Difference between revisions of "Dinosaurs for Hire"
From Sega Retro
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==Promotional material== | ==Promotional material== | ||
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− | + | |SegaVisions US 15.pdf|sv|15|7 | |
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==Physical scans== | ==Physical scans== |
Revision as of 15:21, 27 August 2016
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Dinosaurs for Hire | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega Interactive | |||||||||||||||
Sound driver: GEMS | |||||||||||||||
Genre: Action | |||||||||||||||
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Dinosaurs for Hire is a Mega Drive game based on the comic book series of the same name. It was only released in North America.
It is a side-scrolling action/platforming game similar to Contra but involving a group of dinosaurs who fight crime. The player can play as a tyrannosaurus rex named Archie, a triceratops named Lorenzo or a stegosaurus named Reese. Each has a gun which can be upgraded Contra-style (shoot with ), a close-up attack (
: Archie beats enemies with his gun, Lorenzo with his horns, and Reese with his tail), and a traditional jump (
, and no matter how you press it you cannot control the intensity of the jump).
Contents
Production credits
- Developed By: Sega Interactive Development Division
- Programmers: John 'Buck' Kuwaye, Steven 'Ski Master' Lashower, Jack 'Le Saboteur' Loh, David 'Mac Man' Chaplin, Mike 'Mr. H-Blank' Terlecki
- LOBSTER Engine Programming: Chrisopher 'Engine Meister' Warner, Robert 'Elvis is King' Morgan
- Artists: Dave 'The Sprite Master' Russ, Art 'The Background God' Wong, Albert 'Char Master' Co, Todd 'Blood Worm' Tomlinson, Doug 'Dig Dug' Nishimura, Barbara Meyers
- Technical Support: Ala 'Harbinger of Doom' Diaz
- Project Manager: Mark 'Design-on-the-Fly' Nausha
- Music: Paul 'Moto' Gadbois, Dave 'Chick-a-Baugh' Delia
- Lead Tester: Terry 'Tex-T-Bone' Banks
- Testers: Rey 'Multitasker' Alferez, Bill 'Dr. Mastermind' Person, Kurt 'Tindle-Fly' Tindle, Crisi Albertson, Heather Meigs, Lisa Stuart, Maria Tuzzo, Greg Becksted, Joe Cain, Harry Chavez, Marc Dawson, Dave Forster, Roman Greco, Keith Higashihara, Jason Kuo, Tony Lynch, John Russell, Siegie Stangenberg, Paul Walker, Jeff Todd, Blair Bullock, Richie Hideshima, William Emery, Atom Ellis, Glen Cureton, Ivan Fong, Vasily Lewis, Srini Chandra, Tim Spengler, Wesley Gittens
- Dinosaurs for Hire Created By: Tom Mason
- Producer: Stu Kosoy
- Product Manager: Jamie Wojick
- Program Code/Design (C) 1993 Sega
- All Rights Reserved
Promotional material
Print advert in Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 14 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
1MB | 1993-06 | Cartridge (US) | ||||||||||
✔ |
|
1MB | 1993-04-27 | CD-R disc[17] | Page | |||||||||
✔ |
|
1MB | 1993-04-26 | CD-R disc[18] | Page | |||||||||
✔ |
|
1MB | 1993-05-02 | CD-R disc[19] | Page |
References
- ↑ File:GamePro US 045.pdf, page 110
- ↑ 2.0 2.1 File:GamePro US 051.pdf, page 74
- ↑ 3.0 3.1 File:MeanMachinesSega15UK.pdf, page 78 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega15UK.pdf_p78" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 60
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 63
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 50
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 306
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 72
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 46
- ↑ MegaTech, "December 1993" (UK; 1993-11-20), page 74
- ↑ Sega Power, "January 1994" (UK; 1993-12-02), page 72
- ↑ Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 50
- ↑ Sega Zone, "January 1994" (UK; 1993-12-23), page 48
- ↑ Todo Sega, "Julio 1993" (ES; 1993-0x-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 51
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 85
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