Difference between revisions of "Zoop"
From Sega Retro
Line 81: | Line 81: | ||
==Physical scans== | ==Physical scans== | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
− | {{ratings | + | {{ratings|MD}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 145: | Line 127: | ||
===Game Gear version=== | ===Game Gear version=== | ||
− | {{ratings | + | {{ratings|GG}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear |
Revision as of 18:12, 5 July 2020
Zoop | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Sega Game Gear, Sega Saturn | |||||||||||||||||||||||||||||||||||
Publisher: Viacom New Media (US/EU) Media Quest | |||||||||||||||||||||||||||||||||||
Developer: Hookstone PanelComp | |||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (6 tracks) | |||||||||||||||||||||||||||||||||||
Genre: Action[1], Puzzle[2] | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
This short article is in need of work. You can help Sega Retro by adding to it.
Zoop (ズープ) is a puzzle game developed by Hookstone for the Sega Mega Drive, Sega Saturn, Sega Game Gear, Atari Jaguar, IBM PC, Game Boy, Sony PlayStation and Super NES. It is similar to the arcade game Plotting, but runs in real time.
Contents
Gameplay
You are a colored triangle standing in a 4x4 square in the center of the screen. Lines of different colored objects appear from the four rows on each side of the box. The goal is to destroy those objects before they go on your square. , , and shoot. If you shoot an object of the same color as you, the object will be destroyed and you will move on to the next object in that row. When you have depleted the row, you will move back to the square (facing the opposite direction). If you hit an object of a different color, you swap colors with that object and return to your square, allowing you to shoot different-colored objects. Therefore, the keys to success are timely color swapping and fast reaction (especially since you come back to the square facing the opposite direction).
Production credits
Mega Drive version
- Designed in the UK by: Hookstone Ltd.
- Programmed in the UK by: PanelComp Ltd.
- Programmer: John Rocke
- Graphic Artists: Peter Tattersall, Malcolm Cooper, Ian Bowden
- Hookstone Worldwide Representation: John Cook, Bad Management
- Executive Producer: I. Kenneth Miller
- Managing Producer: N. Matthew Welton
- Producing Coordinator: Amanda P. Herman
- Technical Director: Jim Hanson
- Sound Producer: Steve Boyer
- Sound Coordinator: Cliff Falls
- Sound Support Software: Brian Schmidt
- Music Composition: Bobby Scumaci
- Additional Music Composition: Mark Davis
- Graphic Design: Higashi Glaser Design
- Additional Art and Animation: Jarod Pranno
- Development Support: Baki Allen, Greg Colton, Tom Hanson, Scott Lawrence, Gus Peterson, John Podlasek
- Packaging Design: Doublespace
- Manual Design: Beeline Group
- Special Thanks: Eugene Evans, Stephen Gass
Magazine articles
- Main article: Zoop/Magazine articles.
Promotional material
- Main article: Zoop/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
75 | |
---|---|
Based on 21 reviews |
Mega Drive, AU |
---|
|
Saturn version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
61 | |
---|---|
Based on 6 reviews |
Game Gear version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
59 | |
---|---|
Based on 1 review |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
128kB | Cartridge (US) | |||||||||||
✔ |
|
263,960,256 | 1996-10-08 | CD-ROM (JP) | T-26406G V3.220 |
References
- ↑ File:Zoop Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ 3.0 3.1 GamePro, "December 1995" (US; 1995-xx-xx), page 88
- ↑ 4.0 4.1 Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 86
- ↑ Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 15
- ↑ File:Zoop MD US Manual.pdf, page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 276
- ↑ Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 136
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 246
- ↑ Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 66
- ↑ Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 42
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 79
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 78
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 102
- ↑ Power Up!, "Saturday, December 02, 1995" (UK; 1995-12-02), page 1
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 14
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 38
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 55
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 26
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 236
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 92
- ↑ Sonic the Comic, "8 December 1995" (UK; 1995-11-25), page 12
- ↑ Todo Sega, "Diciembre 1995" (ES; 1995-1x-xx), page 40
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 310
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 86
- ↑ Sega Saturn Magazine, "1996-18 (1996-10-25)" (JP; 1996-10-11), page 223 (225)
- ↑ Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 13 (15)
- ↑ Famitsu, "1996-12-06" (JP; 1996-11-22), page 1
- ↑ Fusion, "Volume 1, Number 5: December 1995" (US; 1995-1x-xx), page 116
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 187
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 70
- ↑ Sega Saturn Magazine, "1996-18 (1996-10-25)" (JP; 1996-10-11), page 225
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 52
Zoop | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs
Prototypes: Prototype
|
- 1 player games
- US Mega Drive games
- All US games
- EU Mega Drive games
- All EU games
- PT Mega Drive games
- All PT games
- AU Mega Drive games
- All AU games
- Mega Drive games
- 1995 Mega Drive games
- All 1995 games
- Mega Drive puzzle games
- All puzzle games
- JP Saturn games
- All JP games
- Saturn games
- 1996 Saturn games
- All 1996 games
- Saturn puzzle games
- US Game Gear games
- Game Gear games
- 1995 Game Gear games
- Game Gear puzzle games
- Old content rating field
- Use romtable template
- All games
- Stubs
- Old-style rating (famitsu)
- Rating without PDF source
- Old-style rating (ssmjp)
- Old-style rating (ssmjp r)
- Update ratings template
- 3 old ratings
- Missing ROM hashes
- Old technical information
- Zoop