Difference between revisions of "Hiroshi Kandou"
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| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company= | + | | company=Vision Universe |
− | | | + | | start=1995-12{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} |
+ | | end=1998-11{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Thunderstone Japan | ||
+ | | start=1998-12{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
+ | | end=1999-10{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
+ | | notsega=yes | ||
}} | }} | ||
{{Employment | {{Employment | ||
| company=[[Sega-AM2 (company)|Sega-AM2]] | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
+ | | start=2002-04{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
+ | | end=2004-06{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
}} | }} | ||
{{Employment | {{Employment | ||
| company=[[Sega Corporation (2000-2015)|Sega]] | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | start=2004-07{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
+ | | end=2015-06{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/details/experience/}} | ||
| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | | start=2015-07{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}} | ||
+ | | divisions= | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[mixi]] | ||
+ | | start=2020-04{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}} | ||
+ | | divisions= | ||
}} | }} | ||
| role=Artist | | role=Artist | ||
− | | education= | + | | education=[[wikipedia:Tokyo Technical College|Tokyo Technical College]] (1994-1996){{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至) | + | {{sub-stub}}'''{{PAGENAME}}''' (貫洞 洋至) is a former 2D graphic designer at [[Sega of Japan]]. He began his career working for Vision Universe as a subcontractor for [[Konami]] and [[Capcom]] games. He first worked with Sega on ''[[Shenmue]]'', through Thunderstone Japan, before becoming a freelancer who worked with [[Sega-AM2 (company)|Sega-AM2]] on ''[[Shenmue II]]''. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of ''[[Virtua Fighter 4]]''. After this game, he mainly worked on arcade games, until 2008 when he became involved with [[Sega R&D2 (2011-2015)|R&D2]]'s PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of [[Sega Games]] located in Roppongi, where he worked as lead effect designer on some mobile games{{ref|1=https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp}}. |
+ | |||
+ | Kandou's last work with Sega was ''[[Kyoutou Kotoba RPG Kotodaman]]'', which transferred ownership to [[mixi]], and Kandou transferred there as well in 2020. | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Hiroshi Kandou|Hiroshi Kando|貫洞 洋至}} | + | {{ProductionHistory|Hiroshi Kandou|Hiroshi Kando|貫洞 洋至|貫洞洋至}} |
+ | |||
+ | ==External links== | ||
+ | * [https://www.linkedin.com/in/%E6%B4%8B%E8%87%B3-%E8%B2%AB%E6%B4%9E-016a39162/?originalSubdomain=jp {{PAGENAME}}] on [https://www.linkedin.com LinkedIn] | ||
+ | * [https://www.facebook.com/hiroshi.kando/ {{PAGENAME}}] on [https://www.facebook.com Facebook] | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 12:01, 19 April 2024
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Hiroshi Kandou |
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Employment history:
Divisions:
Sega Games (2015-07[2] – )
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Role(s): Artist |
Education: Tokyo Technical College (1994-1996)[2] |
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Hiroshi Kandou (貫洞 洋至) is a former 2D graphic designer at Sega of Japan. He began his career working for Vision Universe as a subcontractor for Konami and Capcom games. He first worked with Sega on Shenmue, through Thunderstone Japan, before becoming a freelancer who worked with Sega-AM2 on Shenmue II. Kandou joined as a full-time employee in 2002, debuting with the PS2 version of Virtua Fighter 4. After this game, he mainly worked on arcade games, until 2008 when he became involved with R&D2's PS3 and Xbox 360 arcade ports. In 2015 he moved to a division of Sega Games located in Roppongi, where he worked as lead effect designer on some mobile games[2].
Kandou's last work with Sega was Kyoutou Kotoba RPG Kotodaman, which transferred ownership to mixi, and Kandou transferred there as well in 2020.
Production history
- Shenmue (Dreamcast; 1999) — 2D Graphics Designers
- US Shenmue (Dreamcast; 2001) — Designers
- US Shenmue (Dreamcast; 2001) — 2D Graphics Designers
- US Shenmue (Dreamcast; 2001) — Special thanks to
- Virtua Fighter 4 (NAOMI 2; 2001) — Special Thanks
- Shenmue II (Dreamcast; 2001) — 2D Graphics Designers
- Shenmue II (Dreamcast; 2001) — 2D Graphics Main Designer
- Virtua Fighter 4 (PlayStation 2; 2002) — 2D Graphics[3] (as 貫洞 洋至)
- Virtua Fighter 4 (PlayStation 2; 2002) — Original Movie[3] (as 貫洞 洋至)
- Sega Yonin Uchi Mahjong MJ (NAOMI Satellite Terminal; 2002) — 2D UI Designer
- Sega Network Taisen Mahjong MJ2 (Chihiro Satellite Terminal; 2004) — 2D UI Designer
- Quest of D (Chihiro Satellite Terminal; 2004) — 2D UI Designer
- Virtua Fighter 5 (Lindbergh; 2005) — 2D
- Virtua Fighter 5 (Xbox 360; 2007) — Designers
- R-Tuned: Ultimate Street Racing (Lindbergh; 2008) — 2D UI Designer
- After Burner Climax (PlayStation 3; 2010) — 2D Graphics Design
- Dennou Senki Virtual-On: Force (Xbox 360; 2010) — Designer (as Hiroshi Kando)
- Daytona USA (PlayStation 3; 2011) — 2D Graphics Design
- Daytona USA (Xbox 360; 2011) — 2D Graphics Design
- Sonic the Fighters (PlayStation 3; 2012) — 2D Graphics Design
- Virtua Striker (Xbox 360; 2013) — 2D Graphics Design
- Virtua Striker (PlayStation 3; 2013) — 2D Graphics Design
- Super Robot Taisen X-Ω (iOS; 2017) — Lead Effect Designer
- Super Robot Taisen X-Ω (Android; 2017) — Lead Effect Designer
- Kyoutou Kotoba RPG Kotodaman (iOS; 2018) — キャラクター (as 貫洞洋至)
- Kyoutou Kotoba RPG Kotodaman (Android; 2018) — キャラクター (as 貫洞洋至)