Difference between revisions of "Light Phaser"
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[[File:Sega Master System lightphaser.jpg|260px|right]] | [[File:Sega Master System lightphaser.jpg|260px|right]] | ||
− | The '''Light Phaser''' is a light gun controller created for the [[Sega Master System]], modeled after the ''Zillion'' gun from the Japanese anime series of the same name. It was used in several games, <!-- I'd appreciate if someone could provide examples, a list, category, etc. --> including ''[[Safari Hunt]]'' which was built into version 2.4 of the Master System [[BIOS]]. | + | The '''Light Phaser''' is a light gun controller created for the [[Sega Master System]], modeled after the ''Zillion'' gun from the Japanese anime series of the same name. It was used in several games, <!-- I'd appreciate if someone could provide examples, a list, category, etc. --> including ''[[Safari Hunt]]'' which was built into version 2.4 of the Master System [[BIOS]]. It was released in the UK in August 1987 at a price of £44.95. |
The Light Phaser consists of a light sensor in the tip of the gun, which is focused on a small area of the screen; and a trigger (which corresponds to [[Controller (Master System)|Control Pad]] button 1). When the trigger is pulled, the game flashes the screen in a way that is detectable by the light sensor, and hardware built in to the console allows the game to determine where the gun is pointing. The phaser is heavier than its [[Nintendo]] counterpart, the Nintendo Zapper, but considered by some<!--any source or is this more anecdotal?--> to have a more responsive trigger and more accurate targeting. | The Light Phaser consists of a light sensor in the tip of the gun, which is focused on a small area of the screen; and a trigger (which corresponds to [[Controller (Master System)|Control Pad]] button 1). When the trigger is pulled, the game flashes the screen in a way that is detectable by the light sensor, and hardware built in to the console allows the game to determine where the gun is pointing. The phaser is heavier than its [[Nintendo]] counterpart, the Nintendo Zapper, but considered by some<!--any source or is this more anecdotal?--> to have a more responsive trigger and more accurate targeting. |
Revision as of 21:16, 7 October 2011
The Light Phaser is a light gun controller created for the Sega Master System, modeled after the Zillion gun from the Japanese anime series of the same name. It was used in several games, including Safari Hunt which was built into version 2.4 of the Master System BIOS. It was released in the UK in August 1987 at a price of £44.95.
The Light Phaser consists of a light sensor in the tip of the gun, which is focused on a small area of the screen; and a trigger (which corresponds to Control Pad button 1). When the trigger is pulled, the game flashes the screen in a way that is detectable by the light sensor, and hardware built in to the console allows the game to determine where the gun is pointing. The phaser is heavier than its Nintendo counterpart, the Nintendo Zapper, but considered by some to have a more responsive trigger and more accurate targeting.
The standard Light Phaser is entirely black. As with the Nintendo Zapper, the Light Phaser looked realistic enough to warrant parental pressure to alter the device, so that police would not confuse it with a real gun. Altered Light Phasers are distinguished by a hand-painted neon orange tip, and are much rarer than their solid color counterparts. Tec Toy also released a blue Light Phaser in Brazil. In that same country in 2009, an unaltered Light Phaser was used to hold a woman hostage [1].
As with all light guns, the Light Phaser was designed solely for CRT television sets, which were the standard for televisions during the 1980s and 1990s. The Light Phaser will struggle with LCD, LED or Plasma televisions or monitors, as well as projection screens.
Hardware
Pinout
Pin | Signal | Dir | description |
---|---|---|---|
1 | Up | n/c | |
2 | Down | n/c | |
3 | Left | n/c | |
4 | Right | n/c | |
5 | VCC | ||
6 | TL | IN | trigger |
7 | TH | IN | light sensor |
8 | Gnd | ground | |
9 | TR | n/c |
Notes
The controller ports are active-low (this is achieved in hardware by leaving lines unconnected when inactive, and connecting them to Gnd when active):
- 1 in the corresponding port register means "not pressed" or "dark"
- 0 in the corresponding port register means "pressed" or "light"
Compatible Game List
- Assault City (also compatible with standard control pad)
- Gangster Town
- Laser Ghost
- Marksman Shooting
- Missile Defense 3-D
- Operation: Wolf
- Rambo III
- Rescue Mission
- Safari Hunt
- Shooting Gallery
- Space Gun
- Trap Shooting
- Wanted!
Gallery
Physical Scans
Sega Master System | |
---|---|
Topics | Sega Master System | Technical Specifications (Hardware Comparison) | History | Boot ROM | Magazine articles | Promotional material | Merchandise |
Hardware | Asia | North America | Western Europe | Eastern Europe | South America | Australasia | Africa Sega Mark III | Sega Game Box 9 | Master System Girl | Master System Super Compact | Kiosk | Sega System E |
Add-ons | Demo Unit II | Telecon Pack | FM Sound Unit | 3-D Glasses |
Controllers | SJ-152 | Control Pad | 3-D Glasses | Control Stick | Handle Controller | Light Phaser | Paddle Control | Rapid Fire Unit | Sports Pad | SG Commander |
Misc. Hardware | Action Replay | Card Catcher | Action Case | Freedom Connection | Playkit |
Unreleased | Floppy Disk Drive |
Consoles-on-a-chip | Arcade Gamer Portable | TF-DVD560 | DVD Karaoke Game DVT-G100 | Fun Play 20-in-1 | Handheld Electronic Games | Master System 3 Collection | Master System 3 | Master System Evolution | Master System Handy | PlayPal Plug & Play | Poga |