Difference between revisions of "GP Rider"
From Sega Retro
(38 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{otherPage|desc=the [[Sega Master System]] game|page=GP Rider (Master System)|desc2=the [[Sega Game Gear]] game|page2=GP Rider (Game Gear)}} | ||
{{Bob | {{Bob | ||
| bobscreen=GPRider title.png | | bobscreen=GPRider title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega R&D 8]] {{ | + | | developer=[[Sega R&D 8]]{{magref|segamagjp|4|24}} |
− | | system=[[Sega X Board]] | + | | system=[[Sega X Board]] |
− | |||
− | |||
− | |||
| players=1-2 | | players=1-2 | ||
| genre=Racing | | genre=Racing | ||
− | | releases={{ | + | | releases={{releasesArcade |
− | | | + | | xbd_date_us=1990 |
+ | | xbd_date_jp=1990-10{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=104}} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | {{stub}}'''''{{PAGENAME}}''''' (GPライダー) is an arcade racing game developed by [[Sega]] for [[Sega X Board]] arcade hardware in 1990. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{stub}}''''' | ||
''GP Rider'' is a pseudo entry in the ''Hang-On'' series of games, much in the same way ''[[G-LOC]]'' is considered a sequel to ''[[After Burner]]''. | ''GP Rider'' is a pseudo entry in the ''Hang-On'' series of games, much in the same way ''[[G-LOC]]'' is considered a sequel to ''[[After Burner]]''. | ||
+ | |||
+ | ==Gameplay== | ||
+ | This arcade version of ''GP Rider'' is similar in design to ''[[Super Monaco GP]]'' - the player rides either a manual or automatic transmission motorbike through four laps of a single course, the only aims being to win or beat the time record of other players. | ||
==Production credits== | ==Production credits== | ||
− | |||
''GP Rider'' has no dedicated credits screen - the aliases of its developers can be seen on banners on the title screen:<br/> | ''GP Rider'' has no dedicated credits screen - the aliases of its developers can be seen on banners on the title screen:<br/> | ||
− | [[Coma]], [[Papa]], [[Bin]], [[Yuri]], [[500cc]], [[Ken]], [[Sega Research and Development Department 8|Sega 8]] | + | {{creditstable| |
+ | *''':''' [[Satoshi Mifune|Bin]]&[[Mr.Jee|Jee]]. | ||
+ | *''':''' [[Coma]], [[Papa]], [[Satoshi Mifune|Bin]], [[Yuri]], [[500cc]], [[Ken]], [[Sega Research and Development Department 8|Sega 8]] | ||
+ | | console=XBD | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Lead Music Composer:''' [[Hiroshi Kawaguchi|Hiro]]{{ref|https://media.vgm.io/albums/85/658/658-1323799573.jpg}}{{ref|http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html}} | ||
+ | *'''Music & Sound Effects:''' [[Yasuhiro Takagi|テニ子・テニ夫・T]]{{ref|https://media.vgm.io/albums/85/658/658-1323799573.jpg}}{{ref|http://www.sst-band.com/crackin.html}} | ||
+ | *'''Music:''' [[Takenobu Mitsuyoshi|R三郎]]{{ref|https://media.vgm.io/albums/85/658/658-1323799573.jpg}}{{intref|Interview: Takenobu Mitsuyoshi (2017-12-01) by Sega Interactive (Part 1)}} | ||
+ | *'''Cutscene Graphics:''' [[Akihito Hiroyoshi]]{{ref|https://twitter.com/VGDensetsu/status/1700853089656246458}}{{ref|https://web.archive.org/web/20220522103631/https://twitter.com/a_piroyoshi/status/1528323879499796480}} | ||
+ | | console=XBD | ||
+ | | source=Uncredited | ||
+ | }} | ||
+ | |||
+ | The game also contains high scores that reference the developers, plus 2 only shown as course records. | ||
+ | {{creditstable| | ||
+ | *Satoshi Mifune (BIN) | ||
+ | *Jee (JEE) | ||
+ | *Coma (COM) | ||
+ | *Papa (PAP) | ||
+ | *KEN | ||
+ | *Yasuhiro Takagi (YAS) | ||
+ | *Hiroshi Miyauchi (HIR) | ||
+ | *Takenobu Mitsuyoshi (MIT) | ||
+ | *FUJ | ||
+ | | console=XBD | ||
+ | | source=In-game high score table{{ref|1=https://www.youtube.com/watch?v=MgCqr-P-oGA}} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 45: | Line 55: | ||
==Promotional material== | ==Promotional material== | ||
− | + | {{gallery | |
− | + | |{{gitem|GPRider XBoard JP Flyer.pdf|page=1|X Board JP flyer}} | |
− | + | }} | |
− | |||
==Physical scans== | ==Physical scans== | ||
− | + | {{ratings|XBD}} | |
− | {{ratings | ||
− | | | ||
− | |||
− | |||
− | }} | ||
{{ScanArcade | {{ScanArcade | ||
| type=upright | | type=upright | ||
| console=X Board | | console=X Board | ||
| region=JP | | region=JP | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 140: | Line 70: | ||
<references/> | <references/> | ||
− | {{ | + | {{GPRiderOmni}} |
{{HangOn}} | {{HangOn}} | ||
− | |||
− |
Revision as of 03:01, 8 May 2024
- For the Sega Master System game, see GP Rider (Master System). For the Sega Game Gear game, see GP Rider (Game Gear).
GP Rider | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega X Board | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega R&D 8[1] | |||||||||||||
Genre: Racing | |||||||||||||
Number of players: 1-2 | |||||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
GP Rider (GPライダー) is an arcade racing game developed by Sega for Sega X Board arcade hardware in 1990.
GP Rider is a pseudo entry in the Hang-On series of games, much in the same way G-LOC is considered a sequel to After Burner.
Contents
Gameplay
This arcade version of GP Rider is similar in design to Super Monaco GP - the player rides either a manual or automatic transmission motorbike through four laps of a single course, the only aims being to win or beat the time record of other players.
Production credits
GP Rider has no dedicated credits screen - the aliases of its developers can be seen on banners on the title screen:
The game also contains high scores that reference the developers, plus 2 only shown as course records.
- Satoshi Mifune (BIN)
- Jee (JEE)
- Coma (COM)
- Papa (PAP)
- KEN
- Yasuhiro Takagi (YAS)
- Hiroshi Miyauchi (HIR)
- Takenobu Mitsuyoshi (MIT)
- FUJ
Magazine articles
- Main article: GP Rider/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
89 | |
---|---|
Based on 2 reviews |
X Board, JP | ||||
---|---|---|---|---|
References
- ↑ Sega Magazine, "1997-02 (1997-02)" (JP; 1997-01-13), page 24
- ↑ Sega Arcade History, Enterbrain, page 104
- ↑ 3.0 3.1 3.2 https://media.vgm.io/albums/85/658/658-1323799573.jpg
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html
- ↑ http://www.sst-band.com/crackin.html
- ↑ Interview: Takenobu Mitsuyoshi (2017-12-01) by Sega Interactive (Part 1)
- ↑ @VGDensetsu on Twitter
- ↑ @a_piroyoshi on Twitter (Wayback Machine: 2022-05-22 10:36)
- ↑ https://www.youtube.com/watch?v=MgCqr-P-oGA
- ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 78
- ↑ Sinclair User, "December 1990" (UK; 1990-11-18), page 69
GP Rider | |
---|---|
Main page | Comparisons | Development | Magazine articles | Reception |
Games in the Hang-On series | |
---|---|
Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013) | |
Spin-offs | |
Hang-On (1988) | |
Hang-On related media | |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015) | |
After Burner / Super Hang-On (1987) |