Difference between revisions of "SegaWorld London"

From Sega Retro

(fixed spelling mistakes, incorrect facts, better wording, added more images.)
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| logos=[[File:Segaworldlondonlogo.png]]
 
| logos=[[File:Segaworldlondonlogo.png]]
 
| venueimage=SegaWorldLondon.jpg
 
| venueimage=SegaWorldLondon.jpg
| imgwidth=
 
| name=
 
 
| location=The Trocadero, London, United Kingdom
 
| location=The Trocadero, London, United Kingdom
 
| mapref=51.510490,-0.133022
 
| mapref=51.510490,-0.133022
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==Layout==
 
==Layout==
SegaWorld London was a six-floor indoor arcade with seven medium-scale rides. While often billed as an indoor theme part, much of SegaWorld's attraction was its numerous arcade machines, including full-size 8-player iterations of games such as ''[[Daytona USA]]'', and import titles rarely seen in the UK. It was also used, similar to [[Sega World Bournemouth]], for location testing Sega arcade machines.
+
SegaWorld London was a six-floor indoor arcade with seven medium-scale rides. While often billed as an indoor theme park, much of SegaWorld's attraction was its numerous arcade machines, including full-size 8-player iterations of games such as ''[[Daytona USA]]'', and import titles rarely seen in the UK. It was also used, similar to [[Sega World Bournemouth]], for location testing Sega arcade machines.
  
 
SegaWorld London originally charged a flat rate at the entrance, which would cover all the rides. This was replaced with a free entry system, where visitors would have to pay for each individual ride. At no point where the arcade machines themselves free play - most operated on a token system.
 
SegaWorld London originally charged a flat rate at the entrance, which would cover all the rides. This was replaced with a free entry system, where visitors would have to pay for each individual ride. At no point where the arcade machines themselves free play - most operated on a token system.
  
From the entrance, SegaWorld London would lead visitors up the "rocket escalator" (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps{{magref|cvg|175|57}} (although it was technically two esclators, not one)) to the sixth "level" (floor), before leading down each level to the exit.
+
From the entrance, SegaWorld London would lead visitors up the "rocket escalator" (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps{{magref|cvg|175|57}} (although it was technically two escalators, not one)) to the sixth "level" (floor), before leading down each level to the exit.
  
 
===Level 6: Reception===
 
===Level 6: Reception===
Starting at the top, visitors could pay for ride tickets on this level and try a selection of free [[Sega Saturn]] consoles. Also housed on this level is the first ride, the ''[[Beast In Darkness]]'' motion simulator.
+
Starting at the top, visitors could pay for ride tickets on this level and try a selection of free [[Sega Saturn]] consoles. Also housed on this level was the first ride, the ''[[Beast In Darkness]]'' motion simulator.
  
 
===Level 5 : Combat Zone===
 
===Level 5 : Combat Zone===
This floor had no rides, but over 50 fighting games.  
+
This floor had no rides, but over 50 action games, including [[Virtua Cop 2]] and [[Fighting Vipers]], as well as non-Sega titles like Time Crisis and Area 51.  
  
 
===Level 4: The Race Track===
 
===Level 4: The Race Track===
This floor had over 70 racing games, and also included one of Damon Hill's FW15C racing cars from teh 1993 Formula One season. During that season, Damon Hill drove with Alain Prost for Williams, who were sponsored by Sega at the time (incidentally Prost was used to advertise the Sega arcade at ''[[La Tête Dans Les Nuages]]'' in France around this period).  
+
This floor featured over 70 racing games, most notably two back to back 8 player deluxe setups of [[Daytona USA]] and [[Manx TT Superbike]]. One of Damon Hill's FW15C racing cars from the 1993 Formula One season was also featured on this as a photo opportunity. During that season, Damon Hill drove with Alain Prost for Williams, who were sponsored by Sega at the time (incidentally Prost was used to advertise the Sega arcade at [[La Tête Dans Les Nuages]] in France around this period). The ride on this floor, [[Aqua Nova|Aqua Planet]], was a 3D motion simulator.
 
 
The ride on this floor, ''[[Aqua Planet]]'' was another motion simulator where you wear 3D glasses, and go in an underwater adventure.
 
  
 
===Level 3: Flight Deck===
 
===Level 3: Flight Deck===
This floor contained 20 "flying" games, a McDonalds restaurant and play area, and the rides ''[[Space Mission]]'' ([[VR-1]]) and [[Mad Bazooka]]. It also housed a [[Dennou Senki Net Merc|"Sega Net Merc System"]].
+
This floor contained 20 "flying" games, and the ''[[VR-1|VR-1 Space Mission]] ride. It also featured [[Dennou Senki Net Merc|Sega Net Merc]] and [[R-360]] machines, the former having been originally located on the Combat Zone floor at launch.
  
 
The Flight Deck floor housed the first commercially available ex-RAF Harrier Jump Jet, having been towed through London on a boat in the months prior to opening{{magref|cvg|177|8}}.
 
The Flight Deck floor housed the first commercially available ex-RAF Harrier Jump Jet, having been towed through London on a boat in the months prior to opening{{magref|cvg|177|8}}.
  
 
===Level 2: The Carnival===
 
===Level 2: The Carnival===
This floor was very large, containing numerous UFO catchers, over 80 video games and 3 rides;  ''[[Power Sled]]'', ''[[House of Grandish]]'' and ''[[Ghost Hunt]]''.
+
This floor was very large, containing over 80 arcade machines (mainly prize redemption + [[UFO Catcher]] machines), a McDonalds outlet, the "Segakids" indoor play area, and 3 rides;  [[Power Sled]], [[House of Grandish]] and ''[[Ghost Hunters|Ghost Hunt]]''.
  
 
===Level 1: Sports Arena===
 
===Level 1: Sports Arena===
The final floor, Sports Arena contained 90 sports games, the ''[[AS-1]]'' Motion Simulator, and the Sega Store.
+
The final floor, Sports Arena, had 90 sports games (including [[Virtua Striker]] and [[Sega Bass Fishing]]), the Sega Store, and the rides [[Mad Bazooka]] (removed after 1998) and a [[AS-1]] Motion Simulator.
  
 
==History==
 
==History==
 
===Development===
 
===Development===
The Piccadilly Trocadero was originally built in 1896 as a restaurant, before closing in 1965. It re-opened as an entertainment and shopping complex in 1984. By the 1990's, the lower floors were home to numerous VR experiences and Alien War, a themed walkthrough attraction based on the Alien films, but it was still struggling to find tenants to fill the large space above them. In 1994 it was purchased by Burford Group plc, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site for modern consumers.
+
The Piccadilly Trocadero was originally built in 1896 as a restaurant, before closing in 1965. It re-opened as an entertainment and shopping complex in 1984. By the 1990's, the lower floors were home to numerous VR experiences, a Guinness World Records tourist attraction, and Alien War, a themed walkthrough attraction based on the Alien films, but it was still struggling to find tenants to fill the large space above them. In 1994 it was purchased by Burford Group plc, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site for modern consumers.
  
 
At the same time, [[Sega]], fresh from arcade and console video game successes, were making moves in opening Sega-branded arcade centres across Europe. In the case of the United Kingdom, this began with [[Metropolis (venue)|Metropolis]] in late 1992 and continued with the likes of [[Sega World Bournemouth]] and a handful of smaller venues using the "Sega World" name. Sega was itself one of the biggest brands in the UK at the time, riding on the successes of the [[Sega Master System]] and [[Sega Mega Drive]] (and particularly [[Sonic the Hedgehog]]), and was attempting to open new arcade centres in the region every couple of months.
 
At the same time, [[Sega]], fresh from arcade and console video game successes, were making moves in opening Sega-branded arcade centres across Europe. In the case of the United Kingdom, this began with [[Metropolis (venue)|Metropolis]] in late 1992 and continued with the likes of [[Sega World Bournemouth]] and a handful of smaller venues using the "Sega World" name. Sega was itself one of the biggest brands in the UK at the time, riding on the successes of the [[Sega Master System]] and [[Sega Mega Drive]] (and particularly [[Sonic the Hedgehog]]), and was attempting to open new arcade centres in the region every couple of months.
Line 51: Line 47:
  
 
===Opening===
 
===Opening===
SegaWorld London opened on 7 September 1996. Right from the outset, there were already clear problems. The opening day press event was a disaster, with hour long queues for most rides, and customers being unimpressed with how simple some were. In addition, on top of the £12 entry price, every individual arcade machine had to be paid for, and any food and drink had to be purchased from the onsite McDonalds outlet- none was allowed to be taken in. This made for an overall negative feeling in reviews of the place, with most being mixed at best.
+
SegaWorld London opened on 7 September 1996, amid mass hype and promotion created by Sega in magazines, including [[sonic:Sonic the Comic|Sonic the Comic]]. Right from the outset, there were already clear problems. The opening day press event was a PR disaster, with hour long queues for most rides, and customers being unimpressed with how simple and uncreative some were. On top of the £12 entry price, every individual arcade machine had to be paid for, and any food and drink had to be purchased from the onsite McDonalds outlet or food stalls- none was allowed to be taken in. This made for an overall negative feeling in reviews of the place, with most being mixed at best. Additional controversy was made over Sonic The Comic printing apparent free entry tickets for the park, only for them to be turned away after admission attempts.
  
From 1997, Pepsi sponsored the Pepsi Max Drop Ride and the Pepsi IMAX cinema, being the first 3D IMAX cinema to appear within the UK; however, these deals were with the Trocadero itself and did not benefit Sega directly. <ref name="marketingweek">[https://www.marketingweek.com/1998/01/22/sega-makes-a-play-to-win-back-top-uk-slot/ Marketing Week: Sega makes a play to win back top UK slot]</ref> The venue was heavily promoted by mid-90s editions of ''[[sonic:Sonic the Comic|Sonic the Comic]]''.
+
From 1996, Pepsi sponsored the Trocadero, as well as funding its Pepsi Max Drop Ride (1998) and IMAX cinema (1997), being the first 3D IMAX cinema to appear within the UK; however, these deals were with the Trocadero itself and did not benefit Sega directly, although Pepsi vending machines and drinks could be found inside of SegaWorld itself. <ref name="marketingweek">[https://www.marketingweek.com/1998/01/22/sega-makes-a-play-to-win-back-top-uk-slot/ Marketing Week: Sega makes a play to win back top UK slot]</ref>
  
Sega had hoped to attract 1.7 million visitors to the facility during its first full year of operation in 1997, but achieved just 950,000. Entry fees were scrapped to attract additional footfall, but this did little to turn the situation around. Sega's ten-year deal with the Trocadero included a three-year early termination clause if £3 million profit was not achieved <ref name="marketingweek" />, and this was exercised in 1999 against a backdrop of major losses at the company. The floors were sublet to Family Leisure, operators of numerous arcades in London, including Funland, which was situated just below SegaWorld in the Trocadero.
+
Sega had hoped to attract 1.7 million visitors to the facility during its first full year of operation in 1997, but achieved just 950,000. Entry fees were scrapped to attract additional footfall, but this did little to turn the situation around. Sega's ten-year deal with the Trocadero included a three-year early termination clause if £3 million profit was not achieved <ref name="marketingweek" />, and this was exercised in 1999 against a backdrop of major losses at the company. The floors were sublet to Family Leisure, operators of numerous arcades in London, including Funland, which was situated just below SegaWorld in the Trocadero building.
  
 
===Demise===
 
===Demise===
In the years that followed the site was considerably stripped down considerably - Pepsi turned their sponsorship offline, closing the IMAX theatre and stripping the drop of its own name. The physical Pepsi Max Drop ride itself was then sold and moved to Funland Hayling Island, an unrelated amusement park based on Hayling Island, in 2003. Family Leisure co-joined their two pre-existing Funland floors to the 6 of SegaWorld, and ran the place as a large Family Entertainment Centre, instead of the theme park model intended by Sega. Most of SegaWorld's features were stripped out and replaced with new attractions and decor, including a bowling alley, sports bar, and fairground rides on the upper floors. A new facade was constructed to the right of the Trocadero's central atrium, featuring new balconies and neon signs.
+
In the years that followed the site was stripped down considerably- Pepsi turned their sponsorship offline, closing the IMAX theatre and renaming the Pepsi Max Drop to "London's Scream Ride". The physical Pepsi Max Drop ride itself was then later sold and moved to Funland Hayling Island, an unrelated amusement park based on Hayling Island, in 2003. Family Leisure co-joined their two preexisting Funland floors to the former 6 of SegaWorld, and ran the place as a large Family Entertainment Centre, instead of the theme park model intended by Sega. Most of the Sega-era features were taken out and replaced with new attractions intended to broaden the appeal of the centre, including a bowling alley, sports bar, and fairground rides, though decor from the old themes was still visible in some of the upper floors. A new facade was also constructed to the right of the Trocadero's central atrium, featuring new balconies and neon signs.
  
However Funland's operators, Family Leisure, were not used to running an arcade of its size. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues with visitors, which worsened the public's opinion of the place. This and the increased dominance of consoles over arcades made management block off access to the upper 5 floors of the Trocadero, taking the rocket escalator that went to them with it (although it took until May 2011 for it to be physically removed). At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the decade. The first Rocket Escalator still remained to take visitors up to Funland, where a walk way had been made to join the 2nd floor up to the midway podium between the two escalators.
+
However, Funland's operators, Family Leisure, were not used to running an arcade of its size, having only dealt with much smaller locations in its past. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues with visitors, worsening the public's view of the place. This and the increased dominance of consoles over arcades made management come to the decision of blocking off access to the upper 5 floors of the Trocadero, stopping and cordoning off the rocket escalator that went to them with it (although it took until May 2011 for it to be physically removed). At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the decade. The first Rocket Escalator still remained to take visitors up to Funland, where a walk way had been made to join the 2nd floor up to the midway podium between the two escalators.
  
Despite finding success in dance arcade games like Dance Dance Revolution and Pump It Up during the 2000's, Funland ceased trading in July 2011 after a dispute with the Trocadero's new owners, Criterion, who planned to convert the building into a hotel. This left only a few arcade machines in front of a locked door where the Funland entrance once lived. Some machines were moved to nearby arcades; Las Vegas Arcade Soho and The Heart of Gaming, while others moved to the basement of the Trocadero. The other Rocket Escalator that headed up to Funland was removed in the process, further proving SegaWorld would never reopen.
+
Despite finding success in dance/rhythm arcade games like Dance Dance Revolution and Pump It Up during the 2000's, Funland began to decay, and ceased trading in July 2011 after unpaid bills and an acrimonious dispute with the Trocadero's new owners, Criterion, who planned to convert the building into a hotel. Most of Funland's machines were sold off to other nearby arcades, like Las Vegas Arcade in Soho and The Heart Of Gaming in Acton. Any remaining unsold cabinets were both moved in front of Funland's intact and shuttered entrance on the first floor and to the Trocadero's basement for two makeshift arcades, rumoured to be on a 2 week contract period with free rental, giving 70% of their earnings from the machines to Criterion in return. The other Rocket Escalator that headed up to Funland was removed in the process.
  
The final traces of SegaWorld were removed from the venue in 2014. That February, Criterion ordered all tenants besides the entrance way shops and Cineworld out, to close off the central atrium for construction works, closing the two basement arcades and removing most of the final remnants of decor from the SegaWorld era in the process. A few leftover arcade machines remained in a corridor made for Cineworld to continue trading, as well as a visible entrance to where Funland was, until it too closed down in September, and was revamped into a new Picturehouse Cinema.
+
The final traces of SegaWorld were removed from the venue in 2014. That February, Criterion ordered all tenants besides the entrance way shops and Cineworld out, closing off the central atrium for construction works, closing the two basement arcades and removing most of the final remnants of decor from the SegaWorld era in the process. A few leftover arcade machines remained in a corridor made for Cineworld to continue trading, as well as a visible entrance to where Funland was, until it too closed down in September, and was revamped into a new Picturehouse Cinema.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
FunLand Entrance.jpg|The stripped-down "FunLand" existed for some years after the closure of SegaWorld.
+
SegaWorldLondonOutside.jpg| The outside of the Trocadero w/ Sega signs + Sonic statue, circa 1997.
SegaWorld London blockage.jpg|Between 2002 and 2011, the Rocket Escalator was noticably blocked by a Coca-Cola vending machine
+
SegaWorldLondonEntrance.jpg| The entrance to SegaWorld at the bottom of the Rocket Escalator.
FunLand 2011.jpg|The remains of the arcade, 2011
+
SegaWorldLondonAtrium.jpg| Main atrium.
FunLand 2014.jpg|The Demolition of the basement
+
SegaWorldLondonBillboard.png| A large advertising billboard for the venue in the atrium.
 +
Reception.png| Reception welcoming sign, incorporating a Sonic wall fixture.
 +
SonicStatue.png| Sonic statue in the reception.
 +
CombatZone1.png| Megalo cabinets in the Combat Zone.
 +
CombatZone2.png| A Sega NetMerc machine around the time of the venue's launch, later moved to the Flight Deck.
 +
RaceTrack.png| View of the Race Track, with the FW15C car + Sonic mural in shot.
 +
RaceTrack2.png| Daytona USA cabinets.
 +
RaceTrack3.png| Manx TT cabinets.
 +
RaceTrack4.png| Other racing games, including Sega Rally.
 +
FlightDeck1.png| View of the Flight Deck and its arcade machines.
 +
FlightDeckR360.png| The R360 machine.
 +
Carnival.png| The "SegaKids" play area, on the Carnival floor.
 +
Carnival2.png| Different view of the same area.
 +
SportsArena1.png| A large surfing Sonic statue, and visible signage for AS-1 on the Sports Arena.
 +
SportsArena2.png| Megalo cabinets of sports games, including Virtua Striker.
 +
Trocadero2001.jpg| Funland's changes to the SegaWorld floors and atrium, circa 2001.
 +
FunlandDodgems.jpg| A bumper car track installed by Funland, on what was the Carnival floor.
 +
SegaWorld London blockage.jpg|Between 2002 and 2011, the Rocket Escalator was noticeably blocked by a Coca-Cola vending machine.
 +
Trocadero2004.jpg| Trocadero in 2004, with a visibly boarded up upper floor.
 +
FunLand Entrance.jpg| The stripped-down FunLand entrance.
 +
FunLand 2011.jpg|The remains of the arcade, 2011.
 +
FunLand 2014.jpg|The Demolition of the basement.
 
SegaWorldLondon Token Heads.jpg|Token (heads)
 
SegaWorldLondon Token Heads.jpg|Token (heads)
 
SegaWorldLondon Token Tails.jpg|Token (tails)
 
SegaWorldLondon Token Tails.jpg|Token (tails)

Revision as of 10:54, 29 October 2019

SegaWorldLondon.jpg
SegaWorld London
Location: The Trocadero, London, United Kingdom
Google maps: 51.510490,-0.133022
Opened: 1996-09-07[1]
Closed: 1999

This teeny-tiny article needs some work. You can help us by expanding it.


SegaWorld London was a Sega World indoor theme park which opened on September 7, 1996. It was housed within the London Trocadero complex within the city of London, UK. Upon launch, the Trocadero site became the flagship Sega World site in Europe, building on earlier success seen at Sega World Bournemouth. It was also the largest indoor arcade on the continent, occupying an area of 10200m² on seven floors[2] but has since closed its doors permanently.

Layout

SegaWorld London was a six-floor indoor arcade with seven medium-scale rides. While often billed as an indoor theme park, much of SegaWorld's attraction was its numerous arcade machines, including full-size 8-player iterations of games such as Daytona USA, and import titles rarely seen in the UK. It was also used, similar to Sega World Bournemouth, for location testing Sega arcade machines.

SegaWorld London originally charged a flat rate at the entrance, which would cover all the rides. This was replaced with a free entry system, where visitors would have to pay for each individual ride. At no point where the arcade machines themselves free play - most operated on a token system.

From the entrance, SegaWorld London would lead visitors up the "rocket escalator" (16.43m in length (with 80m of handrail), 31.5 tons in weight and 193 steps[3] (although it was technically two escalators, not one)) to the sixth "level" (floor), before leading down each level to the exit.

Level 6: Reception

Starting at the top, visitors could pay for ride tickets on this level and try a selection of free Sega Saturn consoles. Also housed on this level was the first ride, the Beast In Darkness motion simulator.

Level 5 : Combat Zone

This floor had no rides, but over 50 action games, including Virtua Cop 2 and Fighting Vipers, as well as non-Sega titles like Time Crisis and Area 51.

Level 4: The Race Track

This floor featured over 70 racing games, most notably two back to back 8 player deluxe setups of Daytona USA and Manx TT Superbike. One of Damon Hill's FW15C racing cars from the 1993 Formula One season was also featured on this as a photo opportunity. During that season, Damon Hill drove with Alain Prost for Williams, who were sponsored by Sega at the time (incidentally Prost was used to advertise the Sega arcade at La Tête Dans Les Nuages in France around this period). The ride on this floor, Aqua Planet, was a 3D motion simulator.

Level 3: Flight Deck

This floor contained 20 "flying" games, and the VR-1 Space Mission ride. It also featured Sega Net Merc and R-360 machines, the former having been originally located on the Combat Zone floor at launch.

The Flight Deck floor housed the first commercially available ex-RAF Harrier Jump Jet, having been towed through London on a boat in the months prior to opening[4].

Level 2: The Carnival

This floor was very large, containing over 80 arcade machines (mainly prize redemption + UFO Catcher machines), a McDonalds outlet, the "Segakids" indoor play area, and 3 rides; Power Sled, House of Grandish and Ghost Hunt.

Level 1: Sports Arena

The final floor, Sports Arena, had 90 sports games (including Virtua Striker and Sega Bass Fishing), the Sega Store, and the rides Mad Bazooka (removed after 1998) and a AS-1 Motion Simulator.

History

Development

The Piccadilly Trocadero was originally built in 1896 as a restaurant, before closing in 1965. It re-opened as an entertainment and shopping complex in 1984. By the 1990's, the lower floors were home to numerous VR experiences, a Guinness World Records tourist attraction, and Alien War, a themed walkthrough attraction based on the Alien films, but it was still struggling to find tenants to fill the large space above them. In 1994 it was purchased by Burford Group plc, led by Nick Leslau and Nigel Wray, who endeavoured to revamp the site for modern consumers.

At the same time, Sega, fresh from arcade and console video game successes, were making moves in opening Sega-branded arcade centres across Europe. In the case of the United Kingdom, this began with Metropolis in late 1992 and continued with the likes of Sega World Bournemouth and a handful of smaller venues using the "Sega World" name. Sega was itself one of the biggest brands in the UK at the time, riding on the successes of the Sega Master System and Sega Mega Drive (and particularly Sonic the Hedgehog), and was attempting to open new arcade centres in the region every couple of months.

Sega had already had enormous success in Japan following a similar concept. In particular, the 1994 launch of Joypolis Tokyo was proving to be very lucrative - effectively an indoor theme park, Joypolis took things one step further by housing indoor rides and large scale attractions, and still remains active to this day. The plan was to emulate this idea in other parts of the world, so Sega Europe arranged with Burford Group to build SegaWorld London - a UK version of Joypolis.

Construction began in early 1996 on a planned £45 million project encompassing 100,000 square feet of the Trocadero site (covering seven floors), aiming to be the largest indoor theme park in the world. As well as housing seven dedicated indoor rides, many of its floors would be devoted to arcade machines, and would become a new testing site for Sega's own arcade releases in the years which followed.

Opening

SegaWorld London opened on 7 September 1996, amid mass hype and promotion created by Sega in magazines, including Sonic the Comic. Right from the outset, there were already clear problems. The opening day press event was a PR disaster, with hour long queues for most rides, and customers being unimpressed with how simple and uncreative some were. On top of the £12 entry price, every individual arcade machine had to be paid for, and any food and drink had to be purchased from the onsite McDonalds outlet or food stalls- none was allowed to be taken in. This made for an overall negative feeling in reviews of the place, with most being mixed at best. Additional controversy was made over Sonic The Comic printing apparent free entry tickets for the park, only for them to be turned away after admission attempts.

From 1996, Pepsi sponsored the Trocadero, as well as funding its Pepsi Max Drop Ride (1998) and IMAX cinema (1997), being the first 3D IMAX cinema to appear within the UK; however, these deals were with the Trocadero itself and did not benefit Sega directly, although Pepsi vending machines and drinks could be found inside of SegaWorld itself. [5]

Sega had hoped to attract 1.7 million visitors to the facility during its first full year of operation in 1997, but achieved just 950,000. Entry fees were scrapped to attract additional footfall, but this did little to turn the situation around. Sega's ten-year deal with the Trocadero included a three-year early termination clause if £3 million profit was not achieved [5], and this was exercised in 1999 against a backdrop of major losses at the company. The floors were sublet to Family Leisure, operators of numerous arcades in London, including Funland, which was situated just below SegaWorld in the Trocadero building.

Demise

In the years that followed the site was stripped down considerably- Pepsi turned their sponsorship offline, closing the IMAX theatre and renaming the Pepsi Max Drop to "London's Scream Ride". The physical Pepsi Max Drop ride itself was then later sold and moved to Funland Hayling Island, an unrelated amusement park based on Hayling Island, in 2003. Family Leisure co-joined their two preexisting Funland floors to the former 6 of SegaWorld, and ran the place as a large Family Entertainment Centre, instead of the theme park model intended by Sega. Most of the Sega-era features were taken out and replaced with new attractions intended to broaden the appeal of the centre, including a bowling alley, sports bar, and fairground rides, though decor from the old themes was still visible in some of the upper floors. A new facade was also constructed to the right of the Trocadero's central atrium, featuring new balconies and neon signs.

However, Funland's operators, Family Leisure, were not used to running an arcade of its size, having only dealt with much smaller locations in its past. Floors were often understaffed, leading to ongoing crime and antisocial behaviour issues with visitors, worsening the public's view of the place. This and the increased dominance of consoles over arcades made management come to the decision of blocking off access to the upper 5 floors of the Trocadero, stopping and cordoning off the rocket escalator that went to them with it (although it took until May 2011 for it to be physically removed). At no point was the complex significantly revamped, meaning traces of the SegaWorld layout and closed rides still existed for much of the decade. The first Rocket Escalator still remained to take visitors up to Funland, where a walk way had been made to join the 2nd floor up to the midway podium between the two escalators.

Despite finding success in dance/rhythm arcade games like Dance Dance Revolution and Pump It Up during the 2000's, Funland began to decay, and ceased trading in July 2011 after unpaid bills and an acrimonious dispute with the Trocadero's new owners, Criterion, who planned to convert the building into a hotel. Most of Funland's machines were sold off to other nearby arcades, like Las Vegas Arcade in Soho and The Heart Of Gaming in Acton. Any remaining unsold cabinets were both moved in front of Funland's intact and shuttered entrance on the first floor and to the Trocadero's basement for two makeshift arcades, rumoured to be on a 2 week contract period with free rental, giving 70% of their earnings from the machines to Criterion in return. The other Rocket Escalator that headed up to Funland was removed in the process.

The final traces of SegaWorld were removed from the venue in 2014. That February, Criterion ordered all tenants besides the entrance way shops and Cineworld out, closing off the central atrium for construction works, closing the two basement arcades and removing most of the final remnants of decor from the SegaWorld era in the process. A few leftover arcade machines remained in a corridor made for Cineworld to continue trading, as well as a visible entrance to where Funland was, until it too closed down in September, and was revamped into a new Picturehouse Cinema.

Gallery

Merchandise

Magazine articles

Main article: SegaWorld London/Magazine articles.

Promotional material


External links

References


Sega-related venues in the United Kingdom
Sega World
Bournemouth (1993-2000) | London (1996-1999) | Tamworth (199x-xxxx) | Wolverhampton (199x-xxxx) | Birmingham (199x-xxxx)
Sega Park
Glasgow (1993-200x) | Acton (1994-199x) | Colindale (1994-2008) | Southampton (1996-2013) | Wood Green (199x-xxxx) | Basildon (199x-2005) | Reading (199x-199x) | Bristol (199x-200x) | Harlow (1997-2003) | Tower Hill (xxxx-200x) | Harrow (200x-200x) | Holborn (200x-200x) | Brighton (2002-2006)
Sega Zone
Brixton (199x-xxxx) | Catford (199x-xxxx) | Woolwich (199x-xxxx)
Sega Megaworld
Croydon (199x-199x) | Harrow (199x-199x) | Romford (199x-199x)
Sega Prize Zone
West Midlands (2015-2020) | Southport (2016-2019) | Hatfield (2016-2020)
Others
Metropolis (1992-199x) | Planet Sega Queensway (199x-200x)