Difference between revisions of "Billy Hatcher and the Giant Egg"
From Sega Retro
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'''Recording at:''' Power House Studio<br> | '''Recording at:''' Power House Studio<br> | ||
− | ==='''Chant this Charm | + | ==='''Chant this Charm - Theme of Giant Egg'''=== |
'''Vocal:''' Yukari Fresh (Escalator Records)<br> | '''Vocal:''' Yukari Fresh (Escalator Records)<br> | ||
'''Words & Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]]<br> | '''Words & Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]]<br> |
Revision as of 06:00, 1 February 2014
Billy Hatcher and the Giant Egg | |||||
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System(s): Nintendo GameCube, Windows PC | |||||
Publisher: Sega | |||||
Developer: Sonic Team | |||||
Genre: Platform | |||||
Number of players: 1-4 | |||||
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Billy Hatcher and the Giant Egg, known as Giant Egg: Billy Hatcher no Daibouken (ジャイアント エッグ ~ビリー・ハッチャーの大冒険~) in Japan, is a video game for the Nintendo GameCube that was developed by Sonic Team and published by SEGA on September 23, 2003 in North America.
Story
"Morning Land is a peaceful realm inhabited by chickens. One day, a terrible fate befell the land. Black Crows empowered by a mysterious magic appeared as ferocious monsters bent on keeping the world in eternal night. The Chicken Elders whose voices bring dawn each day were captured and sealed within golden eggs. Without their morning cries, the world will remain engulfed in darkness and human hearts will be consumed by evil. Now, only young Billy Hatcher and his friends can defeat the Crows, release the elders and return morning to the world."
Stages
- Forest Village
- Pirates Island
- Dino Mountain
- Blizzard Castle
- Circus Park
- Sand Ruin
- Giant Palace
Trivia
The 4 characters playable in the multi player games are based off 4 of the main Sonic the Hedgehog characters - Billy is Sonic, Chick Poacher is Tails, Bantam Scrambled is Knuckles and Rolly Roll is Amy. The Hatcher characters use similar colors and copy poses - Billy on the boxart is in the same pose Sonic has in some of the Sonic Adventure 2 artwork (see below vs the boxart).
Circus Park and Pirates Island are both names for levels seen in later Sonic the Hedgehog titles. Coincidentally, the composer of both level themes is this game's sound director.
Production Credits
Producer: Yuji Naka
Director: Shun Nakamura
Main Programmer: Yoshitaka Kawabata
Art Director: Hideaki Moriya
Sound Director: Mariko Nanba
Game Design Staff
Lead Game Designer: Shun Nakamura
Game Designers: Atsushi Kanno, Mizuki Hosoyamada
Programming Staff
Lead System & Character Programmer: Yoshitaka Kawabata
Boss & Camera Programmer: Masakazu Miura
Egg Animal & Advertise Programmer: Yusuke Hasuo
Field Programmer: Takuma Komatsu
Boss Programmer: Junichi Takeda
GBA Minigame Programmer: Takahiro Hamano
Design Staff
Lead Designer: Hideaki Moriya
Character Designers: Hiroyuki Watanabe, Michihiro Sato
Character Coordinator: Yuji Uekawa
Enemy Designers: Yoshinari Amaike, Hisanobu Kometani
Egg Animal Designers: Ai Ikeda, Naho Asami
Field Designers: Nanako Yarimizu, Satoshi Okano, Shio Hashimoto, Yohnosuke Miki, Ryoma Araki
Battle Field Designers: Akira Mikame
Advertise Designers: Yuki Takahashi, Miho Hyakutake
Effects Designer: Wataru Watanabe
CG Movie Staff
CG Movie Artists: Takeshi Ito, Tsuneyuki Matsumoto, Yukiwo Takahashi
Storyboard Director: Hidetoshi Yoshida
Sound Staff
Music and Sound Designed by: Wave Master Inc.
Executive Producer: Yukifumi Makino
Sound Producer: Tatsuya Kouzaki
Sound Director: Mariko Nanba
Music: Mariko Nanba, Tomoya Ohtani
Sound Effects: Hideki Abe, Tomoya Ohtani
Recording & Mixing Engineer: Yoshitada Miya
Additional Engineer: Hirokazu Akashi
Assistant Engineers: Fumiki Yamamoto (Power House Studio), Hiroshi Sato (Power House Studio)
Recording Producers: Hidetaka Carl Shibata (Power House Studio), Fumitaka Shibata
Technical Support: Shigeharu Isoda
Musicians
Recording Director: Shige Kawagoe
Guitar: Shige Kawagoe
Bass: Ichiro Fujiya
Drums: Naoto "Viva" Sugai
Trumpet: Futoshi Kobayashi, Mikio Saitou
Trombone: Hiroyuki Nomura
Sax: Koji Orita
Strings: Yu Suhino (VL), Tomomi Tokunaga (2nd VL), Saori Oka (VA), Yoshihiko Maeda (VC)
Voices: Yujiro Komura, Nobue Iketani, Toshihiro Nishibe, Kyoko Tatemoto, Jun Otoi, Kantaro Kubo, Gekiden Tohai Corporation, Engekibentou Meko-Nya, Escalator Records
Recording and Mixed at: Wave Master Studio
Recording at: Power House Studio
Chant this Charm - Theme of Giant Egg
Vocal: Yukari Fresh (Escalator Records)
Words & Music: Mariko Nanba, Tomoya Ohtani
Translator: Kan Hashimoto
Arrangement: Shige Kawagoe
Character Voices: Hikaru Kobayashi, Yuuka Yamada, Kento Takahashi, Hideaki Nagasawa
Sega Staff
Executive Management: Hisao Oguchi, Masanao Maeda, Hideki Okamura, Toshihiro Nagoshi, Yukio Sugino
Marketing: Hideki Yokaichiya, Naoko Ooka
Public Relations: Yasushi Nagumo, Youko Nagasawa
Int'l Business: Yusuke Suai
Sega Logistics Service Co., Ltd.
Product Management: Junichi Shimizu
Product Support: Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki
Quality Control: Yuji Nakamura
Package & Manual Production: Yoshihiro Sakuta, Masaru Kobayashi, Toshiki Yamaguchi, Restall Colin
Sega of America Staff
VP of Marketing: Mike Fischer
Advertising Manager: Teri Higgins
Creative Services Manager: Arianne McCarthy
Public Relations Chase: Molly Musler
Localization Manager: Osamu Shibamiya
Localization Producer: Klayon Vorlick
Director of QA: Deborah Kirkham
QA Lead: Shawn Dobbins
Sega Europe Staff
COO Sega Europe: Naoya Tsurumi
Director of Product Developement: Jin Shimazaki
Producer: Akiko Uchida
Senior Producer: Matt O'Driscoll
European Product Manager: Mark Fisher
European Marketing Director: Matthew Woodley
Technical Producer: Elliott Martin
Sega Europe Localization: Eva Backmann (GER), Marta Lois Gonzalez (SP), Brigitte Nadesan (FR), Giuseppe Rizzo (ITA)
SOE QA Lead Tester: Darius Sadeghion
SOE QA: David Smith, Roy Boateng, Chris Geiles
Special Thanks: Yasuko Maruyama, Masaru Setsumaru, Fumie Kumatani, Keiichi Sugiyama, Sachiko Ochi, Ai Muroi, Teruhiko Nakagawa, Hideaki Kobayashi, Jun Senoue, Tatsuyuki Maeda, Ryoichi Nino, Takumi Ohtani
Created by: Sonic Team
Presented by: Sega
Physical Scans
GameCube Version
GameCube, EU (Player's Choice) |
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