Difference between revisions of "Urban Strike"
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Revision as of 14:34, 31 August 2017
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Urban Strike | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||
Publisher: Electronic Arts, Black Pearl Software | ||||||||||||||||||||||||||||||
Developer: Electronic Arts, Granite Bay Software, Foley Hi-Tech Borta | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
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Urban Strike: The Sequel to Jungle Strike (Urban Strike for short) is a shoot-'em-up game developed by Electronic Arts, Granite Bay Software, and Foley Hi-Tech and initially released in 1994 for the Sega Mega Drive exclusively in the US and Europe before being ported to a variety of other consoles, including to the Sega Game Gear (released 1995). It is the third game in the Strike series, following Jungle Strike.
Contents
Story
In the year 2001 a candidate for public office, H.R. Malone, is found out as a criminal (despite having political messages promising eliminating crime) by the US Special Forces team of the previous games. This leads to a call to an associate to investigate and stop the Special Forces team from interfering with the setup of a superweapon. Seemingly unbeknownst to Malone, that associate is actually a Special Forces infiltrator leaking the information... but the limo he is to leave in explodes, and the rest of the team is called in to stop Malone with stop the leaking of what little information they have.
Gameplay
Gameplay is identical to other Strike games: / move forward/backward, / rotate the helicopter, shoots hellfires and jink, shoots hydra, shoots normal helicopter guns, START pulls up a map, and there are missions to complete in each level. However, the player must occasionally leave the helicopter and complete some parts of missions on foot.
Production credits
Mega Drive version
- Programming: Mike Posehn
- Game Design: John Manley, Tony Barnes
- Art Director: Julie Cressa
- Implementation: Ross Wentworth, Erich Horn
- Art: Victor French, Tom Lisowski, Tony Gascon, Ron Sacdalan, Walter Ianneo, Jeff Fennel
- 3-D Models: Tim Calvin, Terry Falls, Lance Armstrong, Peter Traugot
- Additional Art: Kendra Lammas, Michael Shirley, Susan Manley, Keith Bullen
- Sound and Music: Don Veca
- Technical Director: Tim Brengle
- Product Manager: David Sze
- Assistant Producer: Michael Lubuguin
- Foley Hi-Tech Producer: David Foley
- Project Manager: Susan Manley
- Assistant Director: Antonio Barnes
- Produced by: Scott Berfield
- Directed by: John Manley
Magazine articles
- Main article: Urban Strike/Magazine articles.
Promotional material
also published in:
- Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)[4]
Physical scans
Mega Drive version
83 | |
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Based on 40 reviews |
Mega Drive, SE (rental) |
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Game Gear version
References
- ↑ File:MeanMachinesSega24UK.pdf, page 55
- ↑ File:CVG UK 157.pdf, page 57
- ↑ File:GamePlayers US 0710.pdf, page 10
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 42
- ↑ 5.0 5.1 File:CVG UK 156.pdf, page 87 Cite error: Invalid
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tag; name ":File:CVG UK 156.pdf_p87" defined multiple times with different content - ↑ 6.0 6.1 File:GamePlayers US 0710.pdf, page 110 Cite error: Invalid
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tag; name ":File:GamePro US 064.pdf_p92" defined multiple times with different content - ↑ 8.0 8.1 File:GamesMaster UK 022.pdf, page 46 Cite error: Invalid
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tag; name ":File:PlayerOne FR 046.pdf_p88" defined multiple times with different content - ↑ File:PlayTime DE 1994-10.pdf, page 72
- ↑ 14.0 14.1 File:Supersonic FR 25.pdf, page 70 Cite error: Invalid
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tag; name ":File:Supersonic FR 25.pdf_p70" defined multiple times with different content - ↑ File:VideoGames DE 1994-10.pdf, page 90
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 254
- ↑ Ação Games, "Outubro 1994" (BR; 1994-10-16), page 26
- ↑ Aktueller Software Markt, "Januar 1995" (DE; 1994-12-05), page 30
- ↑ Consoles +, "Octobre 1994" (FR; 1994-xx-xx), page 96
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 230
- ↑ Digitiser (UK) (1994-10-03)
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 86
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 366
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 6, "" (RU; 2001-xx-xx), page 250
- ↑ GamePro, "Oktober 1994" (DE; 1994-09-30), page 43
- ↑ Gamer, "Dekémvrios 1994" (GR; 1994-xx-xx), page 1
- ↑ Games World: The Magazine, "November 1994" (UK; 1994-09-29), page 15
- ↑ Game Informer, "December 1994" (US; 1994-1x-xx), page 24
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 364
- ↑ Joypad, "Octobre 1994" (FR; 1994-xx-xx), page 96
- ↑ Joypad, "1/1995" (HU; 1995-xx-xx), page 14
- ↑ Mega, "November 1994" (UK; 1994-10-27), page 48
- ↑ Micro Kid's Multimédia, "Février 1995" (FR; 1995-0x-xx), page 50
- ↑ Next Generation, "Premiere Issue 1995" (US; 1994-12-08), page 108
- ↑ Play Time, "10/94" (DE; 1994-09-07), page 104
- ↑ Power Up!, "Saturday, September 24, 1994" (UK; 1994-09-24), page 1
- ↑ Score, "Prosinec 1994" (CZ; 1994-12-01), page 22
- ↑ Sega Magazine, "October 1994" (UK; 1994-09-15), page 78
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 48
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 78
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 174
- ↑ Sonic the Comic, "December 23rd 1994" (UK; 1994-12-10), page 11
- ↑ Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 38
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 214
- ↑ Video Games, "10/94" (DE; 1994-09-28), page 94
- ↑ VideoGames, "November 1994" (US; 1994-1x-xx), page 78
Strike games for Sega systems |
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Desert Strike: Return to the Gulf (1992) | Jungle Strike (1993) | Urban Strike (1994) | Soviet Strike (1997) |
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