Difference between revisions of "Virtual Batting"

From Sega Retro

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| releases={{releasesArcade
 
| releases={{releasesArcade
 
| stv_date_jp=1994{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}
 
| stv_date_jp=1994{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}
}}}}{{stub}}'''''{{PAGENAME}}''''' (バーチャルバッティング) is a [[Sega Titan Video]] arcade [[wikipedia:Batting (baseball)|baseball batting]] [[mid-size attraction]] developed and manufactured by [[Sunsoft]]. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws.
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{{stub}}'''''{{PAGENAME}}''''' (バーチャルバッティング) is a [[Sega Titan Video]] arcade [[wikipedia:Batting (baseball)|baseball batting]] [[mid-size attraction]] developed and manufactured by [[Sunsoft]]. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws.
  
 
==History==
 
==History==
 
Advertised as aiding players in improving their batting skills{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of [[Sunsoft]]) filed a trademark application for ''Virtual Batting''{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}; however, the company never followed through on the application, leaving it legally abandoned{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, and the game ultimately remained a Japanese exclusive.
 
Advertised as aiding players in improving their batting skills{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of [[Sunsoft]]) filed a trademark application for ''Virtual Batting''{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}; however, the company never followed through on the application, leaving it legally abandoned{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, and the game ultimately remained a Japanese exclusive.
  
==Development==
+
===Development===
 
''Virtual Batting'' was developed by [[Sunsoft]] programmer [[Michio Okasaka]], who later departed with other staff in December 1994 to form developer [[Santaclaus]].{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}
 
''Virtual Batting'' was developed by [[Sunsoft]] programmer [[Michio Okasaka]], who later departed with other staff in December 1994 to form developer [[Santaclaus]].{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}
  
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<references/>
 
<references/>
  
{{clear}}
 
 
{{MidSizeAttractions}}
 
{{MidSizeAttractions}}
[[Category:Mid-size attractions]]
 

Revision as of 04:05, 16 January 2022

n/a

Notavailable.svg
Virtual Batting
System(s): Sega Titan Video
Publisher: Sunsoft
Developer:
Genre: Baseball batting

















Number of players: 1
Release Date RRP Code
Arcade (Sega Titan Video)
JP
¥? ?
























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Virtual Batting (バーチャルバッティング) is a Sega Titan Video arcade baseball batting mid-size attraction developed and manufactured by Sunsoft. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws.

History

Advertised as aiding players in improving their batting skills[3], the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of Sunsoft) filed a trademark application for Virtual Batting[3]; however, the company never followed through on the application, leaving it legally abandoned[3], and the game ultimately remained a Japanese exclusive.

Development

Virtual Batting was developed by Sunsoft programmer Michio Okasaka, who later departed with other staff in December 1994 to form developer Santaclaus.[2]

Production credits

Source:
Developer[1]


Magazine articles

Main article: Virtual Batting/Magazine articles.

Promotional material

References


Mid-size attractions
Arcade
Rifle Gallery (1974) | R360 (1990) | AS-1 (1993) | Virtua Formula (1993) | Virtual Batting (1994) | Power Sled (1996) | Murder Lodge (1996) | Q-tag (1996) | Bike Athlon (1997) | Boat Race GP (1998) | Wild River (1998) | The Lost World: Jurassic Park Special (1998) | Dennou Senki Virtual-On Oratorio Tangram Special (1998) | Sky Cruising (1999) | MaxFlight VR2002 (199x) | Wild Jungle (2000) | UFO Catcher Ride (2001) | Cycraft (2003) | Wild Wing (2004) | The Quiz Show (2005) | The House of the Dead 4 Special (2006) | OutRun 2 SP SDX (2006) | Wild River Splash! (2006) | Wild Jungle Brothers (2006) | Burnout Running (200x) | Let's Go Jungle! Special (200x) | Hummer (2008) | Storm-G (2009) | Sonic Athletics (2013) | Sonic Brain Ranking (2013) | Transformers Human Alliance Special (2014) | Wild River The Treasure Hunt (2015) | Spicy Taxi (201x) | The House of the Dead Scarlet Dawn The Attraction (20xx)