Difference between revisions of "Dynamite Dux"

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{{Bob
 
{{Bob
 +
| title=Dynamite Düx
 
| bobscreen=Dynamite Dux Title.png
 
| bobscreen=Dynamite Dux Title.png
| publisher=[[Sega]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{Spectrum}} [[Activision]]
+
| bobscreen2=DynamiteDux SMS Title.png
| developer=[[Sega AM2]], {{Amiga}} {{CPC}} {{ST}} {{C64}} {{Spectrum}} [[Core Design]]
+
| bobscreen3=DynamiteDux Amiga Title.png
 +
| bobscreen4=Notavailable.svg
 +
| bobscreen5=DynamiteDux AtariST Title.png
 +
| bobscreen6=DynamiteDux C64 Title.png
 +
| bobscreen7=DynamiteDux Spectrum Title.png
 +
| tab1=System 16
 +
| tab2=Master System
 +
| tab3=Amiga
 +
| tab4=Amstrad CPC
 +
| tab5=Atari ST
 +
| tab6=Commodore 64
 +
| tab7=ZX Spectrum
 +
| publisher={{company|[[Sega Enterprises, Ltd.]]|system=SYS16,SMS}}
 +
{{company|[[Activision]]|system=Amiga,CPC,ST,C64,Spectrum|region=UK}}
 +
{{company|[[MCM Software]]|system=CPC,Spectrum|region=ES}}
 +
| developer={{company|[[Sega R&D 8]]{{magref|segamagjp|4|24}}|system=SYS16}}
 +
{{company|[[Whiteboard]]|system=SMS}}
 +
{{company|[[Core Design]]|system=Amiga,CPC,ST,C64,Spectrum}}
 +
| distributor={{company|[[Ecofilmes]]|region=PT|system=SMS}}, {{company|[[Tec Toy]]|region=BR|system=SMS}}
 
| system=[[Sega System 16]], [[Sega Master System]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[ZX Spectrum]]
 
| system=[[Sega System 16]], [[Sega Master System]], [[Amiga]], [[Amstrad CPC]], [[Atari ST]], [[Commodore 64]], [[ZX Spectrum]]
| romsize={{Arcade}} 1256kB{{ref|http://www.mamedb.com/game/ddux}}, {{SMS}} 256kB
+
| players=1-2, {{SMS}}1
| genre=Action
+
| genre=Action{{fileref|Dyndux sms eu cover.jpg}}
 
| releases={{releasesArcade
 
| releases={{releasesArcade
| sys16_date_jp=1988
+
| sys16_date_jp=1988-12{{fileref|GameMachineDaikenkyuu Book JP.pdf|page=77}}
 
| sys16_date_eu=1988
 
| sys16_date_eu=1988
 
}}
 
}}
 
{{releasesHC
 
{{releasesHC
 
| amiga_date_uk=1989
 
| amiga_date_uk=1989
| amiga_rrp_uk=19.99{{fileref|ACE UK 26.pdf|page=71}}
+
| amiga_rrp_uk=19.99{{magref|ace|26|71}}
  
 
| st_date_uk=1989
 
| st_date_uk=1989
| st_rrp_uk=24.99{{fileref|ACE UK 26.pdf|page=71}}
+
| st_rrp_uk=24.99{{magref|ace|26|71}}
  
 
| c64_date_uk_c=1989
 
| c64_date_uk_c=1989
| c64_rrp_uk_c=9.99{{fileref|ACE UK 26.pdf|page=71}}
+
| c64_rrp_uk_c=9.99{{magref|ace|26|71}}
 
| c64_date_uk_d=1989
 
| c64_date_uk_d=1989
| c64_rrp_uk_d=14.99{{fileref|ACE UK 26.pdf|page=71}}
+
| c64_rrp_uk_d=14.99{{magref|ace|26|71}}
 
| c64_date_es_c=19xx
 
| c64_date_es_c=19xx
  
 
| cpc_date_uk_c=1989
 
| cpc_date_uk_c=1989
| cpc_rrp_uk_c=9.99{{fileref|ACE UK 26.pdf|page=71}}
+
| cpc_rrp_uk_c=9.99{{magref|ace|26|71}}
 
| cpc_date_uk_d=1989
 
| cpc_date_uk_d=1989
| cpc_rrp_uk_d=14.99{{fileref|ACE UK 26.pdf|page=71}}
+
| cpc_rrp_uk_d=14.99{{magref|ace|26|71}}
 
| cpc_date_es_c=19xx
 
| cpc_date_es_c=19xx
 
| cpc_date_es_d=19xx
 
| cpc_date_es_d=19xx
  
 
| spectrum_date_uk_c=1989
 
| spectrum_date_uk_c=1989
| spectrum_rrp_uk_c=9.99{{fileref|ACE UK 26.pdf|page=71}}
+
| spectrum_rrp_uk_c=9.99{{magref|ace|26|71}}
 
| spectrum_date_es_c=19xx
 
| spectrum_date_es_c=19xx
 
}}
 
}}
 
{{releasesSMS
 
{{releasesSMS
| sms_date_eu=1990-01{{fileref|CVG UK 097.pdf|page=157}}
+
| sms_date_eu=1990-01{{magref|cvg|97|157}}
 
| sms_code_eu=7029
 
| sms_code_eu=7029
| sms_rrp_uk=24.95{{fileref|CVG UK 097.pdf|page=157}}{{fileref|CVG UK 100.pdf|page=56}}
+
| sms_date_uk=1990-02{{fileref|BristolEveningPost UK 1990-02-08 Page 83.jpg}}<!--1990-01{{magref|cvg|97|157}}-->
| sms_rrp_fr=329{{fileref|PlayerOne FR 002.pdf|page=51}}
+
| sms_code_uk=7029
 +
| sms_rrp_uk=24.95{{magref|cvg|97|157}}{{magref|cvg|100|56}}
 +
| sms_date_fr=1990
 +
| sms_code_fr=7029
 +
| sms_rrp_fr=329{{magref|playerone|2|51}}
 
| sms_date_br=19xx
 
| sms_date_br=19xx
 
| sms_date_au=19xx
 
| sms_date_au=19xx
}}
+
| sms_rrp_au=69.95{{magref|mz|6|39}}
}}
+
| sms_date_pt=19xx
'''''Dynamite Dux''''' is a video game developed by [[Sega]]'s [[AM2]] division for their [[Sega System 16]] arcade platform. It follows two anthropomorphic blue and red ducks named "Bin" and "Pin" respectively as they attempt to rescue a girl called Lucy from the clutches of the evil Sorcerer Achacha.
+
| sms_date_mx=19xx
 +
}}}}{{OtherPage|desc=the unreleased [[Mega Drive]] version|page=Dynamite Dux (Mega Drive)}}'''''Dynamite Düx''''' (ダイナマイトダックス) is a video game developed by [[Sega R&D 8]] division for their [[Sega System 16]] arcade platform. It follows two anthropomorphic blue and red ducks named "Bin" and "Pin" respectively as they attempt to rescue a girl called Lucy from the clutches of the evil Sorcerer Achacha.
  
 
==Gameplay==
 
==Gameplay==
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===Stages===
 
===Stages===
* Stage 1: Down Town
+
{{InfoTable|imagewidths=200|
* Stage 2: Japan
+
{{InfoRow
* Stage 3: Jungle
+
| title=Stage 1: Down Town
* Stage 4: Chicago
+
| screenshot=Notavailable.svg
* Stage 5: Texas
+
| desc=
* Final Stage: Achacha
+
}}
 +
{{InfoRow
 +
| title=Stage 2: Japan
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 3: Jungle
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 4: Chicago
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 5: Texas
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Final Stage: Achacha
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
  
 
==History==
 
==History==
 
===Legacy===
 
===Legacy===
''Dynamite Dux'' was ported to Sega's [[Master System]] in 1989 for European and Brazilian markets. This version removes Pin entirely, claiming Bin (renamed "Michael Bin") was the boyfriend of Lucy, transformed into a duck (rather than in other versions, where Bin and Pin are Lucy's pets). The Master System version also lacks two player co-operative support and omits stage 3 (Jungle) due to cartridge size limitations.
+
''Dynamite Dux'' was ported to Sega's [[Master System]] in 1989 for European and Brazilian markets. This version removes Pin entirely, claiming Bin (renamed "Mickael Bin") was the boyfriend of Lucy, transformed into a duck (rather than in other versions, where Bin and Pin are Lucy's pets). The Master System version also lacks two player co-operative support and omits stage 3 (Jungle) due to cartridge size limitations.
 +
 
 +
A [[Dynamite Dux (Mega Drive)|Mega Drive version]] was planned{{magref|bemega|1989-09|74}} for December 1990{{magref|bemega|1990-07|71}}, but cancelled for unknown reasons.
  
 
[[Activision]], under license from [[Sega]], brought versions of the game to several home computer platforms in Europe, including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum.
 
[[Activision]], under license from [[Sega]], brought versions of the game to several home computer platforms in Europe, including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum.
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[[sonic:Bean the Dynamite|Bean the Dynamite]], a character from AM2's later Arcade title ''[[sonic:Sonic the Fighters|Sonic the Fighters]]'' is based off Bin and Pin. He also appeared in the [[Sega Saturn]] title ''[[Fighters Megamix]]'', and there is an unlockable Bin costume for him in that game.
 
[[sonic:Bean the Dynamite|Bean the Dynamite]], a character from AM2's later Arcade title ''[[sonic:Sonic the Fighters|Sonic the Fighters]]'' is based off Bin and Pin. He also appeared in the [[Sega Saturn]] title ''[[Fighters Megamix]]'', and there is an unlockable Bin costume for him in that game.
  
===Versions===
+
The stage 1 theme "A•HI•RU" plays when inputting the name "H.S" into the high score table of ''[[Daytona USA]]'' ([[Saturn]] version). This theme would also be remixed for ''[[Hiro 30th Anniversary Album: Thank You for Listening!]]'' by Omodaka.
None of the 8-bit (including the Sega Master System) versions include the bonus rounds from the arcade.  
+
 
 +
A North American Master System release was planned and advertised{{fileref|1989SummerCES SMS US Catalog.pdf|page=2}}, but did not materialise.
 +
 
 +
==Versions==
 +
None of the 8-bit (including the Sega Master System) versions include the bonus rounds from the arcade.
  
 
With the exception of the Commodore 64 version which supports mapping this feature to a second joystick, jumping in all home computer versions requires the use of the keyboard's space bar, as the standard joystick layout for computers at the time was only to include one button.
 
With the exception of the Commodore 64 version which supports mapping this feature to a second joystick, jumping in all home computer versions requires the use of the keyboard's space bar, as the standard joystick layout for computers at the time was only to include one button.
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An issue possibly affecting multiple versions of the game (but only definitely confirmed for the Amstrad CPC) is that should the player take damage while holding a water pistol (for the fire boss), there is a chance that the pistol will be knocked off screen, making the fight unbeatable.
 
An issue possibly affecting multiple versions of the game (but only definitely confirmed for the Amstrad CPC) is that should the player take damage while holding a water pistol (for the fire boss), there is a chance that the pistol will be knocked off screen, making the fight unbeatable.
  
====Amstrad CPC version====
+
===Amstrad CPC version===
 
The Amstrad CPC port lacks any in-game music and runs in a much smaller window than its siblings. While it retains the forks in the road, the user always has a choice of taking the upper or lower paths - neither are blocked off at any point, as is the case in the arcade original.
 
The Amstrad CPC port lacks any in-game music and runs in a much smaller window than its siblings. While it retains the forks in the road, the user always has a choice of taking the upper or lower paths - neither are blocked off at any point, as is the case in the arcade original.
  
====Amiga and Atari ST versions====
+
===Amiga and Atari ST versions===
 
The Amiga and Atari ST versions are the only ports of ''Dynamite Dux'' to support co-operative play. Both were created simultaneously by [[Core Design]], and save for differences in audio, are nearly identical.
 
The Amiga and Atari ST versions are the only ports of ''Dynamite Dux'' to support co-operative play. Both were created simultaneously by [[Core Design]], and save for differences in audio, are nearly identical.
  
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In order to activate dirty mode, the disk images need to be opened with a hex editor, replacing a string of five dots (.....) with "DIRTY". Sega were never made aware of this Easter egg, and it is not known if publishers Activision had any more knowledge than the end user.
 
In order to activate dirty mode, the disk images need to be opened with a hex editor, replacing a string of five dots (.....) with "DIRTY". Sega were never made aware of this Easter egg, and it is not known if publishers Activision had any more knowledge than the end user.
  
====Commodore 64 version====
+
===Commodore 64 version===
 
On the C64, ''Dynamite Dux'' has some unexplained music issues, in which some audio channels can't be heard during normal play.
 
On the C64, ''Dynamite Dux'' has some unexplained music issues, in which some audio channels can't be heard during normal play.
  
====ZX Spectrum version====
+
===ZX Spectrum version===
 
The Spectrum port also lacks music, and the gameplay (minus the HUD) is presented entirely in two colours.
 
The Spectrum port also lacks music, and the gameplay (minus the HUD) is presented entirely in two colours.
  
 
==Production credits==
 
==Production credits==
===System 16 version===
+
{{mainArticle|{{PAGENAME}}/Production credits}}
{{creditstable|
 
{{multicol|
 
*'''Main Program:''' [[Satoshi Mifune|bin_chan_san]]
 
*'''Assistant Programmer:''' duke
 
*'''Ranking Program:''' oka_chan "punk boy"
 
*'''Character Design:''' kiyo_chan
 
*'''Back_Ground Design:''' "fixed_time_man"
 
*'''Sound Design:''' [[Hiroshi Kawaguchi|hiro]]
 
*'''Game Check:''' Ji_san "senior citizen"
 
*'''"Achacha's Model":''' match
 
*'''Special Thanks:''' sada "monster of marsh"
 
*'''Producer:''' [[Yu Suzuki]]{{ref|http://www.ysnet-inc.jp/#portfolio}}
 
}}
 
| console=SYS16
 
}}
 
  
 
==Magazine articles==
 
==Magazine articles==
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==Promotional material==
 
==Promotional material==
<gallery>
 
Dynamite Dux Arcade JP Flyer.jpg|System 16 JP flyer
 
DynamiteDux Computers IT PrintAdvert.jpg|Home computers IT print advert
 
</gallery>
 
 
{{gallery
 
{{gallery
 +
|{{gitem|Dynamite Dux Arcade JP Flyer.jpg|System 16 JP flyer}}
 +
|{{gitem|DynamiteDux Computers IT PrintAdvert.jpg|Home computers IT print advert}}
 +
|{{gitem|SMS ES promo 3.jpg|ES advert (1990)}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|CVG UK 100.pdf|cvg|100|56
+
|cvg|100|56
 
|text=Master System print advert
 
|text=Master System print advert
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|CVG UK 101.pdf|cvg|101|102
+
|cvg|101|102
|ACE UK 32.pdf|ace|32|12
+
|ace|32|12<!-- FIX ME: different and unrelated -->
 
|text=Master System print advert
 
|text=Master System print advert
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
 
|text=Home computers print advert
 
|text=Home computers print advert
|CommodoreUser UK 72.pdf|cuser|72|2
+
|cuser|72|2
|CommodoreUser UK 73.pdf|cuser|73|57
+
|cuser|73|57
|CVG UK 095.pdf|cvg|95|53
+
|cvg|95|53
 
}}
 
}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
 
|text=Home computers print advert
 
|text=Home computers print advert
|PowerPlay DE 020.pdf|pp|20|51
+
|pp|1989-11|51
 
}}
 
}}
 
}}
 
}}
 +
 +
==Artwork==
 +
<gallery>
 +
SegaForeverYT DynamiteDux 2747x3298.jpg|Master System cover
 +
</gallery>
  
 
==Physical scans==
 
==Physical scans==
 
===System 16 version===
 
===System 16 version===
{{ratings
+
{{ratings|SYS16}}
| icon=Arcade
+
{{ScanArcade
| suser=90
+
| console=System 16
| suser_source={{num|80|page=82/83|pdf=SinclairUser UK 080.pdf|pdfpage=82}}
+
| region=JP
 +
| instructioncard1=Notavailable.svg
 +
| instructioncard2=Notavailable.svg
 
}}
 
}}
  
 
===Master System version===
 
===Master System version===
{{ratings
+
{{ratings|SMS}}
| icon=SMS
 
| cgtc=79
 
| cgtc_source={{num|4|page=95|pdf=CGtC UK 04.pdf}}
 
| cgts=79
 
| cgts_source={{num|1|page=55|pdf=TheCompleteGuideToSega UK.pdf}}
 
| cvg=90
 
| cvg_source={{num|98|page=116|pdf=CVG UK 098.pdf}}
 
| gamesmachineuk=85
 
| gamesmachineuk_source={{num|29|page=56|pdf=TGM UK 29.pdf}}
 
| joystick=85
 
| joystick_source={{num|4|page=42|pdf=Joystick FR 004.pdf}}
 
| micromania=80
 
| micromania_source={{num|2/26}}
 
| mms=79
 
| mms_source={{num|1|page=133|pdf=MeanMachinesSega01UK.pdf}}
 
| playerone=70
 
| playerone_source={{num|2|page=51|pdf=PlayerOne FR 002.pdf}}
 
| s=64
 
| s_source={{num|3|page=18/19|pdf=StheSegaMagazine UK 03.pdf|pdfpage=18}}
 
| segapower=60
 
| segapower_source={{num|23|page=56}}
 
| segapro=86
 
| segapro_source={{num|2|page=53|pdf=SegaPro UK 02.pdf|pdfpage=55}}
 
| segapro_1=58
 
| segapro_source_1={{num|13|page=24/25}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=EU
 
| region=EU
 +
| cover=DynamiteDux SMS EU Box NoR.jpg
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=EU (Sega®)
 
| cover=Dyndux sms eu cover.jpg
 
| cover=Dyndux sms eu cover.jpg
 
| cart=Dyndux sms eu cart.jpg
 
| cart=Dyndux sms eu cart.jpg
 
| manual=Dynamite Dux SMS EU Manual.pdf
 
| manual=Dynamite Dux SMS EU Manual.pdf
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=PT
 +
| cover=DynamiteDux SMS PT cover.jpg
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU
 +
| cover=Dyndux sms eu cover.jpg
 +
| cart=DynamiteDux SMS AU Cart.jpg
 +
| manual=Dynamite_Dux_MS_AU_Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
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}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
| region=AU
+
| region=MX
| cover=
+
| cover=DynamiteDux SMS MX Box.jpg
| cart=DynamiteDux SMS AU Cart.jpg
+
| cart=Dyndux sms eu cart.jpg
 +
| manual=Dynamite Dux SMS EU Manual.pdf
 
}}
 
}}
{{-}}
 
  
 
===Amiga version===
 
===Amiga version===
{{ratings
+
{{ratings|Amiga}}
| icon=Amiga
 
| ace=84
 
| ace_source={{num|26|page=71|pdf=ACE UK 26.pdf}}
 
| amigacomputing=71
 
| amigacomputing_source={{num|19|page=29|pdf=AmigaComputing UK 019.pdf|pdfpage=29}}
 
| aui=50
 
| aui_source={{num|0311|page=78|pdf=AUI UK 0311.pdf|pdfpage=78}}
 
| cuser=71
 
| cuser_source={{num|73|page=47|pdf=CommodoreUser UK 73.pdf|pdfpage=47}}
 
| gamesmachineuk=83
 
| gamesmachineuk_source={{num|24|page=85|pdf=TGM UK 24.pdf}}
 
| gamespreview=73
 
| gamespreview_source={{num|8|page=49|pdf=GamesPreview DK 08.pdf|pdfpage=49}}
 
| one=65
 
| one_source={{num|13|page=91/92|pdf=TheOne UK 13.pdf|pdfpage=91}}
 
| zero=72
 
| zero_source={{num|1|page=50/51|pdf=Zero UK 01.pdf|pdfpage=50}}
 
| zzap64=65
 
| zzap64_source={{num|59|page=78|pdf=Zzap64 UK 059.pdf|pdfpage=78}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Amiga
 
| console=Amiga
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===Amstrad CPC version===
 
===Amstrad CPC version===
{{ratings
+
{{ratings|CPC}}
| icon=CPC
 
| amstar=70
 
| amstar_source={{num|39|page=100/101|pdf=Amstar FR 39.pdf|pdfpage=100}}
 
| amstradaction=88
 
| amstradaction_source={{num|51|page=63|pdf=AmstradAction UK 051.pdf|pdfpage=63}}
 
| gamesmachineuk=84
 
| gamesmachineuk_source={{num|25|page=79|pdf=TGM UK 25.pdf}}
 
| zzapit=85
 
| zzapit_source={{num|39|page=20/21|pdf=Zzap IT 39.pdf|pdfpage=20}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
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}}{{Scanbox
 
}}{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
| region=ES<br/>(cassette) (MCM)
+
| region=ES (cassette) (MCM)
 
| cover=DynamiteDux CPC ES Box Cassette MCM.jpg
 
| cover=DynamiteDux CPC ES Box Cassette MCM.jpg
}}{{scanbox
+
}}{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
 
| region=ES (disk) (MCM)
 
| region=ES (disk) (MCM)
 
| cover=DynamiteDux CPC ES Box Disk MCM.jpg
 
| cover=DynamiteDux CPC ES Box Disk MCM.jpg
}}{{scanbox
+
}}{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
| region=ES<br/>(cassette) (The Hit Squad)
+
| region=ES (cassette)<br>([[The Hit Squad]])
 
| cover=DynamiteDux CPC ES Box Cassette THS.jpg
 
| cover=DynamiteDux CPC ES Box Cassette THS.jpg
}}{{scanbox
+
}}{{Scanbox
 
| console=Amstrad CPC
 
| console=Amstrad CPC
| region=ES<br/>(cassette) (Erbe)
+
| region=ES (cassette) (Erbe)
 
| cover=DynamiteDux CPC ES Box Cassette Erbe.jpg
 
| cover=DynamiteDux CPC ES Box Cassette Erbe.jpg
 
}}
 
}}
  
 
===Atari ST version===
 
===Atari ST version===
{{ratings
+
{{ratings|ST}}
| icon=ST
 
| cvg=82
 
| cvg_source={{num|94|page=48/49|pdf=CVG UK 094.pdf|pdfpage=48}}
 
| gamesmachineuk=83
 
| gamesmachineuk_source={{num|23|page=86|pdf=TGM UK 23.pdf}}
 
| one=65
 
| one_source={{num|13|page=91/92|pdf=TheOne UK 13.pdf|pdfpage=91}}
 
| zero=71
 
| zero_source={{num|1|page=51|pdf=Zero UK 01.pdf|pdfpage=51}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Atari ST
 
| console=Atari ST
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| icon=C64
 
| icon=C64
 
| yc=91
 
| yc=91
| yc_source={{num|75}}, ''[https://archive.org/stream/75-your-commodore-magazine/Your_Commodore_Issue_75_1991_Jan#page/n35/mode/2up p36/37]''<!-- Note: this is a review of "Sega Master Mix", though each game is also rated individually -->
+
| yc_source={{magref|yc|75|37|printpage=36-37}}<!-- Note: this is a review of "Sega Master Mix", though each game is also rated individually -->
| zzap64=57
 
| zzap64_source={{num|59|page=78|pdf=Zzap64 UK 059.pdf|pdfpage=78}}
 
| zzapit=72
 
| zzapit_source={{num|39|page=20/21|pdf=Zzap IT 39.pdf|pdfpage=20}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 301: Line 292:
  
 
===ZX Spectrum version===
 
===ZX Spectrum version===
{{ratings
+
{{ratings|Spectrum}}
| icon=Spectrum
 
| suser=82
 
| suser_source={{num|90|page=12/13|pdf=SinclairUser UK 090.pdf|pdfpage=12}}
 
| ysinclair=81
 
| ysinclair_source={{num|46|page=85/86|pdf=YourSinclair UK 46.pdf|pdfpage=85}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=ZX Spectrum
 
| console=ZX Spectrum
 
| region=UK
 
| region=UK
| cover=
+
| front=DynamiteDux Spectrum UK Box Front.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=ZX Spectrum
 
| console=ZX Spectrum
| region=ES<br>(MCM)
+
| region=ES (MCM)
 
| cover=Dynamite Dux Spectrum EU MCM Box.jpg
 
| cover=Dynamite Dux Spectrum EU MCM Box.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=ZX Spectrum
 
| console=ZX Spectrum
| region=ES<br>(The Hit Squad)
+
| region=ES ([[The Hit Squad]])
 
| cover=Dynamite Dux Spectrum EU THS Box.jpg
 
| cover=Dynamite Dux Spectrum EU THS Box.jpg
 +
}}
 +
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SMS|sha1=2A513AEF0F0BDCDF4AAA71E7B26A15CE686DB765|md5=5CB7EBAEE5952EBFCDC42E7093072063|crc32=0E1CC1E0|size=256kB|date= |source=Cartridge (EU)|comments=|quality=|prototype=}}
 
}}
 
}}
  
 
==References==
 
==References==
{{multicol|
 
 
<references/>
 
<references/>
|cols=3}}
+
 
 +
{{DynamiteDuxOmni}}

Latest revision as of 14:08, 10 January 2025

n/a

  • System 16
  • Master System
  • Amiga
  • Amstrad CPC
  • Atari ST
  • Commodore 64
  • ZX Spectrum

Dynamite Dux Title.png

DynamiteDux SMS Title.png

DynamiteDux Amiga Title.png

Notavailable.svg

DynamiteDux AtariST Title.png

DynamiteDux C64 Title.png

DynamiteDux Spectrum Title.png

Dynamite Düx
System(s): Sega System 16, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Publisher:
Arcade (System 16)
Sega Master System
Sega Enterprises, Ltd.
Amiga
Amstrad CPC
Atari ST
Commodore 64
ZX Spectrum
Activision (UK)
Amstrad CPC
ZX Spectrum
MCM Software (ES)
Developer:
Distributor:
Sega Master System
Ecofilmes (PT)
,
Sega Master System
Tec Toy (BR)
Genre: Action[2]

















Number of players: 1-2,
Sega Master System
1
Release Date RRP Code
Arcade (System 16)
JP
¥? ?
Amiga
UK
£19.9919.99[4]
Atari ST
UK
£24.9924.99[4]
Amstrad CPC
ES
(Cassette)
Amstrad CPC
ES
(Disk)
Amstrad CPC
UK
(Cassette)
£9.999.99[4]
Amstrad CPC
UK
(Disk)
£14.9914.99[4]
Commodore 64
ES
(Cassette)
Commodore 64
UK
(Cassette)
£9.999.99[4]
Commodore 64
UK
(Disk)
£14.9914.99[4]
ZX Spectrum
ES
(Cassette)
ZX Spectrum
UK
(Cassette)
£9.999.99[4]
Sega Master System
EU
7029
Sega Master System
FR
329F329[8] 7029
Sega Master System
PT
Sega Master System
UK
£24.9524.95[5][7] 7029
Sega Master System
AU
$69.9569.95[9]
Sega Master System
MX
Sega Master System
BR
For the unreleased Mega Drive version, see Dynamite Dux (Mega Drive).

Dynamite Düx (ダイナマイトダックス) is a video game developed by Sega R&D 8 division for their Sega System 16 arcade platform. It follows two anthropomorphic blue and red ducks named "Bin" and "Pin" respectively as they attempt to rescue a girl called Lucy from the clutches of the evil Sorcerer Achacha.

Gameplay

Dynamite Dux is a beat 'em up game, though rather than relying purely on one-on-one combat the ducks can equip themselves with a variety of weapons, from water pistols to bazookas. The game is also populated with a variety of odd looking enemies and bosses. Colonel Sanders, for instance, can be seen at the very beginning of the first level.

Stages

Notavailable.svg

Stage 1: Down Town

Notavailable.svg

Stage 2: Japan

Notavailable.svg

Stage 3: Jungle

Notavailable.svg

Stage 4: Chicago

Notavailable.svg

Stage 5: Texas

Notavailable.svg

Final Stage: Achacha

History

Legacy

Dynamite Dux was ported to Sega's Master System in 1989 for European and Brazilian markets. This version removes Pin entirely, claiming Bin (renamed "Mickael Bin") was the boyfriend of Lucy, transformed into a duck (rather than in other versions, where Bin and Pin are Lucy's pets). The Master System version also lacks two player co-operative support and omits stage 3 (Jungle) due to cartridge size limitations.

A Mega Drive version was planned[10] for December 1990[11], but cancelled for unknown reasons.

Activision, under license from Sega, brought versions of the game to several home computer platforms in Europe, including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum.

Bean the Dynamite, a character from AM2's later Arcade title Sonic the Fighters is based off Bin and Pin. He also appeared in the Sega Saturn title Fighters Megamix, and there is an unlockable Bin costume for him in that game.

The stage 1 theme "A•HI•RU" plays when inputting the name "H.S" into the high score table of Daytona USA (Saturn version). This theme would also be remixed for Hiro 30th Anniversary Album: Thank You for Listening! by Omodaka.

A North American Master System release was planned and advertised[12], but did not materialise.

Versions

None of the 8-bit (including the Sega Master System) versions include the bonus rounds from the arcade.

With the exception of the Commodore 64 version which supports mapping this feature to a second joystick, jumping in all home computer versions requires the use of the keyboard's space bar, as the standard joystick layout for computers at the time was only to include one button.

An issue possibly affecting multiple versions of the game (but only definitely confirmed for the Amstrad CPC) is that should the player take damage while holding a water pistol (for the fire boss), there is a chance that the pistol will be knocked off screen, making the fight unbeatable.

Amstrad CPC version

The Amstrad CPC port lacks any in-game music and runs in a much smaller window than its siblings. While it retains the forks in the road, the user always has a choice of taking the upper or lower paths - neither are blocked off at any point, as is the case in the arcade original.

Amiga and Atari ST versions

The Amiga and Atari ST versions are the only ports of Dynamite Dux to support co-operative play. Both were created simultaneously by Core Design, and save for differences in audio, are nearly identical.

These versions of Dynamite Dux are infamous for hidden nudity. One such example is if the player types "NUDE" during the bonus stages, the dancing rabbits will reveal their breasts.

More controversial is a hidden introduction sequence, in which a naked Lucy is carried off to a brothel. While reported by numerous magazines at the time, none sought to check their facts, as the code provided does not work. This "dirty" cheat soon became an urban legend, until several decades later when hacking revealed the hidden intro.

In order to activate dirty mode, the disk images need to be opened with a hex editor, replacing a string of five dots (.....) with "DIRTY". Sega were never made aware of this Easter egg, and it is not known if publishers Activision had any more knowledge than the end user.

Commodore 64 version

On the C64, Dynamite Dux has some unexplained music issues, in which some audio channels can't be heard during normal play.

ZX Spectrum version

The Spectrum port also lacks music, and the gameplay (minus the HUD) is presented entirely in two colours.

Production credits

Main article: Dynamite Dux/Production credits.

Magazine articles

Main article: Dynamite Dux/Magazine articles.

Promotional material

Dynamite Dux Arcade JP Flyer.jpg
System 16 JP flyer
Dynamite Dux Arcade JP Flyer.jpg
DynamiteDux Computers IT PrintAdvert.jpg
Home computers IT print advert
DynamiteDux Computers IT PrintAdvert.jpg
SMS ES promo 3.jpg
ES advert (1990)
SMS ES promo 3.jpg
Logo-pdf.svg
Master System print advert in Computer & Video Games (UK) #100: "March 1990" (1990-02-16)
Logo-pdf.svg
Logo-pdf.svg
Master System print advert in Computer & Video Games (UK) #101: "April 1990" (1990-03-16)
also published in:Expand
Logo-pdf.svg
Logo-pdf.svg
Home computers print advert in Commodore User (UK) #72: "September 1989" (1989-08-xx)
also published in:Expand
Logo-pdf.svg
Logo-pdf.svg
Home computers print advert in Power Play (DE) #1989-11: "11/89" (1989-10-09)
Logo-pdf.svg

Artwork

Physical scans

System 16 version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
Sinclair User (UK)
90
[16]
Arcade (System 16)
90
Based on
1 review

Dynamite Dux

System 16, JP
Notavailable.svgNotavailable.svg
Instuction card(s)

Master System version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
Complete Guide to Consoles (UK)
79
[17]
The Complete Guide to Sega (UK) PAL
79
[18]
Console XS (UK) PAL
86
[19]
Computer & Video Games (UK)
90
[20]
Electronic Gaming Monthly (US) NTSC-U
33
[21]
The Games Machine (UK)
85
[22]
Joystick (FR)
85
[23]
Micromanía (segunda época) (ES)
80
[24]
Mean Machines Sega (UK)
79
[25]
Megazone (AU) PAL
70
[9]
Player One (FR)
70
[8]
Power Play (DE)
73
[26]
S: The Sega Magazine (UK)
64
[27]
Sega Power (UK) PAL
50
[28]
Sega Pro (UK)
86
[29]
Sega Pro (UK) PAL
58
[30]
Sega Pro (UK) PAL
86
[31]
Sega Master System
74
Based on
17 reviews

Dynamite Dux

Master System, EU
DynamiteDux SMS EU Box NoR.jpg
Cover
Master System, EU (Sega®)
Dyndux sms eu cover.jpg
Cover
Dyndux sms eu cart.jpg
Cart
Dynamite Dux SMS EU Manual.pdf
Manual
Master System, PT
DynamiteDux SMS PT cover.jpg
Cover
Master System, AU
Dyndux sms eu cover.jpg
Cover
DynamiteDux SMS AU Cart.jpg
Cart
Dynamite Dux MS AU Manual.pdf
Manual
Master System, BR
DynamiteDux SMS BR cover.jpg
Cover
DynamiteDux SMS BR Cart.jpg
Cart
Master System, MX
DynamiteDux SMS MX Box.jpg
Cover
Dyndux sms eu cart.jpg
Cart
Dynamite Dux SMS EU Manual.pdf
Manual

Amiga version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
ACE (UK)
84
[4]
Amiga Computing (UK)
71
[32]
Amiga Format (UK)
64
[33]
Amiga User International (UK)
50
[34]
Commodore User (UK)
71
[35]
The Games Machine (UK)
83
[36]
Games Preview (DK)
73
[37]
New Computer Express (UK)
100
[38]
The One (UK)
65
[39]
Zero (UK)
72
[40]
Zzap!64 (UK)
65
[41]
Amiga
73
Based on
11 reviews

Dynamite Dux

Amiga, UK
DynamiteDux Amiga EU Box Front.jpg
Cover

Amstrad CPC version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
Amstar (FR)
70
[42]
Amstrad Action (UK)
88
[43]
The Games Machine (UK)
84
[44]
Zzap! (IT)
85
[45]
Amstrad CPC
82
Based on
4 reviews

Dynamite Dux

Amstrad CPC, UK (cassette)

Amstrad CPC, UK (disk)

Amstrad CPC, ES (cassette) (MCM)
DynamiteDux CPC ES Box Cassette MCM.jpg
Cover
Amstrad CPC, ES (disk) (MCM)
DynamiteDux CPC ES Box Disk MCM.jpg
Cover
Amstrad CPC, ES (cassette)
(The Hit Squad)
DynamiteDux CPC ES Box Cassette THS.jpg
Cover
Amstrad CPC, ES (cassette) (Erbe)
DynamiteDux CPC ES Box Cassette Erbe.jpg
Cover

Atari ST version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
58
[46]
Computer & Video Games (UK)
82
[47]
The Games Machine (UK)
83
[48]
Micromanía (segunda época) (ES)
70
[49]
The One (UK)
65
[39]
Power Play (DE)
68
[50]
Zero (UK)
71
[40]
Atari ST
71
Based on
7 reviews

Dynamite Dux

Atari ST, UK

DynamiteDux ST UK DiskA.jpg
Disk 1
DynamiteDux ST UK DiskB.jpg
Disk 2

Commodore 64 version

ExpandSega Retro Average 
Publication Score Source
91 [51]
Commodore 64
91
Based on
1 review
ExpandSega Retro Average 
Publication Version Score
Zzap!64 (UK)
57
[41]
Zzap! (IT)
72
[45]
Commodore 64
65
Based on
2 reviews

Dynamite Dux

Commodore 64, UK
DynamiteDux UK C64 Box Back.jpgNospine.pngDynamiteDux UK C64 Box Front.jpg
Cover
Commodore 64, ES

ZX Spectrum version

ExpandSega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
ExpandSega Retro Average 
Publication Version Score
Sinclair User (UK)
82
[52]
Your Sinclair (UK)
81
[53]
ZX Spectrum
82
Based on
2 reviews

Dynamite Dux

ZX Spectrum, UK
DynamiteDux Spectrum UK Box Front.jpg
Cover
ZX Spectrum, ES (MCM)
Dynamite Dux Spectrum EU MCM Box.jpg
Cover
ZX Spectrum, ES (The Hit Squad)
Dynamite Dux Spectrum EU THS Box.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
Expand
256kB Cartridge (EU)

References

  1. Sega Magazine, "1997-02 (1997-02)" (JP; 1997-01-13), page 24
  2. File:Dyndux sms eu cover.jpg
  3. Game Machine Daikenkyuu (JP; 1989-10-15), page 77
  4. Jump up to: 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 ACE, "November 1989" (UK; 1989-10-xx), page 71
  5. Jump up to: 5.0 5.1 Computer & Video Games, "December 1989" (UK; 1989-11-16), page 157
  6. File:BristolEveningPost UK 1990-02-08 Page 83.jpg
  7. Computer & Video Games, "March 1990" (UK; 1990-02-16), page 56
  8. Jump up to: 8.0 8.1 Player One, "Octobre 1990" (FR; 1990-xx-xx), page 51
  9. Jump up to: 9.0 9.1 Megazone, "August 1990" (AU; 1990-0x-xx), page 39
  10. Beep! MegaDrive, "September 1989" (JP; 1989-XX-XX), page 74
  11. Beep! MegaDrive, "July 1990" (JP; 1990-06-08), page 71
  12. File:1989SummerCES SMS US Catalog.pdf, page 2
  13. ACE, "May 1990" (UK; 1990-04-xx), page 12
  14. Commodore User, "October 1989" (UK; 1989-09-26), page 57
  15. Computer & Video Games, "October 1989" (UK; 1989-09-16), page 53
  16. Sinclair User, "November 1988" (UK; 1988-10-18), page 82
  17. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 95
  18. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 55
  19. Console XS, "June/July 1992" (UK; 1992-04-23), page 140
  20. Computer & Video Games, "January 1990" (UK; 1989-12-16), page 116
  21. Electronic Gaming Monthly, "March 1990" (US; 1990-xx-xx), page 16
  22. The Games Machine, "April 1990" (UK; 1990-03-15), page 56
  23. Joystick, "Avril 1990" (FR; 1990-03-20), page 42
  24. Micromanía (segunda época), "Julio 1990" (ES; 1990-0x-xx), page 48
  25. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
  26. Power Play, "2/90" (DE; 1990-01-25), page 64
  27. S: The Sega Magazine, "February 1990" (UK; 1990-01-04), page 18
  28. Sega Power, "October 1991" (UK; 1991-09-05), page 56
  29. Sega Pro, "December 1991" (UK; 1991-11-21), page 55
  30. Sega Pro, "November 1992" (UK; 1992-10-08), page 24
  31. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  32. Amiga Computing, "Volume 2, Number 7: December 1989" (UK; 1989-xx-xx), page 29
  33. Amiga Format, "November 1989" (UK; 1989-10-xx), page 41
  34. Amiga User International, "Volume 3, Number 11: November 1989" (UK; 1989-xx-xx), page 78
  35. Commodore User, "October 1989" (UK; 1989-09-26), page 47
  36. The Games Machine, "November 1989" (UK; 1989-10-12), page 85
  37. Games Preview, "8/9 1989" (DK; 1989-xx-xx), page 49
  38. New Computer Express, "October 7, 1989" (UK; 1989-10-05), page 60
  39. Jump up to: 39.0 39.1 The One, "October 1989" (UK; 1989-09-xx), page 91
  40. Jump up to: 40.0 40.1 Zero, "November 1989" (UK; 1989-10-12), page 50
  41. Jump up to: 41.0 41.1 Zzap!64, "March 1990" (UK; 1990-xx-xx), page 78
  42. Amstar, "Novembre 1989" (FR; 1989-xx-xx), page 100
  43. Amstrad Action, "December 1989" (UK; 1989-11-09), page 63
  44. The Games Machine, "December 1989" (UK; 1989-11-09), page 79
  45. Jump up to: 45.0 45.1 Zzap!, "Novembre 1989" (IT; 1989-xx-xx), page 20
  46. Aktueller Software Markt, "Oktober 1989" (DE; 1989-08-28), page 42
  47. Computer & Video Games, "September 1989" (UK; 1989-08-16), page 48
  48. The Games Machine, "October 1989" (UK; 1989-09-17), page 86
  49. Micromanía (segunda época), "Marzo 1990" (ES; 1990-0x-xx), page 41
  50. Power Play, "11/89" (DE; 1989-10-09), page 25
  51. Your Commodore, "January 1991" (UK; 1990-12-xx), page 36-37 (37)
  52. Sinclair User, "September 1989" (UK; 1989-08-18), page 12
  53. Your Sinclair, "October 1989" (UK; 1989-09-18), page 85


CollapseDynamite Dux

Dynamite Dux Title.png

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