Difference between revisions of "Windows CE"

From Sega Retro

(Created page with "299px|thumb|Logo used for Windows CE Dreamcast games. '''Windows CE''' is an operating system developed by Microsoft developed with embed...")
 
 
(40 intermediate revisions by 8 users not shown)
Line 2: Line 2:
 
'''Windows CE''' is an operating system developed by [[Microsoft]] developed with embedded systems in mind. It was originally developed for handheld computers, with the first release debuting in 1996.
 
'''Windows CE''' is an operating system developed by [[Microsoft]] developed with embedded systems in mind. It was originally developed for handheld computers, with the first release debuting in 1996.
  
The [[Sega Dreamcast]] is known for running an optimised version of Windows CE (with DirectX) as an operating system. It was developed between Microsoft and [[Sega]] over a period of two years, with the original intention of being the primary operating system of the console.  It was Microsoft's first meaningful foray into the video game console market, which would continue with the [[Microsoft Xbox]] a few years down the line.
+
The [[Sega Dreamcast]] is known for running an optimised version of Windows CE (with DirectX) as an operating system. It was developed between Microsoft and [[Sega]] over a period of two years, with the original intention of being the primary operating system of the console.  It was Microsoft's first meaningful foray into the video game console market, which would continue with the [[Xbox]] a few years down the line.
  
 
In the end, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option for developers, but most games used Sega's proprietary software instead. The limited adoption of Windows CE is often blamed on console programmers lacking the experience to deal with the OS, and a lack of advantages that Windows CE offered over the competition.
 
In the end, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option for developers, but most games used Sega's proprietary software instead. The limited adoption of Windows CE is often blamed on console programmers lacking the experience to deal with the OS, and a lack of advantages that Windows CE offered over the competition.
  
It is estimated that roughly 50 games in the Dreamcast library use the Windows CE operating system, and it is a top choice for homebrew software.
+
==Dreamcast games utilising Windows CE==
 +
{{BulletPointGameList|category=Dreamcast Windows CE games}}
  
==Dreamcast Software Which Use Windows CE==
+
==Magazine articles==
Note: this is vastly incomplete
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
{{multicol|
+
 
*''[[Armada]]''
+
==References==
*''[[Atari Anniversary Edition]]''
+
<references />
*''[[Bang! Gunship Elite]]''
 
*''[[Ducati World Racing Challenge]]''
 
*''[[Hoyle Casino]]''
 
*''[[Maximum Pool]]''
 
*''[[The Next Tetris]]''
 
*''[[Q*bert (Dreamcast)|Q*bert]]''
 
*''[[Railroad Tycoon II]]''
 
*''[[Resident Evil 2]]''
 
*''[[South Park: Chef's Luv Shack]]''
 
*''[[WebTV for Dreamcast]]''
 
*''[[Who Wants to Beat Up a Millionaire]]''
 
*''[[Worms World Party]]''
 
}}
 
  
 
[[Category:Sega Dreamcast]]
 
[[Category:Sega Dreamcast]]
 +
[[Category:Non-Sega consoles]]
 +
[[Category:Middleware]]

Latest revision as of 10:16, 29 January 2023

Logo used for Windows CE Dreamcast games.

Windows CE is an operating system developed by Microsoft developed with embedded systems in mind. It was originally developed for handheld computers, with the first release debuting in 1996.

The Sega Dreamcast is known for running an optimised version of Windows CE (with DirectX) as an operating system. It was developed between Microsoft and Sega over a period of two years, with the original intention of being the primary operating system of the console. It was Microsoft's first meaningful foray into the video game console market, which would continue with the Xbox a few years down the line.

In the end, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option for developers, but most games used Sega's proprietary software instead. The limited adoption of Windows CE is often blamed on console programmers lacking the experience to deal with the OS, and a lack of advantages that Windows CE offered over the competition.

Dreamcast games utilising Windows CE

Magazine articles

Main article: Windows CE/Magazine articles.

References