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Revision as of 12:50, 19 June 2019
The Cyber Shinobi | |||||||||||||||
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System(s): Sega Master System | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega | |||||||||||||||
Genre: Action | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
The Cyber Shinobi is a Sega Master System game released in 1990 by Sega. It is a sequel to Shinobi, set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation who stole massive amounts of plutonium from world governments and threaten to start a nuclear war.
Game was not well received due to its slow gameplay and the large status screen that covers nearly 30 percent of the screen.
Contents
Gameplay
Cyber Shinobi is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down , he can make a powerful slash. By pressing , Musashi can jump and by pressing and holding , he can make a long jump; holding and pressing makes Musashi jump higher.
Musashi has access to several ranged weapons, which can be used by holding and pressing . By capturing shot power-ups, he can upgrade his ranged weapons.
Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however.
Weapons
- Shuriken: A powerful ninja star that moves in a straight line.
- Arm Vulcan: Musashi removes his cyborg arm and unleashes a stream of bullets in from of him. Weaker than other weapons but very fast.
- Grenade: A hand grenade causes massive damage and moves over a small parabolic arc.
Stages
Stage 1 - Construction Site | |
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Boss: Crazy Bull, a modified bulldozer. | |
Stage 2 - Harbor | |
Boss: Sea Bat, a powerful submarine armed with missiles. | |
Stage 3 - Field | |
Boss: Heli Blast, an attack helicopter. | |
Stage 4 - Jungle | |
Boss: Blacktiger, an overgrown beast as the name implies. | |
Stage 5 - Waterfall | |
Boss: Red Hopper, a octopus-like robot. | |
Stage 6 - Enemy Hideout | |
Boss: Psy Gunner, a robot equipped with a variety of weapons and a protective barrier. |
Production credits
Magazine articles
- Main article: The Cyber Shinobi/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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56 | |
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Based on 17 reviews |
Master System, AU |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) |
References
- ↑ Mean Machines, "February 1991" (UK; 1991-02-01), page 74
- ↑ 2.0 2.1 2.2 Raze, "May 1991" (UK; 1991-03-28), page 48
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 31
- ↑ Supergame, "Março 1992" (BR; 1992-03-xx), page 48
- ↑ 5.0 5.1 The Complete Guide to Sega, "" (UK; 1991-05-xx), page 25
- ↑ 6.0 6.1 Computer & Video Games, "May 1991" (UK; 1991-04-14), page 74
- ↑ 7.0 7.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 132
- ↑ 8.0 8.1 Joystick, "Mars 1991" (FR; 1991-0x-xx), page 150
- ↑ Mean Machines, "February 1991" (UK; 1991-02-01), page 72-74 (72)
- ↑ 10.0 10.1 Player One, "Mars 1991" (FR; 1991-xx-xx), page 41
- ↑ 11.0 11.1 Power Play, "1/91" (DE; 1990-12-14), page 182
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 30/31 (30)
- ↑ 13.0 13.1 Sega Power, "October 1991" (UK; 1991-09-05), page 56
- ↑ Ação Games, "Fevereiro 1992" (BR; 1992-02-xx), page 37
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 144
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 139
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 104
- ↑ Mean Machines, "February 1991" (UK; 1991-02-01), page 72
- ↑ Megazone, "June/July 1991" (AU; 1991-0x-xx), page 59
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ User, "Septémvrios 1991" (GR; 1991-0x-xx), page 90
The Cyber Shinobi | |
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