Difference between revisions of "Daffy Duck in Hollywood"
From Sega Retro
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{{Bob | {{Bob | ||
| bobscreen=DDiHW Title.png | | bobscreen=DDiHW Title.png | ||
+ | | bobscreen2=DDiHW SMS Title.png | ||
+ | | bobscreen3=DDiHW GG Title.png | ||
+ | | tab1=Mega Drive | ||
+ | | tab2=Master System | ||
+ | | tab3=Game Gear | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Psionic Systems]] | + | | developer={{company|[[Psionic Systems]]|system=MD}} |
+ | {{company|[[Probe Software]]|system=SMS,GG}} | ||
+ | | licensor=[[Warner Bros.]] | ||
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]] | ||
| sounddriver={{MD}} [[Krisalis sound driver]] | | sounddriver={{MD}} [[Krisalis sound driver]] | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Action{{fileref|DDiHW GG EU Box Back.jpg}} | + | | genre=Action{{fileref|DDiHW GG EU Box Back.jpg}}{{fileref|DDiHW SMS EU Box.jpg}} |
| languages={{LanguageList|en|de|fr|es|it}} | | languages={{LanguageList|en|de|fr|es|it}} | ||
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_eu=1995-01{{magref|segamaguk|13|98}} | | md_date_eu=1995-01{{magref|segamaguk|13|98}} | ||
| md_code_eu=1094-50 | | md_code_eu=1094-50 | ||
+ | | md_rating_eu=3 | ||
+ | | md_date_uk=1995-01{{magref|segamaguk|13|98}} | ||
+ | | md_code_uk=1094-50 | ||
+ | | md_rating_uk=3 | ||
| md_rrp_uk=44.99{{magref|cvg|159|90}}{{magref|mega|28|38}} | | md_rrp_uk=44.99{{magref|cvg|159|90}}{{magref|mega|28|38}} | ||
| md_date_au=199x | | md_date_au=199x | ||
| md_code_au=FDAF00SMC | | md_code_au=FDAF00SMC | ||
+ | | md_rating_au=g | ||
| md_date_pt=1995 | | md_date_pt=1995 | ||
| md_code_pt=MDJ1094 | | md_code_pt=MDJ1094 | ||
Line 21: | Line 33: | ||
| sms_date_eu=1994-12{{magref|segamaguk|13|108}} | | sms_date_eu=1994-12{{magref|segamaguk|13|108}} | ||
| sms_code_eu=9031 | | sms_code_eu=9031 | ||
+ | | sms_date_uk=1994-12{{magref|segamaguk|13|108}} | ||
+ | | sms_code_uk=9031 | ||
| sms_date_br=199x | | sms_date_br=199x | ||
| sms_code_br=028360 | | sms_code_br=028360 | ||
Line 26: | Line 40: | ||
| sms_date_au=199x | | sms_date_au=199x | ||
| sms_code_au=FDAF00SEC | | sms_code_au=FDAF00SEC | ||
+ | | sms_rating_au=g | ||
+ | | sms_date_pt=199x | ||
}} | }} | ||
{{releasesGG | {{releasesGG | ||
| gg_date_eu=1994 | | gg_date_eu=1994 | ||
| gg_code_eu=2550 | | gg_code_eu=2550 | ||
− | | gg_date_uk=1994 | + | | gg_date_uk=1994-09{{magref|segapro|36|8}} |
| gg_code_uk=2550 | | gg_code_uk=2550 | ||
− | | gg_rrp_uk=29.99{{magref|segamaguk|13|113}} | + | | gg_rrp_uk=29.99{{magref|segamaguk|13|113}}{{magref|gamesworld|5|22}} |
| gg_date_br=199x | | gg_date_br=199x | ||
| gg_code_br=077110 | | gg_code_br=077110 | ||
Line 39: | Line 55: | ||
| gg_code_pt=GGJ2550 | | gg_code_pt=GGJ2550 | ||
}} | }} | ||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' is a platform game released for the [[Sega Mega Drive]], [[Sega Master System]], and [[Sega Game Gear]] in 1995, starring the ''[[:Category:Looney Tunes|Looney Tunes]]'' character Daffy Duck. | |
+ | |||
+ | ==Story== | ||
+ | {{ScreenThumb|Daffy Duck in Hollywood MD, Introduction.png|width=200|Introduction}} | ||
+ | The mad Professor Duck Brain has stolen Yosemite Sam's Golden Movie Awards. He is holding them for a million dollar ransom and has left a trail of dynamite to deter anyone from pursuing him. Sam calls upon Daffy Duck to recover his awards and deal with the mad professor and his henchmen. | ||
==Gameplay== | ==Gameplay== | ||
− | {{A}} | + | ===Mega Drive version=== |
+ | {{ScreenThumb|Daffy Duck in Hollywood MD, Stage Select.png|width=200|Level select}} | ||
+ | The game is a platformer starring Daffy Duck, who explores levels based on movie genres. Daffy must collect all bundles of dynamite to unlock the next section of the level and eventually the exit. Each section is blocked off by a wall; if Daffy stands next to the wall without collecting all of the dynamite, an arrow points him back the way he came. When he collects all of the dynamite, the game alerts him "GO!" to notify him that the blocker is unlocked. Daffy must also find all of Yosemite Sam's Golden Movie Awards hidden in the levels to get the good ending. | ||
+ | |||
+ | Daffy walks with {{left}} or {{right}}, runs by holding {{C}} with a {{left}} or {{right}}, and crawls with {{downleft}} or {{downright}}. Many items, including bundles of dynamite, are in hidden rooms accessible only by crawling. He ducks with {{down}} and jumps with {{B}}. He can jump farther while running. Daffy's weapon of choice is a bubble cannon to shoot enemies, which he fires with {{A}}. The bubble gun traps enemies in bubbles, which Daffy can pop by touching. Enemies return if Daffy does not pop their bubbles. | ||
+ | |||
+ | Daffy has three health points. When he loses all three health points, he can take one more hit before he loses a life. He also loses a life if time runs out. He restarts the level at the beginning of the last section. Time is replenished at the start of each section. Daffy is also ambushed in various cartoonish ways if he stands idle for too long, which also costs him a life. | ||
+ | |||
+ | ====Items==== | ||
+ | Items bubble up from bubbles in the ground. Upgrades for the bubble gun last until the end of the level. | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Bundle of Dynamite | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=32 | crop_height=16 | crop_x=224 | crop_y=16}} | ||
+ | | desc=Collect all of these to open the next section of the level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Golden Movie Award | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=32 | crop_x=256 | crop_y=0}} | ||
+ | | desc=Collect all of the awards hidden in the levels to get the good ending. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Dual Fire | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}} | ||
+ | | desc=Upgrades the bubble cannon to fire two shots at once. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Rapid Fire | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}} | ||
+ | | desc=Lets Daffy fire the bubble cannon multiple times in quick succession by pressing {{A}} repeatedly. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Fire Bubbles | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=144 | crop_y=0}} | ||
+ | | desc=Upgrades the bubble cannon to shoot four shots at a time in the four cardinal directions. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Faster Bubbles | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}} | ||
+ | | desc=Increases the speed of the bubbles fired by the bubble cannon. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Homing Bubbles | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=128 | crop_y=0}} | ||
+ | | desc=Upgrades the bubble gun with special bubbles that seek enemies. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Long Range | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=160 | crop_y=0}} | ||
+ | | desc=Increases the range of the bubble gun. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Green Slime | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=176 | crop_y=0}} | ||
+ | | desc=Upgrades the bubble cannon to shoot green gobs that travel in an arc. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Snowballs | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=240 | crop_y=0}} | ||
+ | | desc=Upgrades the bubble cannon to shoot snowballs. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Throwing Star | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=208 | crop_y=0}} | ||
+ | | desc=Arms Daffy with throwing stars. Found only in the Assault and Peppered levels. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Super Bubble-Up Mix | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=192 | crop_y=0}} | ||
+ | | desc=Captures all enemies on the screen into bubbles. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Looney Tunes Bomb | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=224 | crop_y=0}} | ||
+ | | desc=Blows up and destroys all enemies on the screen. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Red Dollar Bubble | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=144 | crop_y=16}} | ||
+ | | desc=Awards 1,000 bonus points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Blue Dollar Bubble | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=160 | crop_y=16}} | ||
+ | | desc=Awards 10,000 bonus points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Diamond | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=16}} | ||
+ | | desc=Awards 200,000 bonus points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Gold Coin | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=16}} | ||
+ | | desc=Awards 500,000 bonus points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bonus Token | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=16}} | ||
+ | | desc=Grants access to a bonus level after completing the current level. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Treasure Chest | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=128 | crop_y=16}} | ||
+ | | desc=Awards bonus points. Sometimes dropped after the boss is defeated. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Magic Wand | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=208 | crop_y=16}} | ||
+ | | desc=Summons a fairy that follows Daffy and makes him temporarily invulnerable. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Daffy Duck Head | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=176 | crop_y=16}} | ||
+ | | desc=Gives the player an extra life. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Clapperboard | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=192 | crop_y=16}} | ||
+ | | desc=Gives the player an extra continue. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=DAFFY DUCK | ||
+ | | bgcolor=#434ae5 | ||
+ | | sprite={{sprite | Daffy Duck in Hollywood MD, Items.png | 2 | crop_width=80 | crop_height=32 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Collect every letter to earn an extra life. The letters D and F appear twice. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Levels==== | ||
+ | Each world is named after a Daffy Duck cartoon and consists of three levels. The first two worlds are initially available; the player can choose to play any of the first six levels in any order. After completing all of the levels, Daffy faces a boss, which unlocks another two worlds, whose levels can again be played in any order. Daffy faces another boss after completing these levels, which unlocks the final two worlds. | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=''Scalp Trouble'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 1-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 1-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 1-3.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=''The Duxorcist'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 2-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 2-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 2-3.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Boss 1 | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Boss 1.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=''Robin Hood Daffy'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 3-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 3-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 3-3.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=''Assault and Peppered'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 4-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 4-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 4-3.png | ||
+ | | tabs=yes | ||
+ | | desc=In this world, Daffy does not have his bubble gun. Instead, he slaps and kicks, which can be upgraded to throwing stars. He also somersaults when he jumps. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Boss 2 | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Boss 2.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=''Duck Dodgers in the 24½th Century'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 5-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 5-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 5-3.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=''The Quacker Tracker'' | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Stage 6-1.png | ||
+ | | screenshot2=Daffy Duck in Hollywood MD, Stage 6-2.png | ||
+ | | screenshot3=Daffy Duck in Hollywood MD, Stage 6-3.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Boss 3 | ||
+ | | screenshot=Daffy Duck in Hollywood MD, Boss 3.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Bonus level==== | ||
+ | Daffy enters a bonus level if he finds a Bonus Token in a level. The bonus level is a single screen with no scrolling where Daffy has ten seconds to collect items for bonus points. | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 1.png|''Scalp Trouble'' bonus level}} | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 2.png|''The Duxorcist'' bonus level}} | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 3.png|''Robin Hood Daffy'' bonus level}} | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 4.png|''Assault and Peppered'' bonus level}} | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 5.png|''Duck Dodgers in the 24½th Century'' bonus level}} | ||
+ | {{gitem|Daffy Duck in Hollywood MD, Bonus Stage 6.png|''The Quacker Tracker'' bonus level}} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | ===Master System and Game Gear versions=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Software Engineer:''' Balor Knight | ||
+ | *'''Senior Director:''' Tony Beckwith | ||
+ | *'''Game Design:''' Tony Beckwith, Balor Knight | ||
+ | *'''Backgrounds and Enemy Animation:''' Philip Williams | ||
+ | *'''Daffy Animation:''' Emil Sergiev | ||
+ | *'''Mapping:''' Adam ?, Andrew McCarthy, Simon Bland, AJ | ||
+ | *'''Audio Engineer:''' [[Fatt Murniss]] | ||
+ | *'''QA Manager:''' Barg | ||
+ | *'''QA Technicians:''' Barg, Simon Bland | ||
+ | *'''Data Compression:''' Chris Pile | ||
+ | *'''PA to Software Engineer:''' Jade Lucas | ||
+ | *'''Sega Producers:''' [[Mike Brown]], [[Gary Foreman]] | ||
+ | *'''Special Thanx 2:''' Carl 4 Crisp2, Haydn Dalton, Clay Knight, Gaz and Linda | ||
+ | *'''Dedicated To:''' Asha Mariah | ||
+ | | console=SMS,GG | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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|text=Game Gear print advert | |text=Game Gear print advert | ||
|hobbyconsolas|38|53 | |hobbyconsolas|38|53 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |hacker|8|36 | ||
+ | |hacker|9|36 | ||
+ | |hacker|10|45 | ||
+ | |hacker|11|38 | ||
}} | }} | ||
}} | }} | ||
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==Physical scans== | ==Physical scans== | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
− | + | {{ratings | |
| icon=MD | | icon=MD | ||
− | |||
− | |||
− | |||
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| digitiser=46 | | digitiser=46 | ||
− | + | }} | |
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{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| cover=DDiHW MD EU Box.jpg | | cover=DDiHW MD EU Box.jpg | ||
| cart=DDiHW MD EU Cart.jpg | | cart=DDiHW MD EU Cart.jpg | ||
+ | | manual=Daffy Duck in Hollywood MD EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=PT | ||
+ | | front=DDiHW MD PT Box.jpg | ||
+ | | back=DDiHW MD PT Box Baack.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart=DDiHW MD EU Cart.jpg | ||
+ | | manual=DDiHW MD PT Manual.jpg | ||
+ | | item1=Daffy Duck in Hollywood MD EU Manual.jpg | ||
+ | | item1name=EU Manual | ||
+ | |||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=AU | | region=AU | ||
| cover=DDiHW MD AU Box.jpg | | cover=DDiHW MD AU Box.jpg | ||
+ | | cart=DDiHW MD AU cart.jpg | ||
+ | | manual=Daffy Duck in Hollywood MD AU Manual.jpg | ||
}} | }} | ||
===Master System version=== | ===Master System version=== | ||
− | + | {{ratings|SMS}} | |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
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| cart= | | cart= | ||
| manual=Daffy Duck in Hollywood SMS EU Manual.pdf | | manual=Daffy Duck in Hollywood SMS EU Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=PT | ||
+ | | cover= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 131: | Line 391: | ||
===Game Gear version=== | ===Game Gear version=== | ||
− | {{ratings | + | {{ratings|GG}} |
− | | | ||
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− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
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| front=DDiHW GG EU Box Front.jpg | | front=DDiHW GG EU Box Front.jpg | ||
| back=DDiHW GG EU Box Back.jpg | | back=DDiHW GG EU Box Back.jpg | ||
− | | | + | | spine=Daffy Duck in Hollywood GG EU BoxSpine.jpg |
| cart=DDiHW GG EU Cart.jpg | | cart=DDiHW GG EU Cart.jpg | ||
+ | | manual=Daffy Duck in Hollywood GG EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=PT | ||
+ | | cover= | ||
+ | | cart= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
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− | }} | ||
==References== | ==References== |
Revision as of 07:14, 8 July 2024
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Daffy Duck in Hollywood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Psionic Systems Probe Software | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Warner Bros. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Krisalis sound driver | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Daffy Duck in Hollywood is a platform game released for the Sega Mega Drive, Sega Master System, and Sega Game Gear in 1995, starring the Looney Tunes character Daffy Duck.
Contents
Story
The mad Professor Duck Brain has stolen Yosemite Sam's Golden Movie Awards. He is holding them for a million dollar ransom and has left a trail of dynamite to deter anyone from pursuing him. Sam calls upon Daffy Duck to recover his awards and deal with the mad professor and his henchmen.
Gameplay
Mega Drive version
The game is a platformer starring Daffy Duck, who explores levels based on movie genres. Daffy must collect all bundles of dynamite to unlock the next section of the level and eventually the exit. Each section is blocked off by a wall; if Daffy stands next to the wall without collecting all of the dynamite, an arrow points him back the way he came. When he collects all of the dynamite, the game alerts him "GO!" to notify him that the blocker is unlocked. Daffy must also find all of Yosemite Sam's Golden Movie Awards hidden in the levels to get the good ending.
Daffy walks with or , runs by holding with a or , and crawls with or . Many items, including bundles of dynamite, are in hidden rooms accessible only by crawling. He ducks with and jumps with . He can jump farther while running. Daffy's weapon of choice is a bubble cannon to shoot enemies, which he fires with . The bubble gun traps enemies in bubbles, which Daffy can pop by touching. Enemies return if Daffy does not pop their bubbles.
Daffy has three health points. When he loses all three health points, he can take one more hit before he loses a life. He also loses a life if time runs out. He restarts the level at the beginning of the last section. Time is replenished at the start of each section. Daffy is also ambushed in various cartoonish ways if he stands idle for too long, which also costs him a life.
Items
Items bubble up from bubbles in the ground. Upgrades for the bubble gun last until the end of the level.
Levels
Each world is named after a Daffy Duck cartoon and consists of three levels. The first two worlds are initially available; the player can choose to play any of the first six levels in any order. After completing all of the levels, Daffy faces a boss, which unlocks another two worlds, whose levels can again be played in any order. Daffy faces another boss after completing these levels, which unlocks the final two worlds.
Scalp Trouble | |
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The Duxorcist | |
Boss 1 | |
Robin Hood Daffy | |
Assault and Peppered | |
In this world, Daffy does not have his bubble gun. Instead, he slaps and kicks, which can be upgraded to throwing stars. He also somersaults when he jumps. | |
Boss 2 | |
Duck Dodgers in the 24½th Century | |
The Quacker Tracker | |
Boss 3 | |
Bonus level
Daffy enters a bonus level if he finds a Bonus Token in a level. The bonus level is a single screen with no scrolling where Daffy has ten seconds to collect items for bonus points.
Production credits
Master System and Game Gear versions
- Software Engineer: Balor Knight
- Senior Director: Tony Beckwith
- Game Design: Tony Beckwith, Balor Knight
- Backgrounds and Enemy Animation: Philip Williams
- Daffy Animation: Emil Sergiev
- Mapping: Adam ?, Andrew McCarthy, Simon Bland, AJ
- Audio Engineer: Fatt Murniss
- QA Manager: Barg
- QA Technicians: Barg, Simon Bland
- Data Compression: Chris Pile
- PA to Software Engineer: Jade Lucas
- Sega Producers: Mike Brown, Gary Foreman
- Special Thanx 2: Carl 4 Crisp2, Haydn Dalton, Clay Knight, Gaz and Linda
- Dedicated To: Asha Mariah
Magazine articles
- Main article: Daffy Duck in Hollywood/Magazine articles.
Promotional material
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
65 | |
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Based on 23 reviews |
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
76 | |
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Based on 8 reviews |
Master System, PT |
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|
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
66 | |
---|---|
Based on 8 reviews |
Game Gear, PT |
---|
|
Technical information
- Main article: Daffy Duck in Hollywood/Technical information.
References
- ↑ File:DDiHW GG EU Box Back.jpg
- ↑ File:DDiHW SMS EU Box.jpg
- ↑ 3.0 3.1 3.2 Sega Magazine, "January 1995" (UK; 1994-12-15), page 98
- ↑ 4.0 4.1 4.2 Computer & Video Games, "February 1995" (UK; 1995-01-15), page 90
- ↑ Mega, "January 1995" (UK; 1994-12-30), page 38
- ↑ 6.0 6.1 6.2 Sega Magazine, "January 1995" (UK; 1994-12-15), page 108
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 113
- ↑ 9.0 9.1 Games World: The Magazine, "November 1994" (UK; 1994-09-29), page 22
- ↑ Hacker, "09/1995" (HR; 1995-xx-xx), page 36
- ↑ Hacker, "10/1995" (HR; 1995-xx-xx), page 45
- ↑ Hacker, "11/1995" (HR; 1995-xx-xx), page 38
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 54
- ↑ Alaab Alcomputtar, "" (SA; 1995-xx-xx), page 16
- ↑ Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 157
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 59
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 76
- ↑ Freak, "2/94" (IL; 1994-xx-xx), page 46
- ↑ Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 14
- ↑ MAN!AC, "05/95" (DE; 1995-04-12), page 63
- ↑ Mega, "January 1995" (UK; 1994-12-30), page 28
- ↑ Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 80
- ↑ Mega Fun, "05/95" (DE; 1995-04-19), page 41
- ↑ Mean Machines Sega, "February 1995" (UK; 1994-12-30), page 76
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 102
- ↑ Play Time, "5/95" (DE; 1995-04-05), page 104
- ↑ Power Up!, "Saturday, April 22, 1995" (UK; 1995-04-22), page 1
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 62
- ↑ Sega Pro, "February 1995" (UK; 1994-12-29), page 63
- ↑ Svet Kompjutera, "Mart 1996" (YU; 1996-xx-xx), page 84
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 51
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 47
- ↑ 34.0 34.1 Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 90
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 99
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 150
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 77
- ↑ Sonic the Comic, "September 16th 1994" (UK; 1994-09-03), page 10
- ↑ Todo Sega, "Septiembre 1994" (ES; 1994-0x-xx), page 50
- ↑ Player One, "Octobre 1994" (FR; 1994-xx-xx), page 120
- ↑ Play Time, "10/94" (DE; 1994-09-07), page 109
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
- ↑ Sega Power, "April 1995" (UK; 1995-02-16), page 64
- ↑ Sonic the Comic, "September 16th 1994" (UK; 1994-09-03), page 10
- ↑ Todo Sega, "Septiembre 1994" (ES; 1994-0x-xx), page 51
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