Difference between revisions of "Bugs Bunny in Double Trouble"
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{{Bob | {{Bob | ||
− | | bobscreen=BBiDT Title.png | + | | bobscreen=BBiDT MD Title.png |
− | | | + | | bobscreen2=BBiDT GG Title.png |
− | | | + | | tab1=Mega Drive |
+ | | tab2=Game Gear | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Probe]], [[Atod]], [[Climax]] | + | {{company|[[Ballistic]]|region=US re-release|system=MD}} |
+ | | developer=[[Probe Entertainment]], [[Atod]], [[Climax]] | ||
+ | | distributor={{company|[[Ecofilmes]]|region=PT|system=MD}}{{company|[[Majesco Sales]]|region=US re-release|system=MD}} | ||
+ | {{company|[[Zegetron]]|region=GR|system=MD}} | ||
+ | {{company|[[Sega-Ozisoft]]|region=AU|system=MD}} | ||
+ | {{company|[[Tec Toy]]|region=BR|system=MD}} | ||
+ | | licensor=[[Warner Bros. Interactive Entertainment]] | ||
| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
− | + | | sounddriver=[[Probe]]/Andy Brock | |
− | | sounddriver= | + | | peripherals= |
− | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Action | + | | genre=Action{{fileref|BBiDT GG EU Box Back.jpg}} |
− | | | + | | languages={{LanguageList|en|de|fr|es|it|format=MD}}{{LanguageList|en|format=GG}} |
− | | | + | | releases={{releasesMD |
− | | | + | | md_date_us=1996-07{{ref|https://groups.google.com/g/rec.games.video.sega/c/mmYWeDrlb2M/m/R0IbUO8zRpUJ}} |
− | | | + | | md_code_us=1840 |
− | | | + | | md_rrp_us=49.99{{magref|gameplayers|0908|70}}{{fileref|SegaFY1997BrandReview US.pdf|page=3}} |
− | | | + | | md_rating_us=ka |
− | | | + | | md_date_us_re-release=199x |
− | | | + | | md_code_us_re-release= |
− | | | + | | md_rrp_us_re-release= |
− | | | + | | md_rating_us_re-release=ka |
− | | | + | | md_date_eu=1996-08-15{{magref|cvg|178|52}} |
− | | | + | | md_code_eu=MK-1840-50 |
− | | | + | | md_rating_eu=3 |
− | | | + | | md_date_uk=1996-09-05{{magref|ctw|603|52}}<!--1996-08-15{{magref|cvg|178|52}}--> |
+ | | md_code_uk=MK-1840-50 | ||
+ | | md_rating_uk=3 | ||
+ | | md_rrp_uk=39.99{{magref|mms|47|72}} | ||
+ | | md_date_br=1996-10{{ref|http://web.archive.org/web/19980625194847/http://www.tectoy.com.br/releases/index.htm}}{{magref|ag|109|7}} | ||
+ | | md_code_br=051050 | ||
+ | | md_rating_br=ti | ||
+ | | md_rrp_br=69.99 | ||
+ | | md_date_au=199x | ||
+ | | md_code_au=FBUG04SMC | ||
+ | | md_rating_au=g | ||
+ | | md_date_pt=1996 | ||
+ | | md_code_pt=MDJSE0290 | ||
+ | | md_date_gr=199x | ||
+ | | md_code_gr=MK-1840-50 | ||
+ | | md_rating_gr=3 | ||
+ | }} | ||
+ | {{releasesGG | ||
+ | | gg_date_us=1996-07{{fileref|SegaFY1997BrandReview US.pdf|page=10}} | ||
+ | | gg_code_us=2569 | ||
+ | | gg_rating_us=ka | ||
+ | | gg_date_eu=1996 | ||
+ | | gg_code_eu=7766-50 | ||
+ | | gg_date_uk=1996-09-12{{magref|ctw|604|97}} | ||
+ | | gg_code_uk=7766-50 | ||
+ | }} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''' is a platform game developed for the [[Sega Mega Drive]] and [[Sega Game Gear]] by [[Probe]] and [[Atod]]. It stars Bugs Bunny of ''[[:Category:Looney Tunes|Looney Tunes]]'' fame, and also features various other ''Looney Tunes'' characters. It was not released in Japan. | ||
+ | |||
+ | ==Story== | ||
+ | {{ScreenThumb|Bugs Bunny in Double Trouble MD, Introduction.png|width=200|Introduction}} | ||
+ | One night, Bugs Bunny is fast asleep in his bed as he starts to drift off into a dream. In his dream, he sees Yosemite Sam experimenting on a "giant carrot serum," but before he can take action, Sam orders the monster Gossamer to fetch the rabbit's brain for his robot, prompting chase. Bugs soon comes across a "Televisor" and gets transported to several of his older cartoons. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ===Mega Drive version=== | ||
+ | The game is a platformer played as the rascally rabbit Bugs Bunny. Each level is based on a classic cartoon and has its own special items and goals. Bugs moves with {{left}} or {{right}} and runs by holding {{C}} with a direction. He can only run a short distance before he has to stop and catch his breath. He crouches with {{down}} and jumps with {{B}}. Most enemies can be attacked by jumping on them. Some levels have special weapons that Bugs can use with {{A}}. | ||
+ | |||
+ | Bugs has a health meter depicted as a carrot, which goes down as he takes damage from enemies and hazards. He loses a life when he runs out of health, but he revives instantly if he has extra lives remaining. Some levels also have time limits, and Bugs loses a life and must restart the level if time runs out. | ||
+ | |||
+ | ====Items==== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Canned Carrots | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Fully restores Bugs' health meter. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Giant Silver Carrot | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=33 | crop_x=32 | crop_y=0}} | ||
+ | | desc=Gives the player an extra life. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Invulnerability Potion | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=64 | crop_y=0}} | ||
+ | | desc=Temporarily makes Bugs invulnerable. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stopwatch | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=96 | crop_y=0}} | ||
+ | | desc=Resets the timer on timed levels. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Speed Shoes | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=128 | crop_y=0}} | ||
+ | | desc=Temporarily allows Bugs to run without getting worn out. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bonus Star | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=160 | crop_y=0}} | ||
+ | | desc=Collect three to play a bonus level after completing the current level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Glue Pots | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=192 | crop_y=0}} | ||
+ | | desc=Can be thrown at Daffy to temporarily stick him in place. Found in the Duck! Rabbit, Duck! level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Parachuting Dynamite | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=224 | crop_y=0}} | ||
+ | | desc=Can be grabbed and ridden down to the ground to blow up trap doors. Found in the Bully for Bugs level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bull's Eye Carrots | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=256 | crop_y=0}} | ||
+ | | desc=Carrot missiles that fly straight. Found in the Hare-Abian Nights level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Homing Carrots | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=288 | crop_y=0}} | ||
+ | | desc=Carrot missiles that seek targets. Found in the Hare-Abian Nights level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Carrot Bombs | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=320 | crop_y=0}} | ||
+ | | desc=Bombs that are thrown in an arc. Found in the Hare-Abian Nights level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Genie's Lamp | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=352 | crop_y=0}} | ||
+ | | desc=Summons the genie. Found in the Hare-Abian Nights level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Singing Sword | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=64 | crop_height=37 | crop_x=384 | crop_y=0}} | ||
+ | | desc=Arms Bugs with a sword. Found in the Knighty Knight Bugs level. It is necessary to find this item to enter the boss area. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Key | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=448 | crop_y=0}} | ||
+ | | desc=Opens a locked door. Found in the Haunted Hare level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Book | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=480 | crop_y=0}} | ||
+ | | desc=Can be thrown at monsters. Found in the Haunted Hare level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Aged Hare Potion | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=512 | crop_y=0}} | ||
+ | | desc=Temporarily turns Bugs into a decrepit, gray-bearded rabbit who walks with a cane. He cannot run or jump in this state. Found in the Haunted Hare level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Illudium Pew-36 Space Modulator | ||
+ | | sprite={{sprite | Bugs Bunny in Double Trouble MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=544 | crop_y=0}} | ||
+ | | desc=Needed to defeat Marvin the Martian. Found in the Hareway to the Stars level. | ||
+ | }} | ||
}} | }} | ||
− | |||
− | == | + | ====Levels==== |
− | ===Mega Drive | + | The player can choose to play the first two levels in any order. After they have been completed, the next two levels unlock and can be played in any order. After completing these, the final four levels are played in order. |
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Duck! Rabbit, Duck! | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 1.png | ||
+ | | desc=Bugs and Daffy are being hunted by Elmer Fudd. Bugs must change all of the rabbit signs to ducks to fool Elmer into thinking it is duck season. The signs flip when Daffy passes them. Bugs can bait Daffy into chasing him by teasing Daffy with {{C}}. Bugs can also pick up and throw glue pots at Daffy with {{A}} to stick him in place for a few seconds. He climbs ladders with {{up}} or {{down}} and slides down vines with {{down}}. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bully for Bugs | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 2-1.png | ||
+ | | screenshot2=Bugs Bunny in Double Trouble MD, Stage 2-2.png | ||
+ | | tabs=yes | ||
+ | | desc=Bugs jumps on Bully's back to launch himself into the air to collect the floating dynamite. After grabbing hold of the dynamite, he can guide it to the boarded up holes in the ground to blow them open and jump into the holes with {{down}} to go underground. While underground, Bugs must search for parts with which to construct a bull trap. He can open gates and trap the lions in cages by using {{C}} to flip the switches. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hare-Abian Nights | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 3.png | ||
+ | | screenshot2=Bugs Bunny in Double Trouble MD, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc=Bugs must collect the three genie lamps, defeating Vizier Yosemite Sam each time, to free the genie. Bugs can find Carrot Bombs, Bull's Eye Carrots, and Homing Carrots, which are thrown with {{A}}. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Knighty Knight Bugs | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 4.png | ||
+ | | screenshot2=Bugs Bunny in Double Trouble MD, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc=Bugs must find the Singing Sword and use it to defeat the Black Knight and his dragon. Bugs enters the doorways with {{up}}. Once Bugs has the sword, he can swing it with {{A}}. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Haunted Hare | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 5.png | ||
+ | | screenshot2=Bugs Bunny in Double Trouble MD, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc=Bugs is chased through a haunted mansion by Gossamer. Jumping on Gossamer temporarily slows him down. Bugs can find keys to open locked doors and books to throw at monsters with {{A}}. Bugs eventually fights the mad scientist in his lab. Bugs can flip the switches with {{C}} to zap the mad scientist. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Spaced Out Bunny | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 6.png | ||
+ | | desc=Bugs flies through space to Mars, while Marvin the Martian tries to deter him. This level is played from a third-person 3D perspective. Bugs moves in any direction with the D-Pad and shoots with {{A}}. Blue asteroids contain items and can be blasted open. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mad as a Mars Hare | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 7.png | ||
+ | | desc=Bugs pilots a flying saucer across Mars. This level is played as a side-scrolling shoot-'em-up. Bugs moves in any direction with the D-Pad and shoots with {{A}}. Colliding with terrain costs a life. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hareway to the Stars | ||
+ | | screenshot=Bugs Bunny in Double Trouble MD, Stage 8.png | ||
+ | | desc=On Mars, Bugs must first find the Illudium Pew-36 Space Modulator and then find the switches to flip Marvin's lasers in reverse. Bugs flips the switches with {{C}}. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Bonus level==== | ||
+ | {{ScreenThumb|Bugs Bunny in Double Trouble MD, Bonus Stage.png|width=200|Bonus level}} | ||
+ | Bugs plays a bonus level after the current level when he finds three Bonus Stars. There are three stars in the first two levels, three more in the next two levels, and none after that, so it is possible to play the bonus level twice if the player finds all the stars. | ||
+ | |||
+ | Bugs falls through a tunnel and collects carrots for extra lives. He moves in any direction with the D-Pad. | ||
+ | |||
+ | ==Development== | ||
+ | A [[Bugs Bunny in Double Trouble (Master System)|Sega Master System version]] game was planned, but eventually cancelled. | ||
+ | |||
+ | ==Production credits== | ||
+ | ===Mega Drive version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Sega Credits}} | ||
+ | *'''Producer:''' [[Mike Gamble]] | ||
+ | *'''Associate Producer:''' [[Russ Kerrison]] | ||
+ | *'''International Liason:''' [[John Pedigo]] | ||
+ | *'''Lead Tester - SOA:''' [[Arnold Feener]] | ||
+ | *'''Lead Tester:''' [[Matt O'Driscoll|Matt 'YK' O'Driscoll]] | ||
+ | *'''Testers:''' Craig Kerrison, Sean James, Nick Ryan, [[Jason Cumberbatch]] | ||
+ | *'''Localisation Team:''' Cara McMillan, [[Dave Thompson]], [[Roberto Parraga]], Pierre Hintze | ||
+ | {{creditsheader|[[Probe]] Credits}} | ||
+ | *'''Executive Producer:''' Tony Beckwith | ||
+ | *'''Producer:''' Tim May | ||
+ | *'''Lead Programmer:''' Christoffer Nilsson | ||
+ | *'''Designer:''' Nick Baynes | ||
+ | *'''Design Artist:''' Alex Lawrence | ||
+ | *'''Lead Mapper:''' Simon Bland | ||
+ | *'''Artist:''' Michael Nilsson | ||
+ | *'''Music and Sound Effects:''' Andy Brock | ||
+ | *'''Quality Assurance:''' James Brown | ||
+ | {{creditsheader|[[Climax]] Credits}} | ||
+ | *'''Producer:''' Andy Pang | ||
+ | *'''Artists:''' Sam Allen, Graham Hudson, Jon Trafford, Andy Oakley, Lewis Cooper, Mike Oakley | ||
+ | |||
+ | *'''Special Thanks To The Warner Brothers Crew:''' Holley Siein, Catherine Sollegito, Mark Narmore, Jeremy Berg, Theresa McDowell | ||
+ | | console=MD | ||
+ | | source=US manual | ||
+ | | pdf=Bugs Bunny in Double Trouble MD US Manual (cardboard).pdf | ||
+ | | pdfpage=12 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Game Gear version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[Sega of Europe]]}} | ||
+ | *'''Producer:''' [[Mike Gamble]] | ||
+ | *'''Assistant Producer:''' [[Russell Kerrison]] | ||
+ | *'''International Liaison:''' [[John Pedigo]] | ||
+ | *'''Lead Tester:''' [[Matt "YK" O'Driscoll]] | ||
+ | *'''Testers:''' Craig Kerrison, Sean James, Nick Ryan, [[Jason Cumberbatch]] | ||
+ | {{creditsheader|[[Sega of America]]}} | ||
+ | *'''Game Lead:''' [[Rob Prideaux]], [[Rey Alferez]] | ||
+ | *'''Assistand Leads:''' Rolef Conlan, Conner Morlang | ||
+ | *'''SOA Testers:''' Alan Arriva, Jason Bartholomew, [[Jeremy Caine]], John Dejano, Lou DiSimone, Erin Fritz, Trent Haskins, [[John Jansen]], Mat Lucich, Ian McGuinness, Adam Silvera, Ricki Tai, Eugene Valenzuela, Jeremy Wheat | ||
+ | *'''Marketing Managers:''' [[Bill Onderdonk]], [[Eric Dunstan]] | ||
+ | *'''Product Specialist:''' [[Clint Dyer]] | ||
+ | *'''Packaging Creative:''' [[Eric Smith]] & [[Eileen Sacman]] | ||
+ | *'''Manual:''' [[Carol Ann Hanshaw|Carol Ann]] & [[Neil Hanshaw]] | ||
+ | {{creditsheader|[[Probe]]}} | ||
+ | *'''Executive Producer:''' Tony Beckwith | ||
+ | *'''Producer:''' Tim May | ||
+ | *'''Lead Programmer:''' Christoffer Nilsson | ||
+ | *'''Design:''' Nick Baynes | ||
+ | *'''Design Artist:''' Alex Lawrence | ||
+ | *'''Lead Mapper:''' Simon Bland | ||
+ | *'''Artist:''' Micheal Nilsson | ||
+ | *'''Music & Sound FX:''' Andy Brock | ||
+ | {{creditsheader|Climax}} | ||
+ | *'''Producer:''' Andy Pang | ||
+ | *'''Artists:''' Sam Allen, Graham Hudson, Jon Trafford, Andy Oakley, Mike Oakley, Lewis Copper | ||
+ | {{creditsheader|Warner Bros.}} | ||
+ | *Holly Stein, Catherine Sollecito, Mark Narmore, Jeremy Berg, Theresa McDowell | ||
+ | | console=GG | ||
+ | | source=US manual | ||
+ | | pdf=BBiDT gg us manual.pdf | ||
+ | | pdfpage=18 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Artwork== | ||
<gallery> | <gallery> | ||
− | + | BBiDT MD US Box Prototype.jpg|US prototype box art | |
− | |||
</gallery> | </gallery> | ||
− | ===Game Gear | + | |
− | + | ==Physical scans== | |
− | + | ===Mega Drive version=== | |
− | </ | + | {{ratings|MD}} |
− | {{ | + | {{Scanbox |
+ | | console=Mega Drive | ||
+ | | region=US | ||
+ | | cover=BBiDT MD US Box.jpg | ||
+ | | cart=BBiDT MD US Cart.jpg | ||
+ | | manual=Bugs Bunny in Double Trouble MD US Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (cardboard) ([[Majesco Sales]]) | ||
+ | | front=BBiDT MD US cb front.jpg | ||
+ | | back=BBiDT MD US cb back.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart=BBiDT MD US Cart Cardboard.jpg | ||
+ | | manual=Bugs Bunny in Double Trouble MD US Manual (cardboard).pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (Not For Resale) | ||
+ | | cart=BBiDT MD US NotForResale Cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=EU | ||
+ | | cover=BBiDT MD EU Box.jpg | ||
+ | | cart=BBiDT MD EU Cart.jpg | ||
+ | | manual=Bugs Bunny in Double Trouble MD EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=FR | ||
+ | | manual=Bugs Bunny in Double Trouble MD FR Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GR | ||
+ | | cover=BBiDT MD GR cover.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=PT | ||
+ | | cover=BBiDT MD PT Box.jpg | ||
+ | | cart=BBiDT MD EU Cart.jpg | ||
+ | | manual=BBiDT MD PT Manual.jpg | ||
+ | | item1=Bugs Bunny in Double Trouble MD EU Manual.jpg | ||
+ | | item1name=EU Manual | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=BR | ||
+ | | front=BugsBunnyinDoubleTrouble MD BR cover.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=AU | ||
+ | | front=BBiDT MD AU cover.jpg | ||
+ | | spinemissing=yes | ||
+ | | back=BBiDT MD AU box back.jpg | ||
+ | | cart=BBiDT MD AU Cart.jpg | ||
+ | | manual=Bugs Bunny in Double Trouble MD AU Manual.jpg | ||
+ | }} | ||
+ | |||
+ | ===Game Gear version=== | ||
+ | {{ratings|GG}} | ||
+ | {{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=US | ||
+ | | front=BBiDT GG US Box Front.jpg | ||
+ | | back=BBiDT GG US Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart=BBiDT GG US Cart.jpg | ||
+ | | manual=BBiDT gg us manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=EU | ||
+ | | front=BBiDT GG EU Box Front.jpg | ||
+ | | back=BBiDT GG EU Box Back.jpg | ||
+ | | spine=Bugs Bunny in Double Trouble GG EU Box Spine.jpg | ||
+ | | cart=BBiDT GG EU Cart.jpg | ||
+ | | manual=Bugs Bunny in Double Trouble GG EU Manual.jpg | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{BBiDTOmni}} | ||
{{LooneyTunes}} | {{LooneyTunes}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 09:56, 10 October 2024
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Bugs Bunny in Double Trouble | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Ballistic (US re-release) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Probe Entertainment, Atod, Climax | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT) Majesco Sales (US re-release) Zegetron (GR) Sega-Ozisoft (AU) Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Warner Bros. Interactive Entertainment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Probe/Andy Brock | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bugs Bunny in Double Trouble is a platform game developed for the Sega Mega Drive and Sega Game Gear by Probe and Atod. It stars Bugs Bunny of Looney Tunes fame, and also features various other Looney Tunes characters. It was not released in Japan.
Contents
Story
One night, Bugs Bunny is fast asleep in his bed as he starts to drift off into a dream. In his dream, he sees Yosemite Sam experimenting on a "giant carrot serum," but before he can take action, Sam orders the monster Gossamer to fetch the rabbit's brain for his robot, prompting chase. Bugs soon comes across a "Televisor" and gets transported to several of his older cartoons.
Gameplay
Mega Drive version
The game is a platformer played as the rascally rabbit Bugs Bunny. Each level is based on a classic cartoon and has its own special items and goals. Bugs moves with or and runs by holding with a direction. He can only run a short distance before he has to stop and catch his breath. He crouches with and jumps with . Most enemies can be attacked by jumping on them. Some levels have special weapons that Bugs can use with .
Bugs has a health meter depicted as a carrot, which goes down as he takes damage from enemies and hazards. He loses a life when he runs out of health, but he revives instantly if he has extra lives remaining. Some levels also have time limits, and Bugs loses a life and must restart the level if time runs out.
Items
Canned Carrots | |
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Fully restores Bugs' health meter. | |
Giant Silver Carrot | |
Gives the player an extra life. | |
Invulnerability Potion | |
Temporarily makes Bugs invulnerable. | |
Stopwatch | |
Resets the timer on timed levels. | |
Speed Shoes | |
Temporarily allows Bugs to run without getting worn out. | |
Bonus Star | |
Collect three to play a bonus level after completing the current level. | |
Glue Pots | |
Can be thrown at Daffy to temporarily stick him in place. Found in the Duck! Rabbit, Duck! level. | |
Parachuting Dynamite | |
Can be grabbed and ridden down to the ground to blow up trap doors. Found in the Bully for Bugs level. | |
Bull's Eye Carrots | |
Carrot missiles that fly straight. Found in the Hare-Abian Nights level. | |
Homing Carrots | |
Carrot missiles that seek targets. Found in the Hare-Abian Nights level. | |
Carrot Bombs | |
Bombs that are thrown in an arc. Found in the Hare-Abian Nights level. | |
Genie's Lamp | |
Summons the genie. Found in the Hare-Abian Nights level. | |
Singing Sword | |
Arms Bugs with a sword. Found in the Knighty Knight Bugs level. It is necessary to find this item to enter the boss area. | |
Key | |
Opens a locked door. Found in the Haunted Hare level. | |
Book | |
Can be thrown at monsters. Found in the Haunted Hare level. | |
Aged Hare Potion | |
Temporarily turns Bugs into a decrepit, gray-bearded rabbit who walks with a cane. He cannot run or jump in this state. Found in the Haunted Hare level. | |
Illudium Pew-36 Space Modulator | |
Needed to defeat Marvin the Martian. Found in the Hareway to the Stars level. |
Levels
The player can choose to play the first two levels in any order. After they have been completed, the next two levels unlock and can be played in any order. After completing these, the final four levels are played in order.
Bonus level
Bugs plays a bonus level after the current level when he finds three Bonus Stars. There are three stars in the first two levels, three more in the next two levels, and none after that, so it is possible to play the bonus level twice if the player finds all the stars.
Bugs falls through a tunnel and collects carrots for extra lives. He moves in any direction with the D-Pad.
Development
A Sega Master System version game was planned, but eventually cancelled.
Production credits
Mega Drive version
- Producer: Mike Gamble
- Associate Producer: Russ Kerrison
- International Liason: John Pedigo
- Lead Tester - SOA: Arnold Feener
- Lead Tester: Matt 'YK' O'Driscoll
- Testers: Craig Kerrison, Sean James, Nick Ryan, Jason Cumberbatch
- Localisation Team: Cara McMillan, Dave Thompson, Roberto Parraga, Pierre Hintze
- Executive Producer: Tony Beckwith
- Producer: Tim May
- Lead Programmer: Christoffer Nilsson
- Designer: Nick Baynes
- Design Artist: Alex Lawrence
- Lead Mapper: Simon Bland
- Artist: Michael Nilsson
- Music and Sound Effects: Andy Brock
- Quality Assurance: James Brown
- Producer: Andy Pang
- Artists: Sam Allen, Graham Hudson, Jon Trafford, Andy Oakley, Lewis Cooper, Mike Oakley
- Special Thanks To The Warner Brothers Crew: Holley Siein, Catherine Sollegito, Mark Narmore, Jeremy Berg, Theresa McDowell
Game Gear version
- Producer: Mike Gamble
- Assistant Producer: Russell Kerrison
- International Liaison: John Pedigo
- Lead Tester: Matt "YK" O'Driscoll
- Testers: Craig Kerrison, Sean James, Nick Ryan, Jason Cumberbatch
- Game Lead: Rob Prideaux, Rey Alferez
- Assistand Leads: Rolef Conlan, Conner Morlang
- SOA Testers: Alan Arriva, Jason Bartholomew, Jeremy Caine, John Dejano, Lou DiSimone, Erin Fritz, Trent Haskins, John Jansen, Mat Lucich, Ian McGuinness, Adam Silvera, Ricki Tai, Eugene Valenzuela, Jeremy Wheat
- Marketing Managers: Bill Onderdonk, Eric Dunstan
- Product Specialist: Clint Dyer
- Packaging Creative: Eric Smith & Eileen Sacman
- Manual: Carol Ann & Neil Hanshaw
- Executive Producer: Tony Beckwith
- Producer: Tim May
- Lead Programmer: Christoffer Nilsson
- Design: Nick Baynes
- Design Artist: Alex Lawrence
- Lead Mapper: Simon Bland
- Artist: Micheal Nilsson
- Music & Sound FX: Andy Brock
- Producer: Andy Pang
- Artists: Sam Allen, Graham Hudson, Jon Trafford, Andy Oakley, Mike Oakley, Lewis Copper
- Holly Stein, Catherine Sollecito, Mark Narmore, Jeremy Berg, Theresa McDowell
Magazine articles
- Main article: Bugs Bunny in Double Trouble/Magazine articles.
Artwork
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
63 | |
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Based on 22 reviews |
Mega Drive, US (cardboard) (Majesco Sales) |
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Game Gear version
Sega Retro Average | ||||||||||||||
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|
74 | |
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Based on 2 reviews |
Technical information
- Main article: Bugs Bunny in Double Trouble/Technical information.
References
- ↑ File:BBiDT GG EU Box Back.jpg
- ↑ https://groups.google.com/g/rec.games.video.sega/c/mmYWeDrlb2M/m/R0IbUO8zRpUJ
- ↑ 3.0 3.1 Game Players, "Vol. 9 No. 8 August 1996" (US; 1996-07-09), page 70
- ↑ Sega FY 1997 Brand Review, page 3
- ↑ Computer & Video Games, "September 1996" (UK; 1996-08-11), page 52
- ↑ Computer Trade Weekly, "" (UK; 1996-09-02), page 52
- ↑ 7.0 7.1 Mean Machines Sega, "September 1996" (UK; 1996-08-05), page 72
- ↑ http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
- ↑ Ação Games, "Novembro 1996" (BR; 1996-xx-xx), page 7
- ↑ Sega FY 1997 Brand Review, page 10
- ↑ Computer Trade Weekly, "" (UK; 1996-09-09), page 97
- ↑ File:Bugs Bunny in Double Trouble MD US Manual (cardboard).pdf, page 12
- ↑ File:BBiDT gg us manual.pdf, page 18
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 39
- ↑ 576 KByte, "Szeptember 1996" (HU; 1996-xx-xx), page 30
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 43
- ↑ Electronic Gaming Monthly, "August 1996" (US; 1996-xx-xx), page 22
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 42
- ↑ Freak, "9/96" (IL; 1996-xx-xx), page 1
- ↑ Fun Generation, "05/96" (DE; 1996-04-10), page 44
- ↑ GamePro, "September 1996" (US; 1996-xx-xx), page 78
- ↑ Joypad, "Octobre 1996" (FR; 1996-xx-xx), page 79
- ↑ LeveL, "Říjen 1996" (CZ; 1996-10-01), page 80
- ↑ Mega Fun, "05/96" (DE; 1996-04-xx), page 80
- ↑ Next Generation, "September 1996" (US; 1996-08-20), page 162
- ↑ neXt Level, "Juni 1996" (DE; 1996-05-15), page 95
- ↑ Player One, "Septembre 1996" (FR; 1996-08-29), page 124
- ↑ Sega Magazin, "Mai 1996" (DE; 1996-04-10), page 16
- ↑ Sega Power, "October 1996" (UK; 1996-08-29), page 52
- ↑ Sonic the Comic, "6 January 1997" (UK; 1996-12-24), page 11
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 33
- ↑ Video Games, "5/96" (DE; 1996-04-24), page 98
- ↑ VideoGames, "August 1996" (US; 1996-07-xx), page 60
- ↑ GamePro, "January 1997" (US; 1997-xx-xx), page 47
- ↑ Mega Force, "Été 1996" (FR; 1996-0x-xx), page 78
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