Difference between revisions of "Virtual Batting"
From Sega Retro
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| releases={{releasesArcade | | releases={{releasesArcade | ||
| stv_date_jp=1994{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}} | | stv_date_jp=1994{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}}{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}} | ||
− | }}}}{{stub}}'''''{{PAGENAME}}''''' (バーチャルバッティング) is a [[Sega Titan Video]] arcade [[wikipedia:Batting (baseball)|baseball batting]] [[mid-size attraction]] developed and manufactured by [[Sunsoft]]. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws. | + | }} |
+ | }} | ||
+ | {{stub}}'''''{{PAGENAME}}''''' (バーチャルバッティング) is a [[Sega Titan Video]] arcade [[wikipedia:Batting (baseball)|baseball batting]] [[mid-size attraction]] developed and manufactured by [[Sunsoft]]. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws. | ||
==History== | ==History== | ||
Advertised as aiding players in improving their batting skills{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of [[Sunsoft]]) filed a trademark application for ''Virtual Batting''{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}; however, the company never followed through on the application, leaving it legally abandoned{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, and the game ultimately remained a Japanese exclusive. | Advertised as aiding players in improving their batting skills{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of [[Sunsoft]]) filed a trademark application for ''Virtual Batting''{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}; however, the company never followed through on the application, leaving it legally abandoned{{ref|https://web.archive.org/web/20210918091632/https://alter.com/trademarks/virtual-batting-74586249}}, and the game ultimately remained a Japanese exclusive. | ||
− | ==Development== | + | ===Development=== |
''Virtual Batting'' was developed by [[Sunsoft]] programmer [[Michio Okasaka]], who later departed with other staff in December 1994 to form developer [[Santaclaus]].{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}} | ''Virtual Batting'' was developed by [[Sunsoft]] programmer [[Michio Okasaka]], who later departed with other staff in December 1994 to form developer [[Santaclaus]].{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town}} | ||
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{{MidSizeAttractions}} | {{MidSizeAttractions}} | ||
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Revision as of 04:05, 16 January 2022
Virtual Batting | |||||||||
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System(s): Sega Titan Video | |||||||||
Publisher: Sunsoft | |||||||||
Developer: Sunsoft[1][2] | |||||||||
Genre: Baseball batting | |||||||||
Number of players: 1 | |||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Virtual Batting (バーチャルバッティング) is a Sega Titan Video arcade baseball batting mid-size attraction developed and manufactured by Sunsoft. Released exclusively to Japanese arcades in 1994, the attraction is a one-person simulated batting cage, and features a large screen opposite the player which displays pitchers and their throws.
Contents
History
Advertised as aiding players in improving their batting skills[3], the game was once planned to be released in the United States. On October 17, 1994, Sun Corporation of America (the American branch of Sunsoft) filed a trademark application for Virtual Batting[3]; however, the company never followed through on the application, leaving it legally abandoned[3], and the game ultimately remained a Japanese exclusive.
Development
Virtual Batting was developed by Sunsoft programmer Michio Okasaka, who later departed with other staff in December 1994 to form developer Santaclaus.[2]
Production credits
- Programmer: Michio Okasaka
Magazine articles
- Main article: Virtual Batting/Magazine articles.
Promotional material
References
- ↑ 1.0 1.1 http://santaxsanta.com/about.html (Wayback Machine: 2000-09-17 20:47)
- ↑ 2.0 2.1 2.2 http://gdri.smspower.org/wiki/index.php/Blog:Santaclaus_is_Coming_to_Town
- ↑ 3.0 3.1 3.2 3.3 https://alter.com/trademarks/virtual-batting-74586249 (Wayback Machine: 2021-09-18 09:16)
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