Toxic Crusaders
From Sega Retro
Toxic Crusaders | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Infogrames, Sega of America | ||||||||||
Licensor: Troma | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1-2 | ||||||||||
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Toxic Crusaders is a beat-'em-up game for the Sega Mega Drive based on the cartoon series of the same name (which itself is inspired, perhaps bizarrely, by the violent comedy horror movie The Toxic Avenger and its sequels). It was only released in North America.
Contents
Story
The Toxic Crusaders are a gang of misfit superheroes who combat pollution. They are trying to prevent the Smogulans, extraterrestrials who thrive on pollution, and their army, called the Radiation Rangers, from taking over the Earth.
Gameplay
The game is a belt-scrolling beat-'em up played as the Toxic Crusaders, a gang of environmentalist mutants who are trying to prevent the Smogulans from polluting the Earth. There are three playable characters, and the game can be played by one or two players simultaneously. The Toxic Crusaders make their way through each level, beating up enemies and occasionally riding vehicles such as skateboards or helicopters. They start in their hometown of Tromaville but travel to the planet Smogula to fight their ruler Czar Zosta.
The Toxic Crusaders move in any direction using the D-Pad. They jump by pressing . They can curl into a ball and jump higher by pressing again during a jump. They can fall through some platforms by pressing . They attack with a short-ranged attack by pressing or a long-ranged attack by pressing . The character only performs the long-ranged attack if there is an enemy at a distance but not too close; otherwise, the character does his short-ranged attack. The long-ranged attack can be done in midair. When enemies are defeated, they melt into puddles, which the characters clean up when they walk nearby. Characters can swing from some objects by pressing after a jump.
In two-player games, the second player can jump onto Toxie's back. Then Toxie can throw the other character as a projectile attack by pressing .
Each character has an energy bar that drains as they take damage from enemies. A character loses a life when the energy bar is drained (or from falling into a bottomless pit or water) but revives after a short delay if the player has extra lives left. The game ends if the player runs out of lives but can be continued a limited number of times. There are three difficulty levels (Easy, Medium, and Hard).
Characters
In one-player games, the player can choose any character. In two-player games, player one is always Toxie and player two can be NoZone or Junkyard.
Toxie | |
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A janitor who was mutated by toxic waste, giving him a grotesque appearance and superhuman strength. He fights with a sentient mop and his blob-like companion Bloobie. | |
NoZone | |
A test pilot who crashed his plane into a silo of radioactive material after accidentally flying through the ozone layer, giving him a large, beak-like nose and the ability to sneeze hot blobs. | |
Junkyard | |
A humanoid dog who was formed when a homeless man and his dog took shelter in a kennel covered in toxic waste. They were merged into one being when the kennel was struck by lightning. |
Items
Normal
Items are dropped by defeated enemies or found in destructible barrels.
Vehicles
When riding a skateboard or surfboard, the items have different effects.
Changes the main weapon to a single shot (which is the default). | |
Changes the main weapon to a three-way spreadshot. | |
Changes the main weapon to a two-way spreadshot backwards and a single shot forwards. | |
Changes the main weapon to two homing rockets. | |
Awards bonus points. | |
Awards an extra life. |
Levels
Most levels consist of two to four acts and end with a boss fight.
Production credits
- Sega of America Design Team: Gary Barth, Stewart Kosoy, Steve Snyder
- Infogrames Team:
- Design: Vincent Pourieux, Didier Chanfray, Thibault Lepoutre
- Programming: Thibault Lepoutre, Vincent Pourieux
- Art: Josyane Girard, Didier Chanfray
- Music: Frederic Menzen
- Producer: Stewart Kosoy
- Special Thanks: Javone Alonzo, Yael Barroz, Fred Bourgeain
Magazine articles
- Main article: Toxic Crusaders/Magazine articles.
Artwork
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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52 | |
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Based on 14 reviews |
Mega Drive, US |
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Technical information
- Main article: Toxic Crusaders/Technical information.
References
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ File:Toxic Crusaders MD credits.pdf
- ↑ Sega Mega Drive Advanced Gaming, "February 1993" (UK; 199x-xx-xx), page 63
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 250
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 227
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 110
- ↑ Game Power, "Marzo 1993" (IT; 1993-0x-xx), page 87
- ↑ GamesMaster, "April 1993" (UK; 1993-03-18), page 80
- ↑ Mega, "March 1993" (UK; 1993-02-18), page 36
- ↑ MegaTech, "March 1993" (UK; 1993-02-20), page 52
- ↑ Mean Machines Sega, "February 1993" (UK; 1993-01-28), page 76
- ↑ Play Time, "3/93" (DE; 1993-02-10), page 112
- ↑ Sega Power, "April 1993" (UK; 1993-03-04), page 40
- ↑ Sega Pro, "February 1993" (UK; 1993-01-14), page 64
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Force, "February 1993" (UK; 1993-01-14), page 86
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 205
Toxic Crusaders | |
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