Difference between revisions of "Takahiro Hamano"

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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]]
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{{sub-stub}}'''{{PAGENAME}}''' (浜野 高広) was a programmer for [[Sonic Team]]. In the 90's, he was viewed as one of the top 3 programmers of [[Sega]]'s home console games, alongside [[Yuji Naka]] and [[Masanobu Yamamoto]],{{ref|https://web.archive.org/web/20220820050144/https://twitter.com/SiFi_TZK/status/1560854218990563328}} and Naka considered him his main rival{{ref|https://web.archive.org/web/20231017065221/https://twitter.com/SiFi_TZK/status/753593166767415296}}. He worked closely with Yuji Naka on maintaining and practising Naka's Sonic engine of the original 2D games. This is demonstrated in ''[[Sonic Jam]]'' and ''[[Sonic Advance]]''. His last known credit was in ''Sonic Battle''.
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==Production history==
 
==Production history==
* ''[[Sonic the Hedgehog 2]]'' (1992) — Project Assistant
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{{ProductionHistory|Takahiro Hamano|Tak.Ham|Tak Ham|Ham Tak|hama|はむ たく|はまの たかひろ|浜野 高広}}
* ''[[Sonic & Knuckles]]'' (1994) — Senior Programmer
 
* ''[[Sonic the Hedgehog 3 & Knuckles]]'' (1994) — Senior Programmer
 
* ''[[NiGHTS into Dreams]]'' (1996) — Senior Programmer
 
* ''[[Sonic Jam]]'' (1997) — Main Programmer
 
* ''[[Sonic Adventure]]'' (1998) — Program coordinator
 
* ''[[Samba de Amigo]]'' (2000) —  Technical Programmer, Programmer
 
* ''[[Samba de Amigo|Samba de Amigo Ver. 2000]]'' (2000) —  Technical Programmer, Programmer
 
* ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Main Programmer
 
* ''[[Sonic Adventure 2]]'' (2001) — Special Thanks
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Lead Programmer (Tiny Chao Garden)
 
* ''[[Sonic Advance]]'' (2001) — Technical Director
 
* ''[[Sonic Advance 2]]'' (2002) — Programmer
 
* ''[[Sonic Pinball Party]]'' (2003) — Programmer
 
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — GBA Minigame Programmer (Sonic Adventure DX Staff), Program Coordinator (Sonic Adventure Original Staff)
 
* ''[[Billy Hatcher and the Giant Egg]]'' (2003) — GBA Minigame Programmer
 
* ''[[Sonic Battle]]'' (2003) — Story Mode Programmer
 
  
{{DEFAULTSORT:Hamano, Takahiro}}
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==References==
[[Category: Sega of Japan employees]]
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<references />
[[Category: Programmers]]
 
[[Category: Developers]]
 

Latest revision as of 08:01, 26 November 2024

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Takahiro Hamano
Employment history:
Divisions:
Divisions:
Divisions:
Role(s): Programmer

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Takahiro Hamano (浜野 高広) was a programmer for Sonic Team. In the 90's, he was viewed as one of the top 3 programmers of Sega's home console games, alongside Yuji Naka and Masanobu Yamamoto,[1] and Naka considered him his main rival[2]. He worked closely with Yuji Naka on maintaining and practising Naka's Sonic engine of the original 2D games. This is demonstrated in Sonic Jam and Sonic Advance. His last known credit was in Sonic Battle.

Production history


References