Difference between revisions of "Williams Arcade's Greatest Hits (Mega Drive)"
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+ | {{otherPage|desc=the [[Sega Saturn]] game|page=Midway Presents Arcade's Greatest Hits (Saturn)}} | ||
{{Bob | {{Bob | ||
− | | bobscreen= | + | | bobscreen=WAGH title.png |
− | | publisher={{ | + | | title=Williams Arcade's Greatest Hits |
+ | | publisher={{company|[[Williams Entertainment]]|region=US}}, {{company|[[THQ]]|region=Europe}} | ||
| developer=[[Digital Eclipse]] | | developer=[[Digital Eclipse]] | ||
− | | | + | | licensor=[[Williams Electronics Games]] |
− | + | | system=[[Sega Mega Drive]] | |
| sounddriver= | | sounddriver= | ||
− | | peripherals= | + | | peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] |
| players=1-2 | | players=1-2 | ||
| genre=Compilation | | genre=Compilation | ||
| originaldevelopers=[[Williams Electronics]] | | originaldevelopers=[[Williams Electronics]] | ||
− | | gamecount= | + | | gamecount=5 |
− | | | + | | originalsystem=Arcade boards |
− | | releases={{ | + | | releases={{releasesMD |
− | | md_date_us=1996- | + | | md_date_us=1996-09-15{{magref|vga|0209|46}} |
| md_code_us=T-97126 | | md_code_us=T-97126 | ||
− | | md_date_eu=1996 | + | | md_rating_us=ka |
+ | | md_date_eu=1996 | ||
| md_code_eu=T-97126-50 | | md_code_eu=T-97126-50 | ||
+ | | md_date_uk=1997-02-14{{magref|ctw|623|17}}<!--1996-11{{magref|gamesmaster|47|11}}--> | ||
+ | | md_code_uk=T-97126-50 | ||
+ | | md_rrp_uk=39.99{{magref|mms|51|76}} | ||
| md_date_br=1997-07 | | md_date_br=1997-07 | ||
| md_code_br=042790 | | md_code_br=042790 | ||
− | | | + | | md_rating_br=ti |
− | |||
}} | }} | ||
− | | | + | | otherformats={{NonSega|SNES}} |
− | | | ||
}} | }} | ||
− | ''''' | + | '''''Williams Arcade's Greatest Hits''''' is a compilation of arcade games released in 1996 for the [[Sega Mega Drive]]. The Mega Drive version was published by [[Williams Entertainment]] in North America, which, following restructuring and buyouts in the mid-1990s, became part of [[Midway Games]], who published the game in Europe as '''''Midway Presents Arcade's Greatest Hits'''''. |
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==Gameplay== | ==Gameplay== | ||
− | {{ | + | In total, five games are available for play in this compilation. Unlike most games that use six button control schemes by default when a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] is detected, the {{Mode}} button must be pressed during gameplay to enable the six button controls for ''Defender II'' and ''Robotron 2084''. |
− | | | + | {{InfoTable|imagewidths=320| |
− | | | + | {{InfoRow |
− | | | + | | title=''Defender'' (1980) |
− | | | + | | screenshot=WAGH Defender.png |
+ | | desc=''Defender'' is a 2D side-scrolling shoot-'em-up, in which the objective is to shoot aliens, avoid projectiles and obstacles and protect humans from being captured. It was unique for its day for allowing the player to move both left and right, the maps "looping" to create a "circular" playfield. It is also the primary influence for the [[Sega]] classic, ''[[Fantasy Zone]]''. | ||
Configurable options: ships to start, bonus at, difficulty increase, maximum difficulty, waves per planet. | Configurable options: ships to start, bonus at, difficulty increase, maximum difficulty, waves per planet. | ||
− | + | }} | |
− | | | + | {{InfoRow |
− | | | + | | title=''Defender II'' (''Stargate'') (1981) |
− | | | + | | screenshot=WAGH DefenderII.png |
+ | | desc=''Defender II'' is the sequel to ''Defender'', though curiously was never known as ''Defender II'' in the arcades, instead opting for the title of ''Stargate'' on grounds of legal issues (''Defender II'' being reserved for the NES and older Atari 2600 ports). ''Defender II'' is much the same as the first game, but introduces new enemies, a cloaking device and similar minor gameplay additions. | ||
Configurable options: ships to start, bonus at, difficulty, inviso time per ship, men to warp, last wave for warp. | Configurable options: ships to start, bonus at, difficulty, inviso time per ship, men to warp, last wave for warp. | ||
− | + | }} | |
− | | | + | {{InfoRow |
− | | | + | | title=''Joust'' (1982) |
− | | | + | | screenshot=WAGH Joust.png |
+ | | desc=''Joust'' is a single-screen 2D "platform game", in which players control a man riding a "buzzard", who needs to hit the heads of enemies, similar to traditional jousting. | ||
Configurable options: lives to start, bonus at, difficulty. | Configurable options: lives to start, bonus at, difficulty. | ||
− | + | }} | |
− | | | + | {{InfoRow |
− | | | + | | title=''Robotron 2084'' (1982) |
− | | | + | | screenshot=WAGH Robotron2024.png |
+ | | desc=''Robotron 2084'' is a dual-joystick top-down shoot-'em-up, in which you attempt to save the last surviving human family from robots. This game traditionally causes problems on systems with less than four face buttons (like the Mega Drive), as without a means to emulate the dual joysticks, eight directional firing is hindered, making the game significantly harder. | ||
Configurable options: lives to start, bonus at, difficulty, controller angle. | Configurable options: lives to start, bonus at, difficulty, controller angle. | ||
− | + | }} | |
− | | | + | {{InfoRow |
− | | | + | | title=''Sinistar'' (1982) |
− | | | + | | screenshot=WAGH_Sinistar.png |
+ | | desc=''Sinistar'' is a top-down shooter similar to [[Atari, Inc. (1972–1984)|Atari]]'s ''Asteroids'', however as well as shooting enemies, players need to locate Sinibombs to prevent the creation of the extremely powerful ''Sinistar''. | ||
Configurable options: ships to start, first bonus at, extra to next bonus, difficulty, rapid fire. | Configurable options: ships to start, first bonus at, extra to next bonus, difficulty, rapid fire. | ||
+ | }} | ||
+ | }} | ||
− | | | + | ==Production credits== |
− | | | + | {{creditstable| |
− | | | + | {{creditsheader|The [[Digital Eclipse]] Design Team}} |
+ | *'''Lead Programmer and Game Translations (except ''Joust''):''' Dan Filner | ||
+ | *'''Joust Translation:''' George Phillips | ||
+ | *'''Sound Translation:''' Terry Coatta, Peter Phillips | ||
+ | *'''Producer:''' Andrew Ayre | ||
+ | *'''Special Thanks:''' Wes Gale | ||
+ | | source=In-game credits | ||
+ | | pdf=Williams Arcade's Greatest Hits MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[Williams|Williams Entertainment Inc.]] Team}} | ||
+ | *'''Print Design and Production:''' Debbie Austin, Steve High, Shawn Murphy, Dave Young, Jon Mongelluzzo | ||
+ | *'''Lead Tester:''' Jason Shigenaka | ||
+ | *'''Williams Entertainment Testing:''' Sunny Chu, Dallas Nunn, Jason Barnes, Jeff Truax, Benjamin Larkin | ||
+ | *'''Special Thanks:''' Jim Flaharty, Brian Lowe, Justin Heber, Mike Rubinelli | ||
+ | | source=US manual | ||
+ | | pdf=Williams Arcade Greatest Hits MD US Manual.pdf | ||
+ | | pdfpage=14 | ||
+ | | console=MD | ||
}} | }} | ||
− | == | + | ==Magazine articles== |
− | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} | |
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==Promotional material== | ==Promotional material== | ||
− | + | {{gallery | |
− | + | |{{galleryPrintAd | |
− | + | |nextgeneration|22|27 | |
− | + | |egm2|29|107 | |
− | + | }} | |
+ | |{{galleryPrintAd | ||
+ | |egm|89|23 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |cvg|183|100 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== | ||
− | + | {{ratings|MD}} | |
− | {{ratings | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=US | | region=US | ||
| front=WAGH md us cover.jpg | | front=WAGH md us cover.jpg | ||
− | | back= | + | | back=WAGH MD US BoxBack.jpg |
− | | spine= | + | | spine=WAGH MD US BoxSpine.jpg |
| cart=WAGH md us cart.jpg | | cart=WAGH md us cart.jpg | ||
− | | carttop= | + | | carttop=WAGH MD US CartTop.jpg |
| manual=Williams Arcade Greatest Hits MD US Manual.pdf | | manual=Williams Arcade Greatest Hits MD US Manual.pdf | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (Black & White Manual) | ||
+ | | front=WAGH md us cover.jpg | ||
+ | | back=WAGH MD US BoxBack.jpg | ||
+ | | spine=WAGH MD US BoxSpine.jpg | ||
+ | | cart=WAGH md us cart.jpg | ||
+ | | manual=Williams Arcade Greatest Hits MD US Alt Manual.jpg | ||
+ | | item1=Williams Arcade Greatest Hits MD US Alt Manual Back.jpg | ||
+ | | item1name=Manual Back | ||
+ | |||
+ | }} | ||
+ | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=EU | | region=EU | ||
| cover=WAGH md eu cover.jpg | | cover=WAGH md eu cover.jpg | ||
| cart=ArcadesGreatestHits MD EU Cart.jpg | | cart=ArcadesGreatestHits MD EU Cart.jpg | ||
− | }}{{Scanbox | + | | manual=Midway ArcadesGreatestHits MD EU Manual.jpg |
+ | }} | ||
+ | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=BR | | region=BR | ||
Line 115: | Line 152: | ||
}} | }} | ||
− | == | + | ==Technical information== |
− | {{ | + | {{mainArticle|{{PAGENAME}}/Technical information}} |
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− | }} | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
+ | |||
+ | {{WAGHOmni}} | ||
+ | {{ArcadeCompilations}} |
Revision as of 11:25, 2 January 2024
- For the Sega Saturn game, see Midway Presents Arcade's Greatest Hits (Saturn).
Williams Arcade's Greatest Hits | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Williams Entertainment (US), THQ (Europe) | |||||||||||||||||||||||||
Developer: Digital Eclipse | |||||||||||||||||||||||||
Licensor: Williams Electronics Games | |||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||
Developer(s) of original games: Williams Electronics | |||||||||||||||||||||||||
Game total: 5 | |||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||||||||||||
Genre: Compilation | |||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||
| |||||||||||||||||||||||||
|
Williams Arcade's Greatest Hits is a compilation of arcade games released in 1996 for the Sega Mega Drive. The Mega Drive version was published by Williams Entertainment in North America, which, following restructuring and buyouts in the mid-1990s, became part of Midway Games, who published the game in Europe as Midway Presents Arcade's Greatest Hits.
Contents
Gameplay
In total, five games are available for play in this compilation. Unlike most games that use six button control schemes by default when a Six Button Control Pad is detected, the MODE button must be pressed during gameplay to enable the six button controls for Defender II and Robotron 2084.
Defender (1980) | |
---|---|
Defender is a 2D side-scrolling shoot-'em-up, in which the objective is to shoot aliens, avoid projectiles and obstacles and protect humans from being captured. It was unique for its day for allowing the player to move both left and right, the maps "looping" to create a "circular" playfield. It is also the primary influence for the Sega classic, Fantasy Zone.
Configurable options: ships to start, bonus at, difficulty increase, maximum difficulty, waves per planet. | |
Defender II (Stargate) (1981) | |
Defender II is the sequel to Defender, though curiously was never known as Defender II in the arcades, instead opting for the title of Stargate on grounds of legal issues (Defender II being reserved for the NES and older Atari 2600 ports). Defender II is much the same as the first game, but introduces new enemies, a cloaking device and similar minor gameplay additions.
Configurable options: ships to start, bonus at, difficulty, inviso time per ship, men to warp, last wave for warp. | |
Joust (1982) | |
Joust is a single-screen 2D "platform game", in which players control a man riding a "buzzard", who needs to hit the heads of enemies, similar to traditional jousting.
Configurable options: lives to start, bonus at, difficulty. | |
Robotron 2084 (1982) | |
Robotron 2084 is a dual-joystick top-down shoot-'em-up, in which you attempt to save the last surviving human family from robots. This game traditionally causes problems on systems with less than four face buttons (like the Mega Drive), as without a means to emulate the dual joysticks, eight directional firing is hindered, making the game significantly harder.
Configurable options: lives to start, bonus at, difficulty, controller angle. | |
Sinistar (1982) | |
Sinistar is a top-down shooter similar to Atari's Asteroids, however as well as shooting enemies, players need to locate Sinibombs to prevent the creation of the extremely powerful Sinistar.
Configurable options: ships to start, first bonus at, extra to next bonus, difficulty, rapid fire. |
Production credits
- Lead Programmer and Game Translations (except Joust): Dan Filner
- Joust Translation: George Phillips
- Sound Translation: Terry Coatta, Peter Phillips
- Producer: Andrew Ayre
- Special Thanks: Wes Gale
- Print Design and Production: Debbie Austin, Steve High, Shawn Murphy, Dave Young, Jon Mongelluzzo
- Lead Tester: Jason Shigenaka
- Williams Entertainment Testing: Sunny Chu, Dallas Nunn, Jason Barnes, Jeff Truax, Benjamin Larkin
- Special Thanks: Jim Flaharty, Brian Lowe, Justin Heber, Mike Rubinelli
Magazine articles
Promotional material
also published in:
- EGM² (US) #29: "November 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[6]
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Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
64 | |
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Based on 6 reviews |
Technical information
References
- ↑ ', "" (; ), page 46
- ↑ ', "" (; ), page 17
- ↑ ', "" (; ), page 76
- ↑ File:Williams Arcade's Greatest Hits MD credits.pdf
- ↑ File:Williams Arcade Greatest Hits MD US Manual.pdf, page 14
- ↑ ', "October 1996" (; 1996-09-17), page 107
- ↑ ', "February 1997" (; 1997-01-10), page 263
- ↑ ', "February 1997" (; 1997-01-10), page 96
- ↑ ', "February 1997" (; 1997-01-10), page 89
- ↑ ', "February 1997" (; 1997-01-10), page 76
- ↑ ', "February 1997" (; 1997-01-10), page 37
- ↑ ', "February 1997" (; 1997-01-10), page 222
Williams Arcade's Greatest Hits (Mega Drive) | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Region coding | Technical information
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Midway, Williams and Atari compilations for Sega systems | |
---|---|
Arcade Smash Hits (1992) | |
Arcade Classics (1996) | Williams Arcade's Greatest Hits (1996) | |
Arcade Classics (1996) | |
Midway Presents Arcade's Greatest Hits (1996) | Midway Presents Arcade's Greatest Hits: The Atari Collection 1 (1997) | |
Midway's Greatest Arcade Hits Volume 1 (2000) | Midway's Greatest Arcade Hits Volume 2 (2000) | Atari Anniversary Edition (2001) | Midway's Greatest Arcade Hits Volume 3 (unreleased) |