Difference between revisions of "Mitsunori Fujimoto"

From Sega Retro

Line 43: Line 43:
 
*''[[Yakuza Kiwami 2]]'' (2017) — Development Environment Management (Technical Support Team)
 
*''[[Yakuza Kiwami 2]]'' (2017) — Development Environment Management (Technical Support Team)
 
*''[[Judgment]]'' (2018) — Development Environment Management (Technical Support Team)
 
*''[[Judgment]]'' (2018) — Development Environment Management (Technical Support Team)
*''[[Super Monkey Ball: Banana Blitz HD]]'' (2019) — Development Environment Management (Technical Support Team)
 
 
*''[[Yakuza: Like a Dragon]]'' (2020) — Development Environment Management (Technical Support Team)
 
*''[[Yakuza: Like a Dragon]]'' (2020) — Development Environment Management (Technical Support Team)
  

Revision as of 09:53, 16 January 2024

MitsunoriFujimoto infiniteideas.jpg
Mitsunori Fujimoto
Employment history:
Digital Equipment Corporation (1991-04[1] – 1999-02[1])
Sega of Japan (1999-02[1] – )
Divisions:
Nagoshi Studio (2022-01[2] – )
Role(s): Manager, director
Twitter: @CountLight

This teeny-tiny article needs some work. You can help us by expanding it.


Mitsunori Fujimoto (藤本 光伯) was a manager at Sega who typically provided technical support, but also directed Virtua Striker 4 and Spikeout: Battle Street. He frequently worked with Toshihiro Nagoshi, who he stayed with as they transitioned to Nagoshi Studio.[2]

Production history

Games

Music


Interviews

Photographs

Main article: Photos of Mitsunori Fujimoto

External links

References