Difference between revisions of "Kouichi Nomura"
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{{PersonBob | {{PersonBob | ||
− | | image=KouichiNomura | + | | image=KouichiNomura SaturnFan1997.jpg |
| birthplace= | | birthplace= | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| start=1994-04-01{{magref|harmony|127|19}} | | start=1994-04-01{{magref|harmony|127|19}} | ||
+ | | divisions=[[Sega CS2 (1996-1999)|Sega CS2]] | ||
}} | }} | ||
{{Employment | {{Employment | ||
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{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
− | | divisions=[[Global Entertainment R&D Dept. 2]], [[Sega CS2]] | + | | divisions=[[Global Entertainment R&D Dept. 2]], [[Sega CS2 (2008-current)||Sega CS2]] |
}} | }} | ||
{{Employment | {{Employment | ||
| company=[[Sega Games]] | | company=[[Sega Games]] | ||
+ | | divisions=[[Sega Games CS Studio 2|CS Studio 2]] | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2020)|Sega]] |
+ | | divisions= | ||
}} | }} | ||
| role=Programmer | | role=Programmer | ||
− | | education= | + | | education=[[wikipedia:Hosei University|Hosei University]]{{magref|harmony|127|19}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (野村 光一) | + | {{sub-stub}}'''{{PAGENAME}}''' (野村 光一) is a programmer at [[Sega of Japan]]. After joining Sega in 1994, he worked on the ''[[:category:Daisenryaku|Daisenryaku]]'' franchise for the [[Sega Saturn]], followed by ''[[Skies of Arcadia]]''. At [[Overworks]] he became both the main programmer and director of ''[[Shinobi (2002)|Shinobi]]''. In 2004 he and [[Kenji Furukawa]] programmed the image display method for an unknown first-person shooter{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=200903069410195858}}. He programmed many games in the ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchise starting with ''[[Sonic Unleashed]]'' and worked on several ''[[:category:Puyo Puyo (franchise)|Puyo Puyo]]'' games while at [[Sega Games CS Studio 2]]. |
==Production history== | ==Production history== | ||
{{ProductionHistory|Kouichi Nomura|Koichi Nomura|野村 光一}} | {{ProductionHistory|Kouichi Nomura|Koichi Nomura|野村 光一}} | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==External links== | ||
+ | *[https://w.atwiki.jp/game_staff/pages/505.html {{PAGENAME}} on GameStaff@wiki] | ||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 02:34, 6 May 2024
Kouichi Nomura |
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Employment history: Sega Enterprises (1994-04-01[1] – )
Divisions:
Divisions:
Divisions:
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Role(s): Programmer |
Education: Hosei University[1] |
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Kouichi Nomura (野村 光一) is a programmer at Sega of Japan. After joining Sega in 1994, he worked on the Daisenryaku franchise for the Sega Saturn, followed by Skies of Arcadia. At Overworks he became both the main programmer and director of Shinobi. In 2004 he and Kenji Furukawa programmed the image display method for an unknown first-person shooter[2]. He programmed many games in the Sonic the Hedgehog franchise starting with Sonic Unleashed and worked on several Puyo Puyo games while at Sega Games CS Studio 2.
Production history
- Iron Storm (Saturn; 1995) — 戦闘シーンプログラム[3] (as 野村 光一)
- Iron Storm (Saturn; 1995) — ツール作成[3] (as 野村 光一)
- Iron Storm (Saturn; 1995) — Battle Program
- Iron Storm (Saturn; 1995) — Tool Production
- World Advanced Daisenryaku: Sakusen File (Saturn; 1996) — 戦闘シーンプログラム[4] (as 野村 光一)
- Advanced World War: Sennen Teikoku no Koubou (Saturn; 1997) — プログラマー (as 野村 光一)
- Skies of Arcadia (Dreamcast; 2000) — 戦闘システムプログラミング (as 野村 光一)
- Skies of Arcadia (Dreamcast; 2000) — Programmer
- Skies of Arcadia (Dreamcast; 2000) — System Programmers
- Shinobi (PlayStation 2; 2002) — メイン/システム (as 野村 光一)
- Skies of Arcadia (GameCube; 2002) — Programmer
- Blazer Drive (Nintendo DS; 2008) — プログラマー (as 野村 光一)
- Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS; 2012) — Lead Programmer
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Programmers
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Lead Programmer
- Puyo Puyo Tetris (Nintendo Switch; 2017) — Programmers
- Valkyria Chronicles (Nintendo Switch; 2018) (as 野村 光一)
- Sega Ages Puyo Puyo (Nintendo Switch; 2019) — Special Thanks
- Puyo Puyo Champions (Nintendo Switch; 2018) — Programmers
- Sonic X Shadow Generations (PlayStation 5; 2024) — Lead Programmer
- Sonic X Shadow Generations (Xbox One; 2024) — Lead Programmer
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Lead Programmer
Photographs
- Main article: Photos of Kouichi Nomura
Magazine articles
- Main article: Kouichi Nomura/Magazine articles.
External links
References
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS2 (1996-1999) staff members
- Overworks employees
- Sega Corporation (2000-2015) employees
- Global Entertainment R&D Dept. 2 staff members
- Sega CS2 (2008-current) staff members
- Sega Games employees
- Sega Games CS Studio 2 staff members
- Sega Corporation (2020) employees
- Programmers
- All people
- Sub-stubs