Difference between revisions of "Hideyuki Katoh"
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=HideyukiKatoh Harmony1994.jpg |
| birthplace=Yokohama, Yokohama prefecture, Japan{{ref|1=https://www.facebook.com/hideyuki.katoh.73/about_places}} | | birthplace=Yokohama, Yokohama prefecture, Japan{{ref|1=https://www.facebook.com/hideyuki.katoh.73/about_places}} | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega AM1]],[[Sega Software R&D Dept. 1]] | | divisions=[[Sega AM1]],[[Sega Software R&D Dept. 1]] | ||
+ | | start=1994-04-01{{magref|harmony|127|11}} | ||
}} | }} | ||
{{Employment | {{Employment | ||
| company=[[WOW Entertainment]] | | company=[[WOW Entertainment]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega WOW]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | | divisions= | ||
}} | }} | ||
| role=Artist, designer | | role=Artist, designer | ||
− | | education= | + | | education=Musashino Art University{{magref|harmony|127|11}} |
}} | }} | ||
{{sub-stub}}'''{{PAGENAME}}''' (加藤 英幸) is a graphic designer at [[Sega]]. | {{sub-stub}}'''{{PAGENAME}}''' (加藤 英幸) is a graphic designer at [[Sega]]. |
Latest revision as of 05:20, 15 December 2023
Hideyuki Katoh |
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Place of birth: Yokohama, Yokohama prefecture, Japan[1] |
Employment history: Sega Enterprises (1994-04-01[2] – )
Divisions:
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Role(s): Artist, designer |
Education: Musashino Art University[2] |
This teeny-tiny article needs some work. You can help us by expanding it.
Hideyuki Katoh (加藤 英幸) is a graphic designer at Sega.
Production history
- Cool Riders (H1 Board; 1995) — Designers (as Hideyuki Katou)
- Die Hard Arcade (Sega Titan Video; 1996) — Player Model Artist
- Die Hard Arcade (Saturn; 1997) — Player Model Artists[3]
- Sega Bass Fishing (Model 3; 1997) — Graphic Design
- The Ocean Hunter (Model 3; 1998) — Graphic Designer
- Sega Bass Fishing (Dreamcast; 1999) — Graphic Design
- Brave Firefighters (Hikaru; 1999) — Designers
- Ikaruga (NAOMI; 2001) — BG graphic design
- Ikaruga (Dreamcast; 2002) — BG graphic design
- Finny the Fish & the Seven Waters (PlayStation 2; 2004) — デザイン[4] (as 加藤 英幸)
- Finny the Fish & the Seven Waters (PlayStation 2; 2004) — Artist
- Under Defeat (Dreamcast; 2006) — Main Graphic / Director
- Maimai Finale (RingEdge 2; 2018) — UI リーダー (as 加藤 英幸)
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Frontiers (PlayStation 4; 2022) — Development Support
- Sonic Frontiers (PlayStation 5; 2022) — Development Support
- Sonic Frontiers (Nintendo Switch; 2022) — Development Support
- Samba de Amigo: Party-To-Go (iOS; 2023) — Development Support
- Samba de Amigo: Party-To-Go (Apple TV; 2023) — Development Support
- Samba de Amigo: Party-To-Go (Mac App Store; 2023) — Development Support
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Arcade Game Development Support
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Arcade Game Development Support
- Like a Dragon: Infinite Wealth (Steam; 2024) — Arcade Game Development Support