Difference between revisions of "The Next Tetris: On-Line Edition"
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{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=Nexttetris title.png |
− | | | + | | bobscreen2=Notavailable.svg |
− | | | + | | tab1=NTSC-U |
− | | publisher=[[Crave]] | + | | tab2=PAL |
+ | | publisher=[[Crave Entertainment]] | ||
| developer=[[Blue Planet Software]] | | developer=[[Blue Planet Software]] | ||
+ | | licensor=[[The Tetris Company]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| genre=Action | | genre=Action | ||
− | | | + | | players=1-2 |
− | | | + | | peripherals=[[Jump Pack]], [[Dreamcast Modem]], [[Visual Memory Unit]] |
− | | | + | | releases={{releasesDC |
− | | sega= | + | | dc_date_us=2000-12-19{{ref|1=https://web.archive.org/web/20030923065033/http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=684&CATID=122}} |
− | | | + | | dc_code_us=T-40214N |
− | | | + | | dc_rating_us=e |
− | | | + | | dc_date_eu=2001-05-11 |
− | | | + | | dc_code_eu=T-17717D-50 |
− | | | + | | dc_rating_eu=3 |
− | | | + | | dc_date_uk=2001-05-11{{ref|https://web.archive.org/web/20011224233105/http://www.amazon.co.uk/exec/obidos/tg/browse/-/300723/}}<!--2001-07-13{{ref|1=https://web.archive.org/web/20020122172812/http://www.chipsworld.co.uk:80/detProd.asp?ProductCode=4570}}, 2001-03-29{{ref|https://web.archive.org/web/20010511090634/http://www.sega-europe.com/english/news/000102/000102.php}}--> |
− | | | + | | dc_code_uk=T-17717D-50 |
− | | | + | | dc_rating_uk=3 |
− | | | + | | dc_rrp_uk=19.99{{magref|odmuk|20|61}}{{magref|dmuk|23|54}} |
− | | | + | | dc_date_fr=2001-05-04{{ref|1=https://web.archive.org/web/20021218155115/http://www.micromania.fr/zooms/?ref=18029}}{{ref|1=https://web.archive.org/web/20020116064229/http://www.amazon.fr:80/exec/obidos/search-handle-url/size=20&store-name=videogames&index=video-games-fr&field-manufacturer=Crave/}} |
− | | | + | | dc_code_fr=T-17717D-50 |
+ | | dc_rating_fr=tp | ||
+ | | dc_date_de=2001-05-10{{ref|https://web.archive.org/web/20050317200449/http://www.amazon.de/exec/obidos/ASIN/B000056PM9}} | ||
+ | | dc_code_de=T-17717D-50 | ||
+ | | dc_rating_de=0 | ||
+ | | dc_date_es=2001-05-11{{ref|1=https://web.archive.org/web/20010719170852/http://www.centromail.es/top/ficha.asp?codmail=16928}} | ||
+ | | dc_code_es=T-17717D-50 | ||
+ | | dc_rating_es=3 | ||
+ | | dc_date_pt=2001-05-11<!--2001-04{{magref|pokémonworld|3|21}}--> | ||
+ | | dc_date_au=2001-03-29{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}} | ||
}} | }} | ||
− | ''''' | + | | properties={{Properties|DC|sofdec|wince}} |
+ | }} | ||
+ | {{stub}}'''''{{PAGENAME}}''''' is an entry in the ''Tetris'' series of games. It was developed by [[Blue Planet Software]] and published by [[Crave]] for the [[Sega Dreamcast]] in 2000. It is online enabled version of a game that was released on other platforms. A leaderboard is available which shows the highest scoring individuals in the region. In PAL regions it is simply known as '''''The Next Tetris''''', as online features were not included. | ||
==Gameplay== | ==Gameplay== | ||
− | Unlike games before it the blocks are made up of polygons. As usual with other Tetris games, variously shaped blocks must be lined up to make complete lines at which point the complete line of blocks will be cleared off the screen. | + | Unlike games before it the blocks are made up of polygons. As usual with other Tetris games, variously shaped blocks must be lined up to make complete lines at which point the complete line of blocks will be cleared off the screen. |
Two Modes are available: The Next Tetris and Tetris Classic. Tetris Classic is one player only and only The Next Tetris is On-line enabled. In the Next Tetris Mode One Player, Two Player, and Marathon, and Practice modes are available. | Two Modes are available: The Next Tetris and Tetris Classic. Tetris Classic is one player only and only The Next Tetris is On-line enabled. In the Next Tetris Mode One Player, Two Player, and Marathon, and Practice modes are available. | ||
− | == | + | ==Versions== |
− | + | ''The Next Tetris'' was originally released for the [[PlayStation]] and [[Windows PC]]s in 1999, and while one might assume ''On-Line Edition'' simply adds online play, the Dreamcast game overhauls all of the presentation and visuals. The core gameplay remains the same however, and all of the modes included in the earlier game are also seen in ''On-Line Edition''. Likewise, the two versions share a soundtrack. | |
− | + | ||
− | </ | + | ==Production credits== |
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Developed by [[Blue Planet Software]]}} | ||
+ | *'''Lead Programmer:''' Brian Dodd | ||
+ | *'''Senior Programmer:''' Chris Gullette | ||
+ | *'''Additional Programming:''' Benbuck Nason, Michael Schlachter | ||
+ | *'''Art Director:''' Marina Goldberg | ||
+ | *'''Lead Artist:''' Slava Likhatchev | ||
+ | *'''Music Composition:''' Kevin Manthei, KMM Productions, Syzygy Records, 1205 Recording | ||
+ | *'''Voice Talent:''' [[Lani Minella]] | ||
+ | *'''Design Team:''' Vlad Turchenko, Henk Rogers, Steffan Levine, Edward Rogers | ||
+ | *'''Based on Classic Tetris by:''' Alexey Pajitnov | ||
+ | *'''Practice Levels Design:''' Scott Kim, Vlad Turchenko, Steffan Levine | ||
+ | *'''Quality Assurance:''' John Fitz Randolph, The BPS lunch crew | ||
+ | *'''Producers:''' Raymond Holmes, Steffan Levine | ||
+ | *'''Executive Producer:''' Mark Netter | ||
+ | *'''VP of Development:''' Daniel Lucas | ||
+ | *'''President of Blue Planet:''' Nick Garnell | ||
+ | *'''The CEO:''' Henk Rogers | ||
+ | *'''Special Thanks To:''' Nakeemca, Terri Gullette, Randy, Mimi, and Belinda, Maria Holmes, "Number 55" | ||
+ | |||
+ | {{creditsheader|Published by [[Crave Entertainment]]}} | ||
+ | *'''Senior Producer:''' Daryl Pitts | ||
+ | *'''Producer:''' Monica Singh | ||
+ | *'''Associate Producer:''' John Kellogg | ||
+ | *'''Lead Tester:''' Ron Talay | ||
+ | *'''Testers:''' Daniel Echeverria, Steve Danhieux, Solomon Kupu, David Lopez, Ramon Ramirez, Medvin Sobio, Kazuo Tanaka, Donald Wheeler | ||
+ | *'''QA Manager:''' John Bloodworth | ||
+ | *'''Product Marketing Manager:''' Eddie Camarillio | ||
+ | *'''Marketing Coordinator:''' Yumi Saki | ||
+ | *'''Creative Services Manager:''' Ryan Villiers-Furze | ||
+ | *'''Creative Assistant:''' Ethan Malykont | ||
+ | *'''Special Thanks:''' Nima Taghavi, Holly Newman, Mark Burke, Martin Spiess | ||
+ | | console=DC | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
+ | {{hr}} | ||
+ | |||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Developed by:''' [[Blue Planet Software]] | ||
+ | *'''Lead Programmer:''' Brian Dodd | ||
+ | *'''Internet Programmer:''' Chris Gullette | ||
+ | *'''Additional Programming:''' Benbuck Nason, Michael Schlachter | ||
+ | *'''Art Director:''' Marina Goldberg | ||
+ | *'''Lead Artist:''' Slava Likhatchev | ||
+ | *'''Music Composition:''' Kevin Manthei, KMM Productions, Syzygy Records, 1205 Recording | ||
+ | *'''Voice Talent:''' [[Lani Minella]] | ||
+ | *'''Design Team:''' Vlad Turchenko, Henk Rogers, Steffan Levine, Edward Rogers | ||
+ | *'''Based on Classic Tetris by:''' Alexey Pajitnov | ||
+ | *'''Practice Levels Design:''' Scott Kim, Vlad Turchenko, Steffan Levine | ||
+ | *'''Quality Assurance:''' John Fitz Randolph, The BPS lunch crew | ||
+ | *'''Producers:''' Raymond Holmes, Steffan Levine | ||
+ | *'''Executive Producer:''' Mark Netter | ||
+ | *'''VP of Development:''' Daniel Lucas | ||
+ | *'''President of Blue Planet:''' Nick Garnell | ||
+ | *'''The CEO:''' Henk Rogers | ||
+ | |||
+ | {{creditsheader|[[Crave Entertainment]]}} | ||
+ | *'''Senior Producer:''' Daryl Pitts | ||
+ | *'''Producer:''' Monica Singh | ||
+ | *'''Associate Producer:''' John Kellogg | ||
+ | *'''Lead Tester:''' Ron Talay | ||
+ | *'''Testers:''' Daniel Echeverria, Steve Danhieux, Solomon Kupu, David Lopez, Medvin Sobio, Donald Wheeler, Ramon Ramirez, Kazuo Tanaka | ||
+ | *'''Product Marketing Manager:''' Eddie Camarillio | ||
+ | *'''Sr. Marketing Services Manager:''' Sheri Furumi | ||
+ | *'''Marketing Services Coordinator:''' Yumi Saki | ||
+ | *'''Creative Services Manager:''' Ryan Villiers-Furze | ||
+ | *'''Graphic Designer:''' Ethan Malykont | ||
+ | *'''Web Master:''' John Nord | ||
+ | *'''Special Thanks:''' Nima Taghavi, Holly Newman, Mark Burke, Martin Spiess, Barry Seaton | ||
+ | *'''SegaNet Associate Producer:''' [[Art Datangel]] | ||
+ | *'''Lead ISA:''' Paco 'Trunks' Youngel | ||
+ | *'''Core ISA:''' Amy Crowly, [[Lance Nelson]], Rebecca Turner, [[Darren 'Smackaveli' Nagtalon]], Kay Nagtalon, Joseph 'FN' Edwards | ||
+ | | console=DC | ||
+ | | source=US manual | ||
+ | | pdf=TheNextTetris DC US Manual.pdf | ||
+ | | pdfpage=15 | ||
+ | }} | ||
+ | }} | ||
+ | <!-- *'''Ubi Soft Entertainment Marketing Europe:''' Axelle Verny, Nicolas Lochet, Christian Born, Marcel Keij, Michael Thielmann, Thor Johansen, Vera Shah, Stéphanie Langlois, Antonio Rabanera, Delphine Delesalle, Nick Segger, Phil Brannelly, Vanessa Leclerc--> | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|DC}} | ||
+ | {{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=US | ||
+ | | front=TheNextTetrisOn-LineEdition DC US Box.jpg | ||
+ | | back=TheNextTetris DC US Box Back.jpg | ||
+ | | square=yes | ||
+ | | disc=TheNextTetris DC US Disc.jpg | ||
+ | | inlay=NextTetrisDCUSInlay.jpg | ||
+ | | manual=TheNextTetris DC US Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=EU | ||
+ | | front=Nexttetris dc eu frontcover.jpg | ||
+ | | back=Nexttetris dc eu backcover.jpg | ||
+ | | square=yes | ||
+ | | disc=Nexttetris dc eu disc.jpg | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==External links== | ||
+ | * Sega of America webpage: [https://web.archive.org/web/20030923065033/http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=684&CATID=122 Dreamcast] | ||
+ | *Crave Entertainment webpage [https://web.archive.org/web/20030212195022fw_/http://www.cravegames.com/games/dc/tetris/index.htm Dreamcast] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
− | + | {{TheNextTetrisOmni}} | |
− | + | {{Tetris}} | |
− | + | {{TheTitle}} |
Latest revision as of 08:37, 4 December 2024
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The Next Tetris: On-Line Edition | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Crave Entertainment | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Blue Planet Software | |||||||||||||||||||||||||||||||||||||||||||||
Licensor: The Tetris Company | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack, Dreamcast Modem, Visual Memory Unit | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
The Next Tetris: On-Line Edition is an entry in the Tetris series of games. It was developed by Blue Planet Software and published by Crave for the Sega Dreamcast in 2000. It is online enabled version of a game that was released on other platforms. A leaderboard is available which shows the highest scoring individuals in the region. In PAL regions it is simply known as The Next Tetris, as online features were not included.
Contents
Gameplay
Unlike games before it the blocks are made up of polygons. As usual with other Tetris games, variously shaped blocks must be lined up to make complete lines at which point the complete line of blocks will be cleared off the screen.
Two Modes are available: The Next Tetris and Tetris Classic. Tetris Classic is one player only and only The Next Tetris is On-line enabled. In the Next Tetris Mode One Player, Two Player, and Marathon, and Practice modes are available.
Versions
The Next Tetris was originally released for the PlayStation and Windows PCs in 1999, and while one might assume On-Line Edition simply adds online play, the Dreamcast game overhauls all of the presentation and visuals. The core gameplay remains the same however, and all of the modes included in the earlier game are also seen in On-Line Edition. Likewise, the two versions share a soundtrack.
Production credits
- Lead Programmer: Brian Dodd
- Senior Programmer: Chris Gullette
- Additional Programming: Benbuck Nason, Michael Schlachter
- Art Director: Marina Goldberg
- Lead Artist: Slava Likhatchev
- Music Composition: Kevin Manthei, KMM Productions, Syzygy Records, 1205 Recording
- Voice Talent: Lani Minella
- Design Team: Vlad Turchenko, Henk Rogers, Steffan Levine, Edward Rogers
- Based on Classic Tetris by: Alexey Pajitnov
- Practice Levels Design: Scott Kim, Vlad Turchenko, Steffan Levine
- Quality Assurance: John Fitz Randolph, The BPS lunch crew
- Producers: Raymond Holmes, Steffan Levine
- Executive Producer: Mark Netter
- VP of Development: Daniel Lucas
- President of Blue Planet: Nick Garnell
- The CEO: Henk Rogers
- Special Thanks To: Nakeemca, Terri Gullette, Randy, Mimi, and Belinda, Maria Holmes, "Number 55"
- Senior Producer: Daryl Pitts
- Producer: Monica Singh
- Associate Producer: John Kellogg
- Lead Tester: Ron Talay
- Testers: Daniel Echeverria, Steve Danhieux, Solomon Kupu, David Lopez, Ramon Ramirez, Medvin Sobio, Kazuo Tanaka, Donald Wheeler
- QA Manager: John Bloodworth
- Product Marketing Manager: Eddie Camarillio
- Marketing Coordinator: Yumi Saki
- Creative Services Manager: Ryan Villiers-Furze
- Creative Assistant: Ethan Malykont
- Special Thanks: Nima Taghavi, Holly Newman, Mark Burke, Martin Spiess
- Developed by: Blue Planet Software
- Lead Programmer: Brian Dodd
- Internet Programmer: Chris Gullette
- Additional Programming: Benbuck Nason, Michael Schlachter
- Art Director: Marina Goldberg
- Lead Artist: Slava Likhatchev
- Music Composition: Kevin Manthei, KMM Productions, Syzygy Records, 1205 Recording
- Voice Talent: Lani Minella
- Design Team: Vlad Turchenko, Henk Rogers, Steffan Levine, Edward Rogers
- Based on Classic Tetris by: Alexey Pajitnov
- Practice Levels Design: Scott Kim, Vlad Turchenko, Steffan Levine
- Quality Assurance: John Fitz Randolph, The BPS lunch crew
- Producers: Raymond Holmes, Steffan Levine
- Executive Producer: Mark Netter
- VP of Development: Daniel Lucas
- President of Blue Planet: Nick Garnell
- The CEO: Henk Rogers
- Senior Producer: Daryl Pitts
- Producer: Monica Singh
- Associate Producer: John Kellogg
- Lead Tester: Ron Talay
- Testers: Daniel Echeverria, Steve Danhieux, Solomon Kupu, David Lopez, Medvin Sobio, Donald Wheeler, Ramon Ramirez, Kazuo Tanaka
- Product Marketing Manager: Eddie Camarillio
- Sr. Marketing Services Manager: Sheri Furumi
- Marketing Services Coordinator: Yumi Saki
- Creative Services Manager: Ryan Villiers-Furze
- Graphic Designer: Ethan Malykont
- Web Master: John Nord
- Special Thanks: Nima Taghavi, Holly Newman, Mark Burke, Martin Spiess, Barry Seaton
- SegaNet Associate Producer: Art Datangel
- Lead ISA: Paco 'Trunks' Youngel
- Core ISA: Amy Crowly, Lance Nelson, Rebecca Turner, Darren 'Smackaveli' Nagtalon, Kay Nagtalon, Joseph 'FN' Edwards
Magazine articles
- Main article: The Next Tetris: On-Line Edition/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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53 | |
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Based on 8 reviews |
Technical information
- Main article: The Next Tetris: On-Line Edition/Technical information.
External links
References
- ↑ http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=684&CATID=122 (Wayback Machine: 2003-09-23 06:50)
- ↑ http://www.amazon.co.uk/exec/obidos/tg/browse/-/300723/ (Wayback Machine: 2001-12-24 23:31)
- ↑ Official Dreamcast Magazine, "June 2001" (UK; 2001-05-24), page 61
- ↑ 4.0 4.1 Dreamcast Magazine, "No. 23" (UK; 2001-06-14), page 54
- ↑ http://www.micromania.fr/zooms/?ref=18029 (Wayback Machine: 2002-12-18 15:51)
- ↑ http://www.amazon.fr:80/exec/obidos/search-handle-url/size=20&store-name=videogames&index=video-games-fr&field-manufacturer=Crave/ (Wayback Machine: 2002-01-16 06:42)
- ↑ http://www.amazon.de/exec/obidos/ASIN/B000056PM9 (Wayback Machine: 2005-03-17 20:04)
- ↑ http://www.centromail.es/top/ficha.asp?codmail=16928 (Wayback Machine: 2001-07-19 17:08)
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ File:TheNextTetris DC US Manual.pdf, page 15
- ↑ Dreamcast: Le Magazine Officiel, "Juillet/Août 2001" (FR; 2001-0x-xx), page 76
- ↑ Dreamzone, "Mi-Juin/Mi-Juillet 2001" (FR; 2001-0x-xx), page 48
- ↑ Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 198
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 266
- ↑ Game Informer, "December 2000" (US; 2000-1x-xx), page 128
- ↑ MAN!AC, "07/2001" (DE; 2001-06-06), page 77
- ↑ Official Dreamcast Magazine, "June 2001" (UK; 2001-05-24), page 60
The Next Tetris: On-Line Edition | |
---|---|
Main page | Magazine articles | Reception | Technical information | Bootlegs
Prototypes: 2000-12-04
|
Tetris and Tetris-like games for Sega systems/developed by Sega | |
---|---|
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Tetris (2019) | Puyo Puyo Tetris 2 (2020) | |
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased) | |
Unlicensed: FA Tetris (1990) | Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx) | |
Tetris related media | |
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020) |
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