Difference between revisions of "Shigeharu Isoda"
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==Production history== | ==Production history== | ||
− | {{ProductionHistory|Shigeharu Isoda|K.N.U.|Kazumi Nasu|ROM Writer Nasu|磯田 重晴}} | + | {{ProductionHistory|Shigeharu Isoda|K.N.U.|K.N.U|KNU|Kazumi Nasu|Nasu Kazumi|ROM Writer Nasu|磯田 重晴|磯田重晴}} |
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[[Category:Use ProductionHistory template]] | [[Category:Use ProductionHistory template]] | ||
{{multicol| | {{multicol| | ||
* ''[[Castle of Illusion Starring Mickey Mouse (Mega Drive)|Castle of Illusion Starring Mickey Mouse]]'' (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?] | * ''[[Castle of Illusion Starring Mickey Mouse (Mega Drive)|Castle of Illusion Starring Mickey Mouse]]'' (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?] | ||
− | + | * ''[[Shanghai: Triple Threat]]'' (ST-V) (1995) [NOTE: Sound Data and PCM Driver] | |
− | |||
− | * ''[[Shanghai: Triple Threat]]'' (ST-V | ||
* ''[[Popoitto Hebereke]]'' (ST-V Version) (1995) [NOTE: Sound Data] | * ''[[Popoitto Hebereke]]'' (ST-V Version) (1995) [NOTE: Sound Data] | ||
* ''[[Game no Tatsujin]]'' (Saturn, PSX and 3DO Versions) (1995) [NOTE: Sound Data] | * ''[[Game no Tatsujin]]'' (Saturn, PSX and 3DO Versions) (1995) [NOTE: Sound Data] | ||
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* ''[[Sound Novel Tsukuru 2]]'' (Saturn Version) (1997) [NOTE: Sound Data Creation] | * ''[[Sound Novel Tsukuru 2]]'' (Saturn Version) (1997) [NOTE: Sound Data Creation] | ||
* ''[[Columns]]'' (SNES Version) (1999) — Main Staff [NOTE: Main Program] | * ''[[Columns]]'' (SNES Version) (1999) — Main Staff [NOTE: Main Program] | ||
− | + | * ''[[Roommania #203]]'' (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - [[Links DigiWorks]]) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff)] | |
− | * ''[[Roommania #203]]'' (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff) | ||
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Latest revision as of 06:04, 22 October 2024
Shigeharu Isoda |
---|
Date of birth: 1965-11-03 (age 59) |
Employment history: |
Role(s): Musician |
Shigeharu "Nasu" Isoda (磯田 重晴), is a sound technician at Wave Master who has also composed music for a few games and has been involved with ports of Sega titles since the late '80s. He originally programmed sound effects and produced music for PC Engine (aka TurboGrafx-16) and X68000 titles alongside Kenichiro Isoda, mainly for the Darius series.
Notable Sega works include Bio-Hazard Battle (which he directed) and Roommania #203 (for which he was also a motion and voice actor).
Contents
Production history
Games
- Space Harrier (PC Engine; 1988) — Sound Effector (as ROM Writer Nasu)
- Space Harrier (PC Engine; 1988) — Music[1] (as ROM Writer Nasu)
- After Burner II (PC Engine; 1990) — Sound[2] (as 磯田 重晴)
- Solitaire Poker (System 16; 1990) — Music (as Kazumi Nasu)
- OutRun (PC Engine; 1990) — Music[3] (as 磯田 重晴)
- Tougi Ou King Colossus (Mega Drive; 1992) — Written by[4] (as K.N.U)
- Tougi Ou King Colossus (Mega Drive; 1992) — Sound Directed By[4] (as K.N.U)
- Bio-Hazard Battle (Mega Drive; 1992) — Programmed by[5] (as Kazumi Nasu)
- Bio-Hazard Battle (Mega Drive; 1992) — Sound Directed by[5] (as K.N.U.)
- Bio-Hazard Battle (Mega Drive; 1992) — Directed by[5] (as Kazumi Nasu)
- Panorama Cotton (Mega Drive; 1994) — Sound Driver & Sound Effect[6] (as 磯田重晴)
- Shanghai: Triple-Threat (Saturn; 1995) — Sound By[7]
- Cotton 2 (Saturn; 1997) — スペシャルサンクス[8] (as 磯田 重晴)
- Roommania 203 (Dreamcast; 2000) — プログラマー (as 磯田 重晴)
- Roommania 203 (Dreamcast; 2000) — モーションアクター (as 磯田 重晴)
- ChuChu Rocket! (Game Boy Advance; 2001) — Sound Producer[9]
- Puyo Pop (Game Boy Advance; 2001) — Sound Producer
- Space Channel 5: Part 2 (Dreamcast; 2002) — Wave Master's Special Thanks To
- Space Channel 5: Part 2 (PlayStation 2; 2002) — Wave Master's Special Thanks To
- Gunvalkyrie (Xbox; 2002) — Sound Programmer
- Panic! (PlayStation 2; 2002) — テクニカルサポート (as 磯田 重晴)
- New Roommania: Porori Seishun (PlayStation 2; 2003) — サウンド技術&テクニカルサポート (as 磯田 重晴)
- New Roommania: Porori Seishun (PlayStation 2; 2003) — 声の出演 (as 磯田 重晴)
- New Roommania: Porori Seishun (PlayStation 2; 2003) — 出演 (as 磯田 重晴)
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Surround System Programmer
- Sonic N (N-Gage; 2003) — Sound Driver
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Technical Support
- Sega Superstars (PlayStation 2; 2004) — Special Thanks
- Sega Ages 2500 Series Vol. 30: Galaxy Force II: Special Extended Edition (PlayStation 2; 2007) — Special Thanks
- Rez HD (Xbox 360; 2008) — Sound Engineer
- Sega Ages 2500 Series Vol. 32: Phantasy Star Complete Collection (PlayStation 2; 2008) — Special Thanks
- Let's Tap (Wii; 2008) — Sound Creators
- Sonic Generations (Steam; 2011) — Special Thanks
- Sonic Generations (Windows PC; 2011) — Special Thanks
- Sonic Generations (Xbox 360; 2011) — Special Thanks
- Sonic Generations (PlayStation 3; 2011) — Special Thanks
- Sonic Generations (Nintendo 3DS; 2011) — Special Thanks
- Ooparts (System C2; unreleased) — Music Composer (as Nasu Kazumi)
Music
- Gunvalkyrie Official Soundtrack (CD; 2002) — Sound Programmer
- Space Channel 5 Part 2 Soundtrack Volume "Chu!!" (CD; 2002) — Extra track
- Phantasy Star Online Songs of Ragol Odyssey: Soundtrack Episode 1 & 2 (CD; 2002) — BIG THANKS to
- Let the Winds Blow Phantasy Star Online Episode III C.A.R.D. Revolution Original Sound Track (CD; 2003) — Special Thanks
- Triple Threat Sonic Heroes Vocal Trax (CD; 2004) — Special Thanks to...[10]
- Sonic X: Original Sound Tracks (CD; 2004) — Thanks[11] (as 磯田 重晴)
- Initial D Arcade Stage Sega Original Tracks (CD; 2004) — Thanks To...
- Dragon Force Complete Album (CD; 2005) — Mastering Engineer
- Shining Tears Music Collection (CD; 2005) — Mastering Engineer
- SDI & Quartet: Sega System 16 Collection: Original Soundtrack (CD; 2005) — Mastering
- Sonic Rush Original Groove Rush (CD; 2005) — Mastering
- Sega Simulation Best: Advanced Daisenryaku Original Soundtrack (CD; 2006) — Re-recording
- OutRun 20th Anniversary Box (CD; 2007) — Re-Recording
- OutRun 20th Anniversary Box (CD; 2007) — Commentator
- Monster World Complete Collection Original Sound Track (CD; 2007) — Re-recording[12]
- Shining Force EXA Music Collection (CD; 2007) — Mastering Engineer
- Touch de Uno! DS Original Soundtrack (CD; 2007) — Re-Recording
- Super Hang-On 20th Anniversary Collection (CD; 2007) — Re-Recording[13]
- Galaxy Force II & Thunder Blade Original Sound Track (CD; 2007) — Re-Recording[14]
- Golden Axe The Music (CD; 2008) — Recording Engineer[15]
- Phantasy Star 1st Series Complete Album (CD; 2008) — Re-Recording[16]
- Legend of Joe Musashi: Shinobi Music Collection (CD; 2009) — SPECIAL THANKS to[17]
- Puyo Puyo no Uta (CD; 2009) — Mastering Engineer[18]
- Sega Motorcycle Music History (CD; 2009) — SPECIAL THANKS to
- Alex Kidd Complete Album (CD; 2009) — SPECIAL THANKS to
- Super 32X 15th Anniversary Album (CD; 2010) — Special Thanks[19]
- Sega System 16 Complete Soundtrack Vol. 1 (CD; 2010) — SPECIAL THANKS to[20]
- Sonic Free Riders Original Soundtrack: Break Free (CD; 2010) — Mastered by[21]
- Mega Drive Last Action Heroes (CD; 2010) — SPECIAL THANKS to[22]
- Power Drift Original Soundtrack (CD; 2011) — SPECIAL THANKS to[23]
- Rad Mobile Original Soundtrack (CD; 2011) — SPECIAL THANKS to[24]
- Rail Chase Original Soundtrack (CD; 2011) — SPECIAL THANKS to
- Sega System 16 Complete Soundtrack Vol. 2 (CD; 2011) — SPECIAL THANKS to[25]
- Sonic the Hedgehog CD Original Soundtrack 20th Anniversary Edition (CD; 2011) — Mastered by[26]
- Gunblade NY & L.A. Machineguns Original Soundtrack (CD; 2011) — SPECIAL THANKS to[27]
- Sega System 16 Complete Soundtrack Vol. 3 (CD; 2012) — SPECIAL THANKS to[28]
- Puyo Puyo Vocal Tracks (CD; 2012) — Mastering Engineer
- Bare Knuckle Original Soundtrack (CD; 2012) — Designer[29]
- Sonic the Hedgehog 4 Episode I & II Original Soundtrack (CD; 2012) — Mastered by
- Sonic & All-Stars Racing Transformed Original Soundtrack (CD; 2014) — Mastered by
- Super Hang-On (Vinyl; 2015) — Captured in 24bit/48kHz by[30]
- The Works II (CD; 2016) — Photography
- After Burner II (Vinyl; 2018) — Arcade audio captured by[31]
- Castle of Illusion Starring Mickey Mouse (Mega Drive Version) (1990) [NOTE: Sound Data and Advisor!?]
- Shanghai: Triple Threat (ST-V) (1995) [NOTE: Sound Data and PCM Driver]
- Popoitto Hebereke (ST-V Version) (1995) [NOTE: Sound Data]
- Game no Tatsujin (Saturn, PSX and 3DO Versions) (1995) [NOTE: Sound Data]
- Quantum Gate I: Akumu no Joshou (1995) [NOTE: Sound Data]
- Ryouri no Tetsujin: Kitchen Stadium Tour (1996) [NOTE: CD Steam PCM Driver Offer]
- Game no Tatsujin 2 (1996/1997) [NOTE: Sound Data]
- Sega Ages: OutRun (1996)
- Civilization (1997) [NOTE: Sound Data]
- World Evolution Soccer (1997) [NOTE: Sound Data]
- Saturn Music School (1997) [NOTE: MIDI Driver]
- Sound Novel Tsukuru 2 (Saturn Version) (1997) [NOTE: Sound Data Creation]
- Columns (SNES Version) (1999) — Main Staff [NOTE: Main Program]
- Roommania #203 (PS2 Version) (2002) — Programmer (Original Staff), Motion Actor (Motion Capture Studio - Links DigiWorks) (Original Staff), Sound Programmer (PlayStation 2 Version Staff), Technical Support (PlayStation 2 Version Staff)]
Other works
Ooparts (Sega System 14) [NOTE: All Sound and Sound Driver]
PC-9801/Mega Drive development machine
- SDB Z80 — Design and Programming (Mega Drive development use - Z80 Debugger)
- MIDI Editor — Design and Programming (Mega Drive development use - Sound Editor)
- SDB 68K — Design and Programming (Mega Drive development use - MC68000 Debugger)
Macintosh
- ADPCM Encoder — Sega Saturn use CD-ROM XA ADPCM Encoder
- SSBug — Design and Programming (Sega Saturn sound development use debugger) [For Saturn sound board]
- ToneEditor32X — Design and Programming (Super 32X use sound development tool)
Song credits
- Main article: Shigeharu Isoda/Song credits.
After Burner II (PC Engine Version)
- Maximum Power — Arrangement
- Final Take Off — Arrangement
- Red Out — Arrangement
- Super Stripe — Arrangement
- After Burner — Arrangement
- City 202 — Arrangement
OutRun (PC Engine Version)
- Magical Sound Shower — Arrangement
- Passing Breeze — Arrangement
- Splash Wave — Arrangement
- Last Wave — Arrangement
Sega Ages: OutRun
- Last wave with... — Edit
References
- ↑ File:Space Harrier PCE HuCard Manual.pdf, page 7
- ↑ File:After Burner II PCE HuCard JP Manual.pdf, page 6
- ↑ File:OutRun PCE HuCard JP Manual.pdf, page 6
- ↑ 4.0 4.1 File:Tougi Ou King Colossus MD credits.pdf
- ↑ 5.0 5.1 5.2 File:Bio-Hazard Battle MD credits.pdf
- ↑ File:Panorama Cotton MD credits.pdf
- ↑ File:Shanghai Triple Threat Saturn credits.pdf
- ↑ File:Cotton2 Saturn JP SSEnding.pdf
- ↑ File:ChuChu Rocket! GBA credits.pdf
- ↑ File:TripleThreat CD JP booklet.pdf, page 2
- ↑ File:SonicXOST CD JP booklet.pdf, page 3
- ↑ File:MWCCOST CD JP Booklet.pdf, page 7
- ↑ File:SHO20A CD JP Booklet.pdf, page 11
- ↑ File:GF2TBOST Booklet.pdf, page 2
- ↑ File:GoldenAxeTheMusic CD JP Booklet.pdf, page 12
- ↑ File:PS1SCA CD JP Booklet.pdf, page 8
- ↑ File:ShinobiMusicCollection CD JP Booklet.pdf, page 11
- ↑ File:PuyoPuyonoUta Music JP Box.jpg
- ↑ File:Super32X15thAA Booklet.pdf, page 15
- ↑ File:SS16CSTV1 Album JP Booklet.pdf, page 12
- ↑ File:SFROST CD JP booklet.pdf, page 3
- ↑ File:MDLAH Music JP inlay front.png
- ↑ File:PowerDriftOST CD JP Booklet.pdf, page 7
- ↑ File:RadMobileOST CD JP Booklet.pdf, page 3
- ↑ File:SS16CSTV2 Album JP Booklet.pdf, page 12
- ↑ File:SonicCD OST Tray.jpg
- ↑ File:GNYLAMOST CD JP Booklet.pdf, page 7
- ↑ File:SS16CSTV3 Album JP Booklet.pdf, page 8
- ↑ File:BareKnuckleOriginalSoundtrack CD JP Booklet.pdf, page 7
- ↑ File:SuperHangOn Vinyl Box Back.jpg
- ↑ File:AB2 vinyl UK back.jpg