Difference between revisions of "Toshiyuki Mukaiyama"
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+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | divisions=[[Sega AM1]], [[Sega CS1]], [[Sega CS]] | ||
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+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Online R&D]]{{ref|https://web.archive.org/web/20170807153839/https://game.watch.impress.co.jp/docs/news/668518.html}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Sammy Holdings]]{{ref|1=https://www.linkedin.com/in/%E4%BF%8A%E8%A1%8C-%E5%90%91%E5%B1%B1-311297194/?originalSubdomain=jp}} | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (向山 俊行). | + | {{sub-stub}}'''{{PAGENAME}}''' (向山 俊行) is a game designer and former character modeler at [[Sega of Japan]]. He was part of the team of [[Sega AM1]] staff members who joined the CS divisions to develop for [[Sega Saturn]]. In the early 2000's he transitioned from console game development to mobile game development. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Toshiyuki Mukaiyama|向山 俊行}} | + | {{ProductionHistory|Toshiyuki Mukaiyama|向山 俊行|向山俊行}} |
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 04:53, 13 February 2024
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Toshiyuki Mukaiyama |
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Employment history:
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Role(s): Designer |
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Toshiyuki Mukaiyama (向山 俊行) is a game designer and former character modeler at Sega of Japan. He was part of the team of Sega AM1 staff members who joined the CS divisions to develop for Sega Saturn. In the early 2000's he transitioned from console game development to mobile game development.
Production history
- OutRunners (System 32; 1993) — Designers
- Clockwork Knight (Saturn; 1994) — Main Characters[3]
- Clockwork Knight 2 (Saturn; 1995) — グラフィックデザイナー[4] (as 向山 俊行)
- Clockwork Knight 2 (Saturn; 1995) — Main Character Artists
- Sonic 3D: Flickies' Island (Mega Drive; 1996) — 3D Modelling (SOJ)[5]
- Riglordsaga 2 (Saturn; 1996) — Advisory Staffs[6]
- Sonic 3D: Flickies' Island (Windows PC; 1997) — 3D Modeling Support (SOJ)
- Sonic 3D: Flickies' Island (Saturn; 1996) — 3D Modelling (SOJ)[7]
- Skies of Arcadia (Dreamcast; 2000) — チーフデザイナー (as 向山 俊行)
- Skies of Arcadia (Dreamcast; 2000) — Chief Designer
- Guru Guru Onsen 2 (Dreamcast; 2001) — R&Dマネジメント (as 向山 俊行)
- Guru Guru Onsen 3 (Dreamcast; 2002) — R&Dマネジメント (as 向山 俊行)
- Sakura Taisen 4: Koi Seyo, Otome (Dreamcast; 2002) — <スペシャルサンクス> (as 向山 俊行)
- Online Games: Dai Guru Guru Onsen (PlayStation 2; 2002) — R&Dマネジメント (as 向山 俊行)
- Skies of Arcadia (GameCube; 2002) — Chief Designer
- Sakura Taisen V Episode 0: Kouya no Samurai Musume (PlayStation 2; 2004) — ディレクター (as 向山俊行)
- Sakura Taisen 3: Paris wa Moeteiru ka (PlayStation 2; 2005) (as 向山俊行)
- Ryu ga Gotoku Online (iOS; 2018) — メインプランナー (as 向山 俊行)
- Ryu ga Gotoku Online (Android; 2018) — メインプランナー (as 向山 俊行)
- Phantasy Star Online 2: New Genesis (Windows PC; 2021) — Game Designers
- Phantasy Star Online 2: New Genesis (Xbox One; 2021) — Game Designers
References
- ↑ https://game.watch.impress.co.jp/docs/news/668518.html (Wayback Machine: 2017-08-07 15:38)
- ↑ https://www.linkedin.com/in/%E4%BF%8A%E8%A1%8C-%E5%90%91%E5%B1%B1-311297194/?originalSubdomain=jp
- ↑ File:Clockworkknight Saturn JP SSEnding.pdf
- ↑ File:Clockworkknight2 Saturn JP SSEnding.pdf
- ↑ File:Sonic 3D Blast MD credits.pdf
- ↑ File:Riglordsaga 2 Saturn credits.pdf
- ↑ File:Sonic 3D Blast Saturn credits.pdf