From Sega Retro
|System(s): Sega Mega Drive|
|Original system(s): Arcade boards|
|Publisher(s) of original games: Atari Games|
|Developer(s) of original games: Atari Games|
|Peripherals supported: 4 Way Play, Team Player|
|Genre: Action, RPG (JP box says both; Sega of Japan master list only says Action)|
|Number of players: 1-4|
Gauntlet IV , released simply as Gauntlet (ガントレット) in Japan, is a 1993 Sega Mega Drive game published by Tengen and developed by M2. It serves as both, a port and a sequel to the 1985 arcade game Gauntlet by Atari Games, as it contains an Arcade Mode that faithfully reproduces the coin-op original, as well as three additional game modes, including an elaborate Quest Mode that features an actual storyline and implements RPG elements. The numbered title used for the versions released outside Japan was likely due to the existence of either, Gauntlet: The Third Encounter, an Atari Lynx game released in 1990, or Gauntlet III: The Final Quest, a European PC game released in 1991, both which were marketed as the third entry of the series, although neither were based on any arcade game (at the time Gauntlet II was the only arcade sequel to the original game).
Quest Mode Storyline
In the game's world, adventurers are people who go out to solve mysteries through adventure, turning the mysteries into legends. One mystery remains, called "The mystery protected by the old castle towers." These towers — representing the elements fire, earth, wind, and water — are enchanted with a curse which you, the adventurer willing to unravel the mystery, must break to enter the castle and find the rumored treasure inside.
shoots your weapon, which will go to the edge of the screen unless it hits something. will open the pause menu, which cycles between status, equipment, items, and password for continuing later with the D-pad. uses a magic potion, collected during the course of the game. Holding and pressing "inserts a coin", adding health to the current player and decreasing the global credit (coin) count (both of which are configurable in the Options screen).
Gauntlet IV was marketed as being the first Mega Drive game to support both Sega's Team Player and Electronic Arts' 4 Way Play peripherals. Tengen may have also been working on their own four-player add-on during the game's development.
Gauntlet IV contains the original up-to-four-players arcade mode as well as three new modes:
- Quest Mode: where players fight through five towers full of Gauntlet gimmicks
- Battle Mode: where two or more players compete to survive in either a Normal Battle, Equal Battle, or Password Battle
- Record Mode: where players try to run through the original levels to see who can get through first
These new modes are accompanied by new music composed by Masaharu Iwata and Hitoshi Sakimoto.
Credits are split into two screens — the first screen (presumably) has the original arcade version credits:
- Designer/Programmer: Ed Logg
- Game Programmer: Bob Flanagan
- Video Graphics: Sam Comstock, Susan G. McBride, Alan Murphy, Will Norble, Dave Pettigrew
- Engineer: Pat McCarthy
- Technician: Sae Oh, Cris Drobny
- Sound Design: Hal Cannon, Earl Vickers
- Cabinet Design: Ken Hata
- Special Thanks To: Dave Theurer, Mike Albaugh, and many others
The second screen has the Mega Drive conversion credits:
- Programmer: Tetsuya Abe
- Graphic Converter: Masatoshi Kawasaki, Naoki Horii
- Music Arrange & Compose: Hitoshi Sakimoto, Masaharu Iwata
- Test Player: Gorou Sumiyoshi
- Adviser: Jun Amanai, Takahiro Takeda
- Special Thanks to: Chris Ryu Tang, Kawachi, Kibu, Maruchika, and many others
- Main article: Gauntlet IV/Magazine articles.
- Main article: Gauntlet IV/Promotional material.
|Sega Retro Average|
|Mega Drive, AU|
ROM dump status
- GamePro, "October 1993" (US; 1993-xx-xx), page 76
- Sega Force Mega, "November 1993" (UK; 1993-10-14), page 46
- Edge, "October 1993" (UK; 1993-08-19), page 22
- MAN!AC, "12/93" (DE; 1993-11-10), page 50
- Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 6
- Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 21 (23)
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- GamePro, "October 1993" (US; 1993-xx-xx), page 72 (76)
- GamePro, "October 1993" (US; 1993-xx-xx), page 50
- Mean Machines Sega, "November 1993" (UK; 1993-09-28), page 50-53 (50)
- Player One, "Janvier 1994" (FR; 199x-xx-xx), page 100/101 (100)
- Sega Force Mega, "November 1993" (UK; 1993-10-14), page 44-46 (44)