Difference between revisions of "Hiroshi Kanazawa"
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{{sub-stub}}'''{{PAGENAME}}''' (金沢 大志) is an artist and art director at [[Sega]]. His earliest known works are with [[Sega AM1]], including ''[[Dynamite Baseball]]'' and ''[[Sega Ski Super-G]]''{{fileref|Dynamite Deka 2 Official Guide JP.pdf|page=113}}. He was one of the AM1 developers who moved to [[Sega of America Product Development Dept.]] to work on ''[[Dynamite Cop]]''. He stayed in America until around 2001, returning to work at AM1's successor [[WOW Entertainment]]. He may returned to America around 2005 to work on ''[[Shadow the Hedgehog]]''. | {{sub-stub}}'''{{PAGENAME}}''' (金沢 大志) is an artist and art director at [[Sega]]. His earliest known works are with [[Sega AM1]], including ''[[Dynamite Baseball]]'' and ''[[Sega Ski Super-G]]''{{fileref|Dynamite Deka 2 Official Guide JP.pdf|page=113}}. He was one of the AM1 developers who moved to [[Sega of America Product Development Dept.]] to work on ''[[Dynamite Cop]]''. He stayed in America until around 2001, returning to work at AM1's successor [[WOW Entertainment]]. He may returned to America around 2005 to work on ''[[Shadow the Hedgehog]]''. | ||
− | Kanazawa has remained in Japan since at least the late 2000's, mostly working with [[Sonic Team]]. | + | Kanazawa has remained in Japan since at least the late 2000's, mostly working with [[Sonic Team]], either as a background artist or art director. |
==Production history== | ==Production history== |
Revision as of 07:46, 7 December 2023
Hiroshi Kanazawa |
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Role(s): Artist |
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Hiroshi Kanazawa (金沢 大志) is an artist and art director at Sega. His earliest known works are with Sega AM1, including Dynamite Baseball and Sega Ski Super-G[1]. He was one of the AM1 developers who moved to Sega of America Product Development Dept. to work on Dynamite Cop. He stayed in America until around 2001, returning to work at AM1's successor WOW Entertainment. He may returned to America around 2005 to work on Shadow the Hedgehog.
Kanazawa has remained in Japan since at least the late 2000's, mostly working with Sonic Team, either as a background artist or art director.
Production history
- Dynamite Baseball (Model 2; 1996) — Graphic Design[2] (as T.Kanazawa)
- Sega Ski Super G (Model 2; 1996) — Artist
- Motor Raid (Model 2; 1997) — Special Thanks
- Dynamite Cop (Model 2; 1998) — All 3D Character Artwork
- Dynamite Cop (Model 2; 1998) — Demo Scene Artwork
- Zombie Revenge (NAOMI; 1999) — Special Thanks
- Dynamite Cop (Dreamcast; 1999) — 3D Character (DC) (Arcade)
- Dynamite Cop (Dreamcast; 1999) — Demo Movie (DC)
- Dynamite Cop (Dreamcast; 1999) — Demo Scene (Arcade)
- Air Trix (Hikaru; 2001) — Special Thanks
- Alien Front Online (Dreamcast; 2001) — Senior Artists[3]
- Alien Front (NAOMI; 2001) — Senior Artists
- The House of the Dead III (Chihiro; 2002) — Designers
- The House of the Dead III (Xbox; 2002) — Designers
- Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2; 2004) — Additional Character Artists[4]
- Altered Beast (PlayStation 2; 2005) — Artists
- The House of the Dead III (Windows PC; 2005) — Designers
- Shadow the Hedgehog (PlayStation 2; 2005) — Field Artists
- Shadow the Hedgehog (GameCube; 2005) — Field Artists
- Shadow the Hedgehog (Xbox; 2005) — Field Artists
- NiGHTS: Journey of Dreams (Wii; 2007) — Nightopia Artists
- Mario & Sonic at the Olympic Winter Games (Wii; 2009) — Environment Artists
- The House of the Dead III (PlayStation 3; 2012) — Designers
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Art Director
- Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS; 2016) — Art Director
- Puyo Puyo Chronicle (Nintendo 3DS; 2016) — Art Director
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Background Support
- Mario & Sonic at the Olympic Games Tokyo 2020 (Nintendo Switch; 2019) — Art Director