Difference between revisions of "Hang-On"
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Revision as of 09:35, 25 August 2012
Hang-On | |||||
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System(s): Sega Space Harrier Hardware, MSX, Sega Master System, NEC PC-88 | |||||
Publisher: Sega, Pax Softnica Pony Canyon | |||||
Developer: Sega AM2, Pax Softnica | |||||
Genre: Racing | |||||
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Hang-On (ハングオン) is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on. It was built on the arcade hardware that powered Space Harrier.
The object of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obstacles.
The arcade version of the game includes advertisements for Bridgestone, Shell, Garelli Motorcycles, TAG, John Player Special cigarettes, Forum cigarettes, and for "Marbor cigarettes". The advertising for cigarettes both in Hang-On and the later Super Monaco GP was criticised as these games were also marketed for children. Many re-releases of these games omit these adverts.
Contents
Sequels and Re-releases
Hang-On was ported to the SG-1000 Mark III as a launch title (along with Teddy Boy Blues). Consequently, it was brought overseas to the Sega Master System, often being built in to the console. The Master System version of the game was released on both cartridge and Sega Card, and was often seen bundled with Safari Hunt or Astro Warrior. It was also available for MSX computers. Hang-On was succeeded by Super Hang-On in 1987, which gained wider recognition as it was ported to more systems, including the Sega Mega Drive. A similar game known as Hang-On II was released for the SG-1000.
Hang-On was released as part of the Game Boy Advance's Sega Arcade Gallery, and features as a mini-game in both Shenmue and Shenmue II. It is also possible to buy a Sega Saturn port of Hang-On in Shenmue under the Sega Ages label - this version was not released in real life but as similar games such as OutRun and Space Harrier were re-rereleased for the Saturn, it is entirely possible that a version oh Hang-On was planned too.
The Hang-On bike is a hidden vehicle in Power Drift. An unlockable gear in Sonic Riders will play the Hang-On theme when used, as will inputting the name "H.O" in the high score table of Daytona USA.
Gallery
Physical Scans
Arcade Version
Template:Scanflyer Template:Scanflyer
Master System Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 9 reviews |
Master System, JP |
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50x50px Sega Card |
Master System, Australia Card version |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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MSX Version
Games in the Hang-On series | |
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Hang-On (1985) | Hang-On Jr. (1985) | Hang-On II (1985) | Super Hang-On (home computers) (1987) | GP Rider (Master System | Game Gear) (1990) | Limited Edition Hang-On (1991) | Hang-On GP (1995) | 3D Super Hang-On (2013) | |
Spin-offs | |
Hang-On (1988) | |
Hang-On related media | |
Yu Suzuki Produce Hang On/Space Harrier (1997) | Super Hang-On 20th Anniversary Collection (2007) | Super Hang-On (2015) | |
After Burner / Super Hang-On (1987) |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 134
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 141
- ↑ Computer & Video Games, "September 1987" (UK; 1987-08-15), page 77
- ↑ Computer & Video Games, "March 1988" (UK; 1988-02-15), page 121
- ↑ Micromanía (segunda época), "Septiembre 1991" (ES; 1991-0x-xx), page 29
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 47
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Tilt, "Décembre 1987" (FR; 1987-1x-xx), page 98