Difference between revisions of "Hiroshi Kandou"

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| company=[[CSK Research Institute]]
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| company=Vision Universe
| divisions=[[AM2 of CRI]]
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| start=1995-12{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| end=1998-11{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| notsega=yes
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{{Employment
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| company=Thunderstone Japan
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| start=1998-12{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| end=1999-10{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| notsega=yes
 
}}
 
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{{Employment
 
{{Employment
 
| company=[[Sega-AM2 (company)|Sega-AM2]]
 
| company=[[Sega-AM2 (company)|Sega-AM2]]
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| start=2002-04{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| end=2004-06{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
 
}}
 
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{{Employment
 
{{Employment
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
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| start=2004-07{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
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| end=2015-06{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}}
 
| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]
 
| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]
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}}
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{{Employment
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| company=[[Sega Games]]
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| start=2015-07{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}
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| divisions=
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}}
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{{Employment
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| company=[[mixi]]
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| start=2020-04{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}
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| divisions=
 
}}
 
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| role=Artist
 
| role=Artist
| education=
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| education=[[wikipedia:Tokyo Technical College|Tokyo Technical College]] (1994-1996){{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至)
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{{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至) is a former 2D graphic designer at [[Sega of Japan]]. He began his career working for Vision Universe as a subcontractor for [[Konami]] and [[Capcom]] games. He first worked with Sega on ''[[Shenmue]]'', through Thunderstone Japan, before becoming a freelancer who worked with [[Sega-AM2 (company)|Sega-AM2]] on ''[[Shenmue II]]''. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of ''[[Virtua Fighter 4]]''. After this game, he mainly worked on arcade games, until 2008 when he became involved with [[Sega R&D2 (2011-2015)|R&D2]]'s PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of [[Sega Games]] located in Roppongi, where he worked as lead effect designer on some mobile games{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}.
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Kandou's last work with Sega was ''[[Kyoutou Kotoba RPG Kotodaman]]'', which transferred ownership to [[mixi]], and Kandou transferred there as well in 2020.
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Hiroshi Kandou|Hiroshi Kando|貫洞 洋至}}
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{{ProductionHistory|Hiroshi Kandou|Hiroshi Kando|貫洞 洋至|貫洞洋至}}
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==External links==
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* [https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp {{PAGENAME}}] on [https://www.linkedin.com LinkedIn]
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* [https://www.facebook.com/hiroshi.kando/ {{PAGENAME}}] on [https://www.facebook.com Facebook]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 13:01, 19 April 2024

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Hiroshi Kandou
Employment history:
Vision Universe (1995-12[1] – 1998-11[1])
Thunderstone Japan (1998-12[1] – 1999-10[1])
Sega-AM2 (2002-04[1] – 2004-06[1])
Sega (2004-07[1] – 2015-06[1])
Divisions:
Sega Games (2015-07[2] – )
mixi (2020-04[2] – )
Role(s): Artist
Education: Tokyo Technical College (1994-1996)[2]

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Hiroshi Kandou (貫洞 洋至) is a former 2D graphic designer at Sega of Japan. He began his career working for Vision Universe as a subcontractor for Konami and Capcom games. He first worked with Sega on Shenmue, through Thunderstone Japan, before becoming a freelancer who worked with Sega-AM2 on Shenmue II. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of Virtua Fighter 4. After this game, he mainly worked on arcade games, until 2008 when he became involved with R&D2's PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of Sega Games located in Roppongi, where he worked as lead effect designer on some mobile games[2].

Kandou's last work with Sega was Kyoutou Kotoba RPG Kotodaman, which transferred ownership to mixi, and Kandou transferred there as well in 2020.

Production history

External links

References