Difference between revisions of "Mortal Kombat Gold"
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Revision as of 13:48, 14 January 2020
Mortal Kombat Gold | |||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||
Publisher: Midway | |||||||||||||||||||||||||||||||||||
Developer: Midway Eurocom Entertainment Software | |||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack | |||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Mortal Kombat Gold is a Sega Dreamcast exclusive update to Mortal Kombat 4, released in 1999. The game was a Dreamcast launch title in North America and Europe.
Contents
Gameplay
Gold is essentially the same as Mortal Kombat 4, but adds Kitana, Mileena, Cyrax, Kung Lao, Baraka and Sektor from previous Mortal Kombat games. It also includes three new stages: The Living Forest, The Church, and The Soul Chamber. It also has a new weapon select system.
The player gets a low and high punch, low and high kick, and a block and run button. New to the series is a sidestep move which can be used to avoid projectiles. Also new to the series is a bonebreaker move which can be used up close and is activated by pressing Low Kick. There are interactive objects in some stages such as throwing stones. Combinations of buttons can be used to perform special moves.
Each character is given a weapon which can be wielded with a button combination. If the weapon is dropped it can be used by the other player. By using more button combinations at the end of the round the player can use any of two finishing moves and in certain stages a stage fatality.
Characters
- Baraka
- Cyrax
- Fujin
- Goro
- Jarek
- Jax
- Johnny Cage
- Kai
- Kitana
- Kung Lao
- Liu Kang
- Meat
- Mileena
- Noob-Saibot
- Quan-Chi
- Rayden
- Reiko
- Reptile
- Sektor
- Scorpion
- Shinnok
- Sonya Blade
- Sub-zero
- Tanya
History
Release
The game was criticised upon release for its sub-par graphics. Rather than play to the Dreamcast's strengths, the game was said to look more like the Nintendo 64 port of Mortal Kombat 4.
Like several of Midway's Dreamcast games, the game was re-released with a "Hot! New!" label in North America, fixing many of the game's bugs (including VMU support, allowing the player to save). As well as the label the game can be identified with its red-tinted disc.
Belokk
Another character named Belokk was shown in early screenshots from Game Informer but was cut from the final game.[5] According to Ed Boon, Belokk was cut due to time constraints.[6]
Magazine articles
- Main article: Mortal Kombat Gold/Magazine articles.
Promotional material
Physical scans
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57 | |
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Based on 19 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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1999-08-28 | Page |
References
- ↑ Press release: 1999-09-02: Sega Dreamcast Launch Titles and Peripherals
- ↑ 2.0 2.1 Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 54
- ↑ 3.0 3.1 3.2 Revista Oficial Dreamcast, "Enero 2000" (ES; 1999-12-20), page 43
- ↑ Hyper, "December 1999" (AU; 1999-xx-xx), page 62
- ↑ http://www.gamespot.com/news/2450709.html
- ↑ http://www.mortalkombatonline.com/content/kom/transcripts/EdBoon_08-25-1999.html
- ↑ 7.0 7.1 Arcade, "December 1999" (UK; 1999-11-01), page 101
- ↑ Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 54/55 (54)
- ↑ Player One, "Novembre 1999" (FR; 1999-xx-xx), page 100/101 (100)
- ↑ Ação Games, "Novembro 1999" (BR; 1999-xx-xx), page 30
- ↑ Consoles +, "Novembre 1999" (FR; 1999-1x-xx), page 170
- ↑ DC-UK, "December 1999" (UK; 1999-11-22), page 38
- ↑ Dreamcast: Le Magazine Officiel, "Décembre 1999/Janvier 2000" (FR; 1999-12-xx), page 102
- ↑ Dreamzone, "Decembre 1999" (FR; 1999-11-16), page 118
- ↑ Electronic Gaming Monthly, "October 1999" (US; 1999-09-07), page 220
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 135
- ↑ GameFan, "Volume 7, Issue 10: October 1999" (US; 1999-xx-xx), page 20
- ↑ GamePro, "October 1999" (US; 1999-xx-xx), page 138
- ↑ GamesMaster, "Christmas 1999" (UK; 1999-11-29), page 71
- ↑ Game Informer, "October 1999" (US; 1999-xx-xx), page 69
- ↑ Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 75
- ↑ Neo Plus, "Grudzień 1999" (PL; 1999-xx-xx), page 30
- ↑ Next Generation, "October 1999" (US; 1999-09-21), page 108
- ↑ Official Dreamcast Magazine, "November 1999" (UK; 1999-09-30), page 96
- ↑ Player One, "Novembre 1999" (FR; 1999-xx-xx), page 100
Mortal Kombat Gold | |
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Main page | Comparisons | Hidden content | Development | Magazine articles | Reception | Bootlegs
Prototypes: 1999-08-28
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Mortal Kombat games for Sega systems | |
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Mortal Kombat (1993) | Mortal Kombat II ( ?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996) | |
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996) | |
Mortal Kombat (1994) | |
Mortal Kombat II ( ?) | |
Mortal Kombat II ( ?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997) | |
Mortal Kombat Gold (1999) | |
Unlicensed Mortal Kombat games for Sega systems | |
Mortal Kombat 5 (1999) |
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