Difference between revisions of "Fatal Labyrinth"
From Sega Retro
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Magic items are randomly color-coded on each play. | Magic items are randomly color-coded on each play. | ||
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+ | If the american version of the game begin played on a Japanese Mega Drive 2, the text will be translated to Japanese. | ||
A [[Virtual Console]] version of the game was planned but never released. | A [[Virtual Console]] version of the game was planned but never released. |
Revision as of 13:52, 28 October 2017
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Fatal Labyrinth | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Steam | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: Sega CS | ||||||||||||||||||||||||||||||
Genre: RPG | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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Fatal Labyrinth, called Shi no Meikyu: Labyrinth of Death (死の迷宮) in Japan, is a role-playing game developed and published by Sega for the Sega Mega Drive in 1991. In Japan, it was a Sega Game Toshokan download exclusive. In the game you play as Trykaar, who must enter Dragonia, the castle of doom and traverse its thirty levels to retrieve the Holy Goblet.
The game is a roguelike where most levels of the castle are chosen at random from a predefined set. You will find monsters and items scattered at random. To fight a monster, simply run into it. To pick up an item, press while on top of it. opens up your inventory screen, where you can equip various weapons and armor and use magic items. confirms a selection and leaves the screen. If you find yourself stuck at a boundary, press to see if the boundary is a secret door. Pressing also skips the turn.
The game ends when you run out of health. You regain health by eating food found as items on the ground; health will slowly regenerate each few steps/turns as long as you have food. If you run out of food, you will rapidly lose health until you eat food or die. If you eat too much food (the "F" counter on the HUD exceeds or equal to 80), you will slow down. Eat more (F=99) and you die.
Magic items are randomly color-coded on each play.
If the american version of the game begin played on a Japanese Mega Drive 2, the text will be translated to Japanese.
A Virtual Console version of the game was planned but never released.
Contents
Production credits
- Planner: Carol
- Programmer: Mr. Lee, Papa
- Designer: Big Island, Azarashi, Sato (Tokumei)
- Music & Sound Composer: E Fugu
- Thanks to: Large Torrent, Hou-Ou
- Sega 1990
Magazine articles
- Main article: Fatal Labyrinth/Magazine articles.
Promotional material
Digital manuals
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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56 | |
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Based on 20 reviews |
Mega Drive, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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128kB | 1991-01 | Cartridge (US/EU) | ||||||||||
? |
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128kB | 1991-01 | Almost same as above, probably a hack. | ||||||||||
✔ |
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256kB | 1989-10 | Sega Game Toshokan |
External links
References
- ↑ 1.0 1.1 File:EGM US 021.pdf, page 22 Cite error: Invalid
<ref>
tag; name ":File:EGM US 021.pdf_p22" defined multiple times with different content - ↑ File:VG&CE US 27.pdf, page 48
- ↑ 3.0 3.1 File:GamePro US 023.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 023.pdf_p48" defined multiple times with different content - ↑ 4.0 4.1 File:MegaTech UK 01.pdf, page 77 Cite error: Invalid
<ref>
tag; name ":File:MegaTech UK 01.pdf_p77" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 79
- ↑ Aktueller Software Markt, "Juni 1991" (DE; 1991-05-31), page 123
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 102
- ↑ Games-X, "31st May-6th June 1991" (UK; 1991-05-31), page 36
- ↑ Joystick, "Mai 1991" (FR; 1991-0x-xx), page 169
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 20
- ↑ Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 91
- ↑ Mega Play, "March/April 1991" (US; 1991-04-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Player One, "Septembre 1991" (FR; 1991-xx-xx), page 77
- ↑ Sega Power, "June 1991" (UK; 1991-05-02), page 26
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 45
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
- ↑ Video Games, "2/91" (DE; 1991-06-07), page 96
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