G-LOC: Air Battle/Production credits
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Contents
Arcade version
- Director / Chief Programmer: Yu Suzuki[1] (YU.)
- Programmer: Masahiko Kobayashi[2] (MAC)
- Programmer: Yoshinari Sunazuka (SUN)
- Programmer: Kenji Shimizu[3] (SIM)
- Programmer: KOB
- Chief Designer: Hiroshi Hamagaki[4] (SAD)
- Designer: GAK
- Background Designer: Toshihiro Nagoshi[5] (NAG)
- Designer: Mika Kojima (MKA)
- Designer: Kiyo (KYO)
- Music Composer / Sound Effect: Yasuhiro Takagi[6] (YAS)
- Music Composer: Hiroshi Miyauchi[6] (HIR)
- IWA
- KEN
- Papa (PAP)
- Graphics: Akihito Hiroyoshi
R360 Arcade version
- Programmer: Yoshinari Sunazuka[9]
- Takenobu Mitsuyoshi[10]
Mega Drive version
A Probe Software Production
- Programmed by: Stu Gregg
- Graphics by: Bob Stevenson
- Produced by: Adrian Curry, Neil Young
- Audio by: Krysalis
- Music by: Matt Furniss
- Additional Artwork by: Lloyd Chidgzey
- Cover artist (US/EU): Marc Ericksen
Master System version
Game Gear version
- Japanese cover artist: Yoshiaki Yoneshima (Room T)
- Japanese manual artist: Sega Research and Development Dept.
Breakdown
Arcade version
Kenji Shimizu (SIM)
- Created enemy tables.[3]
References
- ↑ http://backup.segakore.fr/digitalrex/ys.html
- ↑ @gosokkyu on X
- ↑ 3.0 3.1 https://www.wantedly.com/projects/98803/staffings/434733 (Wayback Machine: 2020-10-24 10:05)
- ↑ http://www.nonkinet.com/company/kigyouannai.html (Wayback Machine: 2018-08-29 11:13)
- ↑ Dreamcast Magazine, "2000-32 (2000-10-13)" (JP; 2000-09-29), page 92
- ↑ 6.0 6.1 G-LOC Air Battle: Series Music Collection
- ↑ [ ]
- ↑ @a_piroyoshi on Twitter (archive.today)
- ↑ https://www.facebook.com/yoshinari.sunazuka/about_work_and_education
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member02.html
- ↑ File:G-LOC MD credits.pdf
- ↑ File:G-LOC GG credits.pdf
- ↑ Sega TV Game Genga Gallery, Graphic Sha, page 108
G-LOC: Air Battle | |
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Prototypes: 1992
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