Spot Goes to Hollywood (Saturn)
From Sega Retro
- For the Sega Mega Drive game, see Spot Goes to Hollywood.
Spot Goes to Hollywood | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Virgin Interactive Entertainment | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Burst Studios | |||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Tommy Tallarico Studios (sound effects) | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT) | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: Dr. Pepper/Cadbury North America Inc. | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (22 tracks) | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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Spot Goes to Hollywood (スポット ゴーズ トゥー ハリウッド) for the Sega Saturn is an enhanced version of Spot Goes to Hollywood, in turn an isometric sequel to Cool Spot. This version was released for both the Sega Saturn and PlayStation in 1997, and was developed by Burst Studios.
Contents
Gameplay
The Saturn version of Spot Goes to Hollywood uses the same concepts and core gameplay seen in the original Spot Goes to Hollywood, but is otherwise a very different game, with completely redesigned levels better suited to the console. Many problems with the original game were addressed, with the camera being less obstructive and the level design being more focused. There is also a CD audio soundtrack.
Worlds
Spot Goes to Hollywood is comprised of three worlds which are split into five stages each (the fifth being a boss). There is a bonus stage between each world.
Pirate | |
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Bonus: Wild West | |
Adventure | |
Bonus: Prehistoric | |
Horror | |
Bonus: Sci-Fi | |
History
Development
The Saturn version of Spot Goes to Hollywood was considerably delayed, originally set to be released alongside a Sega 32X version in around October 1995, with the Mega Drive version debuting shortly afterwards[6]. Instead, the Mega Drive version was released on time towards the end of 1995, while this Saturn version would spend a further year in development before being released towards the end of 1996/early 1997.
Spot Goes to Hollywood uses 3D rendered graphics produced with SGI workstations running 3D Studio[7]. Everything was originally drawn on paper, being scanned into the SGI machines once the layouts and object placements had been mapped out[8]. With progress on the Saturn version made, the technology would be ported down to the 32X and Mega Drive[8].
Production credits
- Heather Barclay, Jerod M. Bennett, Jeff Berting, Jeanne Brinker, Jared Brinkley, Stuart Gregg, Ray Huerta, Mark W.J. Kelly, Mila Kelly, Martin McDonald, Patrick Moran, Tom Rademacher, Molly Talbot, Jannifer Terry, Michael B. Witt, Perry Zombolas
- Game Director & Executive Producer: Mark W. J. Kelly
- Programming Team: Heather Barclay, Jerod Bennett, Stuart Gregg, Mark W.J. Kelly
- Art Team: Jeff Berting, Jeanne Brinker, Jackie Corley, Ray Huerta, Mila Kelly, Martin McDonald, Patrick Moran, Molly Talbot, Jennifer Terry, Michael Witt, Perry Zombolas
- Design Team: Jared Brinkley, Mark W.J. Kelly, Martin McDonald, Tom Rademacher, Jonathan Williams
- Additional Design Ideas: Chris Bauer, Chris Harvey, Julian Rignall
- Director of Audio: Keith Arem
- Flick Music & Sound Effects: Keith Arem
- Audio Department Coordinator: David Fries
- Additional Sound Design: Joey Kuras, Mical Pedriana
- Director of Video: Robb Hart
- Video Support: Lou Chagaris, Jeff Gordon
- Executives in Charge of Burst: Neil Young & Christopher Yates
- In-game Audio & Sound Effects: Tommy Tallarico Studios, Inc.
- Concept Art: Jullian A. Moran
- Additional Thanks: Tom Bernardo
- QA Director: David Maxey
- QA Administrative & Planning Analyst: Chris McFarland
- QA Group Supervisor: Stacey Mendoza
- QA Team:
- Lead Analyst: Glenn Burtis
- Nick Camerota, Greg Corzine, Robert Dearborn, David E. Johnson, Jason Lewis, Gordon Madison, Chris Nelsen, Stuart Roch, Paul Shoener, Rob Smith
- QA Technical Specialist: Paul Moore
- Vice President of Marketing: Russell Kelban
- Director of Marketing: Jane Gilbertson
- Product Manager: Nancy Feiner
- Editorial Manager: Lisa Marcinko
- Director of Production: Gail Hetland
Magazine articles
- Main article: Spot Goes to Hollywood (Saturn)/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #89: "December 1996" (1996-xx-xx)[10]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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63 | |
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Based on 19 reviews |
Technical information
- Main article: Spot Goes to Hollywood (Saturn)/Technical information.
References
- ↑ File:SgtH Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ Computer Trade Weekly, "" (UK; 1997-02-03), page 17
- ↑ 5.0 5.1 Computer & Video Games, "April 1997" (UK; 1997-03-12), page 84
- ↑ Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 30
- ↑ Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 32
- ↑ 8.0 8.1 Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 33
- ↑ File:Spotgoestohollywood sat us manual.pdf, page 15
- ↑ Electronic Gaming Monthly, "December 1996" (US; 1996-xx-xx), page 32
- ↑ GamesMaster, "April 1997" (UK; 1997-03-19), page 65
- ↑ 576 KByte, "Április 1997" (HU; 1997-xx-xx), page 34
- ↑ Console Mania, "Marzo 1997" (IT; 1997-0x-xx), page 79
- ↑ Consoles +, "Avril 1997" (FR; 1997-0x-xx), page 166
- ↑ Digitiser (UK) (1997-02-19)
- ↑ Famitsu, "1997-01-10,17" (JP; 1996-12-27), page 1
- ↑ GamePro, "February 1997" (US; 1997-xx-xx), page 86
- ↑ Intelligent Gamer, "October 1996" (US; 1996-xx-xx), page 74
- ↑ LeveL, "Únor 1997" (CZ; 1997-02-01), page 86
- ↑ Mega Fun, "01/97" (DE; 1996-12-11), page 46
- ↑ Player One, "Avril 1997" (FR; 1997-xx-xx), page 84
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 186
- ↑ Saturn Fan, "1997 No. 4" (JP; 1997-02-14), page 110
- ↑ Secret Service, "Czerwiec 1997" (PL; 1997-xx-xx), page 66
- ↑ Sega Magazin, "Februar 1997" (DE; 1997-01-08), page 79
- ↑ Sega Power, "April 1997" (UK; 1997-03-12), page 34
- ↑ Sega Saturn Magazine, "April 1997" (UK; 1997-03-15), page 72
- ↑ Sega Saturn Magazine, "1997-02 (1997-01-31)" (JP; 1997-01-17), page 221
- ↑ Total Saturn, "Volume One Issue Six" (UK; 1997-02-28), page 28
Spot Goes to Hollywood (Saturn) | |
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Main page | Maps | Hidden content | Magazine articles | Video coverage | Reception | Technical information | Bootlegs |
7 Up games for Sega systems | |
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Cool Spot (1993) | Fido Dido (unreleased) | Spot Goes to Hollywood (1995) | |
Cool Spot (1993) | |
Cool Spot (1993) | |
Spot Goes to Hollywood (unreleased) | |
Spot Goes to Hollywood (1997) | Miru Kiku Asobu Fido Dido JiuQ BOX (unreleased) |
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