Difference between revisions of "Koji Tokieda"
From Sega Retro
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+ | | divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]] | ||
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+ | | company=[[Sega Games]] | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (時枝 浩司) is a programmer at [[Sega]], as well as a director and supervisor of other programmers for the ''[[:category:Yakuza (franchise)|Yakuza]]'' series. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|時枝 浩司}} |
+ | |||
+ | ==Interviews== | ||
+ | * [https://game.criware.jp/interview/ryu-ga-gotoku7/ ''Yakuza: Like a Dragon'': {{PAGENAME}}, Yoshiaki Hattori & Fumiyoshi Shimohara interview by CRI Middleware (February 20, 2020)] | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 07:16, 19 February 2023
Koji Tokieda |
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Employment history:
Divisions:
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Role(s): Programmer |
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Koji Tokieda (時枝 浩司) is a programmer at Sega, as well as a director and supervisor of other programmers for the Yakuza series.
Production history
- Super Monkey Ball (GameCube; 2001) — Mini Game Programmers
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Programmers
- Super Monkey Ball 2 (GameCube; 2002) — Party Game Programmers
- F-Zero GX (GameCube; 2003) — Programmers
- Super Monkey Ball Deluxe (Xbox; 2005) — Mini Game Programmers
- Yakuza (PlayStation 2; 2005) — Programming
- Yakuza 2 (PlayStation 2; 2006) — Chief Programmer
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — シーケンスプログラム (as 時枝 浩司)
- Yakuza 3 (PlayStation 3; 2009) — Sequence Programmeing
- Yakuza 4 (PlayStation 3; 2010) — Programming Director
- Yakuza: Dead Souls (PlayStation 3; 2011) — Programming Director
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — プログラムサポート (as 時枝 浩司)
- Yakuza 5 (PlayStation 3; 2012) — Main Programmer
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — メインプログラム (as 時枝 浩司)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — メインプログラム (as 時枝 浩司)
- Yakuza 0 (PlayStation 3; 2015) — Game Programming Support
- Yakuza Kiwami (PlayStation 3; 2016) — Programming Supervisors
- Yakuza Kiwami (PlayStation 4; 2016) — Programming Supervisors
- Yakuza Kiwami (PlayStation 3; 2016) — Yakuza Development Staff
- Yakuza Kiwami (PlayStation 4; 2016) — Yakuza Development Staff
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Program Supervisors
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Program Supervisors
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Program Support
- Judgment (PlayStation 4; 2018) — Game System Architect
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Program Supervisor
- Yakuza: Like a Dragon (Xbox One; 2020) — Program Supervisor
- Yakuza: Like a Dragon (Steam; 2020) — Program Supervisor
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — Technical Advisor
- Lost Judgment (PlayStation 4; 2021) — Game System Architect Lead
- Lost Judgment (PlayStation 5; 2021) — Game System Architect Lead
- Lost Judgment (Xbox One; 2021) — Game System Architect Lead
Interviews
Photographs
- Main article: Photos of Koji Tokieda