Difference between revisions of "Burning Force"
From Sega Retro
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| md_date_eu=1991 | | md_date_eu=1991 | ||
| md_date_jp=1990-10-19 | | md_date_jp=1990-10-19 | ||
+ | | md_code_jp=T-14023 | ||
| md_rrp_jp=5,800 | | md_rrp_jp=5,800 | ||
| md_date_br=199x | | md_date_br=199x |
Revision as of 19:12, 21 January 2014
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Burning Force | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Namco | |||||
Developer: Namco | |||||
Genre: Shoot-'em-Up | |||||
|
Burning Force (バーニングフォース) is a 1989 shoot-'em-up by Namco originally released in the arcades in Japan before seeing a Sega Mega Drive port released internationally the same year. You play as Hiromi, a graduate of Earth University, who mast pass a six-day final examination of fighting enemies over water to become a Space Fighter.
The game takes a Space Harrier perspective but is much more limited in terms of control. Each day is divided into four areas. Areas 1 and 2 are normal shooting areas where you are on a waterbike on which you may only move left or right. Holding speeds up, holding slows down, letting go goes back to normal speed. shoots your normal weapon, which may be upgraded as in a typical shoot-'em-up. shoots missiles which you have a limited supply of.
Area 3 is a boss area which substitutes the waterbike for a ship that has the same controls, but can fly around the screen a la Space Harrier (so use / to move around instead of changing speed). The cutscene that transitions you from the waterbike to the ship shows you the boss's weak points. Area 4 is a bonus round in the ship where the goal is to collect as many points/powerups as possible.
Production Credits
Game Program: Ogawann
Sub Program: Kobakun
Sound Program: Kwaeru
Story by: Makotomas
Charactor Designers: Kuma, 7852
Sound Designers: Noririn
Constructive Manager: Koh
Total Coordinate: Gen
Special Thanks: Big Gan, Kero, Udauda
Directed by: Makotomas
Physical Scans
59 | |
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Based on 32 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 40
- ↑ ACE, "January 1991" (UK; 1990-12-xx), page 104
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 24
- ↑ Beep! MegaDrive, "November 1990" (JP; 1990-10-XX), page 23
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 28
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 45
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 44
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 299
- ↑ Famitsu, "" (JP; 1990-1x-xx), page 1
- ↑ Famicom Hisshoubon, "1990-20, 21 (1990-10-19, 11-02)" (JP; 1990-10-05), page 17
- ↑ Hobby Consolas, "Mayo 1992" (ES; 1992-0x-xx), page 72
- ↑ Joypad, "Avril 1992" (FR; 1992-03-1x), page 138
- ↑ Joystick, "Décembre 1990" (FR; 1990-1x-xx), page 119
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 90
- ↑ Mega Drive Fan, "January 1991" (JP; 1990-12-08), page 87
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 99
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 44
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 76
- ↑ Micromanía (segunda época), "Septiembre 1992" (ES; 1992-0x-xx), page 85
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 137
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 90
- ↑ Play Time, "5/92" (DE; 1992-04-08), page 92
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 183
- ↑ Raze, "January 1991" (UK; 1990-11-29), page 71
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 36
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Top Secret, "Kwiecień 1995" (PL; 1995-xx-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 33
- ↑ VideoGames & Computer Entertainment, "February 1991" (US; 1991-0x-xx), page 52
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