Gauntlet IV
From Sega Retro
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Gauntlet IV | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen | |||||||||||||||||||||||||||||||||||||||||||||
Developer: M2 | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT) | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: Atari Games | |||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Atari Games | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Terpsichorean (Hitoshi Sakimoto) (68k port) | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: 4 Way Play, Team Player | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action RPG[1], Action[2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||||||||||||
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Gauntlet IV, released simply as Gauntlet (ガントレット) in Japan, is a 1993 Sega Mega Drive game published by Tengen and developed by M2. It is both a port and a sequel to the 1985 arcade game Gauntlet by Atari Games, as it contains an Arcade Mode that faithfully reproduces the coin-op original, as well as three additional game modes, including an elaborate Quest Mode that features an actual storyline and implements RPG elements.
The numbered title used for the versions released outside Japan was likely due to the existence of either, Gauntlet: The Third Encounter, an Atari Lynx game released in 1990, or Gauntlet III: The Final Quest, a European PC game released in 1991. Both titles were marketed as the third entry of the series, although neither was based on any arcade game (at the time Gauntlet II was the only arcade sequel to the original game).
It was the first game designed to support the Team Player, Sega's first-party four-controller adapter for the Mega Drive, although it also supports the 4 Way Play.
Contents
Story
In the game's world, adventurers are people who go out to solve mysteries through adventure, turning the mysteries into legends. One mystery remains, called "The mystery protected by the old castle towers." These towers — representing the elements fire, earth, wind, and water — are enchanted with a curse which you, the adventurer willing to unravel the mystery, must break to enter the castle and find the rumored treasure inside.
Gameplay
shoots your weapon, which will go to the edge of the screen unless it hits something. START will open the pause menu, which cycles between status, equipment, items, and password for continuing later with the D-pad. uses a magic potion, collected during the course of the game. Holding and pressing START "inserts a coin", adding health to the current player and decreasing the global credit (coin) count (both of which are configurable in the Options screen).
Gauntlet IV was marketed as being the first Mega Drive game to support both Sega's Team Player and Electronic Arts' 4 Way Play peripherals. Tengen may have also been working on their own four-player add-on during the game's development[11].
Modes
Gauntlet IV contains the original up-to-four-players arcade mode as well as three new modes:
- Quest Mode: where players fight through five towers full of Gauntlet gimmicks
- Battle Mode: where two or more players compete to survive in either a Normal Battle, Equal Battle, or Password Battle
- Record Mode: where players try to run through the original levels to see who can get through first
These new modes are accompanied by new music composed by Masaharu Iwata and Hitoshi Sakimoto.
Versions
Localised names
Language | Localised Name | English Translation |
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English | Gauntlet IV | Gauntlet IV |
Japanese | ガントレット | Gauntlet |
Production credits
Credits are split into two screens. The first screen has, presumably, the original arcade version credits:
- Designer/Programmer: Ed Logg
- Game Programmer: Bob Flanagan
- Video Graphics: Sam Comstock, Susan G. McBride, Alan Murphy, Will Norble, Dave Pettigrew
- Engineer: Pat McCarthy
- Technician: Sae Oh, Cris Drobny
- Sound Design: Hal Cannon, Earl Vickers
- Cabinet Design: Ken Hata
- Special Thanks To: Dave Theurer, Mike Albaugh, and many others
The second screen has the Mega Drive conversion credits:
- Programmer: Tetsuya Abe
- Graphic Converter: Masatoshi Kawasaki, Naoki Horii
- Music Arrange & Compose: Hitoshi Sakimoto, Masaharu Iwata
- Test Player: Gorou Sumiyoshi
- Adviser: Jun Amanai, Takahiro Takeda
- Special Thanks to: Chris Ryu Tang, Kawachi, Kibu, Maruchika, and many others
Magazine articles
- Main article: Gauntlet IV/Magazine articles.
Promotional material
- Main article: Gauntlet IV/Promotional material.
Physical scans
76 | |
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Based on 37 reviews |
Mega Drive, PT (Ecofilmes) |
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Mega Drive, PT (DTM, Lda.) |
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Technical information
- Main article: Gauntlet IV/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1993-09 | Cartridge (US/EU) | ||||||||||
✔ |
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1MB | 1993-08 | Cartridge (US/EU) | ||||||||||
✔ |
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1MB | 1993-09 | Cartridge (JP) | ||||||||||
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Page |
References
- ↑ File:Gauntlet4 MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "April 1994" (JP; 1994-03-08), page 139
- ↑ 4.0 4.1 GamePro, "October 1993" (US; 1993-xx-xx), page 76
- ↑ 5.0 5.1 Game Players, "Vol. 7 No. 1 January 1994" (US; 199x-xx-xx), page 94
- ↑ 6.0 6.1 Mega, "October 1993" (UK; 1993-09-16), page 33
- ↑ 7.0 7.1 MAN!AC, "12/93" (DE; 1993-11-10), page 50
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 95
- ↑ Sega Force Mega, "November 1993" (UK; 1993-10-14), page 46
- ↑ 10.0 10.1 MegaTech, "October 1993" (UK; 1993-09-20), page 76
- ↑ Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 6
- ↑ File:Gauntlet IV MD credits.pdf, page 1
- ↑ File:Gauntlet IV MD credits.pdf, page 2
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 85
- ↑ Aktueller Software Markt, "März 1994" (DE; 1994-02-07), page 27
- ↑ Beep! MegaDrive, "October 1993" (JP; 1993-09-08), page 23
- ↑ Dengeki Mega Drive, "August 1993" (JP; 1993-07-08), page 37
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 46
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 54
- ↑ Famitsu, "1993-09-24" (JP; 1993-09-10), page 38
- ↑ Freak, "1/94" (IL; 1994-xx-xx), page 1
- ↑ GameFan, "Volume 1, Issue 10: September 1993" (US; 1993-xx-xx), page 14
- ↑ Game Power, "Gennaio 1994" (IT; 199x-xx-xx), page 74
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 74
- ↑ GamesMaster, "November 1993" (UK; 1993-10-21), page 48
- ↑ Hippon Super, "October 1993" (JP; 1993-09-03), page 42
- ↑ Hyper, "January 1994" (AU; 199x-xx-xx), page 65
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 157
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 76
- ↑ Mega, "October 1993" (UK; 1993-09-16), page 32
- ↑ Mega Action, "December 1993" (UK; 1993-11-04), page 22
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 126
- ↑ Mega Fun, "11/93" (DE; 1993-10-20), page 73
- ↑ Magazina Igrushek, "4/1995" (RU; 1995-xx-xx), page 58
- ↑ Mean Machines Sega, "November 1993" (UK; 1993-09-28), page 50
- ↑ Megazone, "December 1993" (AU; 1993-12-01), page 30
- ↑ Player One, "Janvier 1994" (FR; 199x-xx-xx), page 100
- ↑ Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 26
- ↑ Sega Power, "November 1993" (UK; 1993-10-07), page 74
- ↑ Sega Force Mega, "November 1993" (UK; 1993-10-14), page 44
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "December 11th 1993" (UK; 1993-12-11), page 12
- ↑ Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 80
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 15
- ↑ VideoGames Shopper, "January 1994" (UK; 1993-xx-xx), page 40
- ↑ Video Games, "12/93" (DE; 1993-11-22), page 100
- ↑ VideoGames, "January 1994" (US; 199x-xx-xx), page 82
Gauntlet IV | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Bootlegs
Prototypes: CENSOR prototype
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Gauntlet games for Sega systems | |
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Gauntlet (1990) | Gauntlet II (unreleased) | Gauntlet IV (1993) | Gauntlet Legends (2000) |
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