favor with the Koenkan by returning her to them. He attempts to abduct her, sending his bouncer, Jacky, to fight for him. | |
Fateful Clash | |
Opponent: Kage | |
Jacky's sister, Sarah, is lured into a trap and captured by the Koenkan. The group comes across the ninja Kage while searching for her. Kage was employed by the Koenkan to kidnap Sarah and gives them the message that she will be freed when Pai surrenders to their master Liu. | |
The Wolf's Den | |
Opponent: Wolf | |
The group gets a tip that Sarah was taken to an underground arena. The manager there says he will tell them where Sarah is being held if they can defeat his champion, Wolf. | |
The European Connection | |
Opponent: Kage | |
The group travels to a castle in Europe after hearing that Sarah is being held there. | |
The Awakening | |
Opponent: Sarah | |
The group finds Sarah, who has been brainwashed by Liu. | |
Wedding Bells | |
Opponent: Lau | |
While the group was distracted with Sarah, Liu abducts Pai and attempts to marry her. Lau Chan, the master of Liu, appears to challenge the group. | |
Enter: Dural | |
Opponent: Dural | |
Liu sends Dural, a fighting robot, to stop the group. |
History
Development
While it had already been released in Japan at this point, the North American version of Virtua Fighter Animation was announced at E3 1996, alongside a Sega Mega Drive version. While ready and playable on the Game Gear, Sega had only artwork to show for the Mega Drive port (a project that very likely became the Mega Drive version of Virtua Fighter 2).
Versions
Localised names
Language | Localised Name | English Translation |
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English | Virtua Fighter Animation | Virtua Fighter Animation |
English (US) | Virtua Fighter Animation | Virtua Fighter Animation |
Japanese | バーチャファイターMini | Virtua Fighter Mini |
Production credits
Game Gear version
- Producer: Yasuhiro Nishimoto
- Programmers: Tatsuo Matsuda, Yoshiaki Makishima
- Chief Designer: Teruo Hamai
- Designer: Fumikazu Sugawara, Taro Murayama, Aya Sato
- Data Converter: Satoshi Ozawa, Yukio Shimeno
- Music Composer: Koujiro Mixa
- Special Thanks: Hisayoshi Yoshida, Kazuyuki Oikawa
- Producer: Erik Wahlberg
- Product Managers: Bill Onderdonk, Eric Dunstan
- Product Specialist: Clint Dyer
- Package Art Director: Bob Schonfisch
- Package Art Firm: Moore & Price
- Manual: Wendy Dinsmore
- Lead Tester: Sean Doidge
- Assistant Leads: Jeremy Caine, Victor Quimson, Polly Villatuya, Fernando Valderrama, Lloyd Kinoshita
- Testers: Shari Shaklin, Annette Ancel, Matt Clerici, Kenneth Chan, Charles Yang, Arnold Galano, Raul Orozco, Matt Ironside, Chris Lucich, Jeff Junio, Jeremy Wheat, Rolef Conlan, Darren Nagtalon, Pedro Ponce, Chris Johnson, Byram Abbott, Sam Ford, Rob Prideaux
Magazine articles
- Main article: Virtua Fighter Animation/Magazine articles.
Promotional material
Physical scans
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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66 | |
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Based on 7 reviews |
Master System version
Sega Retro Average | |||||||||
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80 | |
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Based on 1 review |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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1MB | Cartridge (BR) | |||||||||||
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1MB | Cartridge (JP) | |||||||||||
? |
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1MB | Cartridge (US/EU) |
References
- ↑ File:VFA GG JP Box Front.jpg
- ↑ File:VFA GG EU Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ http://riehlspot.simplenet.com/vgame/new/gear.html (Wayback Machine: 1998-01-31 04:05)
- ↑ Sega FY 1997 Brand Review, page 6
- ↑ 6.0 6.1 Sega Magazin, "November 1996" (DE; 1996-10-09), page 83
- ↑ Computer Trade Weekly, "" (UK; 1996-09-09), page 97
- ↑ Sega Magazin, "November 1996" (DE; 1996-10-09), page 85
- ↑ File:Virtua Fighter Animation GG credits.pdf
- ↑ File:Virtua Fighter Animation GG US Manual.pdf, page 16
- ↑ Computer & Video Games, "July 1996" (UK; 1996-06-12), page 80
- ↑ Famitsu, "1996-04-05" (JP; 1996-03-22), page 38
- ↑ Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 116
- ↑ Mega Fun, "11/96" (DE; 1996-10-16), page 61
- ↑ Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 84
- ↑ Player One, "Novembre 1996" (FR; 1996-xx-xx), page 126
- ↑ Sega Power, "August 1996" (UK; 1996-06-06), page 50
- ↑ Ação Games, "Dezembro 1997" (BR; 1997-xx-xx), page 10
Virtua Fighter Animation | |
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Main page | Comparisons | Hidden content | Magazine articles | Reception |
Virtua Fighter series | |||
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Virtua Fighter (Remix | PC) (1993-1995) | Virtua Fighter 2 (Mega Drive | Sega Ages 2500 Series) (1994-1996) | Virtua Fighter 3 (3tb | 3tb Online) (1996-1997) | Virtua Fighter 4 (Evolution | Final Tuned) (2001-2004) | Virtua Fighter 5 (R | Final Showdown | Ultimate Showdown) (2006-2021) | |||
Spin-offs | |||
Virtua Fighter Kids (1996) | Virtua Fighter Animation (1997) | Virtua Fighter 10th Anniversary (2003) | Virtua Quest (2004) | |||
Cross-overs | |||
Fighters Megamix (Game.com) | Dead or Alive 5 (5+ | Ultimate | Last Round) (2012-2015) | |||
Portrait series | |||
Virtua Fighter CG Portrait Series: (1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | The Final) (1995-1996) | GG Portrait: Yuuki Akira (1996) | GG Portrait: Pai Chan (1996) | |||
Others | |||
Virtua Fighter (LCD) (1995) | Electronic Virtua Fighter (199x) | Virtua Fighter (R-Zone) (199x) | Virtua Fighter 3 Win-PC-Collection (1996) | Virtua Fighter (2007) | CR Virtua Fighter (2008) | Virtua Fighter Mobile (2008) | Pachinko CR Virtua Fighter Revolution (2012) | Virtua Fighter Cool Champ (2012) | Virtua Fighter Fever Combo (2014) | Virtua Fighter Pachislot (2014) | Virtua Fighter Battle Genesis (2019) | |||
Unlicensed | |||
Virtua Fighter 2 vs. Tekken 2 (199x) | |||
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