Difference between revisions of "Takeshi Iwasaki"
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]],[[AM2 of CRI]] | + | | divisions=[[Sega CS5]],[[Sega AM2]],[[Sega Software R&D Dept. 2]],[[AM2 of CRI]] |
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− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
− | | divisions=[[Sega AM2 (2004)|Sega AM2]] | + | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Interactive (Japan)|Sega Interactive]] | ||
+ | | start=2015-04{{ref|https://archive.ph/VhZam|https://www.linkedin.com/in/剛-岩崎-545980bb/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/%25E5%2589%259B-%25E5%25B2%25A9%25E5%25B4%258E-545980bb/?originalSubdomain%3Djp}} | ||
+ | | divisions= | ||
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| role=Programmer | | role=Programmer | ||
− | | education= | + | | education=Hiroshima Kokusai Gakuin University (Department of Electrical Engineering, 1989-1993){{ref|https://archive.ph/VhZam|https://www.linkedin.com/in/剛-岩崎-545980bb/?originalSubdomain=jp&original_referer=https://www.linkedin.com/in/%25E5%2589%259B-%25E5%25B2%25A9%25E5%25B4%258E-545980bb/?originalSubdomain%3Djp}} |
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− | {{sub-stub}}'''{{PAGENAME}}''' (岩崎 剛) | + | {{sub-stub}}'''{{PAGENAME}}''' (岩崎 剛) is a programmer at [[Sega of Japan]]. His earliest known works were developed for the [[Sega Mega Drive]]{{ref|1=https://www.youtube.com/watch?v=OrMqYVB5G-4}}, but in 1994/1995 he changed departments to [[Game Gear]] developer{{ref|1=https://www.youtube.com/watch?v=OrMqYVB5G-4}} [[Sega CS5]]. A month later, he transferred to [[Sega AM2]], initially involved with their [[Sega Saturn]] games, beginning with ''[[Virtua Cop]]''{{ref|1=https://www.youtube.com/watch?v=OrMqYVB5G-4}}. He later worked on arcade games such as ''[[Daytona USA 2: Battle on the Edge]]'', ''[[OutRun 2]]'' and the ''[[:category:Virtua Fighter (franchise)|Virtua Fighter]]'' series. |
==Production history== | ==Production history== |
Latest revision as of 04:08, 17 December 2023
Takeshi Iwasaki |
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Employment history:
Divisions:
Divisions:
Sega Interactive (2015-04[1] – )
|
Role(s): Programmer |
Education: Hiroshima Kokusai Gakuin University (Department of Electrical Engineering, 1989-1993)[1] |
This teeny-tiny article needs some work. You can help us by expanding it.
Takeshi Iwasaki (岩崎 剛) is a programmer at Sega of Japan. His earliest known works were developed for the Sega Mega Drive[2], but in 1994/1995 he changed departments to Game Gear developer[2] Sega CS5. A month later, he transferred to Sega AM2, initially involved with their Sega Saturn games, beginning with Virtua Cop[2]. He later worked on arcade games such as Daytona USA 2: Battle on the Edge, OutRun 2 and the Virtua Fighter series.
Production history
Games
- J.League Pro Striker 2 (Mega Drive; 1994) — Programmer[3]
- Pro Striker Final Stage (Mega Drive; 1995) — Special thanks to[4] (as 岩崎 剛)
- Virtua Cop (Saturn; 1995) — Programmers[5]
- Virtua Fighter Kids (Saturn; 1996) — Programmers[6] (as 岩﨑 剛)
- Virtua Cop 2 (Saturn; 1996) — Supporting Programmers[7]
- Digital Dance Mix Vol. 1 Namie Amuro (Saturn; 1997) — Game Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Effect Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Effect Design
- Daytona USA 2: Power Edition (Model 3; 1998) — Effect Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Effect Design
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Programmers
- US Shenmue (Dreamcast; 2001) — Programers
- Virtua Fighter 4 (PlayStation 2; 2002) — Programmers[8] (as 岩崎 剛)
- OutRun 2 (Chihiro; 2003) — Programmer
- Sega Golf Club (Chihiro Satellite Terminal; 2004) — Programmers
- Virtua Fighter 5 (Lindbergh; 2005) — Programmers
- Virtua Fighter 5 R (Lindbergh; 2008) — Programmer
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Programmer
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Programmer
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Programmer
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — Programmers
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Programmers
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Game Programmers
Music
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Programmers
- Daytona USA 2 Sound Tracks (CD; 1998) — Programming Team
References
- ↑ 1.0 1.1 https://archive.ph/VhZam
- ↑ 2.0 2.1 2.2 https://www.youtube.com/watch?v=OrMqYVB5G-4
- ↑ File:Pro Striker 2 MD credits.pdf
- ↑ File:Pro Striker Final Stage MD credits.pdf
- ↑ File:VirtuaC1 Saturn JP SSEnding.pdf
- ↑ File:VirtuaFK_Saturn_JP_SSEnding.pdf
- ↑ File:VirtuaC2 Saturn JP SSOpening.pdf
- ↑ File:VirtuaFighter4_PS2_JP_SSCredits.pdf
Categories:
- No portrait
- Sega Enterprises, Ltd. employees
- Sega CS5 staff members
- Sega AM2 staff members
- Sega Software R&D Dept. 2 staff members
- AM2 of CRI staff members
- Sega-AM2 (company) employees
- Sega Corporation (2000-2015) employees
- Sega AM2 (2004-2011) staff members
- Sega R&D2 (2011-2015) staff members
- Archived reference without original link
- Sega Interactive (Japan) employees
- Programmers
- All people
- Sub-stubs