Difference between revisions of "Dreamarena"

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[[File:Dreamarena.svg|right|frameless|The Dreamarena Logo]]'''Dreamarena''' was a free online gaming service provided with all [[Sega]] [[Dreamcast]] consoles in Europe.  As the console had a bundled 33.6 kbit/s [[Dreamcast modem|modem]] built in (56 kbit/s in the USA), it was a dial-up service.  This was created and operated for [[Sega Europe]] by a partnership between International Computers Limited, BT and various ISPs. ICL developed the web sites and software, with BT providing the dial-up capabilities and network infrastructure, and the ISPs (one for each country) providing the Internet dial-up connection and telephone service. The service was free to use (with the exception of regular call charges), and the game servers hosted within it could not otherwise be accessed from the Internet.
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:''This article is about free online gaming service provided with Sega Dreamcast. For the Russian books dedicated to [[Sega Dreamcast]] , see ''[[DreamArena (books)]]''.''
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[[File:Dreamarena.svg|right|300px|The Dreamarena Logo]]
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'''Dreamarena''' was a free online gaming service provided with all [[Sega]] [[Dreamcast]] consoles in Europe.  As the console had a bundled 33.6 kbit/s [[Dreamcast Modem|modem]] built in (56 kbit/s in the USA), it was a dial-up service.  This was created and operated for [[Sega Europe]] by a partnership between International Computers Limited, BT and various ISPs. ICL developed the web sites and software, with BT providing the dial-up capabilities and network infrastructure, and the ISPs (one for each country) providing the Internet dial-up connection and telephone service. The service was free to use (with the exception of regular call charges), and the game servers hosted within it could not otherwise be accessed from the Internet.
  
 
==History==
 
==History==
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Dreamarena's website and ISP services launched on October 14, 1999, to coincide with the European launch of the Dreamcast. The launch of the hardware was delayed from its initial September 23 release date in order to finish preparations for the network features of the system. Despite this delay the infrastructure in place was insufficient to accommodate early demand, and users found themselves unable to register for and use the service. This issue prompted enough complaints to be featured on the BBC's consumer rights show ''Watchdog''. Online gaming services had not launched at this point, as no compatible games had been released. As a result complaints of misleading advertising were also lodged with UK Independent Television Commission in November 1999, and were upheld resulting in an order to remove all references to online gaming from Dreamcast advertising.
 
Dreamarena's website and ISP services launched on October 14, 1999, to coincide with the European launch of the Dreamcast. The launch of the hardware was delayed from its initial September 23 release date in order to finish preparations for the network features of the system. Despite this delay the infrastructure in place was insufficient to accommodate early demand, and users found themselves unable to register for and use the service. This issue prompted enough complaints to be featured on the BBC's consumer rights show ''Watchdog''. Online gaming services had not launched at this point, as no compatible games had been released. As a result complaints of misleading advertising were also lodged with UK Independent Television Commission in November 1999, and were upheld resulting in an order to remove all references to online gaming from Dreamcast advertising.
  
In June 2000, Dreamarena's online gaming service went live with the release of ''[[Chu Chu Rocket]]''. As an incentive to play online, Sega officially bundled the game with new hardware and offered a free copy of the game to every new and existing Dreamarena user. By July 2000, Sega had 300,000 registered Dreamarena users and had sent 100,000 free copies of ''Chu Chu Rocket''. Also during this period, the Dreamarena website underwent a major redesign to tie in with the system's new brand image. To promote the new online gaming aspect of Dreamarena and tie in with the Euro 2000 football championship, Sega Europe produced a series of TV advertisements which highlighted cultural stereotypes and national rivalries within Europe. However, the marketing campaign once again ran afoul of the ITC, which branded the use of the phrase "Come and have a go if you think you're hard enough" ''"ill judged and irresponsible"'' and banned the campaign due to concerns over ''"condonement and possible encouragement of violence"''.
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In June 2000, Dreamarena's online gaming service went live with the release of ''[[Chu Chu Rocket]]''. As an incentive to play online, Sega officially bundled the game with new hardware and offered a free copy of the game to every new and existing Dreamarena user. By July 2000, Sega had 300,000 registered Dreamarena users and had sent 100,000 free copies of ''Chu Chu Rocket''.
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On the 14th August 2000, the Dreamarena website underwent a major redesign to "get away from the feeling of a website and make it more geared towards users sitting home on a sofa"{{magref|odmuk|12|24}}.
 +
 
 +
To promote the new online gaming aspect of Dreamarena and tie in with the Euro 2000 football championship, Sega Europe produced a series of TV advertisements which highlighted cultural stereotypes and national rivalries within Europe. However, the marketing campaign once again ran afoul of the ITC, which branded the use of the phrase "Come and have a go if you think you're hard enough" ''"ill judged and irresponsible"'' and banned the campaign due to concerns over ''"condonement and possible encouragement of violence"''.
  
 
The Dreamarena website kept its second design for over a year and a half, and was updated regularly despite Sega's announced withdrawal from the console hardware business in January 2001. However, in the months that followed European Dreamcast games such as ''[[Daytona USA 2001]]'', ''[[Outtrigger]]'' and ''[[Unreal Tournament]]'' were released without online play. The knowledge that this functionality existed in non-European copies of those games created ill feeling, as some consumers felt that promises had been broken.
 
The Dreamarena website kept its second design for over a year and a half, and was updated regularly despite Sega's announced withdrawal from the console hardware business in January 2001. However, in the months that followed European Dreamcast games such as ''[[Daytona USA 2001]]'', ''[[Outtrigger]]'' and ''[[Unreal Tournament]]'' were released without online play. The knowledge that this functionality existed in non-European copies of those games created ill feeling, as some consumers felt that promises had been broken.
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</gallery>
 
</gallery>
  
==1999 Promotional flyer==
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==Magazine articles==
{{Scanflyer
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
| region=EU
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| console=Dreamcast
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==Promotional material==
| page1=Dreamarena flyer 01.jpg
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{{gallery|
| page2=Dreamarena flyer 02.jpg
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{{gitem|Dreamarena_EU_flyer.pdf|1999 EU flyer}}
| page3=Dreamarena flyer 03.jpg
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|{{galleryPrintAd
| page4=Dreamarena flyer 04.jpg
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|cvg|219|84-85
| page5=Dreamarena flyer 05.jpg
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|dmuk|5|2-3
| page6=Dreamarena flyer 06.jpg
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}}
| page7=Dreamarena flyer 07.jpg
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|{{galleryPrintAd
| page8=Dreamarena flyer 08.jpg
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|cvg|220|17
| square=yes
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}}
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{{galleryPrintAd
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|cvg|223|19
 
}}
 
}}
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}}
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==References==
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<references/>
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{{Dreamcast}}
 
{{Dreamcast}}
  
[[Category:Sega Online Services]]
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[[Category:Online services]]
 
[[Category:Sega Dreamcast]]
 
[[Category:Sega Dreamcast]]

Latest revision as of 15:52, 10 April 2020

This article is about free online gaming service provided with Sega Dreamcast. For the Russian books dedicated to Sega Dreamcast , see DreamArena (books).
The Dreamarena Logo

Dreamarena was a free online gaming service provided with all Sega Dreamcast consoles in Europe. As the console had a bundled 33.6 kbit/s modem built in (56 kbit/s in the USA), it was a dial-up service. This was created and operated for Sega Europe by a partnership between International Computers Limited, BT and various ISPs. ICL developed the web sites and software, with BT providing the dial-up capabilities and network infrastructure, and the ISPs (one for each country) providing the Internet dial-up connection and telephone service. The service was free to use (with the exception of regular call charges), and the game servers hosted within it could not otherwise be accessed from the Internet.

History

Dreamarena's website and ISP services launched on October 14, 1999, to coincide with the European launch of the Dreamcast. The launch of the hardware was delayed from its initial September 23 release date in order to finish preparations for the network features of the system. Despite this delay the infrastructure in place was insufficient to accommodate early demand, and users found themselves unable to register for and use the service. This issue prompted enough complaints to be featured on the BBC's consumer rights show Watchdog. Online gaming services had not launched at this point, as no compatible games had been released. As a result complaints of misleading advertising were also lodged with UK Independent Television Commission in November 1999, and were upheld resulting in an order to remove all references to online gaming from Dreamcast advertising.

In June 2000, Dreamarena's online gaming service went live with the release of Chu Chu Rocket. As an incentive to play online, Sega officially bundled the game with new hardware and offered a free copy of the game to every new and existing Dreamarena user. By July 2000, Sega had 300,000 registered Dreamarena users and had sent 100,000 free copies of Chu Chu Rocket.

On the 14th August 2000, the Dreamarena website underwent a major redesign to "get away from the feeling of a website and make it more geared towards users sitting home on a sofa"[1].

To promote the new online gaming aspect of Dreamarena and tie in with the Euro 2000 football championship, Sega Europe produced a series of TV advertisements which highlighted cultural stereotypes and national rivalries within Europe. However, the marketing campaign once again ran afoul of the ITC, which branded the use of the phrase "Come and have a go if you think you're hard enough" "ill judged and irresponsible" and banned the campaign due to concerns over "condonement and possible encouragement of violence".

The Dreamarena website kept its second design for over a year and a half, and was updated regularly despite Sega's announced withdrawal from the console hardware business in January 2001. However, in the months that followed European Dreamcast games such as Daytona USA 2001, Outtrigger and Unreal Tournament were released without online play. The knowledge that this functionality existed in non-European copies of those games created ill feeling, as some consumers felt that promises had been broken.

Dreamarena was officially phased out in March 2002. Continued Dreamcast internet access was enabled with the release of Dreamkey 3.0 (and Dreamkey 3.1 in Spain/Portugal), which was the first PAL browser disc to officially allow users to choose their own dial-up ISP. The browser was available for a number of years, but has now been discontinued. The Dreamarena website was replaced with dedicated Dreamcast functionality on the official Sega Europe website, including chat, forums and webmail facilities. These facilities were retired one year later in March 2003, along with the internet functions for many PAL Dreamcast games. The final European Dreamcast game to go offline was the non-Dreamarena Phantasy Star Online in March 2007.

Screenshots

Magazine articles

Main article: Dreamarena/Magazine articles.

Promotional material

Dreamarena EU flyer.pdf

PDF
1999 EU flyer
Dreamarena EU flyer.pdf
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #219: "February 2000" (2000-01-19)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #220: "March 2000" (2000-02-16)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #223: "June 2000" (2000-05-17)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Dreamcast Magazine (UK) #11: "No. 11" (2000-07-13)
also published in:
Logo-pdf.svg

References


Sega Dreamcast
Topics Technical specifications (Hardware comparison) | History (Development | Release | Decline and legacy | Internet) | List of games | Magazine articles | Promotional material | Merchandise
Hardware Japan (Special) | Western Europe | Eastern Europe | North America | Asia | South America | Australasia | Africa
Add-ons Dreamcast Karaoke | Dreameye
Controllers Controller | Arcade Stick | Fishing Controller | Gun (Dream Blaster) | Race Controller | Maracas Controller (Third-party) | Twin Stick | Keyboard | Mouse | Third-party
Controller Add-ons Jump Pack (Third-party) | Microphone | VMU (4x Memory Card | Third-party)
Development Hardware Dev.Box | Controller Box | Controller Function Checker | Sound Box | GD-Writer | C1/C2 Checker | Dev.Cas | GD-ROM Duplicator
Online Services/Add-ons Dreamarena | SegaNet | WebTV for Dreamcast | Modem | Modular Cable | Modular Extension Cable | Broadband Adapter | Dreamphone
Connector Cables Onsei Setsuzoku Cable | RF Adapter | Scart Cable | S Tanshi Cable | Stereo AV Cable | VGA Box

Dreamcast MIDI Interface Cable | Neo Geo Pocket/Dreamcast Setsuzoku Cable | Taisen Cable

Misc. Hardware Action Replay CDX | Code Breaker | Kiosk | MP3 DC | MP3 DC Audio Player | Official Case | Treamcast
Third-party accessories Controllers | Controller converters | Miscellaneous
Unreleased Accessories DVD Player | Zip Drive | Swatch Access for Dreamcast | VMU MP3 Player
Arcade Variants NAOMI | Atomiswave | Sega Aurora