Difference between revisions of "Rayman"
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{{Bob | {{Bob | ||
| bobscreen=Rayman title.png | | bobscreen=Rayman title.png | ||
− | | publisher=[[ | + | | publisher=[[Ubi Soft]] |
− | | developer=[[ | + | | developer=[[Ubi Pictures]] |
+ | | distributor={{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| sounddriver=SCSP/CD-DA (50 tracks) | | sounddriver=SCSP/CD-DA (50 tracks) | ||
− | | peripherals= | + | | peripherals= {{SAT}} [[Saturn Backup Memory]] |
| players=1 | | players=1 | ||
| genre=Action{{fileref|Rayman Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} | | genre=Action{{fileref|Rayman Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} | ||
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| sat_rrp_jp=5,800 | | sat_rrp_jp=5,800 | ||
| sat_rating_jp=all | | sat_rating_jp=all | ||
− | | sat_date_us=1995 | + | | sat_date_us=1995-11-03{{ref|https://groups.google.com/g/rec.games.video.sega/c/oBkGZv9iREg/m/Ti5XErBytT4J}} |
| sat_code_us=T-17701H | | sat_code_us=T-17701H | ||
| sat_rating_us=ka | | sat_rating_us=ka | ||
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| sat_rating_eu=3 | | sat_rating_eu=3 | ||
− | | sat_date_uk=1995-11{{magref|ssm|1|74}} | + | | sat_date_uk=1995-11-09{{magref|ctw|562|20}}{{magref|ssm|1|74}} |
| sat_code_uk=T-17701H-50 | | sat_code_uk=T-17701H-50 | ||
| sat_rating_uk=3 | | sat_rating_uk=3 | ||
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| otherformats={{NonSega|IBMPC|GBA|JAG|PS|PC}} | | otherformats={{NonSega|IBMPC|GBA|JAG|PS|PC}} | ||
}} | }} | ||
− | {{stub}}'''''{{PAGENAME}}''''', known as '''''Rayman Yo! Electoon o Sukue!''''' (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by [[Ubisoft]] for several consoles including the [[Sega Saturn]]. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, | + | {{stub}}'''''{{PAGENAME}}''''', known as '''''Rayman Yo! Electoon o Sukue!''''' (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by [[Ubisoft]] for several consoles including the [[Sega Saturn]]. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the [[Atari Jaguar]], and was updated to take advantage of disc-based systems including re-balanced levels, Red Book CD audio, and higher quality sound. |
At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by ''[[Rayman 2: The Great Escape]]''. | At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by ''[[Rayman 2: The Great Escape]]''. | ||
+ | |||
+ | ==Story== | ||
+ | {{ScreenThumb|Rayman, Introduction.png|width=200|Mr. Dark steals the Great Protoon}} | ||
+ | In the planet in which Rayman lives, people are harmonious thanks to the Great Protoon. However one day, the evil Mr. Dark steals the Protoon, causing the Electoons, other tiny beings that maintain harmony on Rayman's planet, to scatter all over the world. Betilla the Fairy, a guardian of the Great Protoon, battled Mr. Dark to get back the Protoon and Electoons, but failed, so Rayman decides to go and find the Electoons, free the Great Protoon and defeat Mr. Dark. Betilla the Fairy frequently interacts with Rayman as needed to give him additional magical powers along his journey. | ||
==Gameplay== | ==Gameplay== | ||
+ | {{ScreenThumb|Rayman, Betilla the Fairy.png|width=200|Betilla the Fairy}} | ||
The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed. | The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed. | ||
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===Levels=== | ===Levels=== | ||
− | {{InfoTable|imagewidths= | + | {{InfoTable|imagewidths=320| |
{{InfoRow | {{InfoRow | ||
| title=The Dream Forest | | title=The Dream Forest | ||
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|jp_name=レイマンよ!エレクトゥーンを救え! | |jp_name=レイマンよ!エレクトゥーンを救え! | ||
|jp_trans=Rayman Yo! Electoon o Sukue!}} | |jp_trans=Rayman Yo! Electoon o Sukue!}} | ||
− | === | + | ===Comparisons=== |
{{mainArticle|{{PAGENAME}}/Comparisons}} | {{mainArticle|{{PAGENAME}}/Comparisons}} | ||
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{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
− | *'''Concept:''' Michel Ancel, | + | *'''Concept:''' Michel Ancel, Frédéric Houde |
*'''Characters Creation:''' Alexandra Steible | *'''Characters Creation:''' Alexandra Steible | ||
− | *'''Design:''' Michel Ancel, Serge | + | *'''Design:''' Michel Ancel, Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut |
− | *'''Animation:''' Alexandra Steible | + | *'''Animation:''' Alexandra Steible with Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pons, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman |
*'''Backgrounds Creation:''' Eric Pelatan, Sylvaine Jenny | *'''Backgrounds Creation:''' Eric Pelatan, Sylvaine Jenny | ||
*'''Computer Graphics:''' Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil | *'''Computer Graphics:''' Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil | ||
− | *'''Programming:''' Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, | + | *'''Programming:''' Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frédéric Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, François Mahieu, Guillaume Michel, Christian Mihalache, Sébastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michaël Ryssen, Jozef Skrabo |
− | *'''Sounds Effects | + | *'''Sounds Effects and Music:''' Stephane Bellanger, Didier Lord with Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Rémy Gazel, Didier Léglise, Jean-Marc Litchmann, Frédéric Louvre, Olivier Mortier, Frédéric Prados, Stéphane Ronse, René De Wael, Olaf Zalcman |
− | *'''Voices:''' Emmanuelle Cosso | + | *'''Voices:''' Emmanuelle Cosso with Mitsuyuki Bando, Chris Bénard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner |
− | *'''Tests:''' Serge | + | *'''Tests:''' Serge Hascoët with Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoît Maçon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut |
− | *'''Project Management:''' | + | *'''Project Management:''' Agnès Haegel |
− | *'''Producer:''' Ludimedia : | + | *'''Marketing (USA):''' James Hare, Carrie Tice, Shannon Wolfe |
+ | *'''Producer:''' Ludimedia : Gérard Guillemot | ||
*'''Development:''' Ubi Studios : Michel Guillemot | *'''Development:''' Ubi Studios : Michel Guillemot | ||
*'''Publisher:''' Ubi Soft : Yves Guillemot | *'''Publisher:''' Ubi Soft : Yves Guillemot | ||
− | : | + | :''Special thanks to the many others who worked on the project.'' |
− | | source= | + | | source=US manual |
+ | | pdf=Rayman sat us manual.pdf | ||
+ | | pdfpage=22 | ||
| console=SAT | | console=SAT | ||
}} | }} | ||
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{{ratings | {{ratings | ||
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| gamesmaster=92 | | gamesmaster=92 | ||
− | | gamesmaster_source | + | | gamesmaster_source={{magref|gamesmaster|37|39}} |
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{{Scanbox | {{Scanbox | ||
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| spinecard=Rayman_Saturn_JP_Spinecard.jpg | | spinecard=Rayman_Saturn_JP_Spinecard.jpg | ||
| disc=Rayman Saturn JP Disc.jpg | | disc=Rayman Saturn JP Disc.jpg | ||
+ | | manual=Rayman Saturn JP Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
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| front=Rayman Saturn US Box Front.jpg | | front=Rayman Saturn US Box Front.jpg | ||
| back=Rayman Saturn US Box Back.jpg | | back=Rayman Saturn US Box Back.jpg | ||
− | | disc= | + | | disc=Rayman NA Disc.png |
| manual=Rayman sat us manual.pdf | | manual=Rayman sat us manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
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==References== | ==References== | ||
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{{RaymanOmni}} | {{RaymanOmni}} | ||
− | + | {{Rayman}} |
Latest revision as of 09:18, 22 September 2024
- For the unreleased Sega 32X version, see Rayman (32X).
Rayman | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Ubi Soft | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Ubi Pictures | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (50 tracks) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Rayman, known as Rayman Yo! Electoon o Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, Red Book CD audio, and higher quality sound.
At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.
Contents
Story
In the planet in which Rayman lives, people are harmonious thanks to the Great Protoon. However one day, the evil Mr. Dark steals the Protoon, causing the Electoons, other tiny beings that maintain harmony on Rayman's planet, to scatter all over the world. Betilla the Fairy, a guardian of the Great Protoon, battled Mr. Dark to get back the Protoon and Electoons, but failed, so Rayman decides to go and find the Electoons, free the Great Protoon and defeat Mr. Dark. Betilla the Fairy frequently interacts with Rayman as needed to give him additional magical powers along his journey.
Gameplay
The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.
At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.
Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.
Levels
The Dream Forest | |
---|---|
Band Land | |
Blue Mountains | |
Picture City | |
The Caves of Skops | |
Candy Chateau | |
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Rayman | Rayman |
English (US) | Rayman | Rayman |
Japanese | レイマンよ!エレクトゥーンを救え! | Rayman Yo! Electoon o Sukue! |
Comparisons
- Main article: Rayman/Comparisons.
Production credits
- Concept: Michel Ancel, Frédéric Houde
- Characters Creation: Alexandra Steible
- Design: Michel Ancel, Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut
- Animation: Alexandra Steible with Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pons, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman
- Backgrounds Creation: Eric Pelatan, Sylvaine Jenny
- Computer Graphics: Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
- Programming: Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frédéric Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, François Mahieu, Guillaume Michel, Christian Mihalache, Sébastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michaël Ryssen, Jozef Skrabo
- Sounds Effects and Music: Stephane Bellanger, Didier Lord with Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Rémy Gazel, Didier Léglise, Jean-Marc Litchmann, Frédéric Louvre, Olivier Mortier, Frédéric Prados, Stéphane Ronse, René De Wael, Olaf Zalcman
- Voices: Emmanuelle Cosso with Mitsuyuki Bando, Chris Bénard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
- Tests: Serge Hascoët with Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoît Maçon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
- Project Management: Agnès Haegel
- Marketing (USA): James Hare, Carrie Tice, Shannon Wolfe
- Producer: Ludimedia : Gérard Guillemot
- Development: Ubi Studios : Michel Guillemot
- Publisher: Ubi Soft : Yves Guillemot
- Special thanks to the many others who worked on the project.
Magazine articles
- Main article: Rayman/Magazine articles.
Promotional material
- Main article: Rayman/Promotional material.
Physical scans
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83 | |
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Based on 32 reviews |
Technical information
- Main article: Rayman/Technical information.
References
- ↑ File:Rayman Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/oBkGZv9iREg/m/Ti5XErBytT4J
- ↑ Computer Trade Weekly, "" (UK; 1995-11-06), page 20
- ↑ 5.0 5.1 5.2 Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 74
- ↑ File:Rayman sat us manual.pdf, page 22
- ↑ GamesMaster, "Christmas 1995" (UK; 1995-11-23), page 39
- ↑ Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 152
- ↑ Digitiser (UK) (1996-01-08)
- ↑ Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 76
- ↑ Gambler, "3/1997" (PL; 1997-xx-xx), page 1
- ↑ GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
- ↑ GamePro, "December 1995" (US; 1995-xx-xx), page 78
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 28
- ↑ GamesMaster (UK) "Series 5, episode 9" (1995-11-16, 24:00) (+14:59)
- ↑ Game Informer, "January 1996" (US; 199x-xx-xx), page 50
- ↑ Hacker, "04/1996" (HR; 1996-xx-xx), page 32
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 112
- ↑ MAN!AC, "11/95" (DE; 1995-10-11), page 78
- ↑ Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 116
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 90
- ↑ Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 28
- ↑ Player One, "Octobre 1995" (FR; 1995-xx-xx), page 100
- ↑ Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 64
- ↑ Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 55
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 10
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 34
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 58
- ↑ Świat Gier Komputerowych, "1/1997" (PL; 1997-xx-xx), page 1
- ↑ Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 187
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 36
- ↑ Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 80
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 44
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 91
- ↑ VideoGames, "November 1995" (US; 1995-10-24), page 90
Rayman | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Technical information
Demos: Rayman Playable Game Preview (1996)
Prototypes: 1995-07-20
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Rayman (unreleased) | |
Rayman (1995) | Rayman 2 (unreleased) | |
Rayman 2: The Great Escape (2000) | |
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Rayman Playable Game Preview (1996) |
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