Difference between revisions of "Tetris S"
From Sega Retro
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| publisher=[[Bullet-Proof Software]] | | publisher=[[Bullet-Proof Software]] | ||
| developer=[[Bullet-Proof Software]] | | developer=[[Bullet-Proof Software]] | ||
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− | + | '''''{{PAGENAME}}''''' (テトリスS) is a puzzle game developed by [[Bullet-Proof Software]] for the [[Sega Saturn]]. It is a variation of ''[[:Category:Tetris (franchise)|Tetris]]'' made specifically for the Sega Saturn system (unlike ''[[Tetris Plus]]'', which was an arcade port). During development it was known as '''''BPS Puzzle''''', possibly until the ''Tetris'' license could be secured. | |
==Gameplay== | ==Gameplay== | ||
− | + | The game is a version of ''Tetris'' that is very similar to [[Sega]]'s 1988 arcade version of ''[[Tetris]]'', using the [[Sega rotation]] scheme and an identical ruleset, albeit with enhanced graphics and sound. It contains only a one-player endless mode and a two-player competitive mode (against either a human or a computer opponent). It features a purple ape that encourages the player during gameplay. | |
+ | |||
+ | Like other ''Tetris'' games, pieces called tetronimoes fall into a well one at a time in a random order, and the player must fit them together in such a way as to form complete lines, which are then cleared. Eliminating multiple lines at a time awards more points. The next piece is visible at the top of the well before it drops. The game ends if the well fills and the player can no longer place new pieces. | ||
+ | |||
+ | Pieces are moved with {{left}} and {{right}}. They are dropped faster with {{down}} (which awards extra points). Pieces are rotated clockwise with {{B}} or counterclockwise with {{A}} or {{C}}. | ||
+ | |||
+ | ===Modes=== | ||
+ | ====Classic Mode==== | ||
+ | {{ScreenThumb|Tetris S Saturn, Classic Mode.png|width=200|Classic Mode}} | ||
+ | This is a single-player endless mode that continues until the player loses. The game starts at level 0, and the level increases for every four lines eliminated or otherwise when forty seconds passes (up to level 99). The speed of the game increases and the background changes at certain levels. | ||
+ | |||
+ | ====Vs Mode==== | ||
+ | {{ScreenThumb|Tetris S Saturn, Vs Mode.png|width=200|Vs Mode}} | ||
+ | There are two versus modes, Com Vs for one player to compete against a computer player and Com 人 for two players to compete against each other. Matches are played to the best of 3 games, though this can be changed in the options to any number between 1 and 5. There are five difficulty levels for computer opponents (Easiest, Easy, Normal, Hard, and Hardest). | ||
+ | |||
+ | When a player clears multiple lines at once, instead of sending additional lines to the opponent (as is common in other ''Tetris'' games), the ape throws a banana at the opponent that temporarily increases the speed at which the opponent's pieces drop. Eliminating more lines at once increases the duration and the speed of the effect. | ||
==Production credits== | ==Production credits== | ||
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| back=TetrisS Saturn JP Box Back.jpg | | back=TetrisS Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
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}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
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| back=TetrisS Saturn JP Box Back Satakore.jpg | | back=TetrisS Saturn JP Box Back Satakore.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=TetrisS Saturn JP Spinecard Satakore.jpg |
− | | disc= | + | | disc=TetrisS Saturn JP Disc Satakore.jpg |
}} | }} | ||
Revision as of 12:11, 25 January 2024
Tetris S | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: Bullet-Proof Software | |||||||||||||||
Developer: Bullet-Proof Software | |||||||||||||||
Licensor: The Tetris Company | |||||||||||||||
Sound driver: SCSP/CD-DA (12 tracks) | |||||||||||||||
Genre: Puzzle[1][2] | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
|
Tetris S (テトリスS) is a puzzle game developed by Bullet-Proof Software for the Sega Saturn. It is a variation of Tetris made specifically for the Sega Saturn system (unlike Tetris Plus, which was an arcade port). During development it was known as BPS Puzzle, possibly until the Tetris license could be secured.
Contents
Gameplay
The game is a version of Tetris that is very similar to Sega's 1988 arcade version of Tetris, using the Sega rotation scheme and an identical ruleset, albeit with enhanced graphics and sound. It contains only a one-player endless mode and a two-player competitive mode (against either a human or a computer opponent). It features a purple ape that encourages the player during gameplay.
Like other Tetris games, pieces called tetronimoes fall into a well one at a time in a random order, and the player must fit them together in such a way as to form complete lines, which are then cleared. Eliminating multiple lines at a time awards more points. The next piece is visible at the top of the well before it drops. The game ends if the well fills and the player can no longer place new pieces.
Pieces are moved with and . They are dropped faster with (which awards extra points). Pieces are rotated clockwise with or counterclockwise with or .
Modes
Classic Mode
This is a single-player endless mode that continues until the player loses. The game starts at level 0, and the level increases for every four lines eliminated or otherwise when forty seconds passes (up to level 99). The speed of the game increases and the background changes at certain levels.
Vs Mode
There are two versus modes, Com Vs for one player to compete against a computer player and Com 人 for two players to compete against each other. Matches are played to the best of 3 games, though this can be changed in the options to any number between 1 and 5. There are five difficulty levels for computer opponents (Easiest, Easy, Normal, Hard, and Hardest).
When a player clears multiple lines at once, instead of sending additional lines to the opponent (as is common in other Tetris games), the ape throws a banana at the opponent that temporarily increases the speed at which the opponent's pieces drop. Eliminating more lines at once increases the duration and the speed of the effect.
Production credits
- Executive Producer: Henk B. Rogers (BPS)
- Producer: Edward S.P. Rogers (BPS)
- Planner: Akira Oomi, Yoshimi Kanda
- "Segale" Designer: Yuko Isoda (From SEGA Amusement R&D DEPT. #1)
- Main Programmer: Akira Oomi
- Sub Programmer: Kazuhiko Maeda
- Graphic Designer: Izumi Okahashi, Maroka Miura, Norio Mitsuhashi
- Back Ground Designer: Masanori Kikuchi
- Cartooned "SARU" Designer: Masato Yamashita
- Movie Creator: Norio Mitsuhashi
- 3-D Graphic Designer: Tomoaky Tachizawa. Norio Mitsuhashi
- All Sound & Music Designer: Yukinori Kikuchi
- Assistant Director: Kunio Arai
- Special Thanks: Kouichi Takahashi (as King of TETRIST), Marorin, Okapy, Satchan (as Ukky Voise)
- Executive Director: Hiroshi Ueda
Magazine articles
- Main article: Tetris S/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
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|
60 | |
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Based on 4 reviews |
Saturn, JP (Satakore) |
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Technical information
- Main article: Tetris S/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
153,545,616 | 1996-11-15 | CD-ROM (JP) | T-20802G V1.001 | |||||||||
✔ |
|
153,931,344 | 1996-01-20 | CD-ROM (JP) | T-20804G V1.003 |
Extra content
This game has extra content which can be viewed when accessing the disc on a PC.
Folder / File | Type | Size | description |
---|---|---|---|
TET_ABS.TXT | TXT (Abstract) | 210 | About this game. |
TET_BIB.TXT | TXT (Bibliographiced) | 66 | About original game |
TET_CPY.TXT | TXT (Copyright) | 336 | Copyright |
References
- ↑ File:TetrisS Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ Saturn Fan, "1996 No. 26" (JP; 1996-12-13), page 204
- ↑ Saturn Fan, "1997 No. 4" (JP; 1997-02-14), page 110
- ↑ Sega Saturn Magazine, "1997-01 (1997-01-17)" (JP; 1996-12-27), page 232
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
Tetris S | |
---|---|
Main page | Magazine articles | Reception |
Tetris and Tetris-like games for Sega systems/developed by Sega | |
---|---|
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Tetris (2019) | Puyo Puyo Tetris 2 (2020) | |
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased) | |
Unlicensed: Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx) | |
Tetris related media | |
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020) |
- 1-2 player games
- JP Saturn games
- All JP games
- Saturn games
- 1996 Saturn games
- All 1996 games
- Saturn puzzle games
- All puzzle games
- Saturn games with Cinepak video
- Saturn games using CyberSound
- All games
- Credits without source
- Credits without reference
- Missing ROM hashes
- Old technical information
- Saturn games with bonus PC content
- Tetris S
- Tetris (franchise)