CyberBall
From Sega Retro
CyberBall | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega (JP/US/EU/AU), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega R&D 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Hent Gruppen (SE rental) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Tengen, Atari Games | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Mega Modem | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1][2] (American football) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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CyberBall, known in Japan as CyberBall: Foot Ball in the 21st Century (サイバーボール), is a Sega Mega Drive football game developed and published by Sega. A port of the titular 1989 Atari Games arcade game Cyberball, the game was first released in the United States in July 1990, and would later be released in Japan, Europe, Australia, and Brazil. The Japanese version supports the Mega Modem for online play.
Contents
Gameplay
CyberBall is based on American football, but features robots.
Teams
ACBC
Atlantic
- Dallas Destroyers
- Indianapolis Cyborgs
- Miami Terminators
- New York Enforcers
- Washington Punishers
Central
- Chicago Killers
- Cleveland Stormers
- Houston Spikes
- Tampa Bay Razors
Pacific
- Atlanta Dynamix
- Denver Dominators
- Portland Tornadoes
- San Diego Conquerors
- San Francisco Hitmen
NCBC
Atlantic
- Boston Riots
- Buffalo Beasts
- New England Constables
- Philadelphia Guns
- Phoenix Phantoms
Central
- Cincinnati Blasters
- Detroit Rollers
- Minnesota Monsters
- Pittsburgh Bolts
- St. Louis Fighters
Pacific
- Las Vegas Bombers
- Los Angeles Assassins
- New Orleans Showdowns
- Seattle Snakes
History
In Japan, CyberBall supports the Mega Modem for online play; Sega had also planned to bring this functionality to the United States via the unreleased Sega TeleGenesis Modem, with CyberBall being one of the first games to support it.[8] Later it was announced that a special TeleGenesis Modem version of the game would be released separately.[9]
While the accessory was never released, its code remains in all versions of CyberBall, and was even translated into English. The game checks the region of the Sega Mega Drive it's being played on, and if it detects a Japanese system, unlocks a Modem option on the main menu.[10]
Production credits
Magazine articles
- Main article: CyberBall/Magazine articles.
Promotional material
Physical scans
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61 | |
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Based on 25 reviews |
Mega Drive, SE (rental; Hent; black) |
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Mega Drive, AU |
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Technical information
- Main article: CyberBall/Technical information.
References
- ↑ File:Cyberball MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ https://groups.google.com/g/rec.games.video/c/ybbcL1B4BBA/m/8OzJeXoZ8XoJ
- ↑ 4.0 4.1 VideoGames & Computer Entertainment, "September 1990" (US; 1990-0x-xx), page 79
- ↑ File:LiverpoolEcho UK 1990-12-31 18.jpg
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 76
- ↑ Sega Power, "July 1991" (UK; 1991-06-06), page 35
- ↑ Electronic Gaming Monthly, "March 1990" (US; 1990-xx-xx), page 26
- ↑ Electronic Gaming Monthly, "May 1990" (US; 1990-xx-xx), page 48
- ↑ The Cutting Room Floor: CyberBall (Genesis)
- ↑ 11.0 11.1 Sega Players Enjoy Club, "Vol. 5 Spring Special" (JP; 1990-03-20), page 35
- ↑ 12.0 12.1 12.2 12.3 Sega Players Enjoy Club, "Vol. 6 Summer" (JP; 1990-09-10), page 46
- ↑ Sega Players Enjoy Club, "Vol. 6 Summer" (JP; 1990-09-10), page 43
- ↑ Private correspondence between Dissident93 and Masaru Setsumaru/Tokuhiko Uwabo
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 53
- ↑ Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 96
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 28
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 45
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 128
- ↑ Electronic Gaming Monthly, "June 1990" (US; 1990-xx-xx), page 20
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 303
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 34
- ↑ Famitsu, "" (JP; 1990-0x-xx), page 1
- ↑ Joystick, "Septembre 1990" (FR; 1990-0x-xx), page 92
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 19
- ↑ Mega Play, "November/December 1990" (US; 1990-xx-xx), page 30
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Février 1991" (FR; 1991-xx-xx), page 44
- ↑ Power Play, "10/90" (DE; 1990-09-14), page 136
- ↑ Sega Power, "July 1991" (UK; 1991-06-06), page 34
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 21
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 47
CyberBall | |
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