Difference between revisions of "Tetsuya Sugimoto"
From Sega Retro
m (Text replacement - "{{sub-stub}}'''{{PAGENAME}}''' \((.*)\)\. ==Production history==" to "{{sub-stub}}'''{{PAGENAME}}''' ($1).Category:No starting paragraph ==Production history==") |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
− | | company= | + | | employment={{Employment |
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | divisions=[[Sega AM2]],{{ref|https://tcrf.net/Fighting_Vipers_(Sega_Saturn)}}[[Sega Software R&D Dept. 2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[CSK Research Institute]] | ||
+ | | divisions=[[AM2 of CRI]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Interactive (Japan)|Sega Interactive]] | ||
+ | | divisions=[[Sega Interactive R&D2|R&D2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | | divisions= | ||
+ | }} | ||
| role=Programmer | | role=Programmer | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (杉本 哲也). | + | {{sub-stub}}'''{{PAGENAME}}''' (杉本 哲也).[[Category:No starting paragraph]] |
==Production history== | ==Production history== | ||
− | |||
{{ProductionHistory|Tetsuya Sugimoto|杉本 哲也}} | {{ProductionHistory|Tetsuya Sugimoto|杉本 哲也}} | ||
− | |||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 13:27, 5 July 2024
Tetsuya Sugimoto |
---|
Employment history:
Divisions:
Divisions:
Divisions:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Tetsuya Sugimoto (杉本 哲也).
Production history
Games
- Virtua Racing (Mega Drive; 1994) — Programmers[2]
- Virtua Fighter (Saturn; 1994) — Programmers[3]
- Virtua Fighter Remix (Saturn; 1995) — Programmers[4]
- Virtua Fighter (32X; 1995) — Special Thanks[5]
- Virtua Fighter 2 (Saturn; 1995) — System Program etc.[6] (as 杉本 哲也)
- Virtua Fighter PC (Windows PC; 1996) — Programmers
- Fighting Vipers (Saturn; 1996) — Chief Programmers[7]
- Fighters Megamix (Saturn; 1996) — Chief Programmers[8] (as 杉本 哲也)
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Network Program
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Crash & Collision Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Network Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Crash & Collision Program
- F355 Challenge (NAOMI Multiboard; 1999) — Programmers
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Programmers
- US Shenmue (Dreamcast; 2001) — Programers
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Main Programmer
- Virtua Fighter 4 (PlayStation 2; 2002) — Programmers[9] (as 杉本 哲也)
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Main programmer[10]
- Virtua Fighter 5 (Lindbergh; 2005) — Programmers
- Virtua Fighter 5 R (Lindbergh; 2008) — Programmer
- Sega Racing Classic (RingWide; 2009) — Programmers
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Programmer
- Daytona USA (PlayStation 3; 2011) — Programmers
- Daytona USA (Xbox 360; 2011) — Programmers
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Programmer
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Programmer
- Hatsune Miku: Project DIVA F (PlayStation 3; 2013) — Programmers
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — Programmers
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Programmers
- Hatsune Miku: Project DIVA Mega Mix (Nintendo Switch; 2020) — Special Thanks
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Quailty Engineering
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Quailty Engineering
- Like a Dragon: Ishin! (Xbox One; 2023) — Quailty Engineering
- Like a Dragon: Ishin! (Steam; 2023) — Quailty Engineering
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Quality Engineering Lead
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Quality Engineering Lead
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Quality Engineering Lead
- Virtua Fighter 3tb Online (Arcade; 2023) — Quality Engineer
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Quality Engineers
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Quality Engineers
- Like a Dragon: Infinite Wealth (Steam; 2024) — Quality Engineers
- Super Monkey Ball Banana Rumble (Nintendo Switch; 2024) — Quality Engineer
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Chief Programmer
- Propeller Arena: Aviation Battle Championship (Dreamcast; unreleased) — Network Programmers
Music
- Daytona USA 2 Sound Tracks (CD; 1998) — Programming Team
References
- ↑ The Cutting Room Floor: Fighting Vipers (Sega Saturn)
- ↑ File:Virtua Racing MD credits.pdf
- ↑ File:VirtuaF1 Saturn JP SSOpening.pdf
- ↑ File:VirtuaFR Saturn JP SSEnding.pdf
- ↑ File:Virtua Fighter 32X credits.pdf
- ↑ File:VirtuaF2 Saturn JP SSEnding.pdf
- ↑ File:FightingV Saturn JP SSEnding.pdf
- ↑ File:FightersM Saturn JP SSEnding.pdf
- ↑ File:VirtuaFighter4_PS2_JP_SSCredits.pdf
- ↑ File:VirtuaFighter4Evolution_PS2_JP_SSCredits.pdf
Categories:
- No portrait
- Sega Enterprises, Ltd. employees
- Sega AM2 staff members
- Sega Software R&D Dept. 2 staff members
- CSK Research Institute employees
- AM2 of CRI staff members
- Sega-AM2 (company) employees
- Sega Corporation (2000-2015) employees
- Sega AM2 (2004-2011) staff members
- Sega R&D2 (2011-2015) staff members
- Sega Interactive (Japan) employees
- Sega Interactive R&D2 staff members
- Sega Corporation (2020) employees
- Programmers
- All people
- Sub-stubs
- No starting paragraph