Difference between revisions of "B.O.B."
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Revision as of 05:23, 17 April 2021
B.O.B. | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | |||||||||||||||||||||||||||||||||||
Developer: Electronic Arts, Chris Gray Enterprises, Foley Hi-Tech | |||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
B.O.B., known as Space Funky B.O.B. (スペースファンキーB.O.B.) in Japan, is a 1993 platforming run-and-gun developed by Electronic Arts, Chris Gray Enterprises, and Foley Hi-Tech and published by Electronic Arts for the Sega Mega Drive and Super Nintendo.
Contents
Story
B.O.B. is a teenage robot going on his first date, and his father tells him to be back by 11 PM with the family rocket intact or else he will never drive again... but along the way, he gets confused by an end-of-lane sign and crashes head-on into a guard asteroid, falling into a strange place (the first level) in a hostile asteroid belt, and must now fight his way back (with the aid of a new gun).
Gameplay
jumps. shoots the gun. uses a special weapon, called a Remote. START opens up the weapon select menu; use to cycle through possible gun bullets (or a fist, see below) and cycles through possible Remotes. You have limited ammunition on each weapon; if you run out of all types bullets for the gun, or if you select the fist in the weapon select menu, punches. Ammunition is collected by collecting icons scattered throughout each level. Pressing crouches; pressing stands back up. You can still move and shoot while crouched, but you cannot jump. The goal of each level is to get to the goal (a circle of stars) before time runs out.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | B.O.B. | B.O.B. |
English (US) | B.O.B. | B.O.B. |
Japanese | スペースファンキーB.O.B. | Space Funky B.O.B. |
Production credits
- Programming: David Foley, Bob Rummell, Dean Sitton, Burt Sloane
- Animation: Dennis Turner
- Art Conversion: David Foley, Alan Murphy
- Music: Lx Rudis
- Produced by: Roland Kippenhan III
- Asst. Producer: Robert Zalot
- Assistant: Tony Iuppa
- Game Design: Chris Gray, Dennis Turner, Ed Zolnieryk
Magazine articles
- Main article: B.O.B./Magazine articles.
Promotional material
also published in:
- GamePro (US) #48: "July 1993" (1993-xx-xx)[6]
- Electronic Gaming Monthly (US) #49: "August 1993" (1993-xx-xx)[7]
also published in:
- Hobby Consolas (ES) #24: "Septiembre 1993" (1993-xx-xx)[8]
Physical scans
67 | |
---|---|
Based on 34 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1993-07 | Cartridge (US/EU) | ||||||||||
✔ |
|
1MB | 1993-11 | Cartridge (JP) | ||||||||||
? |
|
1MB | 1992-10 | Page |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 2.0 2.1 GamePro, "October 1993" (US; 1993-xx-xx), page 78
- ↑ 3.0 3.1 3.2 3.3 Sega Power, "September 1993" (UK; 1993-08-05), page 42
- ↑ 4.0 4.1 4.2 Mega, "August 1993" (UK; 1993-07-15), page 47
- ↑ Computer & Video Games, "June 1993" (UK; 1993-05-15), page 122
- ↑ GamePro, "July 1993" (US; 1993-xx-xx), page 60
- ↑ Electronic Gaming Monthly, "August 1993" (US; 1993-xx-xx), page 20
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 2
- ↑ Beep! MegaDrive, "December 1993" (JP; 1993-11-08), page 23 (25)
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85 (87)
- ↑ 11.0 11.1 Computer & Video Games, "November 1993" (UK; 1993-10-15), page 89
- ↑ 12.0 12.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 27
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 74 (78)
- ↑ Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 88-89 (88)
- ↑ Sega Power, "September 1993" (UK; 1993-08-05), page 42-43 (42)
- ↑ Sega Force Mega, "September 1993" (UK; 1993-07-22), page 60-61 (60)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 23
- ↑ Beep! MegaDrive, "December 1993" (JP; 1993-11-08), page 25
- ↑ Consoles +, "Juillet/Août 1993" (FR; 1993-0x-xx), page 124
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 37
- ↑ Electronic Gaming Monthly, "August 1993" (US; 1993-xx-xx), page 28
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 291
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 21
- ↑ Famitsu, "1993-11-26" (JP; 1993-11-12), page 38
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 76
- ↑ Game Informer, "December 2001" (US; 2001-1x-xx), page 140
- ↑ Hippon Super, "January 1994" (JP; 1993-12-03), page 41
- ↑ Hyper, "December 1993" (AU; 1993-xx-xx), page 64
- ↑ Joypad, "Juillet/Août 1993" (FR; 1993-0x-xx), page 78
- ↑ Mega Drive Fan, "February 1994" (JP; 1994-01-08), page 67
- ↑ Mega Action, "August 1993" (UK; 1993-07-15), page 20
- ↑ Mega Action, "December 1993" (UK; 1993-11-04), page 80
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 108
- ↑ MegaTech, "August 1993" (UK; 1993-07-20), page 72
- ↑ Megazin, "Letnik 2, Številka 10/11, Junij/Julij 1994" (SI; 1994-xx-xx), page 40
- ↑ Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 88
- ↑ Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 78
- ↑ Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 60
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 82
- ↑ Sega Zone, "August 1993" (UK; 1993-07-22), page 52
- ↑ Sega Force Mega, "September 1993" (UK; 1993-07-22), page 60
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Sonic the Comic, "October 30th 1993" (UK; 1993-10-30), page 12
- ↑ Todo Sega, "Julio 1993" (ES; 1993-0x-xx), page 56
- ↑ Top Secret, "Luty 1995" (PL; 1995-xx-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 17
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