Difference between revisions of "Burning Force"
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Revision as of 10:13, 19 November 2017
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Burning Force | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Namco | |||||||||||||||||||||||||
Developer: Namco | |||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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Burning Force (バーニングフォース) is a 1989 shoot-'em-up by Namco originally released in the arcades in Japan before seeing a Sega Mega Drive port released internationally the same year. You play as Hiromi, a graduate of Earth University, who must pass a six-day final examination of fighting enemies over water to become a Space Fighter.
Contents
Gameplay
The game takes a Space Harrier perspective but is much more limited in terms of control. Each day is divided into four areas. Areas 1 and 2 are normal shooting areas where you are on a waterbike on which you may only move left or right. Holding speeds up, holding slows down, letting go goes back to normal speed. shoots your normal weapon, which may be upgraded as in a typical shoot-'em-up. shoots missiles which you have a limited supply of.
Area 3 is a boss area which substitutes the waterbike for a ship that has the same controls, but can fly around the screen a la Space Harrier (so use / to move around instead of changing speed). The cutscene that transitions you from the waterbike to the ship shows you the boss's weak points. Area 4 is a bonus round in the ship where the goal is to collect as many points/powerups as possible.
Production credits
- Game Program: Ogawann
- Sub Program: Kobakun
- Sound Program: Kwaeru
- Story by: Makotomas
- Charactor Designers: Kuma, 7852
- Sound Designers: Noririn
- Constructive Manager: Koh
- Total Coordinate: Gen
- Special Thanks: Big Gan, Kero, Udauda
- Directed by: Makotomas
Promotional material
Physical scans
59 | |
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Based on 32 reviews |
Mega Drive, SE |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1990-10 | Cartridge (US) | ||||||||||
? |
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512kB | 1990-10 | Cartridge (EU) | ||||||||||
✔ |
|
512kB | 1990-10 | Cartridge (JP) |
References
- ↑ File:Supergame BR 03.pdf, page 37
- ↑ 2.0 2.1 File:ACE UK 40.pdf, page 104 Cite error: Invalid
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tag; name ":File:Raze UK 03.pdf_p71" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 40
- ↑ Beep! MegaDrive, "November 1990" (JP; 1990-10-XX), page 23
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 45
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 44
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 299
- ↑ Famitsu, "" (JP; 1990-1x-xx), page 1
- ↑ Famicom Hisshoubon, "1990-20, 21 (1990-10-19, 11-02)" (JP; 1990-10-05), page 17
- ↑ Hobby Consolas, "Mayo 1992" (ES; 1992-0x-xx), page 72
- ↑ Joystick, "Décembre 1990" (FR; 1990-1x-xx), page 119
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 87
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 99
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 44
- ↑ Micromanía (segunda época), "Septiembre 1992" (ES; 1992-0x-xx), page 85
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Play Time, "5/92" (DE; 1992-04-08), page 92
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 183
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 36
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 33
- ↑ VideoGames & Computer Entertainment, "February 1991" (US; 1991-0x-xx), page 52
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